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authorTycho <work.tycho+git@gmail.com>2014-05-23 16:02:55 +0200
committerTycho <work.tycho+git@gmail.com>2014-05-23 16:02:55 +0200
commit5a76eab4c0ff309886cb407ba6b9d84516db11ff (patch)
tree51997884fc6c7407b1737dee014f94cea977b57a /src
parentAdded callback for stopping starvation mode (diff)
parentIgnore CTest files (diff)
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Diffstat (limited to '')
-rw-r--r--src/BlockArea.cpp12
-rw-r--r--src/BlockArea.h2
-rw-r--r--src/Chunk.cpp38
-rw-r--r--src/Chunk.h16
-rw-r--r--src/ChunkData.cpp (renamed from src/ChunkBuffer.cpp)171
-rw-r--r--src/ChunkData.h (renamed from src/ChunkBuffer.h)70
-rw-r--r--src/ChunkDataCallback.h18
-rw-r--r--src/LightingThread.cpp2
-rw-r--r--src/WorldStorage/WSSCompact.h2
9 files changed, 207 insertions, 124 deletions
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp
index 5e41b135c..abbfca767 100644
--- a/src/BlockArea.cpp
+++ b/src/BlockArea.cpp
@@ -9,7 +9,7 @@
#include "OSSupport/GZipFile.h"
#include "Blocks/BlockHandler.h"
#include "Cuboid.h"
-#include "ChunkBuffer.h"
+#include "ChunkData.h"
@@ -1835,10 +1835,10 @@ bool cBlockArea::cChunkReader::Coords(int a_ChunkX, int a_ChunkZ)
-void cBlockArea::cChunkReader::ChunkBuffer(const cChunkBuffer & a_BlockBuffer)
+void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer)
{
{
- if (!(m_Area.m_BlockTypes == NULL))
+ if (m_Area.m_BlockTypes != NULL)
{
int SizeY = m_Area.m_Size.y;
int MinY = m_Origin.y;
@@ -1901,17 +1901,17 @@ void cBlockArea::cChunkReader::ChunkBuffer(const cChunkBuffer & a_BlockBuffer)
}
}
- if (m_Area.m_BlockMetas)
+ if (m_Area.m_BlockMetas != NULL)
{
a_BlockBuffer.CopyMeta(m_Area.m_BlockMetas);
}
- if (m_Area.m_BlockLight)
+ if (m_Area.m_BlockLight != NULL)
{
a_BlockBuffer.CopyLight(m_Area.m_BlockLight);
}
- if (m_Area.m_BlockSkyLight)
+ if (m_Area.m_BlockSkyLight != NULL)
{
a_BlockBuffer.CopySkyLight(m_Area.m_BlockSkyLight);
}
diff --git a/src/BlockArea.h b/src/BlockArea.h
index 6b3bdf337..2bd26facd 100644
--- a/src/BlockArea.h
+++ b/src/BlockArea.h
@@ -318,7 +318,7 @@ protected:
// cChunkDataCallback overrides:
virtual bool Coords(int a_ChunkX, int a_ChunkZ) override;
- virtual void ChunkBuffer(const cChunkBuffer & a_BlockTypes) override;
+ virtual void ChunkData(const cChunkData & a_BlockTypes) override;
} ;
typedef NIBBLETYPE * NIBBLEARRAY;
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 00ea33e16..d85b44607 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -238,12 +238,12 @@ void cChunk::MarkLoadFailed(void)
void cChunk::GetAllData(cChunkDataCallback & a_Callback)
{
- a_Callback.HeightMap (&m_HeightMap);
- a_Callback.BiomeData (&m_BiomeMap);
+ a_Callback.HeightMap(&m_HeightMap);
+ a_Callback.BiomeData(&m_BiomeMap);
- a_Callback.LightIsValid (m_IsLightValid);
+ a_Callback.LightIsValid(m_IsLightValid);
- a_Callback.ChunkBuffer (m_ChunkBuffer);
+ a_Callback.ChunkData(m_ChunkData);
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
{
@@ -282,10 +282,10 @@ void cChunk::SetAllData(
CalculateHeightmap(a_BlockTypes);
}
- m_ChunkBuffer.SetBlocks(a_BlockTypes);
- m_ChunkBuffer.SetMeta(a_BlockMeta);
- m_ChunkBuffer.SetLight(a_BlockLight);
- m_ChunkBuffer.SetSkyLight(a_BlockSkyLight);
+ m_ChunkData.SetBlocks(a_BlockTypes);
+ m_ChunkData.SetMeta(a_BlockMeta);
+ m_ChunkData.SetLight(a_BlockLight);
+ m_ChunkData.SetSkyLight(a_BlockSkyLight);
m_IsLightValid = (a_BlockLight != NULL) && (a_BlockSkyLight != NULL);
@@ -326,9 +326,9 @@ void cChunk::SetLight(
// TODO: We might get cases of wrong lighting when a chunk changes in the middle of a lighting calculation.
