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authormadmaxoft <github@xoft.cz>2014-07-17 22:50:58 +0200
committermadmaxoft <github@xoft.cz>2014-07-17 22:50:58 +0200
commit5e198c673009cf8ca9d92cf59848999bc96bbc37 (patch)
treee75f01b222867e2ff08b4390fb66f084521606da /src/UI/WindowOwner.h
parentMerge branch 'master' of https://github.com/mc-server/MCServer (diff)
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Diffstat (limited to '')
-rw-r--r--src/UI/WindowOwner.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/WindowOwner.h b/src/UI/WindowOwner.h
index e3c73edc4..7a7941e37 100644
--- a/src/UI/WindowOwner.h
+++ b/src/UI/WindowOwner.h
@@ -6,7 +6,7 @@
#include "Window.h"
/*
-Being a descendant of cWindowOwner means that the class can own one window. That window can be
+Being a descendant of cWindowOwner means that the class can own one window. That window can be
queried, opened by other players, closed by players and finally destroyed.
Also, a cWindowOwner can be queried for the block coords where the window is displayed. That will be used
for entities / players in motion to close their windows when they get too far away from the window "source".