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authorMattes D <github@xoft.cz>2016-03-21 10:40:38 +0100
committerMattes D <github@xoft.cz>2016-03-21 10:40:38 +0100
commitfa53e98419152a83b2a74c5ea45a60449abc59c2 (patch)
tree766f4703a8c30a01bfc5148fe54c6d6b4a3e3cc7 /src/UI/Window.cpp
parentMerge pull request #3084 from cuberite/seadragon91-patch-1 (diff)
parentRevert "Lua callback" (diff)
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Diffstat (limited to 'src/UI/Window.cpp')
-rw-r--r--src/UI/Window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index 4582d6cf4..5a2e55feb 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -307,7 +307,7 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
// Checks whether the player is still holding an item
if (!a_Player.GetDraggingItem().IsEmpty())
{
- LOGD("Player is holding an item while closing their window, dropping it as a pickup...");
+ LOGD("Player holds item! Dropping it...");
a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount);
}