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authorarchshift <admin@archshift.com>2014-04-26 01:55:38 +0200
committerarchshift <admin@archshift.com>2014-04-26 01:55:38 +0200
commit2c0bb7b717a759204ff6c332f9ccde85a89a1aff (patch)
tree48326e598d0223678c4adefcb72a42fa9d47d7d7 /src/World.h
parentRemoved impossible default case. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h
index e2be4cd35..f789916df 100644
--- a/src/World.h
+++ b/src/World.h
@@ -938,7 +938,10 @@ private:
/** <summary>Generates a random spawnpoint on solid land by walking chunks and finding their biomes</summary> */
void GenerateRandomSpawn(void);
-
+
+ /** Chooses a reasonable transition from the current weather to a new weather **/
+ eWeather ChooseNewWeather(void);
+
/** Creates a new fluid simulator, loads its settings from the inifile (a_FluidName section) */
cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock);