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author12xx12 <44411062+12xx12@users.noreply.github.com>2020-11-23 00:41:13 +0100
committerGitHub <noreply@github.com>2020-11-23 00:41:13 +0100
commite35519ec8ab1b958408ab2a90b88dffc1bcc7fb2 (patch)
tree3ed498478eabe7aa01b54f85d8ec9c2bc821fe66 /src/WorldStorage/NamespaceSerializer.cpp
parentAdd coloured glass pane recipes (#5032) (diff)
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Diffstat (limited to '')
-rw-r--r--src/WorldStorage/NamespaceSerializer.cpp740
1 files changed, 476 insertions, 264 deletions
diff --git a/src/WorldStorage/NamespaceSerializer.cpp b/src/WorldStorage/NamespaceSerializer.cpp
index 41023caea..4d3d1a544 100644
--- a/src/WorldStorage/NamespaceSerializer.cpp
+++ b/src/WorldStorage/NamespaceSerializer.cpp
@@ -2,284 +2,496 @@
#include "NamespaceSerializer.h"
-namespace NamespaceSerializer
+
+
+
+
+unsigned NamespaceSerializer::DataVersion()
{
- unsigned DataVersion()
+ return 2566;
+}
+
+
+
+
+
+std::string_view NamespaceSerializer::From(const Statistic a_ID)
+{
+ switch (a_ID)
{
- return 2566;
+ case Statistic::AnimalsBred: return "animals_bred";
+ case Statistic::AviateOneCm: return "aviate_one_cm";
+ case Statistic::BellRing: return "bell_ring";
+ case Statistic::BoatOneCm: return "boat_one_cm";
+ case Statistic::CleanArmor: return "clean_armor";
+ case Statistic::CleanBanner: return "clean_banner";
+ case Statistic::CleanShulkerBox: return "clean_shulker_box";
+ case Statistic::ClimbOneCm: return "climb_one_cm";
+ case Statistic::CrouchOneCm: return "crouch_one_cm";
+ case Statistic::DamageAbsorbed: return "damage_absorbed";
+ case Statistic::DamageBlockedByShield: return "damage_blocked_by_shield";
+ case Statistic::DamageDealt: return "damage_dealt";
+ case Statistic::DamageDealtAbsorbed: return "damage_dealt_absorbed";
+ case Statistic::DamageDealtResisted: return "damage_dealt_resisted";
+ case Statistic::DamageResisted: return "damage_resisted";
+ case Statistic::DamageTaken: return "damage_taken";
+ case Statistic::Deaths: return "deaths";
+ case Statistic::Drop: return "drop";
+ case Statistic::EatCakeSlice: return "eat_cake_slice";
+ case Statistic::EnchantItem: return "enchant_item";
+ case Statistic::FallOneCm: return "fall_one_cm";
+ case Statistic::FillCauldron: return "fill_cauldron";
+ case Statistic::FishCaught: return "fish_caught";
+ case Statistic::FlyOneCm: return "fly_one_cm";
+ case Statistic::HorseOneCm: return "horse_one_cm";
+ case Statistic::InspectDispenser: return "inspect_dispenser";
+ case Statistic::InspectDropper: return "inspect_dropper";
+ case Statistic::InspectHopper: return "inspect_hopper";
+ case Statistic::InteractWithAnvil: return "interact_with_anvil";
+ case Statistic::InteractWithBeacon: return "interact_with_beacon";
+ case Statistic::InteractWithBlastFurnace: return "interact_with_blast_furnace";
+ case Statistic::InteractWithBrewingstand: return "interact_with_brewingstand";
+ case Statistic::InteractWithCampfire: return "interact_with_campfire";
+ case Statistic::InteractWithCartographyTable: return "interact_with_cartography_table";
+ case Statistic::InteractWithCraftingTable: return "interact_with_crafting_table";
+ case Statistic::InteractWithFurnace: return "interact_with_furnace";
+ case Statistic::InteractWithGrindstone: return "interact_with_grindstone";
+ case Statistic::InteractWithLectern: return "interact_with_lectern";
+ case Statistic::InteractWithLoom: return "interact_with_loom";
+ case Statistic::InteractWithSmithingTable: return "interact_with_smithing_table";
+ case Statistic::InteractWithSmoker: return "interact_with_smoker";
+ case Statistic::InteractWithStonecutter: return "interact_with_stonecutter";
+ case Statistic::Jump: return "jump";
+ case Statistic::LeaveGame: return "leave_game";
+ case Statistic::MinecartOneCm: return "minecart_one_cm";
+ case Statistic::MobKills: return "mob_kills";
+ case Statistic::OpenBarrel: return "open_barrel";
+ case Statistic::OpenChest: return "open_chest";
+ case Statistic::OpenEnderchest: return "open_enderchest";
+ case Statistic::OpenShulkerBox: return "open_shulker_box";
+ case Statistic::PigOneCm: return "pig_one_cm";
+ case Statistic::PlayNoteblock: return "play_noteblock";
+ case Statistic::PlayOneMinute: return "play_one_minute";
+ case Statistic::PlayRecord: return "play_record";
+ case Statistic::PlayerKills: return "player_kills";
+ case Statistic::PotFlower: return "pot_flower";
+ case Statistic::RaidTrigger: return "raid_trigger";
+ case Statistic::RaidWin: return "raid_win";
+ case Statistic::SleepInBed: return "sleep_in_bed";
+ case Statistic::SneakTime: return "sneak_time";
+ case Statistic::SprintOneCm: return "sprint_one_cm";
+ case Statistic::StriderOneCm: return "strider_one_cm";
+ case Statistic::SwimOneCm: return "swim_one_cm";
+ case Statistic::TalkedToVillager: return "talked_to_villager";
+ case Statistic::TargetHit: return "target_hit";
+ case Statistic::TimeSinceDeath: return "time_since_death";
+ case Statistic::TimeSinceRest: return "time_since_rest";
+ case Statistic::TradedWithVillager: return "traded_with_villager";
+ case Statistic::TriggerTrappedChest: return "trigger_trapped_chest";
+ case Statistic::TuneNoteblock: return "tune_noteblock";
+ case Statistic::UseCauldron: return "use_cauldron";
+ case Statistic::WalkOnWaterOneCm: return "walk_on_water_one_cm";
+ case Statistic::WalkOneCm: return "walk_one_cm";
+ case Statistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm";
+
+ // Old ones just for compatibility
+ case Statistic::JunkFished: return "junk_fished";
+ case Statistic::TreasureFished: return "treasure_fished";
+
+ // The old advancements
+ case Statistic::AchOpenInventory: return "cuberite:achievement.openInventory";
+ case Statistic::AchMineWood: return "cuberite:achievement.mineWood";
+ case Statistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench";
+ case Statistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe";
+ case Statistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace";
+ case Statistic::AchAcquireIron: return "cuberite:achievement.acquireIron";
+ case Statistic::AchBuildHoe: return "cuberite:achievement.buildHoe";
+ case Statistic::AchMakeBread: return "cuberite:achievement.makeBread";
+ case Statistic::AchBakeCake: return "cuberite:achievement.bakeCake";
+ case Statistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe";
+ case Statistic::AchCookFish: return "cuberite:achievement.cookFish";
+ case Statistic::AchOnARail: return "cuberite:achievement.onARail";
+ case Statistic::AchBuildSword: return "cuberite:achievement.buildSword";
+ case Statistic::AchKillEnemy: return "cuberite:achievement.killEnemy";
+ case Statistic::AchKillCow: return "cuberite:achievement.killCow";
+ case Statistic::AchFlyPig: return "cuberite:achievement.flyPig";
+ case Statistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton";
+ case Statistic::AchDiamonds: return "cuberite:achievement.diamonds";
+ case Statistic::AchPortal: return "cuberite:achievement.portal";
+ case Statistic::AchGhast: return "cuberite:achievement.ghast";
+ case Statistic::AchBlazeRod: return "cuberite:achievement.blazeRod";
+ case Statistic::AchPotion: return "cuberite:achievement.potion";
+ case Statistic::AchTheEnd: return "cuberite:achievement.theEnd";
+ case Statistic::AchTheEnd2: return "cuberite:achievement.theEnd2";
+ case Statistic::AchEnchantments: return "cuberite:achievement.enchantments";
+ case Statistic::AchOverkill: return "cuberite:achievement.overkill";
+ case Statistic::AchBookcase: return "cuberite:achievement.bookcase";
+ case Statistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes";
+ case Statistic::AchSpawnWither: return "cuberite:achievement.spawnWither";
+ case Statistic::AchKillWither: return "cuberite:achievement.killWither";
+ case Statistic::AchFullBeacon: return "cuberite:achievement.fullBeacon";
+ case Statistic::AchBreedCow: return "cuberite:achievement.breedCow";
+ case Statistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou";
}
- const char * From(const Statistic ID)
+ UNREACHABLE("Tried to save unhandled statistic");
+}
+
+
+
+
+
+std::string_view NamespaceSerializer::From(eMonsterType a_ID)
+{
+ switch (a_ID)
{
- switch (ID)
- {
- case Statistic::AnimalsBred: return "animals_bred";
- case Statistic::AviateOneCm: return "aviate_one_cm";
- case Statistic::BellRing: return "bell_ring";
- case Statistic::BoatOneCm: return "boat_one_cm";
- case Statistic::CleanArmor: return "clean_armor";
- case Statistic::CleanBanner: return "clean_banner";
- case Statistic::CleanShulkerBox: return "clean_shulker_box";
- case Statistic::ClimbOneCm: return "climb_one_cm";
- case Statistic::CrouchOneCm: return "crouch_one_cm";
- case Statistic::DamageAbsorbed: return "damage_absorbed";
- case Statistic::DamageBlockedByShield: return "damage_blocked_by_shield";
- case Statistic::DamageDealt: return "damage_dealt";
- case Statistic::DamageDealtAbsorbed: return "damage_dealt_absorbed";
- case Statistic::DamageDealtResisted: return "damage_dealt_resisted";
