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author | Tycho <work.tycho+git@gmail.com> | 2015-01-11 22:12:26 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2015-01-11 22:12:26 +0100 |
commit | 2a9664d6ca8aa9eb4f554301e4d9b0ec33b465ce (patch) | |
tree | 86e5b6b66d4791bd64485313db23d7f281f59ab5 /src/Simulator | |
parent | Created new type cTickTime and rewrote cWorld::TickThread to use it (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/DelayedFluidSimulator.cpp | 2 | ||||
-rw-r--r-- | src/Simulator/DelayedFluidSimulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/FireSimulator.cpp | 4 | ||||
-rw-r--r-- | src/Simulator/FireSimulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 2 | ||||
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/NoopRedstoneSimulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/SandSimulator.cpp | 2 | ||||
-rw-r--r-- | src/Simulator/SandSimulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/Simulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/SimulatorManager.cpp | 2 | ||||
-rw-r--r-- | src/Simulator/SimulatorManager.h | 2 |
12 files changed, 13 insertions, 13 deletions
diff --git a/src/Simulator/DelayedFluidSimulator.cpp b/src/Simulator/DelayedFluidSimulator.cpp index dc8dffe2d..0973962b6 100644 --- a/src/Simulator/DelayedFluidSimulator.cpp +++ b/src/Simulator/DelayedFluidSimulator.cpp @@ -130,7 +130,7 @@ void cDelayedFluidSimulator::Simulate(float a_Dt) -void cDelayedFluidSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) +void cDelayedFluidSimulator::SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) { void * ChunkDataRaw = (m_FluidBlock == E_BLOCK_WATER) ? a_Chunk->GetWaterSimulatorData() : a_Chunk->GetLavaSimulatorData(); cDelayedFluidSimulatorChunkData * ChunkData = (cDelayedFluidSimulatorChunkData *)ChunkDataRaw; diff --git a/src/Simulator/DelayedFluidSimulator.h b/src/Simulator/DelayedFluidSimulator.h index 8a6c26c7a..e3182812d 100644 --- a/src/Simulator/DelayedFluidSimulator.h +++ b/src/Simulator/DelayedFluidSimulator.h @@ -56,7 +56,7 @@ public: // cSimulator overrides: virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override; virtual void Simulate(float a_Dt) override; - virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; + virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual cFluidSimulatorData * CreateChunkData(void) override { return new cDelayedFluidSimulatorChunkData(m_TickDelay); } protected: diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 75ebefcf7..0439ebdca 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -88,11 +88,11 @@ cFireSimulator::~cFireSimulator() -void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) +void cFireSimulator::SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) { cCoordWithIntList & Data = a_Chunk->GetFireSimulatorData(); - int NumMSecs = (int)a_Dt; + int NumMSecs = a_Dt.count(); for (cCoordWithIntList::iterator itr = Data.begin(); itr != Data.end();) { int x = itr->x; diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h index 9ccc3ef4f..a40e29565 100644 --- a/src/Simulator/FireSimulator.h +++ b/src/Simulator/FireSimulator.h @@ -23,7 +23,7 @@ public: ~cFireSimulator(); virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used - virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; + virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override; diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 7ff499eb5..1cc5340dd 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -145,7 +145,7 @@ void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, -void cIncrementalRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) +void cIncrementalRedstoneSimulator::SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) { m_RedstoneSimulatorChunkData = (cIncrementalRedstoneSimulator::cIncrementalRedstoneSimulatorChunkData *)a_Chunk->GetRedstoneSimulatorData(); if (m_RedstoneSimulatorChunkData == nullptr) diff --git a/src/Simulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator.h index 3d2962c08..43f0e89d0 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator.h @@ -32,7 +32,7 @@ public: } virtual void Simulate(float a_Dt) override { UNUSED(a_Dt); } // not used - virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; + virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override { return IsRedstone(a_BlockType); } virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override; diff --git a/src/Simulator/NoopRedstoneSimulator.h b/src/Simulator/NoopRedstoneSimulator.h index 4e05529f5..b8c797472 100644 --- a/src/Simulator/NoopRedstoneSimulator.h +++ b/src/Simulator/NoopRedstoneSimulator.h @@ -21,7 +21,7 @@ public: // ~cRedstoneNoopSimulator(); virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used - virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override + virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override { UNUSED(a_Dt); UNUSED(a_ChunkX); diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index dfbd3e458..497f81999 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -24,7 +24,7 @@ cSandSimulator::cSandSimulator(cWorld & a_World, cIniFile & a_IniFile) : -void cSandSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) +void cSandSimulator::SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) { cSandSimulatorChunkData & ChunkData = a_Chunk->GetSandSimulatorData(); if (ChunkData.empty()) diff --git a/src/Simulator/SandSimulator.h b/src/Simulator/SandSimulator.h index 93b1de8e2..8fff659ed 100644 --- a/src/Simulator/SandSimulator.h +++ b/src/Simulator/SandSimulator.h @@ -18,7 +18,7 @@ public: // cSimulator overrides: virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used - virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; + virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override; /// Returns true if a falling-able block can start falling through the specified block type diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h index f28a07e35..c8066edfd 100644 --- a/src/Simulator/Simulator.h +++ b/src/Simulator/Simulator.h @@ -24,7 +24,7 @@ public: virtual void Simulate(float a_Dt) = 0; /// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available - virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) + virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) { UNUSED(a_Dt); UNUSED(a_ChunkX); diff --git a/src/Simulator/SimulatorManager.cpp b/src/Simulator/SimulatorManager.cpp index 918bac7a1..e74642fc0 100644 --- a/src/Simulator/SimulatorManager.cpp +++ b/src/Simulator/SimulatorManager.cpp @@ -42,7 +42,7 @@ void cSimulatorManager::Simulate(float a_Dt) -void cSimulatorManager::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) +void cSimulatorManager::SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) { // m_Ticks has already been increased in Simulate() for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr) diff --git a/src/Simulator/SimulatorManager.h b/src/Simulator/SimulatorManager.h index 31a709316..b96f6ca84 100644 --- a/src/Simulator/SimulatorManager.h +++ b/src/Simulator/SimulatorManager.h @@ -33,7 +33,7 @@ public: void Simulate(float a_Dt); - void SimulateChunk(float a_DT, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk); + void SimulateChunk(std::chrono::milliseconds a_DT, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk); void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk); |