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authordaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
commit2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch)
tree713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/WorldStorage/SchematicFileSerializer.h
parentFixed merge conflict (diff)
parentFixed some more minor issues with the redstone simulator. (diff)
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Diffstat (limited to 'src/WorldStorage/SchematicFileSerializer.h')
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diff --git a/src/WorldStorage/SchematicFileSerializer.h b/src/WorldStorage/SchematicFileSerializer.h
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+
+// SchematicFileSerializer.h
+
+// Declares the cSchematicFileSerializer class representing the interface to load and save cBlockArea to a .schematic file
+
+
+
+
+
+#pragma once
+
+#include "../BlockArea.h"
+
+
+
+
+
+// fwd: FastNBT.h
+class cParsedNBT;
+
+
+
+
+
+class cSchematicFileSerializer
+{
+public:
+
+ /** Loads an area from a .schematic file. Returns true if successful. */
+ static bool LoadFromSchematicFile(cBlockArea & a_BlockArea, const AString & a_FileName);
+
+ /** Loads an area from a string containing the .schematic file data. Returns true if successful. */
+ static bool LoadFromSchematicString(cBlockArea & a_BlockArea, const AString & a_SchematicData);
+
+ /** Saves the area into a .schematic file. Returns true if successful. */
+ static bool SaveToSchematicFile(const cBlockArea & a_BlockArea, const AString & a_FileName);
+
+ /** Saves the area into a string containing the .schematic file data.
+ Returns true if successful, false on failure. The data is stored into a_Out. */
+ static bool SaveToSchematicString(const cBlockArea & a_BlockArea, AString & a_Out);
+
+private:
+ /** Loads the area from a schematic file uncompressed and parsed into a NBT tree.
+ Returns true if successful. */
+ static bool LoadFromSchematicNBT(cBlockArea & a_BlockArea, cParsedNBT & a_NBT);
+
+ /** Saves the area into a NBT representation and returns the NBT data as a string.
+ Returns an empty string if failed. */
+ static AString SaveToSchematicNBT(const cBlockArea & a_BlockArea);
+};
+
+
+
+