- case Statistic::DamageResisted: return "damage_resisted";
- case Statistic::DamageTaken: return "damage_taken";
- case Statistic::Deaths: return "deaths";
- case Statistic::Drop: return "drop";
- case Statistic::EatCakeSlice: return "eat_cake_slice";
- case Statistic::EnchantItem: return "enchant_item";
- case Statistic::FallOneCm: return "fall_one_cm";
- case Statistic::FillCauldron: return "fill_cauldron";
- case Statistic::FishCaught: return "fish_caught";
- case Statistic::FlyOneCm: return "fly_one_cm";
- case Statistic::HorseOneCm: return "horse_one_cm";
- case Statistic::InspectDispenser: return "inspect_dispenser";
- case Statistic::InspectDropper: return "inspect_dropper";
- case Statistic::InspectHopper: return "inspect_hopper";
- case Statistic::InteractWithAnvil: return "interact_with_anvil";
- case Statistic::InteractWithBeacon: return "interact_with_beacon";
- case Statistic::InteractWithBlastFurnace: return "interact_with_blast_furnace";
- case Statistic::InteractWithBrewingstand: return "interact_with_brewingstand";
- case Statistic::InteractWithCampfire: return "interact_with_campfire";
- case Statistic::InteractWithCartographyTable: return "interact_with_cartography_table";
- case Statistic::InteractWithCraftingTable: return "interact_with_crafting_table";
- case Statistic::InteractWithFurnace: return "interact_with_furnace";
- case Statistic::InteractWithGrindstone: return "interact_with_grindstone";
- case Statistic::InteractWithLectern: return "interact_with_lectern";
- case Statistic::InteractWithLoom: return "interact_with_loom";
- case Statistic::InteractWithSmithingTable: return "interact_with_smithing_table";
- case Statistic::InteractWithSmoker: return "interact_with_smoker";
- case Statistic::InteractWithStonecutter: return "interact_with_stonecutter";
- case Statistic::Jump: return "jump";
- case Statistic::LeaveGame: return "leave_game";
- case Statistic::MinecartOneCm: return "minecart_one_cm";
- case Statistic::MobKills: return "mob_kills";
- case Statistic::OpenBarrel: return "open_barrel";
- case Statistic::OpenChest: return "open_chest";
- case Statistic::OpenEnderchest: return "open_enderchest";
- case Statistic::OpenShulkerBox: return "open_shulker_box";
- case Statistic::PigOneCm: return "pig_one_cm";
- case Statistic::PlayNoteblock: return "play_noteblock";
- case Statistic::PlayOneMinute: return "play_one_minute";
- case Statistic::PlayRecord: return "play_record";
- case Statistic::PlayerKills: return "player_kills";
- case Statistic::PotFlower: return "pot_flower";
- case Statistic::RaidTrigger: return "raid_trigger";
- case Statistic::RaidWin: return "raid_win";
- case Statistic::SleepInBed: return "sleep_in_bed";
- case Statistic::SneakTime: return "sneak_time";
- case Statistic::SprintOneCm: return "sprint_one_cm";
- case Statistic::StriderOneCm: return "strider_one_cm";
- case Statistic::SwimOneCm: return "swim_one_cm";
- case Statistic::TalkedToVillager: return "talked_to_villager";
- case Statistic::TargetHit: return "target_hit";
- case Statistic::TimeSinceDeath: return "time_since_death";
- case Statistic::TimeSinceRest: return "time_since_rest";
- case Statistic::TradedWithVillager: return "traded_with_villager";
- case Statistic::TriggerTrappedChest: return "trigger_trapped_chest";
- case Statistic::TuneNoteblock: return "tune_noteblock";
- case Statistic::UseCauldron: return "use_cauldron";
- case Statistic::WalkOnWaterOneCm: return "walk_on_water_one_cm";
- case Statistic::WalkOneCm: return "walk_one_cm";
- case Statistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm";
-
- // Old ones just for compatibility
- case Statistic::JunkFished: return "junk_fished";
- case Statistic::TreasureFished: return "treasure_fished";
-
- // The old advancements
- case Statistic::AchOpenInventory: return "cuberite:achievement.openInventory";
- case Statistic::AchMineWood: return "cuberite:achievement.mineWood";
- case Statistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench";
- case Statistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe";
- case Statistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace";
- case Statistic::AchAcquireIron: return "cuberite:achievement.acquireIron";
- case Statistic::AchBuildHoe: return "cuberite:achievement.buildHoe";
- case Statistic::AchMakeBread: return "cuberite:achievement.makeBread";
- case Statistic::AchBakeCake: return "cuberite:achievement.bakeCake";
- case Statistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe";
