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author | Howaner <franzi.moos@googlemail.com> | 2014-07-26 13:27:27 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-07-26 13:27:27 +0200 |
commit | ef4d68adfd70488df0887f3a5fba1c9aad7a0108 (patch) | |
tree | 1ea3acb0e6b16e8badf7d1d56301bf3dd3a5d99e /src/UI/Window.cpp | |
parent | Add armor items directly to the armor slots. (diff) | |
parent | Git: Ignore AllFiles.lst (generated by cmake) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/Window.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 2558d15b8..2c22b41bd 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -319,9 +319,9 @@ void cWindow::OwnerDestroyed() // Close window for each player. Note that the last one needs special handling while (m_OpenedBy.size() > 1) { - (*m_OpenedBy.begin() )->CloseWindow(); + (*m_OpenedBy.begin())->CloseWindow(); } - (*m_OpenedBy.begin() )->CloseWindow(); + (*m_OpenedBy.begin())->CloseWindow(); } |