summaryrefslogtreecommitdiffstats
path: root/src/World.cpp
diff options
context:
space:
mode:
authormadmaxoft <github@xoft.cz>2014-07-20 23:10:31 +0200
committermadmaxoft <github@xoft.cz>2014-07-21 17:38:50 +0200
commit6be79575fd50e37ac275bd0cb9d16f9e51e8a225 (patch)
treeb02e68b73bf1152f9d84020ee006d5325e096691 /src/World.cpp
parentCuboid: added explicit copy assignment operator (diff)
downloadcuberite-6be79575fd50e37ac275bd0cb9d16f9e51e8a225.tar
cuberite-6be79575fd50e37ac275bd0cb9d16f9e51e8a225.tar.gz
cuberite-6be79575fd50e37ac275bd0cb9d16f9e51e8a225.tar.bz2
cuberite-6be79575fd50e37ac275bd0cb9d16f9e51e8a225.tar.lz
cuberite-6be79575fd50e37ac275bd0cb9d16f9e51e8a225.tar.xz
cuberite-6be79575fd50e37ac275bd0cb9d16f9e51e8a225.tar.zst
cuberite-6be79575fd50e37ac275bd0cb9d16f9e51e8a225.zip
Diffstat (limited to 'src/World.cpp')
-rw-r--r--src/World.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/World.cpp b/src/World.cpp
index d90383884..c146338d7 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -865,14 +865,14 @@ void cWorld::TickMobs(float a_Dt)
// move close mobs
cMobProximityCounter::sIterablePair allCloseEnoughToMoveMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(-1, 64 * 16);// MG TODO : deal with this magic number (the 16 is the size of a block)
- for(cMobProximityCounter::tDistanceToMonster::const_iterator itr = allCloseEnoughToMoveMobs.m_Begin; itr != allCloseEnoughToMoveMobs.m_End; ++itr)
+ for (cMobProximityCounter::tDistanceToMonster::const_iterator itr = allCloseEnoughToMoveMobs.m_Begin; itr != allCloseEnoughToMoveMobs.m_End; ++itr)
{
itr->second.m_Monster.Tick(a_Dt, itr->second.m_Chunk);
}
// remove too far mobs
cMobProximityCounter::sIterablePair allTooFarMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(128 * 16, -1);// MG TODO : deal with this magic number (the 16 is the size of a block)
- for(cMobProximityCounter::tDistanceToMonster::const_iterator itr = allTooFarMobs.m_Begin; itr != allTooFarMobs.m_End; ++itr)
+ for (cMobProximityCounter::tDistanceToMonster::const_iterator itr = allTooFarMobs.m_Begin; itr != allTooFarMobs.m_End; ++itr)
{
itr->second.m_Monster.Destroy(true);
}
@@ -2469,7 +2469,7 @@ cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit,
{
if (a_CheckLineOfSight)
{
- if(!LineOfSight.Trace(a_Pos, (Pos - a_Pos), (int)(Pos - a_Pos).Length()))
+ if (!LineOfSight.Trace(a_Pos, (Pos - a_Pos), (int)(Pos - a_Pos).Length()))
{
ClosestDistance = Distance;
ClosestPlayer = *itr;