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authorLukas Pioch <lukas@zgow.de>2017-05-09 14:21:25 +0200
committerLukas Pioch <lukas@zgow.de>2017-05-24 19:02:18 +0200
commit73a3c4e3be1916bdd4830e7ce7454035a1f572f6 (patch)
tree95716ef6c87706de98866b0fa13f862dd07855ff /src/WorldStorage/WSSAnvil.cpp
parentOff-hand/shield slot functional, save and load slot, bow + arrow functional (#3725) (diff)
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Diffstat (limited to 'src/WorldStorage/WSSAnvil.cpp')
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 47f08e9cf..1d7cedaa6 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1659,11 +1659,17 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cBoat> Boat = cpp14::make_unique<cBoat>(0, 0, 0);
+ std::unique_ptr<cBoat> Boat = cpp14::make_unique<cBoat>(0, 0, 0, cBoat::bmOak);
if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx))
{
return;
}
+
+ int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type");
+ if (TypeIdx > 0)
+ {
+ Boat->SetMaterial(cBoat::StringToMaterial(a_NBT.GetString(TypeIdx)));
+ }
a_Entities.push_back(Boat.release());
}