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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-02 22:07:34 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-02 22:07:34 +0200 |
commit | 89a26cc786f3673cf7b5a100300d8aa595735cc3 (patch) | |
tree | bb730e4d205d596232ad1941d92c7a2c5a5a0e72 /src/WorldStorage/NBTChunkSerializer.cpp | |
parent | Vector clamping fixes (diff) | |
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Diffstat (limited to 'src/WorldStorage/NBTChunkSerializer.cpp')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 8294d4a00..e49042ff7 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -589,20 +589,19 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) m_Writer.BeginCompound(""); AddBasicEntity(a_Projectile, a_Projectile->GetMCAClassName()); Vector3d Pos = a_Projectile->GetPosition(); - m_Writer.AddShort("xTile", (Int16)floor(Pos.x)); - m_Writer.AddShort("yTile", (Int16)floor(Pos.y)); - m_Writer.AddShort("zTile", (Int16)floor(Pos.z)); - m_Writer.AddShort("inTile", 0); // TODO: Query the block type - m_Writer.AddShort("shake", 0); // TODO: Any shake? - m_Writer.AddByte ("inGround", a_Projectile->IsInGround() ? 1 : 0); + m_Writer.AddByte("inGround", a_Projectile->IsInGround() ? 1 : 0); switch (a_Projectile->GetProjectileKind()) { case cProjectileEntity::pkArrow: { - m_Writer.AddByte("inData", 0); // TODO: Query the block meta (is it needed?) - m_Writer.AddByte("pickup", ((cArrowEntity *)a_Projectile)->GetPickupState()); - m_Writer.AddDouble("damage", ((cArrowEntity *)a_Projectile)->GetDamageCoeff()); + cArrowEntity * Arrow = (cArrowEntity *)a_Projectile; + + m_Writer.AddInt("xTile", (Int16)Arrow->GetBlockHit().x); + m_Writer.AddInt("yTile", (Int16)Arrow->GetBlockHit().y); + m_Writer.AddInt("zTile", (Int16)Arrow->GetBlockHit().z); + m_Writer.AddByte("pickup", Arrow->GetPickupState()); + m_Writer.AddDouble("damage", Arrow->GetDamageCoeff()); break; } case cProjectileEntity::pkGhastFireball: |