// Postponing until we see how bad it is :)
- m_ChunkBuffer.SetLight (a_BlockLight);
+ m_ChunkData.SetLight(a_BlockLight);
- m_ChunkBuffer.SetSkyLight (a_SkyLight);
+ m_ChunkData.SetSkyLight(a_SkyLight);
m_IsLightValid = true;
}
@@ -339,7 +339,7 @@ void cChunk::SetLight(
void cChunk::GetBlockTypes(BLOCKTYPE * a_BlockTypes)
{
- m_ChunkBuffer.CopyBlocks(a_BlockTypes);
+ m_ChunkData.CopyBlocks(a_BlockTypes);
}
@@ -1507,7 +1507,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
ASSERT(IsValid());
const BLOCKTYPE OldBlockType = GetBlock(a_RelX, a_RelY, a_RelZ);
- const BLOCKTYPE OldBlockMeta = m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ);
+ const BLOCKTYPE OldBlockMeta = m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ);
if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta))
{
return;
@@ -1515,7 +1515,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
MarkDirty();
- m_ChunkBuffer.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType);
+ m_ChunkData.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType);
// The client doesn't need to distinguish between stationary and nonstationary fluids:
if (
@@ -1531,7 +1531,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
}
- m_ChunkBuffer.SetMeta(a_RelX, a_RelY, a_RelZ, a_BlockMeta);
+ m_ChunkData.SetMeta(a_RelX, a_RelY, a_RelZ, a_BlockMeta);
// ONLY recalculate lighting if it's necessary!
if (
@@ -2438,7 +2438,7 @@ BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const
return 0; // Clip
}
- return m_ChunkBuffer.GetBlock(a_RelX, a_RelY, a_RelZ);
+ return m_ChunkData.GetBlock(a_RelX, a_RelY, a_RelZ);
}
@@ -2448,7 +2448,7 @@ BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const
void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
{
a_BlockType = GetBlock(a_RelX, a_RelY, a_RelZ);
- a_BlockMeta = m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ);
+ a_BlockMeta = m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ);
}
@@ -2458,9 +2458,9 @@ void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_
void cChunk::GetBlockInfo(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
{
a_BlockType = GetBlock(a_RelX, a_RelY, a_RelZ);
- a_Meta = m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ);
- a_SkyLight = m_ChunkBuffer.GetSkyLight(a_RelX, a_RelY, a_RelZ);
- a_BlockLight = m_ChunkBuffer.GetBlockLight(a_RelX, a_RelY, a_RelZ);
+ a_Meta = m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ);
+ a_SkyLight = m_ChunkData.GetSkyLight(a_RelX, a_RelY, a_RelZ);
+ a_BlockLight = m_ChunkData.GetBlockLight(a_RelX, a_RelY, a_RelZ);
}
diff --git a/src/Chunk.h b/src/Chunk.h
index 038be42de..2de45919e 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -3,7 +3,7 @@
#include "Entities/Entity.h"
#include "ChunkDef.h"
-#include "ChunkBuffer.h"
+#include "ChunkData.h"
#include "Simulator/FireSimulator.h"
#include "Simulator/SandSimulator.h"
@@ -324,21 +324,21 @@ public:
inline NIBBLETYPE GetMeta(int a_RelX, int a_RelY, int a_RelZ) const
{
- return m_ChunkBuffer.GetMeta(a_RelX, a_RelY, a_RelZ);
+ return m_ChunkData.GetMeta(a_RelX, a_RelY, a_RelZ);
}
inline void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta)
{
- if (!(GetMeta(a_RelX, a_RelY, a_RelZ) == a_Meta))
+ bool hasChanged = m_ChunkData.SetMeta(a_RelX, a_RelY, a_RelZ, a_Meta);
+ if (hasChanged)
{
MarkDirty();
- m_ChunkBuffer.SetMeta(a_RelX, a_RelY, a_RelZ, a_Meta);
-
+
m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, GetBlock(a_RelX, a_RelY, a_RelZ), a_Meta));
}
}
- inline NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkBuffer.GetBlockLight(a_RelX, a_RelY, a_RelZ); }
- inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkBuffer.GetSkyLight(a_RelX, a_RelY, a_RelZ); }
+ inline NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkData.GetBlockLight(a_RelX, a_RelY, a_RelZ); }
+ inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return m_ChunkData.GetSkyLight(a_RelX, a_RelY, a_RelZ); }
/** Same as GetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */
bool UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const;
@@ -430,7 +430,7 @@ private:
cWorld * m_World;
cChunkMap * m_ChunkMap;
- cChunkBuffer m_ChunkBuffer;
+ cChunkData m_ChunkData;
cChunkDef::HeightMap m_HeightMap;
cChunkDef::BiomeMap m_BiomeMap;
diff --git a/src/ChunkBuffer.cpp b/src/ChunkData.cpp
index 99bcdebef..86b0c431c 100644
--- a/src/ChunkBuffer.cpp
+++ b/src/ChunkData.cpp
@@ -1,13 +1,13 @@
#include "Globals.h"
-#include "ChunkBuffer.h"
+#include "ChunkData.h"
-cChunkBuffer cChunkBuffer::Copy() const
+cChunkData cChunkData::Copy() const
{
- cChunkBuffer copy;
+ cChunkData copy;
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
- if(m_Sections[i])
+ if (m_Sections[i] != NULL)
{
copy.m_Sections[i] = Allocate();
*copy.m_Sections[i] = *m_Sections[i];
@@ -20,7 +20,7 @@ cChunkBuffer cChunkBuffer::Copy() const
-void cChunkBuffer::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const
+void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const
{
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
@@ -30,7 +30,7 @@ void cChunkBuffer::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length
{
size_t tocopy = length > segment_length ? segment_length : length;
length -= tocopy;
- if(m_Sections[i])
+ if (m_Sections[i] != NULL)
{
memcpy(
&a_dest[i * segment_length],
@@ -54,17 +54,18 @@ void cChunkBuffer::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length
-void cChunkBuffer::CopyMeta(NIBBLETYPE * a_dest) const
+void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const
{
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
- if(m_Sections[i])
+ if (m_Sections[i] != NULL)
{
memcpy(
&a_dest[i * segment_length],
&m_Sections[i]->m_BlockMeta,
- sizeof(NIBBLETYPE) * segment_length);
+ sizeof(NIBBLETYPE) * segment_length
+ );
}
else
{
@@ -81,12 +82,12 @@ void cChunkBuffer::CopyMeta(NIBBLETYPE * a_dest) const
-void cChunkBuffer::CopyLight(NIBBLETYPE * a_dest) const
+void cChunkData::CopyLight(NIBBLETYPE * a_dest) const
{
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
- if(m_Sections[i])
+ if (m_Sections[i] != NULL)
{
memcpy(
&a_dest[i * segment_length],
@@ -109,12 +110,12 @@ void cChunkBuffer::CopyLight(NIBBLETYPE * a_dest) const
-void cChunkBuffer::CopySkyLight(NIBBLETYPE * a_dest) const
+void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const
{
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
- if(m_Sections[i])
+ if (m_Sections[i] != NULL)
{
memcpy(
&a_dest[i * segment_length],
@@ -137,14 +138,18 @@ void cChunkBuffer::CopySkyLight(NIBBLETYPE * a_dest) const
-void cChunkBuffer::SetBlocks(const BLOCKTYPE * a_src)
+void cChunkData::SetBlocks(const BLOCKTYPE * a_src)
{
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16;
- if (m_Sections[i])
+ if (m_Sections[i] != NULL)
{
- memcpy(&m_Sections[i]->m_BlockTypes, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length);
+ memcpy(
+ &m_Sections[i]->m_BlockTypes,
+ &a_src[i * segment_length],
+ sizeof(BLOCKTYPE) * segment_length
+ );
}
else
{
@@ -159,9 +164,21 @@ void cChunkBuffer::SetBlocks(const BLOCKTYPE * a_src)
&a_src[i * segment_length],
sizeof(BLOCKTYPE) * segment_length
);
- memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta));
- memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight));
- memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight));
+ memset(
+ m_Sections[i]->m_BlockMeta,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockMeta)
+ );
+ memset(
+ m_Sections[i]->m_BlockLight,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockLight)
+ );
+ memset(
+ m_Sections[i]->m_BlockSkyLight,
+ 0xFF,
+ sizeof(m_Sections[i]->m_BlockSkyLight)
+ );
}
else
{
@@ -175,14 +192,18 @@ void cChunkBuffer::SetBlocks(const BLOCKTYPE * a_src)
-void cChunkBuffer::SetMeta(const NIBBLETYPE * a_src)
+void cChunkData::SetMeta(const NIBBLETYPE * a_src)
{
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
- if (m_Sections[i])
+ if (m_Sections[i] != NULL)
{
- memcpy(&m_Sections[i]->m_BlockMeta, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length);
+ memcpy(
+ &m_Sections[i]->m_BlockMeta,
+ &a_src[i * segment_length],
+ sizeof(NIBBLETYPE) * segment_length
+ );
}
else
{
@@ -197,9 +218,21 @@ void cChunkBuffer::SetMeta(const NIBBLETYPE * a_src)
&a_src[i * segment_length],
sizeof(BLOCKTYPE) * segment_length
);
- memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes));
- memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight));
- memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight));
+ memset(
+ m_Sections[i]->m_BlockTypes,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockTypes)
+ );
+ memset(
+ m_Sections[i]->m_BlockLight,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockLight)
+ );
+ memset(
+ m_Sections[i]->m_BlockSkyLight,
+ 0xFF,
+ sizeof(m_Sections[i]->m_BlockSkyLight)
+ );
}
else
{
@@ -213,15 +246,19 @@ void cChunkBuffer::SetMeta(const NIBBLETYPE * a_src)
-void cChunkBuffer::SetLight(const NIBBLETYPE * a_src)
+void cChunkData::SetLight(const NIBBLETYPE * a_src)
{
if (!a_src) return;
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
- if (m_Sections[i])
+ if (m_Sections[i] != NULL)
{
- memcpy(&m_Sections[i]->m_BlockLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length);
+ memcpy(
+ &m_Sections[i]->m_BlockLight,
+ &a_src[i * segment_length],
+ sizeof(NIBBLETYPE) * segment_length
+ );
}
else
{
@@ -236,9 +273,21 @@ void cChunkBuffer::SetLight(const NIBBLETYPE * a_src)
&a_src[i * segment_length],
sizeof(BLOCKTYPE) * segment_length
);
- memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes));
- memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta));
- memset(m_Sections[i]->m_BlockSkyLight,0xFF,sizeof(m_Sections[i]->m_BlockSkyLight));
+ memset(
+ m_Sections[i]->m_BlockTypes,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockTypes)
+ );
+ memset(
+ m_Sections[i]->m_BlockMeta,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockMeta)
+ );
+ memset(
+ m_Sections[i]->m_BlockSkyLight,
+ 0xFF,
+ sizeof(m_Sections[i]->m_BlockSkyLight)
+ );
}
else
{
@@ -252,15 +301,19 @@ void cChunkBuffer::SetLight(const NIBBLETYPE * a_src)
-void cChunkBuffer::SetSkyLight (const NIBBLETYPE * a_src)
+void cChunkData::SetSkyLight (const NIBBLETYPE * a_src)
{
if (!a_src) return;
for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
{
const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
- if (m_Sections[i])
+ if (m_Sections[i] != NULL)
{
- memcpy(&m_Sections[i]->m_BlockSkyLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length);
+ memcpy(
+ &m_Sections[i]->m_BlockSkyLight,
+ &a_src[i * segment_length],
+ sizeof(NIBBLETYPE) * segment_length
+ );
}
else
{
@@ -275,9 +328,21 @@ void cChunkBuffer::SetSkyLight (const NIBBLETYPE * a_src)
&a_src[i * segment_length],
sizeof(BLOCKTYPE) * segment_length
);
- memset(m_Sections[i]->m_BlockTypes,0x00,sizeof(m_Sections[i]->m_BlockTypes));
