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authorMathias <mathias-github@users.noreply.github.com>2016-01-29 20:47:00 +0100
committerMathias <mathias-github@users.noreply.github.com>2016-01-29 20:47:00 +0100
commit752d99c8b8ff1c0fd625f0d8211f2530c517ef33 (patch)
treea2d273770c91afd4f91e9addebd9be3d5705d6dd /src
parentMerge pull request #2910 from LogicParrot/posix (diff)
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Diffstat (limited to '')
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 3d325d354..385a3a3ca 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -982,7 +982,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId
// Check if the data has a proper type:
// TODO: Does vanilla use "TrappedChest" or not? MCWiki says no, but previous code says yes
// Ref.: http://minecraft.gamepedia.com/Trapped_Chest
- // https://github.com/mc-server/MCServer/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637
+ // https://github.com/cuberite/cuberite/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Chest") && !CheckBlockEntityType(a_NBT, a_TagIdx, "TrappedChest"))
{
return nullptr;