diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-09 01:04:42 +0100 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-09 01:04:42 +0100 |
commit | f86f066615f4e4807941f863f6e749dc12ac01be (patch) | |
tree | a792dc877470a98030569204b3d32575da404d6d /src/World.cpp | |
parent | Fixed a boat ASSERT (diff) | |
parent | Fixed a gcc warning in ManualBindings. (diff) | |
download | cuberite-f86f066615f4e4807941f863f6e749dc12ac01be.tar cuberite-f86f066615f4e4807941f863f6e749dc12ac01be.tar.gz cuberite-f86f066615f4e4807941f863f6e749dc12ac01be.tar.bz2 cuberite-f86f066615f4e4807941f863f6e749dc12ac01be.tar.lz cuberite-f86f066615f4e4807941f863f6e749dc12ac01be.tar.xz cuberite-f86f066615f4e4807941f863f6e749dc12ac01be.tar.zst cuberite-f86f066615f4e4807941f863f6e749dc12ac01be.zip |
Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/World.cpp b/src/World.cpp index ab77fa545..04dda0d65 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1225,7 +1225,7 @@ void cWorld::GrowTreeByBiome(int a_X, int a_Y, int a_Z) { cNoise Noise(m_Generator.GetSeed()); sSetBlockVector Logs, Other; - GetTreeImageByBiome(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), (EMCSBiome)GetBiomeAt(a_X, a_Z), Logs, Other); + GetTreeImageByBiome(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), GetBiomeAt(a_X, a_Z), Logs, Other); Other.insert(Other.begin(), Logs.begin(), Logs.end()); Logs.clear(); GrowTreeImage(Other); @@ -1478,7 +1478,7 @@ void cWorld::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBl -int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ) +EMCSBiome cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ) { return m_ChunkMap->GetBiomeAt(a_BlockX, a_BlockZ); } @@ -2342,7 +2342,7 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa // TODO: This interface is dangerous! -cPlayer * cWorld::FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit, bool a_CheckLineOfSight) +cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight) { cTracer LineOfSight(this); |