- memset(m_Sections[i]->m_BlockMeta,0x00,sizeof(m_Sections[i]->m_BlockMeta));
- memset(m_Sections[i]->m_BlockLight,0x00,sizeof(m_Sections[i]->m_BlockLight));
+ memset(
+ m_Sections[i]->m_BlockTypes,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockTypes)
+ );
+ memset(
+ m_Sections[i]->m_BlockMeta,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockMeta)
+ );
+ memset(
+ m_Sections[i]->m_BlockLight,
+ 0x00,
+ sizeof(m_Sections[i]->m_BlockLight)
+ );
}
else
{
@@ -292,27 +357,43 @@ void cChunkBuffer::SetSkyLight (const NIBBLETYPE * a_src)
-cChunkBuffer::sChunkSection * cChunkBuffer::Allocate() const
+cChunkData::sChunkSection * cChunkData::Allocate() const
{
// TODO: use a allocation pool
- return new cChunkBuffer::sChunkSection;
+ return new cChunkData::sChunkSection;
}
-void cChunkBuffer::Free(cChunkBuffer::sChunkSection * ptr) const
+void cChunkData::Free(cChunkData::sChunkSection * ptr) const
{
delete ptr;
}
-void cChunkBuffer::ZeroSection(cChunkBuffer::sChunkSection * ptr) const
+void cChunkData::ZeroSection(cChunkData::sChunkSection * ptr) const
{
- memset(ptr->m_BlockTypes,0x00,sizeof(ptr->m_BlockTypes));
- memset(ptr->m_BlockMeta,0x00,sizeof(ptr->m_BlockMeta));
- memset(ptr->m_BlockLight,0x00,sizeof(ptr->m_BlockLight));
- memset(ptr->m_BlockSkyLight,0xFF,sizeof(ptr->m_BlockSkyLight));
+ memset(
+ ptr->m_BlockTypes,
+ 0x00,
+ sizeof(ptr->m_BlockTypes)
+ );
+ memset(
+ ptr->m_BlockMeta,
+ 0x00,
+ sizeof(ptr->m_BlockMeta)
+ );
+ memset(
+ ptr->m_BlockLight,
+ 0x00,
+ sizeof(ptr->m_BlockLight)
+ );
+ memset(
+ ptr->m_BlockSkyLight,
+ 0xFF,
+ sizeof(ptr->m_BlockSkyLight)
+ );
}
diff --git a/src/ChunkBuffer.h b/src/ChunkData.h
index 266df2332..9c852ee24 100644
--- a/src/ChunkBuffer.h
+++ b/src/ChunkData.h
@@ -17,11 +17,11 @@
// unique_ptr style interface for memory management
#endif
-class cChunkBuffer
+class cChunkData
{
public:
- cChunkBuffer()
+ cChunkData()
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
: IsOwner(true)
@@ -29,21 +29,21 @@ public:
{
memset(m_Sections, 0, sizeof(m_Sections));
}
- ~cChunkBuffer()
+ ~cChunkData()
{
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
- if(!IsOwner) return;
+ if (!IsOwner) return;
#endif
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
- if(m_Sections[i]) Free(m_Sections[i]);;
+ if (m_Sections[i] == NULL) Free(m_Sections[i]);;
}
}
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
- cChunkBuffer(const cChunkBuffer& other) :
+ cChunkData(const cChunkData& other) :
IsOwner(true)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
@@ -53,15 +53,15 @@ public:
other.IsOwner = false;
}
- cChunkBuffer& operator=(const cChunkBuffer& other)
+ cChunkData& operator=(const cChunkData& other)
{
- if(&other != this)
+ if (&other != this)
{
- if(IsOwner)
+ if (IsOwner)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
- if(m_Sections[i]) Free(m_Sections[i]);;
+ if (m_Sections[i]) Free(m_Sections[i]);;
}
}
IsOwner = true;
@@ -76,7 +76,7 @@ public:
}
#else
// unique_ptr style interface for memory management
- cChunkBuffer(cChunkBuffer&& other)
+ cChunkData(cChunkData&& other)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
@@ -85,13 +85,13 @@ public:
}
}
- cChunkBuffer& operator=(cChunkBuffer&& other)
+ cChunkData& operator=(cChunkData&& other)
{
- if(&other != this)
+ if (&other != this)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
- if(m_Sections[i]) Free(m_Sections[i]);;
+ Free(m_Sections[i]);;
m_Sections[i] = other.m_Sections[i];
other.m_Sections[i] = 0;
}
@@ -106,7 +106,7 @@ public:
ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height));
ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width));
int Section = a_Y / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section])
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z);
return m_Sections[Section]->m_BlockTypes[Index];
@@ -125,19 +125,19 @@ public:
(a_RelZ >= cChunkDef::Width) || (a_RelZ < 0)
)
{
- ASSERT(!"cChunkBuffer::SetMeta(): index out of range!");
+ ASSERT(!"cChunkData::SetMeta(): index out of range!");
return;
}
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(!m_Sections[Section])
+ if (m_Sections[Section] == NULL)
{
- if(a_Block == 0x00)
+ if (a_Block == 0x00)
{
return;
}
m_Sections[Section] = Allocate();
- if(!m_Sections[Section])
+ if (m_Sections[Section] == NULL)
{
ASSERT(!"Failed to allocate a new section in Chunkbuffer");
return;
@@ -153,7 +153,7 @@ public:
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section])
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
@@ -163,11 +163,11 @@ public:
return 0;
}
}
- ASSERT(!"cChunkBuffer::GetMeta(): coords out of chunk range!");
+ ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!");
return 0;
}
- void SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble)
+ bool SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble)
{
if (
(a_RelX >= cChunkDef::Width) || (a_RelX < 0) ||
@@ -175,30 +175,32 @@ public:
(a_RelZ >= cChunkDef::Width) || (a_RelZ < 0)
)
{
- ASSERT(!"cChunkBuffer::SetMeta(): index out of range!");
- return;
+ ASSERT(!"cChunkData::SetMeta(): index out of range!");
+ return false;
}
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(!m_Sections[Section])
+ if (m_Sections[Section] == NULL)
{
- if((a_Nibble & 0xf) == 0x00)
+ if ((a_Nibble & 0xf) == 0x00)
{
- return;
+ return false;
}
m_Sections[Section] = Allocate();
- if(!m_Sections[Section])
+ if (m_Sections[Section] == NULL)
{
ASSERT(!"Failed to allocate a new section in Chunkbuffer");
- return;
+ return false;
}
ZeroSection(m_Sections[Section]);
}
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
+ NIBBLETYPE oldval = m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4) & 0xf;
m_Sections[Section]->m_BlockMeta[Index / 2] = static_cast<NIBBLETYPE>(
(m_Sections[Section]->m_BlockMeta[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
);
+ return oldval == a_Nibble;
}
NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const
@@ -206,7 +208,7 @@ public:
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section])
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
@@ -216,7 +218,7 @@ public:
return 0;
}
}
- ASSERT(!"cChunkBuffer::GetMeta(): coords out of chunk range!");
+ ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!");
return 0;
}
@@ -225,7 +227,7 @@ public:
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section])
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
@@ -235,11 +237,11 @@ public:
return 0xF;
}
}
- ASSERT(!"cChunkBuffer::GetMeta(): coords out of chunk range!");
+ ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!");
return 0;
}
- cChunkBuffer Copy() const;
+ cChunkData Copy() const;
void CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx = 0, size_t length = cChunkDef::NumBlocks) const;
void CopyMeta (NIBBLETYPE * a_dest) const;
void CopyLight (NIBBLETYPE * a_dest) const;
diff --git a/src/ChunkDataCallback.h b/src/ChunkDataCallback.h
index 76c45040e..340582885 100644
--- a/src/ChunkDataCallback.h
+++ b/src/ChunkDataCallback.h
@@ -3,7 +3,7 @@
#pragma once
-#include "ChunkBuffer.h"
+#include "ChunkData.h"
/** Interface class used for getting data out of a chunk using the GetAllData() function.
