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authorMattes D <github@xoft.cz>2014-03-02 16:13:43 +0100
committerMattes D <github@xoft.cz>2014-03-02 16:13:43 +0100
commitb17d04737d11c5698a6869c70031646723d79f11 (patch)
treed71275553552a16dd2b9ba949cd5abf8baf9fa5a /src/Tracer.cpp
parentMerge pull request #745 from tonibm19/master (diff)
parentGetById => Get (diff)
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Diffstat (limited to 'src/Tracer.cpp')
-rw-r--r--src/Tracer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Tracer.cpp b/src/Tracer.cpp
index ef136302f..968a64439 100644
--- a/src/Tracer.cpp
+++ b/src/Tracer.cpp
@@ -226,7 +226,7 @@ bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int
BLOCKTYPE BlockID = m_World->GetBlock(pos.x, pos.y, pos.z);
// Block is counted as a collision if we are not doing a line of sight and it is solid,
// or if the block is not air and not water. That way mobs can still see underwater.
- if ((!a_LineOfSight && g_BlockIsSolid[BlockID]) || (a_LineOfSight && (BlockID != E_BLOCK_AIR) && !IsBlockWater(BlockID)))
+ if ((!a_LineOfSight && cBlockInfo::IsSolid(BlockID)) || (a_LineOfSight && (BlockID != E_BLOCK_AIR) && !IsBlockWater(BlockID)))
{
BlockHitPosition = pos;
int Normal = GetHitNormal(a_Start, End, pos );