- case Statistic::AchCookFish: return "cuberite:achievement.cookFish";
- case Statistic::AchOnARail: return "cuberite:achievement.onARail";
- case Statistic::AchBuildSword: return "cuberite:achievement.buildSword";
- case Statistic::AchKillEnemy: return "cuberite:achievement.killEnemy";
- case Statistic::AchKillCow: return "cuberite:achievement.killCow";
- case Statistic::AchFlyPig: return "cuberite:achievement.flyPig";
- case Statistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton";
- case Statistic::AchDiamonds: return "cuberite:achievement.diamonds";
- case Statistic::AchPortal: return "cuberite:achievement.portal";
- case Statistic::AchGhast: return "cuberite:achievement.ghast";
- case Statistic::AchBlazeRod: return "cuberite:achievement.blazeRod";
- case Statistic::AchPotion: return "cuberite:achievement.potion";
- case Statistic::AchTheEnd: return "cuberite:achievement.theEnd";
- case Statistic::AchTheEnd2: return "cuberite:achievement.theEnd2";
- case Statistic::AchEnchantments: return "cuberite:achievement.enchantments";
- case Statistic::AchOverkill: return "cuberite:achievement.overkill";
- case Statistic::AchBookcase: return "cuberite:achievement.bookcase";
- case Statistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes";
- case Statistic::AchSpawnWither: return "cuberite:achievement.spawnWither";
- case Statistic::AchKillWither: return "cuberite:achievement.killWither";
- case Statistic::AchFullBeacon: return "cuberite:achievement.fullBeacon";
- case Statistic::AchBreedCow: return "cuberite:achievement.breedCow";
- case Statistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou";
- }
-
- UNREACHABLE("Tried to save unhandled statistic");
+ case mtBat: return "bat";
+ case mtBlaze: return "blaze";
+ case mtCat: return "cat";
+ case mtCaveSpider: return "cave_spider";
+ case mtChicken: return "chicken";
+ case mtCod: return "cod";
+ case mtCow: return "cow";
+ case mtCreeper: return "creeper";
+ case mtDolphin: return "dolphin";
+ case mtDonkey: return "donkey";
+ case mtDrowned: return "drowned";
+ case mtElderGuardian: return "elder_guardian";
+ case mtEnderDragon: return "ender_dragon";
+ case mtEnderman: return "enderman";
+ case mtEndermite: return "endermite";
+ case mtEvoker: return "evoker";
+ case mtFox: return "fox";
+ case mtGhast: return "ghast";
+ case mtGiant: return "giant";
+ case mtGuardian: return "guardian";
+ case mtHorse: return "horse";
+ case mtHoglin: return "hoglin";
+ case mtHusk: return "husk";
+ case mtIllusioner: return "illusioner";
+ case mtIronGolem: return "iron_golem";
+ case mtLlama: return "llama";
+ case mtMagmaCube: return "magma_cube";
+ case mtMooshroom: return "mooshroom";
+ case mtMule: return "mule";
+ case mtOcelot: return "ocelot";
+ case mtPanda: return "panda";
+ case mtParrot: return "parrot";
+ case mtPhantom: return "phantom";
+ case mtPig: return "pig";
+ case mtPiglin: return "piglin";
+ case mtPiglinBrute: return "piglin_brute";
+ case mtPillager: return "pillager";
+ case mtPolarBear: return "polar_bear";
+ case mtPufferfish: return "pufferfish";
+ case mtRabbit: return "rabbit";
+ case mtRavager: return "ravager";
+ case mtSalmon: return "salmon";
+ case mtSheep: return "sheep";
+ case mtShulker: return "shulker";
+ case mtSilverfish: return "silverfish";
+ case mtSkeleton: return "skeleton";
+ case mtSkeletonHorse: return "skeleton_horse";
+ case mtSlime: return "slime";
+ case mtSnowGolem: return "snow_golem";
+ case mtSpider: return "spider";
+ case mtSquid: return "squid";
+ case mtStray: return "stray";
+ case mtStrider: return "strider";
+ case mtTraderLlama: return "trader_llama";
+ case mtTropicalFish: return "tropical_fish";
+ case mtTurtle: return "turtle";
+ case mtVex: return "vex";
+ case mtVillager: return "villager";
+ case mtVindicator: return "vindicator";
+ case mtWanderingTrader:return "wandering_trader";
+ case mtWitch: return "witch";
+ case mtWither: return "wither";
+ case mtWitherSkeleton: return "wither_skeleton";
+ case mtWolf: return "wolf";
+ case mtZoglin: return "zoglin";
+ case mtZombie: return "zombie";
+ case mtZombieHorse: return "zombie_horse";
+ case mtZombiePigman: return "zombified_piglin";
+ case mtZombieVillager: return "zombie_villager";
+ case mtInvalidType: break;
}
+ UNREACHABLE("Tried to save unknown monster type");
+}
+
+
+
+
+
+Statistic NamespaceSerializer::ToCustomStatistic(const std::string_view ID)
+{
+ static const std::unordered_map<std::string_view, Statistic> CustomStatistics
+ {
+ { "animals_bred", Statistic::AnimalsBred },
