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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-08 15:02:45 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-08 15:02:45 +0100
commit1d554677b49e7b2b2121b3fc4e3665a8be7bf710 (patch)
treed39d3790b018e0e8f04e81be1a2bc3870b3dae2a /src/World.h
parentFixed tabcompletion packet, fixes #356 (diff)
parentFixed normalizing large angles. (diff)
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Diffstat (limited to 'src/World.h')
-rw-r--r--src/World.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h
index fadb8aac6..b6ab321fb 100644
--- a/src/World.h
+++ b/src/World.h
@@ -355,6 +355,9 @@ public:
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
+ /// Spawns an falling block entity at the given position. It returns the UniqueID of the spawned falling block.
+ int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta);
+
/// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb.
int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);