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authorMattes D <github@xoft.cz>2014-11-30 11:11:47 +0100
committerMattes D <github@xoft.cz>2014-11-30 11:11:47 +0100
commita73c800377be83f6a4ed1cc16ba32f8deef4d27f (patch)
treeb301c1c739ae519ac8b76fd1a1c8120a600f6abc /src/World.h
parentMerge pull request #1626 from mc-server/StackTraceOnFailure (diff)
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-rw-r--r--src/World.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h
index 68d0654ee..31bc9dad6 100644
--- a/src/World.h
+++ b/src/World.h
@@ -315,7 +315,8 @@ public:
/** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
virtual bool ForEachPlayer(cPlayerListCallback & a_Callback) override; // >> EXPORTED IN MANUALBINDINGS <<
- /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */
+ /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found.
+ Callback return value is ignored. If there are multiple players of the same name, only (random) one is processed by the callback. */
bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
/** Finds a player from a partial or complete player name and calls the callback - case-insensitive */