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authorjfhumann <j.f.humann@gmail.com>2014-04-18 21:09:44 +0200
committerjfhumann <j.f.humann@gmail.com>2014-04-18 21:09:44 +0200
commit013da806ec20b62a742aded9a9d2b8131193f30d (patch)
treebfe1f833f93cd4a57619fa149f5f9075a28862e2 /src/World.h
parentProtoProxy: Added 1.7.9 compatibility. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h
index e08ef7f53..e2be4cd35 100644
--- a/src/World.h
+++ b/src/World.h
@@ -711,7 +711,7 @@ public:
int SpawnMobFinalize(cMonster* a_Monster);
/** Creates a projectile of the specified type. Returns the projectile's EntityID if successful, <0 otherwise */
- int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem a_Item, const Vector3d * a_Speed = NULL); // tolua_export
+ int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem & a_Item, const Vector3d * a_Speed = NULL); // tolua_export
/** Returns a random number from the m_TickRand in range [0 .. a_Range]. To be used only in the tick thread! */
int GetTickRandomNumber(unsigned a_Range) { return (int)(m_TickRand.randInt(a_Range)); }