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author | Mattes D <github@xoft.cz> | 2014-07-19 13:29:50 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-19 13:29:50 +0200 |
commit | e9a9bbf02e563b9ea121aefe0f82ed5dd74d1686 (patch) | |
tree | ca52fbde3b744760e8dd9c1845d0ac7714a432ce /src/WorldStorage | |
parent | Renamed AllToLua_lua script. (diff) | |
parent | Splash potions: Renamed PotionParticleType to PotionColor for clarity (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 2 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index e68903b26..62db302ef 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -613,7 +613,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) m_Writer.AddInt("EffectDuration", (Int16)Potion->GetEntityEffect().GetDuration()); m_Writer.AddShort("EffectIntensity", Potion->GetEntityEffect().GetIntensity()); m_Writer.AddDouble("EffectDistanceModifier", Potion->GetEntityEffect().GetDistanceModifier()); - m_Writer.AddInt("PotionName", Potion->GetPotionParticleType()); + m_Writer.AddInt("PotionName", Potion->GetPotionColor()); } case cProjectileEntity::pkGhastFireball: { diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index b4048b097..663d489bc 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1681,7 +1681,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN SplashPotion->SetEntityEffectType((cEntityEffect::eType) a_NBT.FindChildByName(a_TagIdx, "EffectType")); SplashPotion->SetEntityEffect(cEntityEffect(EffectDuration, EffectIntensity, EffectDistanceModifier)); - SplashPotion->SetPotionParticleType(a_NBT.FindChildByName(a_TagIdx, "PotionName")); + SplashPotion->SetPotionColor(a_NBT.FindChildByName(a_TagIdx, "PotionName")); // Store the new splash potion in the entities list: a_Entities.push_back(SplashPotion.release()); |