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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 13:02:23 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 13:02:23 +0200
commitd0e7b2f18b15afbc78adfdcf7d1b7b3511a0a6ab (patch)
tree4f283dd99354a72bb8ba30da637b38adb5521b76 /src/StringUtils.cpp
parentProper comment for DropBlock() (diff)
parentNBTChunkSerializer.cpp: Added break after serializing the splash potion (diff)
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Diffstat (limited to 'src/StringUtils.cpp')
-rw-r--r--src/StringUtils.cpp91
1 files changed, 46 insertions, 45 deletions
diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp
index 7488a3073..b0e5a4ffe 100644
--- a/src/StringUtils.cpp
+++ b/src/StringUtils.cpp
@@ -233,13 +233,13 @@ AString & StrToLower(AString & s)
int NoCaseCompare(const AString & s1, const AString & s2)
{
#ifdef _MSC_VER
- // MSVC has stricmp that compares case-insensitive:
- return _stricmp(s1.c_str(), s2.c_str());
- #else
- // Do it the hard way:
- AString s1Copy(s1);
- AString s2Copy(s2);
- return StrToUpper(s1Copy).compare(StrToUpper(s2Copy));
+ // MSVC has stricmp that compares case-insensitive:
+ return _stricmp(s1.c_str(), s2.c_str());
+ #else
+ // Do it the hard way:
+ AString s1Copy(s1);
+ AString s2Copy(s2);
+ return StrToUpper(s1Copy).compare(StrToUpper(s2Copy));
#endif // else _MSC_VER
}
@@ -339,16 +339,16 @@ AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UT
// UTF-8 conversion code adapted from:
// http://stackoverflow.com/questions/2867123/convert-utf-16-to-utf-8-under-windows-and-linux-in-c
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// Begin of Unicode, Inc.'s code / information
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
/*
Notice from the original file:
* Copyright 2001-2004 Unicode, Inc.
-*
+*
* Disclaimer
-*
+*
* This source code is provided as is by Unicode, Inc. No claims are
* made as to fitness for any particular purpose. No warranties of any
* kind are expressed or implied. The recipient agrees to determine
@@ -356,9 +356,9 @@ Notice from the original file:
* purchased on magnetic or optical media from Unicode, Inc., the
* sole remedy for any claim will be exchange of defective media
* within 90 days of receipt.
-*
+*
* Limitations on Rights to Redistribute This Code
-*
+*
* Unicode, Inc. hereby grants the right to freely use the information
* supplied in this file in the creation of products supporting the
* Unicode Standard, and to make copies of this file in any form
@@ -378,13 +378,13 @@ Notice from the original file:
static const char trailingBytesForUTF8[256] =
{
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
};
@@ -394,7 +394,7 @@ static const char trailingBytesForUTF8[256] =
static const unsigned int offsetsFromUTF8[6] =
{
- 0x00000000UL, 0x00003080UL, 0x000E2080UL,
+ 0x00000000UL, 0x00003080UL, 0x000E2080UL,
0x03C82080UL, 0xFA082080UL, 0x82082080UL
};
@@ -502,27 +502,27 @@ AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a
return a_UTF16;
}
-/* ---------------------------------------------------------------------
-
- Note A.
- The fall-through switches in UTF-8 reading code save a
- temp variable, some decrements & conditionals. The switches
- are equivalent to the following loop:
- {
- int tmpBytesToRead = extraBytesToRead+1;
- do {
- ch += *source++;
- --tmpBytesToRead;
- if (tmpBytesToRead) ch <<= 6;
- } while (tmpBytesToRead > 0);
- }
-
- ---------------------------------------------------------------------
+/*
+---------------------------------------------------------------------
+Note A.
+The fall-through switches in UTF-8 reading code save a
+temp variable, some decrements & conditionals. The switches
+are equivalent to the following loop:
+{
+ int tmpBytesToRead = extraBytesToRead + 1;
+ do
+ {
+ ch += *source++;
+ --tmpBytesToRead;
+ if (tmpBytesToRead) ch <<= 6;
+ } while (tmpBytesToRead > 0);
+}
+---------------------------------------------------------------------
*/
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// End of Unicode, Inc.'s code / information
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
@@ -761,7 +761,7 @@ AString Base64Decode(const AString & a_Base64String)
{
switch (o & 7)
{
- case 0: res[o >> 3] |= (c << 2); break;
+ case 0: res[o >> 3] |= (c << 2); break;
case 6: res[o >> 3] |= (c >> 4); res[(o >> 3) + 1] |= (c << 4); break;
case 4: res[o >> 3] |= (c >> 2); res[(o >> 3) + 1] |= (c << 6); break;
case 2: res[o >> 3] |= c; break;
@@ -785,11 +785,12 @@ AString Base64Decode(const AString & a_Base64String)
AString Base64Encode(const AString & a_Input)
{
- static const char BASE64[64] = {
- 'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P',
- 'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f',
- 'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v',
- 'w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/'
+ static const char BASE64[64] =
+ {
+ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
+ 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
+ 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
+ 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/'
};
AString output;