@@ -26,13 +26,13 @@ public:
virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {UNUSED(a_HeightMap); };
/// Called once to provide biome data
- virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); };
+ virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); };
/// Called once to let know if the chunk lighting is valid. Return value is ignored
virtual void LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); };
/// Called once to export block info
- virtual void ChunkBuffer (const cChunkBuffer & a_Buffer) {UNUSED(a_Buffer); };
+ virtual void ChunkData(const cChunkData & a_Buffer) {UNUSED(a_Buffer); };
/// Called for each entity in the chunk
virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); };
@@ -43,16 +43,16 @@ public:
/** A simple implementation of the cChunkDataCallback interface that collects all block data into a buffer
*/
-class cChunkBufferCollector :
+class cChunkDataCollector :
public cChunkDataCallback
{
public:
- cChunkBuffer m_BlockData;
+ cChunkData m_BlockData;
protected:
- virtual void ChunkBuffer(const cChunkBuffer & a_BlockData) override
+ virtual void ChunkData(const cChunkData & a_BlockData) override
{
m_BlockData = a_BlockData.Copy();
}
@@ -61,7 +61,7 @@ protected:
/** A simple implementation of the cChunkDataCallback interface that collects all block data into a single buffer
*/
-class cChunkDataCollector :
+class cChunkDataArrayCollector :
public cChunkDataCallback
{
public:
@@ -71,7 +71,7 @@ public:
protected:
- virtual void ChunkBuffer(const cChunkBuffer & a_ChunkBuffer) override
+ virtual void ChunkData(const cChunkData & a_ChunkBuffer) override
{
a_ChunkBuffer.CopyBlocks(m_BlockData);
a_ChunkBuffer.CopyMeta(m_BlockData + cChunkDef::NumBlocks);
@@ -94,7 +94,7 @@ public:
protected:
- virtual void ChunkBuffer(const cChunkBuffer & a_ChunkBuffer) override
+ virtual void ChunkData(const cChunkData & a_ChunkBuffer) override
{
a_ChunkBuffer.CopyBlocks(m_BlockTypes);
a_ChunkBuffer.CopyMeta(m_BlockMetas);
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp
index f961e35c6..879252c34 100644
--- a/src/LightingThread.cpp
+++ b/src/LightingThread.cpp
@@ -18,7 +18,7 @@
class cReader :
public cChunkDataCallback
{
- virtual void ChunkBuffer(const cChunkBuffer & a_ChunkBuffer) override
+ virtual void ChunkData(const cChunkData & a_ChunkBuffer) override
{
BLOCKTYPE * OutputRows = m_BlockTypes;
int InputIdx = 0;
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
index 6c363d5ac..b148005f6 100644
--- a/src/WorldStorage/WSSCompact.h
+++ b/src/WorldStorage/WSSCompact.h
@@ -22,7 +22,7 @@
/// Helper class for serializing a chunk into Json
class cJsonChunkSerializer :
- public cChunkDataCollector
+ public cChunkDataArrayCollector
{
public: