diff options
author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-07-29 18:45:36 +0200 |
---|---|---|
committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-07-29 18:45:36 +0200 |
commit | 735d590abf7f804a4504b70c84a289ba86c5f8e3 (patch) | |
tree | 13b603c8bbf8177da92ce87f5413fb646d204f3f /src/WorldStorage | |
parent | Merge pull request #2376 from mjhanninen/fix-freebsd-build (diff) | |
parent | Silenced and fixed many warning messages across multiple files. (diff) | |
download | cuberite-735d590abf7f804a4504b70c84a289ba86c5f8e3.tar cuberite-735d590abf7f804a4504b70c84a289ba86c5f8e3.tar.gz cuberite-735d590abf7f804a4504b70c84a289ba86c5f8e3.tar.bz2 cuberite-735d590abf7f804a4504b70c84a289ba86c5f8e3.tar.lz cuberite-735d590abf7f804a4504b70c84a289ba86c5f8e3.tar.xz cuberite-735d590abf7f804a4504b70c84a289ba86c5f8e3.tar.zst cuberite-735d590abf7f804a4504b70c84a289ba86c5f8e3.zip |
Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/CMakeLists.txt | 14 | ||||
-rw-r--r-- | src/WorldStorage/FastNBT.cpp | 20 | ||||
-rw-r--r-- | src/WorldStorage/MapSerializer.cpp | 10 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 150 | ||||
-rw-r--r-- | src/WorldStorage/SchematicFileSerializer.cpp | 10 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 122 |
6 files changed, 161 insertions, 165 deletions
diff --git a/src/WorldStorage/CMakeLists.txt b/src/WorldStorage/CMakeLists.txt index 017d85f27..2192564e8 100644 --- a/src/WorldStorage/CMakeLists.txt +++ b/src/WorldStorage/CMakeLists.txt @@ -31,15 +31,11 @@ SET (HDRS ) if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - set_source_files_properties(EnchantmentSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") - set_source_files_properties(FastNBT.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=old-style-cast") - set_source_files_properties(FireworksSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=old-style-cast") - set_source_files_properties(MapSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") - set_source_files_properties(NBTChunkSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=sign-conversion -Wno-error=conversion -Wno-error=old-style-cast") - set_source_files_properties(SchematicFileSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=shadow -Wno-error=conversion -Wno-error=old-style-cast -Wno-error=global-constructors") - set_source_files_properties(ScoreboardSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") - set_source_files_properties(WSSAnvil.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=shorten-64-to-32 -Wno-error=switch -Wno-error=switch-enum -Wno-error=conversion -Wno-error=old-style-cast") - set_source_files_properties(WorldStorage.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") + set_source_files_properties(FastNBT.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion ") + set_source_files_properties(FireworksSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum ") + set_source_files_properties(NBTChunkSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=sign-conversion -Wno-error=conversion ") + set_source_files_properties(SchematicFileSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=shadow -Wno-error=conversion -Wno-error=global-constructors") + set_source_files_properties(WSSAnvil.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=shorten-64-to-32 -Wno-error=switch -Wno-error=switch-enum -Wno-error=conversion ") endif() if(NOT MSVC) diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp index 860eb3a4a..35c3ace0b 100644 --- a/src/WorldStorage/FastNBT.cpp +++ b/src/WorldStorage/FastNBT.cpp @@ -36,7 +36,7 @@ static const int MAX_LIST_ITEMS = 10000; // cParsedNBT: #define NEEDBYTES(N) \ - if (m_Length - m_Pos < (size_t)N) \ + if (m_Length - m_Pos < static_cast<size_t>(N)) \ { \ return false; \ } @@ -90,7 +90,7 @@ bool cParsedNBT::ReadString(size_t & a_StringStart, size_t & a_StringLen) { NEEDBYTES(2); a_StringStart = m_Pos + 2; - a_StringLen = (size_t)GetBEShort(m_Data + m_Pos); + a_StringLen = static_cast<size_t>(GetBEShort(m_Data + m_Pos)); if (a_StringLen > 0xffff) { // Suspicious string length @@ -114,7 +114,7 @@ bool cParsedNBT::ReadCompound(void) for (;;) { NEEDBYTES(1); - eTagType TagType = (eTagType)(m_Data[m_Pos]); + eTagType TagType = static_cast<eTagType>(m_Data[m_Pos]); m_Pos++; if (TagType == TAG_End) { @@ -123,13 +123,13 @@ bool cParsedNBT::ReadCompound(void) m_Tags.push_back(cFastNBTTag(TagType, static_cast<int>(ParentIdx), PrevSibling)); if (PrevSibling >= 0) { - m_Tags[static_cast<size_t>(PrevSibling)].m_NextSibling = (int)m_Tags.size() - 1; + m_Tags[static_cast<size_t>(PrevSibling)].m_NextSibling = static_cast<int>(m_Tags.size()) - 1; } else { - m_Tags[ParentIdx].m_FirstChild = (int)m_Tags.size() - 1; + m_Tags[ParentIdx].m_FirstChild = static_cast<int>(m_Tags.size()) - 1; } - PrevSibling = (int)m_Tags.size() - 1; + PrevSibling = static_cast<int>(m_Tags.size()) - 1; RETURN_FALSE_IF_FALSE(ReadString(m_Tags.back().m_NameStart, m_Tags.back().m_NameLength)); RETURN_FALSE_IF_FALSE(ReadTag()); } // while (true) @@ -349,7 +349,7 @@ cFastNBTWriter::cFastNBTWriter(const AString & a_RootTagName) : m_Stack[0].m_Type = TAG_Compound; m_Result.reserve(100 * 1024); m_Result.push_back(TAG_Compound); - WriteString(a_RootTagName.data(), (UInt16)a_RootTagName.size()); + WriteString(a_RootTagName.data(), static_cast<UInt16>(a_RootTagName.size())); } @@ -397,12 +397,12 @@ void cFastNBTWriter::BeginList(const AString & a_Name, eTagType a_ChildrenType) TagCommon(a_Name, TAG_List); - m_Result.push_back((char)a_ChildrenType); - m_Result.append(4, (char)0); + m_Result.push_back(static_cast<char>(a_ChildrenType)); + m_Result.append(4, static_cast<char>(0)); ++m_CurrentStack; m_Stack[m_CurrentStack].m_Type = TAG_List; - m_Stack[m_CurrentStack].m_Pos = (int)m_Result.size() - 4; + m_Stack[m_CurrentStack].m_Pos = static_cast<int>(m_Result.size()) - 4; m_Stack[m_CurrentStack].m_Count = 0; m_Stack[m_CurrentStack].m_ItemType = a_ChildrenType; } diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp index d4925dcab..8acfa4696 100644 --- a/src/WorldStorage/MapSerializer.cpp +++ b/src/WorldStorage/MapSerializer.cpp @@ -112,7 +112,7 @@ void cMapSerializer::SaveMapToNBT(cFastNBTWriter & a_Writer) a_Writer.AddInt("zCenter", m_Map->GetCenterZ()); const cMap::cColorList & Data = m_Map->GetData(); - a_Writer.AddByteArray("colors", (char *)Data.data(), Data.size()); + a_Writer.AddByteArray("colors", reinterpret_cast<const char *>(Data.data()), Data.size()); a_Writer.EndCompound(); } @@ -132,14 +132,14 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) int CurrLine = a_NBT.FindChildByName(Data, "scale"); if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Byte)) { - unsigned int Scale = (unsigned int)a_NBT.GetByte(CurrLine); + unsigned int Scale = static_cast<unsigned int>(a_NBT.GetByte(CurrLine)); m_Map->SetScale(Scale); } CurrLine = a_NBT.FindChildByName(Data, "dimension"); if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Byte)) { - eDimension Dimension = (eDimension) a_NBT.GetByte(CurrLine); + eDimension Dimension = static_cast<eDimension>(a_NBT.GetByte(CurrLine)); if (Dimension != m_Map->m_World->GetDimension()) { @@ -151,7 +151,7 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) CurrLine = a_NBT.FindChildByName(Data, "width"); if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Short)) { - unsigned int Width = (unsigned int)a_NBT.GetShort(CurrLine); + unsigned int Width = static_cast<unsigned int>(a_NBT.GetShort(CurrLine)); if (Width != 128) { return false; @@ -162,7 +162,7 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) CurrLine = a_NBT.FindChildByName(Data, "height"); if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Short)) { - unsigned int Height = (unsigned int)a_NBT.GetShort(CurrLine); + unsigned int Height = static_cast<unsigned int>(a_NBT.GetShort(CurrLine)); if (Height >= 256) { return false; diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index cfbbcd0b4..f204ec52b 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -92,12 +92,12 @@ void cNBTChunkSerializer::Finish(void) void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName) { m_Writer.BeginCompound(a_CompoundName); - m_Writer.AddShort("id", (short)(a_Item.m_ItemType)); - m_Writer.AddShort("Damage", a_Item.m_ItemDamage); - m_Writer.AddByte ("Count", a_Item.m_ItemCount); + m_Writer.AddShort("id", static_cast<Int16>(a_Item.m_ItemType)); + m_Writer.AddShort("Damage", static_cast<Int16>((a_Item.m_ItemDamage))); + m_Writer.AddByte ("Count", static_cast<Byte>(a_Item.m_ItemCount)); if (a_Slot >= 0) { - m_Writer.AddByte ("Slot", (unsigned char)a_Slot); + m_Writer.AddByte ("Slot", static_cast<unsigned char>(a_Slot)); } // Write the tag compound (for enchantment, firework, custom name and repair cost): @@ -131,7 +131,7 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) { - cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, m_Writer, (ENUM_ITEM_ID)a_Item.m_ItemType); + cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, m_Writer, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType)); } if (!a_Item.m_Enchantments.IsEmpty()) @@ -184,8 +184,8 @@ void cNBTChunkSerializer::AddBeaconEntity(cBeaconEntity * a_Entity) m_Writer.BeginCompound(""); AddBasicTileEntity(a_Entity, "Beacon"); m_Writer.AddInt("Levels", a_Entity->GetBeaconLevel()); - m_Writer.AddInt("Primary", (int)a_Entity->GetPrimaryEffect()); - m_Writer.AddInt("Secondary", (int)a_Entity->GetSecondaryEffect()); + m_Writer.AddInt("Primary", static_cast<int>(a_Entity->GetPrimaryEffect())); + m_Writer.AddInt("Secondary", static_cast<int>(a_Entity->GetSecondaryEffect())); m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Entity->GetContents()); m_Writer.EndList(); @@ -245,8 +245,8 @@ void cNBTChunkSerializer::AddFurnaceEntity(cFurnaceEntity * a_Furnace) m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Furnace->GetContents()); m_Writer.EndList(); - m_Writer.AddShort("BurnTime", a_Furnace->GetFuelBurnTimeLeft()); - m_Writer.AddShort("CookTime", a_Furnace->GetTimeCooked()); + m_Writer.AddShort("BurnTime", static_cast<Int16>(a_Furnace->GetFuelBurnTimeLeft())); + m_Writer.AddShort("CookTime", static_cast<Int16>(a_Furnace->GetTimeCooked())); m_Writer.EndCompound(); } @@ -298,7 +298,7 @@ void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_Note, "Music"); - m_Writer.AddByte("note", a_Note->GetPitch()); + m_Writer.AddByte("note", static_cast<Byte>(a_Note->GetPitch())); m_Writer.EndCompound(); } @@ -354,8 +354,8 @@ void cNBTChunkSerializer::AddFlowerPotEntity(cFlowerPotEntity * a_FlowerPot) { m_Writer.BeginCompound(""); AddBasicTileEntity(a_FlowerPot, "FlowerPot"); - m_Writer.AddInt ("Item", (Int32) a_FlowerPot->GetItem().m_ItemType); - m_Writer.AddInt ("Data", (Int32) a_FlowerPot->GetItem().m_ItemDamage); + m_Writer.AddInt ("Item", static_cast<Int32>(a_FlowerPot->GetItem().m_ItemType)); + m_Writer.AddInt ("Data", static_cast<Int32>(a_FlowerPot->GetItem().m_ItemDamage)); m_Writer.EndCompound(); } @@ -380,7 +380,7 @@ void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_C m_Writer.AddDouble("", a_Entity->GetYaw()); m_Writer.AddDouble("", a_Entity->GetPitch()); m_Writer.EndList(); - m_Writer.AddShort("Health", a_Entity->GetHealth()); + m_Writer.AddShort("Health", static_cast<Int16>(a_Entity->GetHealth())); } @@ -435,7 +435,7 @@ void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart) { AddBasicEntity(a_Minecart, "MinecartChest"); // Add chest contents into the Items tag: - AddMinecartChestContents((cMinecartWithChest *)a_Minecart); + AddMinecartChestContents(reinterpret_cast<cMinecartWithChest *>(a_Minecart)); break; } case cMinecart::mpFurnace: @@ -521,9 +521,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.AddFloat("", a_Monster->GetDropChanceLeggings()); m_Writer.AddFloat("", a_Monster->GetDropChanceBoots()); m_Writer.EndList(); - m_Writer.AddByte("CanPickUpLoot", (char)a_Monster->CanPickUpLoot()); + m_Writer.AddByte("CanPickUpLoot", (a_Monster->CanPickUpLoot())? 1 : 0); m_Writer.AddString("CustomName", a_Monster->GetCustomName()); - m_Writer.AddByte("CustomNameVisible", (char)a_Monster->IsCustomNameAlwaysVisible()); + m_Writer.AddByte("CustomNameVisible", static_cast<Byte>(a_Monster->IsCustomNameAlwaysVisible())); switch (a_Monster->GetMobType()) { case mtBat: @@ -541,22 +541,22 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case mtEnderman: { const cEnderman *Enderman = reinterpret_cast<const cEnderman *>(a_Monster); - m_Writer.AddShort("carried", (Int16) Enderman->GetCarriedBlock()); - m_Writer.AddShort("carriedData", (Int16) Enderman->GetCarriedMeta()); + m_Writer.AddShort("carried", static_cast<Int16>(Enderman->GetCarriedBlock())); + m_Writer.AddShort("carriedData", static_cast<Int16>(Enderman->GetCarriedMeta())); break; } case mtHorse: { const cHorse *Horse = reinterpret_cast<const cHorse *>(a_Monster); - m_Writer.AddByte("ChestedHorse", Horse->IsChested()); - m_Writer.AddByte("EatingHaystack", Horse->IsEating()); - m_Writer.AddByte("Tame", Horse->IsTame()); + m_Writer.AddByte("ChestedHorse", Horse->IsChested()? 1 : 0); + m_Writer.AddByte("EatingHaystack", Horse->IsEating()? 1 : 0); + m_Writer.AddByte("Tame", Horse->IsTame()? 1: 0); m_Writer.AddInt ("Type", Horse->GetHorseType()); m_Writer.AddInt ("Color", Horse->GetHorseColor()); m_Writer.AddInt ("Style", Horse->GetHorseStyle()); m_Writer.AddInt ("ArmorType", Horse->GetHorseArmour()); - m_Writer.AddByte("Saddle", Horse->IsSaddled()); - m_Writer.AddByte("Age", Horse->GetAge()); + m_Writer.AddByte("Saddle", Horse->IsSaddled()? 1 : 0); + m_Writer.AddByte("Age", static_cast<Byte>(Horse->GetAge())); break; } case mtMagmaCube: @@ -567,9 +567,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case mtSheep: { const cSheep *Sheep = reinterpret_cast<const cSheep *>(a_Monster); - m_Writer.AddByte("Sheared", Sheep->IsSheared()); - m_Writer.AddByte("Color", Sheep->GetFurColor()); - m_Writer.AddByte("Age", Sheep->GetAge()); + m_Writer.AddByte("Sheared", Sheep->IsSheared()? 1 : 0); + m_Writer.AddByte("Color", static_cast<Byte>(Sheep->GetFurColor())); + m_Writer.AddByte("Age", static_cast<Byte>(Sheep->GetAge())); break; } case mtSlime: @@ -586,12 +586,12 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) { const cVillager *Villager = reinterpret_cast<const cVillager *>(a_Monster); m_Writer.AddInt("Profession", Villager->GetVilType()); - m_Writer.AddByte("Age", Villager->GetAge()); + m_Writer.AddByte("Age", static_cast<Byte>(Villager->GetAge())); break; } case mtWither: { - m_Writer.AddInt("Invul", reinterpret_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks()); + m_Writer.AddInt("Invul", static_cast<Int32>(reinterpret_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks())); break; } case mtWolf: @@ -607,8 +607,8 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } m_Writer.AddByte("Sitting", Wolf->IsSitting() ? 1 : 0); m_Writer.AddByte("Angry", Wolf->IsAngry() ? 1 : 0); - m_Writer.AddByte("CollarColor", (unsigned char) Wolf->GetCollarColor()); - m_Writer.AddByte("Age", Wolf->GetAge()); + m_Writer.AddByte("CollarColor", static_cast<Byte>(Wolf->GetCollarColor())); + m_Writer.AddByte("Age", static_cast<Byte>(Wolf->GetAge())); break; } case mtZombie: @@ -616,22 +616,22 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) const cZombie *Zombie = reinterpret_cast<const cZombie *>(a_Monster); m_Writer.AddByte("IsVillager", Zombie->IsVillagerZombie() ? 1 : 0); m_Writer.AddByte("IsConverting", Zombie->IsConverting() ? 1 : 0); - m_Writer.AddByte("Age", Zombie->GetAge()); + m_Writer.AddByte("Age", static_cast<Byte>(Zombie->GetAge())); break; } case mtZombiePigman: { - m_Writer.AddByte("Age", reinterpret_cast<const cZombiePigman *>(a_Monster)->GetAge()); + m_Writer.AddByte("Age", static_cast<Byte>(reinterpret_cast<const cZombiePigman *>(a_Monster)->GetAge())); break; } case mtOcelot: { - m_Writer.AddByte("Age", reinterpret_cast<const cOcelot *>(a_Monster)->GetAge()); + m_Writer.AddByte("Age", static_cast<Byte>(reinterpret_cast<const cOcelot *>(a_Monster)->GetAge())); break; } case mtPig: { - m_Writer.AddByte("Age", reinterpret_cast<const cPig *>(a_Monster)->GetAge()); + m_Writer.AddByte("Age", static_cast<Byte>(reinterpret_cast<const cPig *>(a_Monster)->GetAge())); break; } case mtRabbit: @@ -639,7 +639,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) const cRabbit *Rabbit = reinterpret_cast<const cRabbit *>(a_Monster); m_Writer.AddInt("RabbitType", Rabbit->GetRabbitTypeAsNumber()); m_Writer.AddInt("MoreCarrotTicks", Rabbit->GetMoreCarrotTicks()); - m_Writer.AddByte("Age", Rabbit->GetAge()); + m_Writer.AddByte("Age", static_cast<Byte>(Rabbit->GetAge())); break; } case mtInvalidType: @@ -675,7 +675,7 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup) m_Writer.BeginCompound(""); AddBasicEntity(a_Pickup, "Item"); AddItem(a_Pickup->GetItem(), -1, "Item"); - m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge()); + m_Writer.AddShort("Age", static_cast<Int16>(a_Pickup->GetAge())); m_Writer.EndCompound(); } @@ -693,21 +693,21 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) { case cProjectileEntity::pkArrow: { - cArrowEntity * Arrow = (cArrowEntity *)a_Projectile; + cArrowEntity * Arrow = reinterpret_cast<cArrowEntity *>(a_Projectile); - m_Writer.AddShort("xTile", (Int16)Arrow->GetBlockHit().x); - m_Writer.AddShort("yTile", (Int16)Arrow->GetBlockHit().y); - m_Writer.AddShort("zTile", (Int16)Arrow->GetBlockHit().z); + m_Writer.AddShort("xTile", static_cast<Int16>(Arrow->GetBlockHit().x)); + m_Writer.AddShort("yTile", static_cast<Int16>(Arrow->GetBlockHit().y)); + m_Writer.AddShort("zTile", static_cast<Int16>(Arrow->GetBlockHit().z)); m_Writer.AddByte("pickup", Arrow->GetPickupState()); m_Writer.AddDouble("damage", Arrow->GetDamageCoeff()); break; } case cProjectileEntity::pkSplashPotion: { - cSplashPotionEntity * Potion = (cSplashPotionEntity *)a_Projectile; + cSplashPotionEntity * Potion = reinterpret_cast<cSplashPotionEntity *>(a_Projectile); - m_Writer.AddInt("EffectType", (Int16)Potion->GetEntityEffectType()); - m_Writer.AddInt("EffectDuration", (Int16)Potion->GetEntityEffect().GetDuration()); + m_Writer.AddInt("EffectType", static_cast<Int16>(Potion->GetEntityEffectType())); + m_Writer.AddInt("EffectDuration", static_cast<Int16>(Potion->GetEntityEffect().GetDuration())); m_Writer.AddShort("EffectIntensity", Potion->GetEntityEffect().GetIntensity()); m_Writer.AddDouble("EffectDistanceModifier", Potion->GetEntityEffect().GetDistanceModifier()); m_Writer.AddInt("PotionName", Potion->GetPotionColor()); @@ -757,7 +757,7 @@ void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) { m_Writer.BeginCompound(""); AddBasicEntity(a_TNT, "PrimedTnt"); - m_Writer.AddByte("Fuse", (unsigned char)a_TNT->GetFuseTicks()); + m_Writer.AddByte("Fuse", static_cast<unsigned char>(a_TNT->GetFuseTicks())); m_Writer.EndCompound(); } @@ -769,8 +769,8 @@ void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb) { m_Writer.BeginCompound(""); AddBasicEntity(a_ExpOrb, "XPOrb"); - m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge()); - m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward()); + m_Writer.AddShort("Age", static_cast<Int16>(a_ExpOrb->GetAge())); + m_Writer.AddShort("Value", static_cast<Int16>(a_ExpOrb->GetReward())); m_Writer.EndCompound(); } @@ -784,7 +784,7 @@ void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame) AddBasicEntity(a_ItemFrame, "ItemFrame"); AddHangingEntity(a_ItemFrame); AddItem(a_ItemFrame->GetItem(), -1, "Item"); - m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetItemRotation()); + m_Writer.AddByte("ItemRotation", static_cast<Byte>(a_ItemFrame->GetItemRotation())); m_Writer.AddFloat("ItemDropChance", 1.0F); m_Writer.EndCompound(); } @@ -858,7 +858,7 @@ void cNBTChunkSerializer::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) if ((*a_BiomeMap)[i] < 255) { // Normal MC biome, copy as-is: - m_VanillaBiomes[i] = (unsigned char)((*a_BiomeMap)[i]); + m_VanillaBiomes[i] = static_cast<Byte>((*a_BiomeMap)[i]); } else { @@ -894,17 +894,17 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) switch (a_Entity->GetEntityType()) { - case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break; - case cEntity::etEnderCrystal: AddEnderCrystalEntity((cEnderCrystal *) a_Entity); break; - case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break; - case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break; - case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break; - case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break; - case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; - case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break; - case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break; - case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break; - case cEntity::etPainting: AddPaintingEntity (reinterpret_cast<cPainting *>(a_Entity)); break; + case cEntity::etBoat: AddBoatEntity (reinterpret_cast<cBoat *> (a_Entity)); break; + case cEntity::etEnderCrystal: AddEnderCrystalEntity(reinterpret_cast<cEnderCrystal *> (a_Entity)); break; + case cEntity::etFallingBlock: AddFallingBlockEntity(reinterpret_cast<cFallingBlock *> (a_Entity)); break; + case cEntity::etMinecart: AddMinecartEntity (reinterpret_cast<cMinecart *> (a_Entity)); break; + case cEntity::etMonster: AddMonsterEntity (reinterpret_cast<cMonster *> (a_Entity)); break; + case cEntity::etPickup: AddPickupEntity (reinterpret_cast<cPickup *> (a_Entity)); break; + case cEntity::etProjectile: AddProjectileEntity (reinterpret_cast<cProjectileEntity *>(a_Entity)); break; + case cEntity::etTNT: AddTNTEntity (reinterpret_cast<cTNTEntity *> (a_Entity)); break; + case cEntity::etExpOrb: AddExpOrbEntity (reinterpret_cast<cExpOrb *> (a_Entity)); break; + case cEntity::etItemFrame: AddItemFrameEntity (reinterpret_cast<cItemFrame *> (a_Entity)); break; + case cEntity::etPainting: AddPaintingEntity (reinterpret_cast<cPainting *> (a_Entity)); break; case cEntity::etPlayer: return; // Players aren't saved into the world default: { @@ -937,23 +937,23 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_BEACON: AddBeaconEntity ((cBeaconEntity *) a_Entity); break; - case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break; - case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *)a_Entity); break; - case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; - case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; + case E_BLOCK_BEACON: AddBeaconEntity (reinterpret_cast<cBeaconEntity *> (a_Entity)); break; + case E_BLOCK_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(reinterpret_cast<cCommandBlockEntity *>(a_Entity)); break; + case E_BLOCK_DISPENSER: AddDispenserEntity (reinterpret_cast<cDispenserEntity *> (a_Entity)); break; + case E_BLOCK_DROPPER: AddDropperEntity (reinterpret_cast<cDropperEntity *> (a_Entity)); break; case E_BLOCK_ENDER_CHEST: /* No data to be saved */ break; - case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break; - case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; - case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; - case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; - case E_BLOCK_LIT_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; - case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity ((cMobSpawnerEntity *) a_Entity); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; - case E_BLOCK_SIGN_POST: AddSignEntity ((cSignEntity *) a_Entity); break; - case E_BLOCK_TRAPPED_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break; - case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; + case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (reinterpret_cast<cFlowerPotEntity *> (a_Entity)); break; + case E_BLOCK_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_HEAD: AddMobHeadEntity (reinterpret_cast<cMobHeadEntity *> (a_Entity)); break; + case E_BLOCK_HOPPER: AddHopperEntity (reinterpret_cast<cHopperEntity *> (a_Entity)); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity (reinterpret_cast<cJukeboxEntity *> (a_Entity)); break; + case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (reinterpret_cast<cMobSpawnerEntity *> (a_Entity)); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity (reinterpret_cast<cNoteEntity *> (a_Entity)); break; + case E_BLOCK_SIGN_POST: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break; + case E_BLOCK_TRAPPED_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_WALLSIGN: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break; default: { diff --git a/src/WorldStorage/SchematicFileSerializer.cpp b/src/WorldStorage/SchematicFileSerializer.cpp index 3e9ed5bef..6267668c5 100644 --- a/src/WorldStorage/SchematicFileSerializer.cpp +++ b/src/WorldStorage/SchematicFileSerializer.cpp @@ -271,13 +271,13 @@ bool cSchematicFileSerializer::LoadFromSchematicNBT(cBlockArea & a_BlockArea, cP AString cSchematicFileSerializer::SaveToSchematicNBT(const cBlockArea & a_BlockArea) { cFastNBTWriter Writer("Schematic"); - Writer.AddShort("Width", a_BlockArea.m_Size.x); - Writer.AddShort("Height", a_BlockArea.m_Size.y); - Writer.AddShort("Length", a_BlockArea.m_Size.z); + Writer.AddShort("Width", static_cast<Int16>(a_BlockArea.m_Size.x)); + Writer.AddShort("Height", static_cast<Int16>(a_BlockArea.m_Size.y)); + Writer.AddShort("Length", static_cast<Int16>(a_BlockArea.m_Size.z)); Writer.AddString("Materials", "Alpha"); if (a_BlockArea.HasBlockTypes()) { - Writer.AddByteArray("Blocks", (const char *)a_BlockArea.m_BlockTypes, a_BlockArea.GetBlockCount()); + Writer.AddByteArray("Blocks", reinterpret_cast<const char *>(a_BlockArea.m_BlockTypes), a_BlockArea.GetBlockCount()); } else { @@ -286,7 +286,7 @@ AString cSchematicFileSerializer::SaveToSchematicNBT(const cBlockArea & a_BlockA } if (a_BlockArea.HasBlockMetas()) { - Writer.AddByteArray("Data", (const char *)a_BlockArea.m_BlockMetas, a_BlockArea.GetBlockCount()); + Writer.AddByteArray("Data", reinterpret_cast<const char *>(a_BlockArea.m_BlockMetas), a_BlockArea.GetBlockCount()); } else { diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 54071b9df..a4c9f4fbf 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -78,7 +78,7 @@ Since only the header is actually in the memory, this number can be high, but st "Please add the reported file and this message to the issue report.", \ __FUNCTION__, __LINE__, CHX, CHZ, RegionX, RegionZ \ ); \ - *((volatile int *)0) = 0; /* Crash intentionally */ \ + *(reinterpret_cast<volatile int *>(0)) = 0; /* Crash intentionally */ \ } @@ -107,13 +107,13 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) : Writer.AddByte("MapFeatures", 1); Writer.AddByte("raining", a_World->IsWeatherRain() ? 1 : 0); Writer.AddByte("thundering", a_World->IsWeatherStorm() ? 1 : 0); - Writer.AddInt("GameType", (int)a_World->GetGameMode()); + Writer.AddInt("GameType", static_cast<int>(a_World->GetGameMode())); Writer.AddInt("generatorVersion", 1); - Writer.AddInt("SpawnX", (int)a_World->GetSpawnX()); - Writer.AddInt("SpawnY", (int)a_World->GetSpawnY()); - Writer.AddInt("SpawnZ", (int)a_World->GetSpawnZ()); + Writer.AddInt("SpawnX", static_cast<int>(a_World->GetSpawnX())); + Writer.AddInt("SpawnY", static_cast<int>(a_World->GetSpawnY())); + Writer.AddInt("SpawnZ", static_cast<int>(a_World->GetSpawnZ())); Writer.AddInt("version", 19133); - Writer.AddLong("DayTime", (Int64)a_World->GetTimeOfDay()); + Writer.AddLong("DayTime", static_cast<Int64>(a_World->GetTimeOfDay())); Writer.AddLong("Time", a_World->GetWorldAge()); Writer.AddLong("SizeOnDisk", 0); Writer.AddString("generatorName", "default"); @@ -366,10 +366,10 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT { continue; } - CopyNBTData(a_NBT, Child, "Blocks", (char *)&(BlockTypes[y * 4096]), 4096); - CopyNBTData(a_NBT, Child, "Data", (char *)&(MetaData[y * 2048]), 2048); - CopyNBTData(a_NBT, Child, "SkyLight", (char *)&(SkyLight[y * 2048]), 2048); - CopyNBTData(a_NBT, Child, "BlockLight", (char *)&(BlockLight[y * 2048]), 2048); + CopyNBTData(a_NBT, Child, "Blocks", reinterpret_cast<char *>(&(BlockTypes[y * 4096])), 4096); + CopyNBTData(a_NBT, Child, "Data", reinterpret_cast<char *>(&(MetaData[y * 2048])), 2048); + CopyNBTData(a_NBT, Child, "SkyLight", reinterpret_cast<char *>(&(SkyLight[y * 2048])), 2048); + CopyNBTData(a_NBT, Child, "BlockLight", reinterpret_cast<char *>(&(BlockLight[y * 2048])), 2048); } // for itr - LevelSections[] // Load the biomes from NBT, if present and valid. First try MCS-style, then Vanilla-style: @@ -471,32 +471,32 @@ bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_ // Save biomes, both MCS (IntArray) and MC-vanilla (ByteArray): if (Serializer.m_BiomesAreValid) { - a_Writer.AddByteArray("Biomes", (const char *)(Serializer.m_VanillaBiomes), ARRAYCOUNT(Serializer.m_VanillaBiomes)); - a_Writer.AddIntArray ("MCSBiomes", (const int *)(Serializer.m_Biomes), ARRAYCOUNT(Serializer.m_Biomes)); + a_Writer.AddByteArray("Biomes", reinterpret_cast<const char *>(Serializer.m_VanillaBiomes), ARRAYCOUNT(Serializer.m_VanillaBiomes)); + a_Writer.AddIntArray ("MCSBiomes", reinterpret_cast<const int *>(Serializer.m_Biomes), ARRAYCOUNT(Serializer.m_Biomes)); } // Save heightmap (Vanilla require this): - a_Writer.AddIntArray("HeightMap", (const int *)Serializer.m_VanillaHeightMap, ARRAYCOUNT(Serializer.m_VanillaHeightMap)); + a_Writer.AddIntArray("HeightMap", reinterpret_cast<const int *>(Serializer.m_VanillaHeightMap), ARRAYCOUNT(Serializer.m_VanillaHeightMap)); // Save blockdata: a_Writer.BeginList("Sections", TAG_Compound); size_t SliceSizeBlock = cChunkDef::Width * cChunkDef::Width * 16; size_t SliceSizeNibble = SliceSizeBlock / 2; - const char * BlockTypes = (const char *)(Serializer.m_BlockTypes); - const char * BlockMetas = (const char *)(Serializer.m_BlockMetas); + const char * BlockTypes = reinterpret_cast<const char *>(Serializer.m_BlockTypes); + const char * BlockMetas = reinterpret_cast<const char *>(Serializer.m_BlockMetas); #ifdef DEBUG_SKYLIGHT - const char * BlockLight = (const char *)(Serializer.m_BlockSkyLight); + const char * BlockLight = reinterpret_cast<const char *>(Serializer.m_BlockSkyLight); #else - const char * BlockLight = (const char *)(Serializer.m_BlockLight); + const char * BlockLight = reinterpret_cast<const char *>(Serializer.m_BlockLight); #endif - const char * BlockSkyLight = (const char *)(Serializer.m_BlockSkyLight); + const char * BlockSkyLight = reinterpret_cast<const char *>(Serializer.m_BlockSkyLight); for (int Y = 0; Y < 16; Y++) { a_Writer.BeginCompound(""); - a_Writer.AddByteArray("Blocks", BlockTypes + Y * SliceSizeBlock, SliceSizeBlock); - a_Writer.AddByteArray("Data", BlockMetas + Y * SliceSizeNibble, SliceSizeNibble); - a_Writer.AddByteArray("SkyLight", BlockSkyLight + Y * SliceSizeNibble, SliceSizeNibble); - a_Writer.AddByteArray("BlockLight", BlockLight + Y * SliceSizeNibble, SliceSizeNibble); + a_Writer.AddByteArray("Blocks", BlockTypes + static_cast<unsigned int>(Y) * SliceSizeBlock, SliceSizeBlock); + a_Writer.AddByteArray("Data", BlockMetas + static_cast<unsigned int>(Y) * SliceSizeNibble, SliceSizeNibble); + a_Writer.AddByteArray("SkyLight", BlockSkyLight + static_cast<unsigned int>(Y) * SliceSizeNibble, SliceSizeNibble); + a_Writer.AddByteArray("BlockLight", BlockLight + static_cast<unsigned int>(Y) * SliceSizeNibble, SliceSizeNibble); a_Writer.AddByte("Y", static_cast<unsigned char>(Y)); a_Writer.EndCompound(); } @@ -534,7 +534,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap // The biomes stored don't match in size return nullptr; } - const unsigned char * VanillaBiomeData = (const unsigned char *)(a_NBT.GetData(a_TagIdx)); + const unsigned char * VanillaBiomeData = reinterpret_cast<const unsigned char *>(a_NBT.GetData(a_TagIdx)); for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++) { if ((VanillaBiomeData)[i] == 0xff) @@ -542,7 +542,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap // Unassigned biomes return nullptr; } - (*a_BiomeMap)[i] = (EMCSBiome)(VanillaBiomeData[i]); + (*a_BiomeMap)[i] = static_cast<EMCSBiome>(VanillaBiomeData[i]); } return a_BiomeMap; } @@ -565,7 +565,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio const char * BiomeData = (a_NBT.GetData(a_TagIdx)); for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++) { - (*a_BiomeMap)[i] = (EMCSBiome)(GetBEInt(&BiomeData[i * 4])); + (*a_BiomeMap)[i] = static_cast<EMCSBiome>(GetBEInt(&BiomeData[i * 4])); if ((*a_BiomeMap)[i] == 0xff) { // Unassigned biomes @@ -682,7 +682,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a AString TypeName("<unknown>"); if (TagID >= 0) { - TypeName.assign(a_NBT.GetData(TagID), (size_t)a_NBT.GetDataLength(TagID)); + TypeName.assign(a_NBT.GetData(TagID), static_cast<size_t>(a_NBT.GetDataLength(TagID))); } LOGINFO("WorldLoader(%s): Block entity mismatch: block type %s (%d), type \"%s\", at {%d, %d, %d}; the entity will be lost.", m_World->GetName().c_str(), @@ -736,7 +736,7 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_ int Count = a_NBT.FindChildByName(a_TagIdx, "Count"); if ((Count > 0) && (a_NBT.GetType(Count) == TAG_Byte)) { - a_Item.m_ItemCount = a_NBT.GetByte(Count); + a_Item.m_ItemCount = static_cast<char>(a_NBT.GetByte(Count)); } // Find the "tag" tag, used for enchantments and other extra data @@ -782,7 +782,7 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_ int FireworksTag = a_NBT.FindChildByName(TagTag, ((a_Item.m_ItemType == E_ITEM_FIREWORK_STAR) ? "Fireworks" : "Explosion")); if (EnchTag > 0) { - cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, a_NBT, FireworksTag, (ENUM_ITEM_ID)a_Item.m_ItemType); + cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, a_NBT, FireworksTag, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType)); } return true; @@ -802,7 +802,7 @@ void cWSSAnvil::LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a { continue; } - int SlotNum = (int)(a_NBT.GetByte(SlotTag)) - a_SlotOffset; + int SlotNum = static_cast<int>(a_NBT.GetByte(SlotTag)) - a_SlotOffset; if ((SlotNum < 0) || (SlotNum >= NumSlots)) { // SlotNum outside of the range @@ -836,13 +836,13 @@ bool cWSSAnvil::CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, con } // Compare the value: - if (strncmp(a_NBT.GetData(TagID), a_ExpectedType, (size_t)a_NBT.GetDataLength(TagID)) == 0) + if (strncmp(a_NBT.GetData(TagID), a_ExpectedType, static_cast<size_t>(a_NBT.GetDataLength(TagID))) == 0) { return true; } LOGWARNING("Block entity type mismatch: exp \"%s\", got \"%s\".", a_ExpectedType, - AString(a_NBT.GetData(TagID), (size_t)a_NBT.GetDataLength(TagID)).c_str() + AString(a_NBT.GetData(TagID), static_cast<size_t>(a_NBT.GetDataLength(TagID))).c_str() ); return false; } @@ -864,19 +864,19 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Levels"); if (CurrentLine >= 0) { - Beacon->SetBeaconLevel((char)a_NBT.GetInt(CurrentLine)); + Beacon->SetBeaconLevel(static_cast<char>(a_NBT.GetInt(CurrentLine))); } CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Primary"); if (CurrentLine >= 0) { - Beacon->SetPrimaryEffect((cEntityEffect::eType)a_NBT.GetInt(CurrentLine)); + Beacon->SetPrimaryEffect(static_cast<cEntityEffect::eType>(a_NBT.GetInt(CurrentLine))); } CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Secondary"); if (CurrentLine >= 0) { - Beacon->SetSecondaryEffect((cEntityEffect::eType)a_NBT.GetInt(CurrentLine)); + Beacon->SetSecondaryEffect(static_cast<cEntityEffect::eType>(a_NBT.GetInt(CurrentLine))); } // We are better than mojang, we load / save the beacon inventory! @@ -937,7 +937,7 @@ cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int currentLine = a_NBT.FindChildByName(a_TagIdx, "SuccessCount"); if (currentLine >= 0) { - CmdBlock->SetResult(a_NBT.GetInt(currentLine)); + CmdBlock->SetResult(static_cast<NIBBLETYPE>(a_NBT.GetInt(currentLine))); } currentLine = a_NBT.FindChildByName(a_TagIdx, "LastOutput"); @@ -1019,14 +1019,14 @@ cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_T } else if (a_NBT.GetType(currentLine) == TAG_Int) { - Item.m_ItemType = (short) a_NBT.GetInt(currentLine); + Item.m_ItemType = static_cast<short>(a_NBT.GetInt(currentLine)); } } currentLine = a_NBT.FindChildByName(a_TagIdx, "Data"); if ((currentLine >= 0) && (a_NBT.GetType(currentLine) == TAG_Int)) { - Item.m_ItemDamage = (short) a_NBT.GetInt(currentLine); + Item.m_ItemDamage = static_cast<short>(a_NBT.GetInt(currentLine)); } FlowerPot->SetItem(Item); @@ -1234,7 +1234,7 @@ cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_T int note = a_NBT.FindChildByName(a_TagIdx, "note"); if (note >= 0) { - NoteBlock->SetPitch(a_NBT.GetByte(note)); + NoteBlock->SetPitch(static_cast<char>(a_NBT.GetByte(note))); } return NoteBlock.release(); } @@ -1553,7 +1553,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN } int Type = a_NBT.GetInt(TypeIdx); - NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx); + NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_NBT.GetByte(MetaIdx)); std::unique_ptr<cFallingBlock> FallingBlock = cpp14::make_unique<cFallingBlock>(Vector3i(0, 0, 0), Type, Meta); if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx)) @@ -1710,7 +1710,7 @@ void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB int FuseTicks = a_NBT.FindChildByName(a_TagIdx, "Fuse"); if (FuseTicks > 0) { - TNT->SetFuseTicks((int) a_NBT.GetByte(FuseTicks)); + TNT->SetFuseTicks(static_cast<int>(a_NBT.GetByte(FuseTicks))); } a_Entities.push_back(TNT.release()); @@ -1804,7 +1804,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT int Rotation = a_NBT.FindChildByName(a_TagIdx, "ItemRotation"); if (Rotation > 0) { - ItemFrame->SetItemRotation((Byte)a_NBT.GetByte(Rotation)); + ItemFrame->SetItemRotation(static_cast<Byte>(a_NBT.GetByte(Rotation))); } a_Entities.push_back(ItemFrame.release()); @@ -1849,7 +1849,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int PickupIdx = a_NBT.FindChildByName(a_TagIdx, "pickup"); if ((PickupIdx > 0) && (a_NBT.GetType(PickupIdx) == TAG_Byte)) { - Arrow->SetPickupState((cArrowEntity::ePickupState)a_NBT.GetByte(PickupIdx)); + Arrow->SetPickupState(static_cast<cArrowEntity::ePickupState>(a_NBT.GetByte(PickupIdx))); } else { @@ -1888,7 +1888,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ case TAG_Short: { // Vanilla uses this - Arrow->SetBlockHit(Vector3i((int)a_NBT.GetShort(InBlockXIdx), (int)a_NBT.GetShort(InBlockYIdx), (int)a_NBT.GetShort(InBlockZIdx))); + Arrow->SetBlockHit(Vector3i(static_cast<int>(a_NBT.GetShort(InBlockXIdx)), static_cast<int>(a_NBT.GetShort(InBlockYIdx)), static_cast<int>(a_NBT.GetShort(InBlockZIdx)))); break; } default: @@ -1919,8 +1919,8 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN int EffectIntensity = a_NBT.FindChildByName(a_TagIdx, "EffectIntensity"); int EffectDistanceModifier = a_NBT.FindChildByName(a_TagIdx, "EffectDistanceModifier"); - SplashPotion->SetEntityEffectType((cEntityEffect::eType) a_NBT.FindChildByName(a_TagIdx, "EffectType")); - SplashPotion->SetEntityEffect(cEntityEffect(EffectDuration, EffectIntensity, EffectDistanceModifier)); + SplashPotion->SetEntityEffectType(static_cast<cEntityEffect::eType>(a_NBT.FindChildByName(a_TagIdx, "EffectType"))); + SplashPotion->SetEntityEffect(cEntityEffect(EffectDuration, static_cast<Int16>(EffectIntensity), EffectDistanceModifier)); SplashPotion->SetPotionColor(a_NBT.FindChildByName(a_TagIdx, "PotionName")); // Store the new splash potion in the entities list: @@ -2261,7 +2261,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -2357,7 +2357,7 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -2384,7 +2384,7 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -2422,7 +2422,7 @@ void cWSSAnvil::LoadRabbitFromNBT(cEntityList & a_Entities, const cParsedNBT & a if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -2438,7 +2438,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Color = -1; if (ColorIdx > 0) { - Color = (int)a_NBT.GetByte(ColorIdx); + Color = static_cast<int>(a_NBT.GetByte(ColorIdx)); } std::unique_ptr<cSheep> Monster = cpp14::make_unique<cSheep>(Color); @@ -2462,7 +2462,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -2634,7 +2634,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } @@ -2681,7 +2681,7 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a int CurrLine = a_NBT.FindChildByName(a_TagIdx, "Invul"); if (CurrLine > 0) { - Monster->SetWitherInvulnerableTicks(a_NBT.GetInt(CurrLine)); + Monster->SetWitherInvulnerableTicks(static_cast<unsigned int>(a_NBT.GetInt(CurrLine))); } a_Entities.push_back(Monster.release()); @@ -2742,7 +2742,7 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -2777,7 +2777,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -2804,7 +2804,7 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT if (AgeableIdx > 0) { Byte Age = a_NBT.GetByte(AgeableIdx); - Monster->SetAge(Age); + Monster->SetAge(static_cast<char>(Age)); } a_Entities.push_back(Monster.release()); @@ -3138,7 +3138,7 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a return false; } - m_File.Seek((int)ChunkOffset * 4096); + m_File.Seek(static_cast<int>(ChunkOffset) * 4096); int ChunkSize = 0; if (m_File.Read(&ChunkSize, 4) != 4) @@ -3162,8 +3162,8 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a ChunkSize--; // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly - a_Data.assign(ChunkSize, '\0'); - if (m_File.Read((void *)a_Data.data(), ChunkSize) == ChunkSize) + a_Data.assign(static_cast<size_t>(ChunkSize), '\0'); + if (static_cast<size_t>(m_File.Read(static_cast<void *>(const_cast<char*>(a_Data.data())), static_cast<size_t>(ChunkSize))) == static_cast<size_t>(ChunkSize)) { return true; } @@ -3197,7 +3197,7 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri unsigned ChunkSector = FindFreeLocation(LocalX, LocalZ, a_Data); // Store the chunk data: - m_File.Seek(ChunkSector * 4096); + m_File.Seek(static_cast<int>(ChunkSector * 4096)); u_long ChunkSize = htonl(static_cast<u_long>(a_Data.size()) + 1); if (m_File.Write(&ChunkSize, 4) != 4) { @@ -3210,7 +3210,7 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri LOGWARNING("Cannot save chunk [%d, %d], writing(2) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str()); return false; } - if (m_File.Write(a_Data.data(), a_Data.size()) != (int)(a_Data.size())) + if (m_File.Write(a_Data.data(), a_Data.size()) != static_cast<int>(a_Data.size())) { LOGWARNING("Cannot save chunk [%d, %d], writing(3) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str()); return false; |