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author | peterbell10 <peterbell10@live.co.uk> | 2017-09-11 23:20:49 +0200 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2017-09-11 23:20:49 +0200 |
commit | e225b7f8262df48ad4d7094bc295add3007b0649 (patch) | |
tree | a42e9afcc88cfe6e9d1258458e3ad42764083d0e /src/UI/Window.h | |
parent | cBlockArea: change MakeIndex to return size_t (diff) | |
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Diffstat (limited to 'src/UI/Window.h')
-rw-r--r-- | src/UI/Window.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/UI/Window.h b/src/UI/Window.h index d7a29dc47..bdd489d32 100644 --- a/src/UI/Window.h +++ b/src/UI/Window.h @@ -9,6 +9,7 @@ #pragma once +#include "../FunctionRef.h" #include "../ItemGrid.h" @@ -31,7 +32,8 @@ class cWorld; typedef std::list<cPlayer *> cPlayerList; typedef std::vector<cSlotArea *> cSlotAreas; - +using cPlayerListCallback = cFunctionRef<bool(cPlayer &)>; +using cClientHandleCallback = cFunctionRef<bool(cClientHandle &)>; @@ -151,10 +153,10 @@ public: void OwnerDestroyed(void); /** Calls the callback safely for each player that has this window open; returns true if all players have been enumerated */ - bool ForEachPlayer(cItemCallback<cPlayer> & a_Callback); + bool ForEachPlayer(cPlayerListCallback a_Callback); /** Calls the callback safely for each client that has this window open; returns true if all clients have been enumerated */ - bool ForEachClient(cItemCallback<cClientHandle> & a_Callback); + bool ForEachClient(cClientHandleCallback a_Callback); /** Called on shift-clicking to distribute the stack into other areas; Modifies a_ItemStack as it is distributed! if a_ShouldApply is true, the changes are written into the slots; |