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author | Howaner <franzi.moos@googlemail.com> | 2015-03-10 19:40:53 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2015-03-10 19:40:53 +0100 |
commit | 685f6e37138dc63391bfa587f6631fa303dcbe6b (patch) | |
tree | 3e0e7313c88c27d5f4a8d48f8959f3cc04b94486 /src/UI/CraftingWindow.h | |
parent | Merge branch 'master' into Inventory (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/CraftingWindow.h | 45 |
1 files changed, 3 insertions, 42 deletions
diff --git a/src/UI/CraftingWindow.h b/src/UI/CraftingWindow.h index e6292175e..01b2da73a 100644 --- a/src/UI/CraftingWindow.h +++ b/src/UI/CraftingWindow.h @@ -21,48 +21,9 @@ class cCraftingWindow : typedef cWindow super; public: - cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) : - cWindow(wtWorkbench, "Crafting Table") - { - m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this)); - m_SlotAreas.push_back(new cSlotAreaInventory(*this)); - m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); - } - - - virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override - { - cSlotAreas AreasInOrder; - - if (a_ClickedArea == m_SlotAreas[0]) - { - // Crafting Area - if (a_Slot == 0) - { - // Result Slot - AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */ - AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */ - } - else - { - AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */ - AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */ - } - super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, (a_Slot == 0)); - } - else if (a_ClickedArea == m_SlotAreas[1]) - { - // Inventory Area - AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */ - super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false); - } - else - { - // Hotbar - AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */ - super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false); - } - } + cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ); + + virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override; }; |