+ { "aviate_one_cm", Statistic::AviateOneCm },
+ { "bell_ring", Statistic::BellRing },
+ { "boat_one_cm", Statistic::BoatOneCm },
+ { "clean_armor", Statistic::CleanArmor },
+ { "clean_banner", Statistic::CleanBanner },
+ { "clean_shulker_box", Statistic::CleanShulkerBox },
+ { "climb_one_cm", Statistic::ClimbOneCm },
+ { "crouch_one_cm", Statistic::CrouchOneCm },
+ { "damage_absorbed", Statistic::DamageAbsorbed },
+ { "damage_blocked_by_shield", Statistic::DamageBlockedByShield },
+ { "damage_dealt", Statistic::DamageDealt },
+ { "damage_dealt_absorbed", Statistic::DamageDealtAbsorbed },
+ { "damage_dealt_resisted", Statistic::DamageDealtResisted },
+ { "damage_resisted", Statistic::DamageResisted },
+ { "damage_taken", Statistic::DamageTaken },
+ { "deaths", Statistic::Deaths },
+ { "drop", Statistic::Drop },
+ { "eat_cake_slice", Statistic::EatCakeSlice },
+ { "enchant_item", Statistic::EnchantItem },
+ { "fall_one_cm", Statistic::FallOneCm },
+ { "fill_cauldron", Statistic::FillCauldron },
+ { "fish_caught", Statistic::FishCaught },
+ { "fly_one_cm", Statistic::FlyOneCm },
+ { "horse_one_cm", Statistic::HorseOneCm },
+ { "inspect_dispenser", Statistic::InspectDispenser },
+ { "inspect_dropper", Statistic::InspectDropper },
+ { "inspect_hopper", Statistic::InspectHopper },
+ { "interact_with_anvil", Statistic::InteractWithAnvil },
+ { "interact_with_beacon", Statistic::InteractWithBeacon },
+ { "interact_with_blast_furnace", Statistic::InteractWithBlastFurnace },
+ { "interact_with_brewingstand", Statistic::InteractWithBrewingstand },
+ { "interact_with_campfire", Statistic::InteractWithCampfire },
+ { "interact_with_cartography_table", Statistic::InteractWithCartographyTable },
+ { "interact_with_crafting_table", Statistic::InteractWithCraftingTable },
+ { "interact_with_furnace", Statistic::InteractWithFurnace },
+ { "interact_with_grindstone", Statistic::InteractWithGrindstone },
+ { "interact_with_lectern", Statistic::InteractWithLectern },
+ { "interact_with_loom", Statistic::InteractWithLoom },
+ { "interact_with_smithing_table", Statistic::InteractWithSmithingTable },
+ { "interact_with_smoker", Statistic::InteractWithSmoker },
+ { "interact_with_stonecutter", Statistic::InteractWithStonecutter },
+ { "jump", Statistic::Jump },
+ { "leave_game", Statistic::LeaveGame },
+ { "minecart_one_cm", Statistic::MinecartOneCm },
+ { "mob_kills", Statistic::MobKills },
+ { "open_barrel", Statistic::OpenBarrel },
+ { "open_chest", Statistic::OpenChest },
+ { "open_enderchest", Statistic::OpenEnderchest },
+ { "open_shulker_box", Statistic::OpenShulkerBox },
+ { "pig_one_cm", Statistic::PigOneCm },
+ { "play_noteblock", Statistic::PlayNoteblock },
+ { "play_one_minute", Statistic::PlayOneMinute },
+ { "play_record", Statistic::PlayRecord },
+ { "player_kills", Statistic::PlayerKills },
+ { "pot_flower", Statistic::PotFlower },
+ { "raid_trigger", Statistic::RaidTrigger },
+ { "raid_win", Statistic::RaidWin },
+ { "sleep_in_bed", Statistic::SleepInBed },
+ { "sneak_time", Statistic::SneakTime },
+ { "sprint_one_cm", Statistic::SprintOneCm },
+ { "strider_one_cm", Statistic::StriderOneCm },
+ { "swim_one_cm", Statistic::SwimOneCm },
+ { "talked_to_villager", Statistic::TalkedToVillager },
+ { "target_hit", Statistic::TargetHit },
+ { "time_since_death", Statistic::TimeSinceDeath },
+ { "time_since_rest", Statistic::TimeSinceRest },
+ { "traded_with_villager", Statistic::TradedWithVillager },
+ { "trigger_trapped_chest", Statistic::TriggerTrappedChest },
+ { "tune_noteblock", Statistic::TuneNoteblock },
+ { "use_cauldron", Statistic::UseCauldron },
+ { "walk_on_water_one_cm", Statistic::WalkOnWaterOneCm },
+ { "walk_one_cm", Statistic::WalkOneCm },
+ { "walk_under_water_one_cm", Statistic::WalkUnderWaterOneCm },
+
+ // Old ones just for compatibility
+ { "junk_fished", Statistic::JunkFished },
+ { "treasure_fished", Statistic::TreasureFished },
+
+ // The old advancements
+ { "cuberite:achievement.openInventory", Statistic::AchOpenInventory },
+ { "cuberite:achievement.mineWood", Statistic::AchMineWood },
+ { "cuberite:achievement.buildWorkBench", Statistic::AchBuildWorkBench },
+ { "cuberite:achievement.buildPickaxe", Statistic::AchBuildPickaxe },
+ { "cuberite:achievement.buildFurnace", Statistic::AchBuildFurnace },
+ { "cuberite:achievement.acquireIron", Statistic::AchAcquireIron },
+ { "cuberite:achievement.buildHoe", Statistic::AchBuildHoe },
+ { "cuberite:achievement.makeBread", Statistic::AchMakeBread },
