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author | Howaner <franzi.moos@googlemail.com> | 2014-11-18 15:33:41 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-11-18 15:33:41 +0100 |
commit | 8b028c5c78e53c149dfa8b3e7ec878f7f0428f1d (patch) | |
tree | 8b45393b6cc7095482dc377c2448e06d408830f9 /src/WorldStorage | |
parent | Merge branch 'master' into MobSpawner (diff) | |
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Diffstat (limited to 'src/WorldStorage')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 5 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 50 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.h | 1 |
3 files changed, 54 insertions, 2 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 05d5709db..228df2686 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -294,9 +294,10 @@ void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox) void cNBTChunkSerializer::AddMobSpawnerEntity(cMobSpawnerEntity * a_MobSpawner) { m_Writer.BeginCompound(""); - AddBasicTileEntity(a_MobSpawner, "MobSpawner"); + AddBasicTileEntity(a_MobSpawner, "MobSpawner"); + m_Writer.AddShort("Entity", static_cast<short>(a_MobSpawner->GetEntity())); m_Writer.AddString("EntityId", a_MobSpawner->GetEntityName()); - m_Writer.AddShort("Delay", (Int16)a_MobSpawner->GetSpawnDelay()); + m_Writer.AddShort("Delay", a_MobSpawner->GetSpawnDelay()); m_Writer.EndCompound(); } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 0c77b4d67..451f20ca5 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -28,6 +28,7 @@ #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" #include "../BlockEntities/MobHeadEntity.h" +#include "../BlockEntities/MobSpawnerEntity.h" #include "../BlockEntities/FlowerPotEntity.h" #include "../Mobs/Monster.h" @@ -664,6 +665,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ); case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ); case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LIT_FURNACE, a_BlockMeta); + case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ); case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ); case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SIGN_POST); case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_TRAPPED_CHEST); @@ -1085,6 +1087,54 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag +cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ) +{ + // Check if the data has a proper type: + if (!CheckBlockEntityType(a_NBT, a_TagIdx, "MobSpawner")) + { + return nullptr; + } + + std::auto_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + + // Load entity (MCServer worlds): + int Type = a_NBT.FindChildByName(a_TagIdx, "Entity"); + if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_Short)) + { + short MonsterType = a_NBT.GetShort(Type); + if ((MonsterType >= 50) && (MonsterType <= 120)) + { + MobSpawner->SetEntity(static_cast<eMonsterType>(MonsterType)); + } + } + else + { + // Load entity (vanilla worlds): + Type = a_NBT.FindChildByName(a_TagIdx, "EntityId"); + if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_String)) + { + eMonsterType MonsterType = cMonster::StringToMobType(a_NBT.GetString(Type)); + if (MonsterType != eMonsterType::mtInvalidType) + { + MobSpawner->SetEntity(MonsterType); + } + } + } + + // Load delay: + int Delay = a_NBT.FindChildByName(a_TagIdx, "Delay"); + if ((Delay >= 0) && (a_NBT.GetType(Delay) == TAG_Short)) + { + MobSpawner->SetSpawnDelay(a_NBT.GetShort(Delay)); + } + + return MobSpawner.release(); +} + + + + + cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ) { // Check if the data has a proper type: diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 9c579a617..7a98a9a04 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -148,6 +148,7 @@ protected: cBlockEntity * LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + cBlockEntity * LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ); |