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author | Lukas Pioch <lukas@zgow.de> | 2017-07-07 09:31:45 +0200 |
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committer | GitHub <noreply@github.com> | 2017-07-07 09:31:45 +0200 |
commit | 885d8287125439047ca2318f8e349b8da279e612 (patch) | |
tree | 2f54b688dba0f49b64544d3c1220a16a6936cd6f /src/WorldStorage | |
parent | Changed Lua plugins to only execute files ending in .lua (#3831) (diff) | |
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Diffstat (limited to 'src/WorldStorage')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 14 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.h | 2 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 28 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.h | 1 |
4 files changed, 45 insertions, 0 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index d98fc7bb5..d61e61879 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -11,6 +11,7 @@ #include "FastNBT.h" #include "../BlockEntities/BeaconEntity.h" +#include "../BlockEntities/BedEntity.h" #include "../BlockEntities/BrewingstandEntity.h" #include "../BlockEntities/ChestEntity.h" #include "../BlockEntities/CommandBlockEntity.h" @@ -197,6 +198,18 @@ void cNBTChunkSerializer::AddBeaconEntity(cBeaconEntity * a_Entity) +void cNBTChunkSerializer::AddBedEntity(cBedEntity * a_Entity) +{ + m_Writer.BeginCompound(""); + AddBasicTileEntity(a_Entity, "Bed"); + m_Writer.AddInt("color", a_Entity->GetColor()); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddBrewingstandEntity(cBrewingstandEntity * a_Brewingstand) { m_Writer.BeginCompound(""); @@ -970,6 +983,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) switch (a_Entity->GetBlockType()) { case E_BLOCK_BEACON: AddBeaconEntity (reinterpret_cast<cBeaconEntity *> (a_Entity)); break; + case E_BLOCK_BED: AddBedEntity (reinterpret_cast<cBedEntity *> (a_Entity)); break; case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(reinterpret_cast<cBrewingstandEntity *>(a_Entity)); break; case E_BLOCK_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(reinterpret_cast<cCommandBlockEntity *>(a_Entity)); break; diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 08433c3ec..087d17277 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -21,6 +21,7 @@ class cEntity; class cBlockEntity; class cBoat; class cBeaconEntity; +class cBedEntity; class cBrewingstandEntity; class cChestEntity; class cCommandBlockEntity; @@ -98,6 +99,7 @@ protected: // Block entities: void AddBasicTileEntity (cBlockEntity * a_Entity, const char * a_EntityTypeID); void AddBeaconEntity (cBeaconEntity * a_Entity); + void AddBedEntity (cBedEntity * a_Entity); void AddBrewingstandEntity(cBrewingstandEntity * a_Brewingstand); void AddChestEntity (cChestEntity * a_Entity, BLOCKTYPE a_ChestType); void AddDispenserEntity (cDispenserEntity * a_Entity); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index d5ae388bb..8b8a0482e 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -19,6 +19,7 @@ #include "../Root.h" #include "../BlockEntities/BeaconEntity.h" +#include "../BlockEntities/BedEntity.h" #include "../BlockEntities/BrewingstandEntity.h" #include "../BlockEntities/ChestEntity.h" #include "../BlockEntities/CommandBlockEntity.h" @@ -694,6 +695,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a { // Specific entity loaders: case E_BLOCK_BEACON: return LoadBeaconFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ); + case E_BLOCK_BED: return LoadBedFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ); case E_BLOCK_BREWING_STAND: return LoadBrewingstandFromNBT(a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ); case E_BLOCK_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ); case E_BLOCK_COMMAND_BLOCK: return LoadCommandBlockFromNBT(a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ); @@ -976,6 +978,32 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI +cBlockEntity * cWSSAnvil::LoadBedFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ) +{ + // Check if the data has a proper type: + static const AStringVector expectedTypes({ "Bed", "minecraft:bed" }); + if (!CheckBlockEntityType(a_NBT, a_TagIdx, expectedTypes, a_BlockX, a_BlockY, a_BlockZ)) + { + return nullptr; + } + + // Use color red as default + short Color = E_META_WOOL_RED; + + int ColorIDx = a_NBT.FindChildByName(a_TagIdx, "color"); + if (ColorIDx >= 0) + { + Color = static_cast<short>(a_NBT.GetInt(ColorIDx)); + } + + auto Bed = cpp14::make_unique<cBedEntity>(a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ, m_World, Color); + return Bed.release(); +} + + + + + cBlockEntity * cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ) { // Check if the data has a proper type: diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index b8d2d8508..12acbbcff 100755 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -156,6 +156,7 @@ protected: bool CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, const AStringVector & a_ExpectedTypes, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadBeaconFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ); + cBlockEntity * LoadBedFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ); |