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authorMattes D <github@xoft.cz>2016-06-10 21:30:07 +0200
committerMattes D <github@xoft.cz>2016-06-27 20:51:50 +0200
commitfb4c3fc4d9325c28b8640f0e717e5e320334a7c6 (patch)
treeb1d7eef0cb2311acc421eb5e2abae68139e9b250 /src/UI/Window.cpp
parentRemoved the cPluginLua::cResettable class. (diff)
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Diffstat (limited to 'src/UI/Window.cpp')
-rw-r--r--src/UI/Window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index 5a2e55feb..4582d6cf4 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -307,7 +307,7 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
// Checks whether the player is still holding an item
if (!a_Player.GetDraggingItem().IsEmpty())
{
- LOGD("Player holds item! Dropping it...");
+ LOGD("Player is holding an item while closing their window, dropping it as a pickup...");
a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount);
}