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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-11-13 13:39:16 +0100 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-11-13 13:39:16 +0100 |
commit | 62b1d0b772d22fe2a2d28da66c37d83bd55837ca (patch) | |
tree | a55ffd97476edfb01ae66ae3de201700a8ee63b2 /src | |
parent | Merge pull request #2632 from Gargaj/patch-1 (diff) | |
parent | Blocks outside the world are never solid (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Path.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp index 43b29f1d0..06e2afc3f 100644 --- a/src/Mobs/Path.cpp +++ b/src/Mobs/Path.cpp @@ -126,6 +126,10 @@ bool cPath::IsSolid(const Vector3i & a_Location) { ASSERT(m_Chunk != nullptr); + if (!cChunkDef::IsValidHeight(a_Location.y)) + { + return false; + } auto Chunk = m_Chunk->GetNeighborChunk(a_Location.x, a_Location.z); if ((Chunk == nullptr) || !Chunk->IsValid()) { |