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authorMattes D <github@xoft.cz>2014-12-25 00:31:56 +0100
committerMattes D <github@xoft.cz>2014-12-25 00:31:56 +0100
commit1d593134da55317e3ec09c56463d4a0a92128b81 (patch)
tree220066e191e85bb3fafd4bccbcfbe62ed737f2f6 /src/World.h
parentByteBuffer: SingleThreadAccessChecker is request-only. (diff)
parentAPIDump: Updated the player block placement documentation. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h
index 4f24280a4..2ee33375f 100644
--- a/src/World.h
+++ b/src/World.h
@@ -491,6 +491,11 @@ public:
// tolua_end
+ /** Performs the specified single-block set operations simultaneously, as if SetBlock() was called for each item.
+ Is more efficient than calling SetBlock() multiple times.
+ If the chunk for any of the blocks is not loaded, the set operation is ignored silently. */
+ void SetBlocks(const sSetBlockVector & a_Blocks);
+
/** Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType */
void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType);