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authorSTRWarrior <niels.breuker@hotmail.nl>2014-01-31 16:31:55 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2014-01-31 16:31:55 +0100
commit19e5122b772dc3183afa204814cec5cd52e5ec1a (patch)
tree8e1af34e89fc6e3529bfc92a18c2b09cdd674bff /src/WorldStorage/WSSAnvil.cpp
parentWolf: If Owner tag is missing a normal ownerless wolf will spawn. (diff)
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Diffstat (limited to 'src/WorldStorage/WSSAnvil.cpp')
-rw-r--r--src/WorldStorage/WSSAnvil.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 0df97d759..02396bb16 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1877,7 +1877,7 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
return;
}
int OwnerIdx = a_NBT.FindChildByName(a_TagIdx, "Owner");
- if (OwnerIdx < 0)
+ if (OwnerIdx > 0)
{
AString OwnerName = a_NBT.GetString(OwnerIdx);
if (OwnerName != "")