+ { "cuberite:achievement.bakeCake", Statistic::AchBakeCake },
+ { "cuberite:achievement.buildBetterPickaxe", Statistic::AchBuildBetterPickaxe },
+ { "cuberite:achievement.cookFish", Statistic::AchCookFish },
+ { "cuberite:achievement.onARail", Statistic::AchOnARail },
+ { "cuberite:achievement.buildSword", Statistic::AchBuildSword },
+ { "cuberite:achievement.killEnemy", Statistic::AchKillEnemy },
+ { "cuberite:achievement.killCow", Statistic::AchKillCow },
+ { "cuberite:achievement.flyPig", Statistic::AchFlyPig },
+ { "cuberite:achievement.snipeSkeleton", Statistic::AchSnipeSkeleton },
+ { "cuberite:achievement.diamonds", Statistic::AchDiamonds },
+ { "cuberite:achievement.portal", Statistic::AchPortal },
+ { "cuberite:achievement.ghast", Statistic::AchGhast },
+ { "cuberite:achievement.blazeRod", Statistic::AchBlazeRod },
+ { "cuberite:achievement.potion", Statistic::AchPotion },
+ { "cuberite:achievement.theEnd", Statistic::AchTheEnd },
+ { "cuberite:achievement.theEnd2", Statistic::AchTheEnd2 },
+ { "cuberite:achievement.enchantments", Statistic::AchEnchantments },
+ { "cuberite:achievement.overkill", Statistic::AchOverkill },
+ { "cuberite:achievement.bookcase", Statistic::AchBookcase },
+ { "cuberite:achievement.exploreAllBiomes", Statistic::AchExploreAllBiomes },
+ { "cuberite:achievement.spawnWither", Statistic::AchSpawnWither },
+ { "cuberite:achievement.killWither", Statistic::AchKillWither },
+ { "cuberite:achievement.fullBeacon", Statistic::AchFullBeacon },
+ { "cuberite:achievement.breedCow", Statistic::AchBreedCow },
+ { "cuberite:achievement.diamondsToYou", Statistic::AchDiamondsToYou}
+ };
+
+ return CustomStatistics.at(ID);
+}
- Statistic ToCustomStatistic(const std::string_view ID)
+
+std::pair<NamespaceSerializer::Namespace, std::string_view> NamespaceSerializer::SplitNamespacedID(const std::string_view ID)
+{
+ const auto NamespaceIndex = ID.find(':');
+ if (NamespaceIndex == std::string_view::npos)
+ {
+ // No explicit namespace defaults to the Minecraft namespace:
+ return { Namespace::Minecraft, ID };
+ }
+
+ const auto Namespace = ID.substr(0, NamespaceIndex);
+ if (Namespace == "minecraft")
{
- static const std::unordered_map<std::string_view, Statistic> CustomStatistics
- {
- { "animals_bred", Statistic::AnimalsBred },
- { "aviate_one_cm", Statistic::AviateOneCm },
- { "bell_ring", Statistic::BellRing },
- { "boat_one_cm", Statistic::BoatOneCm },
- { "clean_armor", Statistic::CleanArmor },
- { "clean_banner", Statistic::CleanBanner },
- { "clean_shulker_box", Statistic::CleanShulkerBox },
- { "climb_one_cm", Statistic::ClimbOneCm },
- { "crouch_one_cm", Statistic::CrouchOneCm },
- { "damage_absorbed", Statistic::DamageAbsorbed },
- { "damage_blocked_by_shield", Statistic::DamageBlockedByShield },
- { "damage_dealt", Statistic::DamageDealt },
- { "damage_dealt_absorbed", Statistic::DamageDealtAbsorbed },
- { "damage_dealt_resisted", Statistic::DamageDealtResisted },
- { "damage_resisted", Statistic::DamageResisted },
- { "damage_taken", Statistic::DamageTaken },
- { "deaths", Statistic::Deaths },
- { "drop", Statistic::Drop },
- { "eat_cake_slice", Statistic::EatCakeSlice },
- { "enchant_item", Statistic::EnchantItem },
- { "fall_one_cm", Statistic::FallOneCm },
- { "fill_cauldron", Statistic::FillCauldron },
- { "fish_caught", Statistic::FishCaught },
- { "fly_one_cm", Statistic::FlyOneCm },
- { "horse_one_cm", Statistic::HorseOneCm },
- { "inspect_dispenser", Statistic::InspectDispenser },
- { "inspect_dropper", Statistic::InspectDropper },
- { "inspect_hopper", Statistic::InspectHopper },
- { "interact_with_anvil", Statistic::InteractWithAnvil },
- { "interact_with_beacon", Statistic::InteractWithBeacon },
- { "interact_with_blast_furnace", Statistic::InteractWithBlastFurnace },
- { "interact_with_brewingstand", Statistic::InteractWithBrewingstand },
- { "interact_with_campfire", Statistic::InteractWithCampfire },
- { "interact_with_cartography_table", Statistic::InteractWithCartographyTable },
- { "interact_with_crafting_table", Statistic::InteractWithCraftingTable },
- { "interact_with_furnace", Statistic::InteractWithFurnace },
- { "interact_with_grindstone", Statistic::InteractWithGrindstone },
- { "interact_with_lectern", Statistic::InteractWithLectern },
- { "interact_with_loom", Statistic::InteractWithLoom },
- { "interact_with_smithing_table", Statistic::InteractWithSmithingTable },
- { "interact_with_smoker", Statistic::InteractWithSmoker },
- { "interact_with_stonecutter", Statistic::InteractWithStonecutter },
