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authorHowaner <franzi.moos@googlemail.com>2014-03-15 02:46:18 +0100
committerHowaner <franzi.moos@googlemail.com>2014-03-15 02:46:18 +0100
commit8316ae330ec06b19caf678b9d499afd198fe5a06 (patch)
tree9e120574de49e90f970910ffe743e8169d762ceb /src/UI/Window.cpp
parentAdd item frame saving. (diff)
parentIgnoring all config and SQLite files in the output folder. (diff)
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Diffstat (limited to 'src/UI/Window.cpp')
-rw-r--r--src/UI/Window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index 1a8456f70..aae7b99a3 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -637,7 +637,7 @@ int cWindow::DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int
{
if ((size_t)(a_Item.m_ItemCount) < a_SlotNums.size())
{
- LOGWARNING("%s: Distributing less items (%d) than slots (%u)", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
+ LOGWARNING("%s: Distributing less items (%d) than slots (" SIZE_T_FMT ")", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
// This doesn't seem to happen with the 1.5.1 client, so we don't worry about it for now
return 0;
}