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author | Mattes D <github@xoft.cz> | 2016-03-21 10:40:38 +0100 |
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committer | Mattes D <github@xoft.cz> | 2016-03-21 10:40:38 +0100 |
commit | fa53e98419152a83b2a74c5ea45a60449abc59c2 (patch) | |
tree | 766f4703a8c30a01bfc5148fe54c6d6b4a3e3cc7 /src/UI/Window.cpp | |
parent | Merge pull request #3084 from cuberite/seadragon91-patch-1 (diff) | |
parent | Revert "Lua callback" (diff) | |
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Diffstat (limited to 'src/UI/Window.cpp')
-rw-r--r-- | src/UI/Window.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 4582d6cf4..5a2e55feb 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -307,7 +307,7 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) // Checks whether the player is still holding an item if (!a_Player.GetDraggingItem().IsEmpty()) { - LOGD("Player is holding an item while closing their window, dropping it as a pickup..."); + LOGD("Player holds item! Dropping it..."); a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); } |