- { "jump", Statistic::Jump },
- { "leave_game", Statistic::LeaveGame },
- { "minecart_one_cm", Statistic::MinecartOneCm },
- { "mob_kills", Statistic::MobKills },
- { "open_barrel", Statistic::OpenBarrel },
- { "open_chest", Statistic::OpenChest },
- { "open_enderchest", Statistic::OpenEnderchest },
- { "open_shulker_box", Statistic::OpenShulkerBox },
- { "pig_one_cm", Statistic::PigOneCm },
- { "play_noteblock", Statistic::PlayNoteblock },
- { "play_one_minute", Statistic::PlayOneMinute },
- { "play_record", Statistic::PlayRecord },
- { "player_kills", Statistic::PlayerKills },
- { "pot_flower", Statistic::PotFlower },
- { "raid_trigger", Statistic::RaidTrigger },
- { "raid_win", Statistic::RaidWin },
- { "sleep_in_bed", Statistic::SleepInBed },
- { "sneak_time", Statistic::SneakTime },
- { "sprint_one_cm", Statistic::SprintOneCm },
- { "strider_one_cm", Statistic::StriderOneCm },
- { "swim_one_cm", Statistic::SwimOneCm },
- { "talked_to_villager", Statistic::TalkedToVillager },
- { "target_hit", Statistic::TargetHit },
- { "time_since_death", Statistic::TimeSinceDeath },
- { "time_since_rest", Statistic::TimeSinceRest },
- { "traded_with_villager", Statistic::TradedWithVillager },
- { "trigger_trapped_chest", Statistic::TriggerTrappedChest },
- { "tune_noteblock", Statistic::TuneNoteblock },
- { "use_cauldron", Statistic::UseCauldron },
- { "walk_on_water_one_cm", Statistic::WalkOnWaterOneCm },
- { "walk_one_cm", Statistic::WalkOneCm },
- { "walk_under_water_one_cm", Statistic::WalkUnderWaterOneCm },
-
- // Old ones just for compatibility
- { "junk_fished", Statistic::JunkFished },
- { "treasure_fished", Statistic::TreasureFished },
-
- // The old advancements
- { "cuberite:achievement.openInventory", Statistic::AchOpenInventory },
- { "cuberite:achievement.mineWood", Statistic::AchMineWood },
- { "cuberite:achievement.buildWorkBench", Statistic::AchBuildWorkBench },
- { "cuberite:achievement.buildPickaxe", Statistic::AchBuildPickaxe },
- { "cuberite:achievement.buildFurnace", Statistic::AchBuildFurnace },
- { "cuberite:achievement.acquireIron", Statistic::AchAcquireIron },
- { "cuberite:achievement.buildHoe", Statistic::AchBuildHoe },
- { "cuberite:achievement.makeBread", Statistic::AchMakeBread },
- { "cuberite:achievement.bakeCake", Statistic::AchBakeCake },
- { "cuberite:achievement.buildBetterPickaxe", Statistic::AchBuildBetterPickaxe },
- { "cuberite:achievement.cookFish", Statistic::AchCookFish },
- { "cuberite:achievement.onARail", Statistic::AchOnARail },
- { "cuberite:achievement.buildSword", Statistic::AchBuildSword },
- { "cuberite:achievement.killEnemy", Statistic::AchKillEnemy },
- { "cuberite:achievement.killCow", Statistic::AchKillCow },
- { "cuberite:achievement.flyPig", Statistic::AchFlyPig },
- { "cuberite:achievement.snipeSkeleton", Statistic::AchSnipeSkeleton },
- { "cuberite:achievement.diamonds", Statistic::AchDiamonds },
- { "cuberite:achievement.portal", Statistic::AchPortal },
- { "cuberite:achievement.ghast", Statistic::AchGhast },
- { "cuberite:achievement.blazeRod", Statistic::AchBlazeRod },
- { "cuberite:achievement.potion", Statistic::AchPotion },
- { "cuberite:achievement.theEnd", Statistic::AchTheEnd },
- { "cuberite:achievement.theEnd2", Statistic::AchTheEnd2 },
- { "cuberite:achievement.enchantments", Statistic::AchEnchantments },
- { "cuberite:achievement.overkill", Statistic::AchOverkill },
- { "cuberite:achievement.bookcase", Statistic::AchBookcase },
- { "cuberite:achievement.exploreAllBiomes", Statistic::AchExploreAllBiomes },
- { "cuberite:achievement.spawnWither", Statistic::AchSpawnWither },
- { "cuberite:achievement.killWither", Statistic::AchKillWither },
- { "cuberite:achievement.fullBeacon", Statistic::AchFullBeacon },
- { "cuberite:achievement.breedCow", Statistic::AchBreedCow },
- { "cuberite:achievement.diamondsToYou", Statistic::AchDiamondsToYou}
- };
-
- return CustomStatistics.at(ID);
+ // An unprefixed ID in the vanilla Minecraft namespace.
+ const auto Value = ID.substr(NamespaceIndex + 1);
+
+ return { Namespace::Minecraft, Value };
}
- std::pair<Namespace, std::string_view> SplitNamespacedID(const std::string_view ID)
+ if (Namespace == "cuberite")
{
- const auto NamespaceIndex = ID.find(':');
- if (NamespaceIndex == std::string_view::npos)
- {
- // No explicit namespace defaults to the Minecraft namespace:
- return { Namespace::Minecraft, ID };
- }
-
- const auto Namespace = ID.substr(0, NamespaceIndex);
- if (Namespace == "minecraft")
- {
- // An unprefixed ID in the vanilla Minecraft namespace.
