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authorMattes D <github@xoft.cz>2015-03-11 14:26:04 +0100
committerMattes D <github@xoft.cz>2015-03-11 14:26:04 +0100
commit1b60fe12a859287d1fc9f923fb2c85e30e7f9ad0 (patch)
tree961b0a521e31ba4f0a1b3516b49173c723ae24bd /src/UI/InventoryWindow.h
parentMerge pull request #1805 from mc-server/chunkDataFix (diff)
parentMoved window code into cpp files (diff)
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Diffstat (limited to 'src/UI/InventoryWindow.h')
-rw-r--r--src/UI/InventoryWindow.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/UI/InventoryWindow.h b/src/UI/InventoryWindow.h
new file mode 100644
index 000000000..10952d37f
--- /dev/null
+++ b/src/UI/InventoryWindow.h
@@ -0,0 +1,34 @@
+
+// InventoryWindow.h
+
+// Representing the UI window for the player inventory
+
+
+
+
+
+#pragma once
+
+#include "Window.h"
+
+
+
+
+
+class cInventoryWindow :
+ public cWindow
+{
+ typedef cWindow super;
+
+public:
+ cInventoryWindow(cPlayer & a_Player);
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
+
+protected:
+ cPlayer & m_Player;
+};
+
+
+
+