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author | Mattes D <github@xoft.cz> | 2014-01-22 15:05:17 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-01-22 15:05:17 +0100 |
commit | 26586fdb92c7924e47debf6946fbdbe06775ae19 (patch) | |
tree | 093a0fa1ad5de0cc2e7dd90f49a3a3ab6429ac5b /src/World.cpp | |
parent | InfoDump: Can dump a single plugin without LFS. (diff) | |
parent | cWorld now saves/loads the scoreboard (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/World.cpp | 66 |
1 files changed, 65 insertions, 1 deletions
diff --git a/src/World.cpp b/src/World.cpp index 5e9f4a38a..49d42f08e 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -12,6 +12,7 @@ #include "ChunkMap.h" #include "Generating/ChunkDesc.h" #include "OSSupport/Timer.h" +#include "WorldStorage/ScoreboardSerializer.h" // Entities (except mobs): #include "Entities/ExpOrb.h" @@ -242,11 +243,16 @@ cWorld::cWorld(const AString & a_WorldName) : m_Weather(eWeather_Sunny), m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :) m_GeneratorCallbacks(*this), - m_TickThread(*this) + m_TickThread(*this), + m_Scoreboard(this) { LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str()); cFile::CreateFolder(FILE_IO_PREFIX + m_WorldName); + + // Load the scoreboard + cScoreboardSerializer Serializer(m_WorldName, &m_Scoreboard); + Serializer.Load(); } @@ -266,6 +272,10 @@ cWorld::~cWorld() m_Storage.WaitForFinish(); + // Unload the scoreboard + cScoreboardSerializer Serializer(m_WorldName, &m_Scoreboard); + Serializer.Save(); + delete m_ChunkMap; } @@ -1981,6 +1991,60 @@ void cWorld::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectI +void cWorld::BroadcastScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode); + } +} + + + + + +void cWorld::BroadcastScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode); + } +} + + + + + +void cWorld::BroadcastDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendDisplayObjective(a_Objective, a_Display); + } +} + + + + + void cWorld::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude) { m_ChunkMap->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude); |