- const auto Value = ID.substr(NamespaceIndex + 1);
-
- return { Namespace::Minecraft, Value };
- }
-
- if (Namespace == "cuberite")
- {
- return { Namespace::Cuberite, ID };
- }
-
- return { Namespace::Unknown, ID };
+ return { Namespace::Cuberite, ID };
}
+
+ return { Namespace::Unknown, ID };
+}
+
+
+
+
+
+eMonsterType NamespaceSerializer::ToMonsterType(const std::string_view a_ID)
+{
+ static const std::unordered_map<std::string_view, eMonsterType> MonsterTypes
+ {
+ { "bat", mtBat },
+ { "blaze", mtBlaze },
+ { "cat", mtCat },
+ { "cave_spider", mtCaveSpider },
+ { "chicken", mtChicken },
+ { "cod", mtCod },
+ { "cow", mtCow },
+ { "creeper", mtCreeper },
+ { "dolphin", mtDolphin },
+ { "donkey", mtDonkey },
+ { "drowned", mtDrowned },
+ { "elder_guardian", mtElderGuardian },
+ { "ender_dragon", mtEnderDragon },
+ { "enderman", mtEnderman },
+ { "endermite", mtEndermite },
+ { "evoker", mtEvoker },
+ { "fox", mtFox },
+ { "ghast", mtGhast },
+ { "giant", mtGiant },
+ { "guardian", mtGuardian },
+ { "horse", mtHorse },
+ { "hoglin", mtHoglin },
+ { "husk", mtHusk },
+ { "illusioner", mtIllusioner },
+ { "iron_golem", mtIronGolem },
+ { "llama", mtLlama },
+ { "magma_cube", mtMagmaCube },
+ { "mooshroom", mtMooshroom },
+ { "mule", mtMule },
+ { "ocelot", mtOcelot },
+ { "panda", mtPanda },
+ { "parrot", mtParrot },
+ { "phantom", mtPhantom },
+ { "pig", mtPig },
+ { "piglin", mtPiglin },
+ { "piglin_brute", mtPiglinBrute },
+ { "pillager", mtPillager },
+ { "polar_bear", mtPolarBear },
+ { "pufferfish", mtPufferfish },
+ { "rabbit", mtRabbit },
+ { "ravager", mtRavager },
+ { "salmon", mtSalmon },
+ { "sheep", mtSheep },
+ { "shulker", mtShulker },
+ { "silverfish", mtSilverfish },
+ { "skeleton", mtSkeleton },
+ { "skeleton_horse", mtSkeletonHorse },
+ { "slime", mtSlime },
+ { "snow_golem", mtSnowGolem },
+ { "spider", mtSpider },
+ { "squid", mtSquid },
+ { "stray", mtStray },
+ { "strider", mtStrider },
+ { "trader_llama", mtTraderLlama },
+ { "tropical_fish", mtTropicalFish },
+ { "turtle", mtTurtle },
+ { "vex", mtVex },
+ { "villager", mtVillager },
+ { "vindicator", mtVindicator },
+ { "wandering_trader", mtWanderingTrader },
+ { "witch", mtWitch },
+ { "wither", mtWither },
+ { "wither_skeleton", mtWitherSkeleton },
+ { "wolf", mtWolf },
+ { "zoglin", mtZoglin },
+ { "zombie", mtZombie },
+ { "zombie_horse", mtZombieHorse },
+ { "zombie_pigman", mtZombiePigman },
+ { "zombie_villager", mtZombieVillager },
+
+ { "villager_golem", mtIronGolem },
+ { "snowman", mtSnowGolem },
+
+ // Old names:
+ { "Bat", mtBat },
+ { "Blaze", mtBlaze },
+ { "CaveSpider", mtCaveSpider },
+ { "Chicken", mtChicken },
+ { "Cow", mtCow },
+ { "Creeper", mtCreeper },
+ { "EnderDragon", mtEnderDragon },
+ { "Enderman", mtEnderman },
+ { "Ghast", mtGhast },
+ { "Giant", mtGiant },
+ { "Guardian", mtGuardian },
+ { "Horse", mtHorse },
+ { "VillagerGolem", mtIronGolem },
+ { "LavaSlime", mtMagmaCube },
+ { "MushroomCow", mtMooshroom },
+ { "Ozelot", mtOcelot },
+ { "Pig", mtPig },
+ { "Rabbit", mtRabbit },
+ { "Sheep", mtSheep },
+ { "Silverfish", mtSilverfish },
+ { "Skeleton", mtSkeleton },
+ { "Slime", mtSlime },
+ { "SnowMan", mtSnowGolem },
+ { "Spider", mtSpider },
+ { "Squid", mtSquid },
+ { "Villager", mtVillager },
+ { "Witch", mtWitch },
+ { "WitherBoss", mtWither },
+ { "WitherSkeleton", mtWitherSkeleton },
+ { "Wolf", mtWolf },
+ { "Zombie", mtZombie },
+ { "PigZombie", mtZombiePigman },
+ { "ZombieVillager", mtZombieVillager }
+ };
+
+ return MonsterTypes.at(a_ID);
}