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authormadmaxoft <github@xoft.cz>2013-12-20 16:15:39 +0100
committermadmaxoft <github@xoft.cz>2013-12-20 16:15:39 +0100
commit812375fab1517c70f56360719c10c2c61c03180d (patch)
tree74cea7b0529e8104d181236947f1e5fadb42c9e9 /src
parentProperly fixed warnings in cFastRandom. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Chunk.cpp7
-rw-r--r--src/ChunkDef.h24
-rw-r--r--src/WorldStorage/WSSCompact.cpp6
-rw-r--r--src/WorldStorage/WSSCompact.h8
4 files changed, 24 insertions, 21 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 3eb46213c..3ae4e36be 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -633,11 +633,6 @@ void cChunk::Tick(float a_Dt)
void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ)
{
unsigned Index = MakeIndex(a_RelX, a_RelY, a_RelZ);
- if (Index == INDEX_OUT_OF_RANGE)
- {
- // An assert has already been made in MakeIndex()
- return;
- }
cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]);
ASSERT(Handler != NULL); // Happenned on server restart, FS #243
Handler->OnUpdate(*this, a_RelX, a_RelY, a_RelZ);
@@ -1492,7 +1487,7 @@ void cChunk::QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ)
{ 0, 0, 1},
{ 0, 0, -1},
} ;
- for (int i = 0; i < ARRAYCOUNT(Coords); i++)
+ for (size_t i = 0; i < ARRAYCOUNT(Coords); i++)
{
UnboundedQueueTickBlock(a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z);
} // for i - Coords[]
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index d6630df7e..8c37e7907 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -152,17 +152,16 @@ enum EMCSBiome
class cChunkDef
{
public:
- static const int Width = 16;
- static const int Height = 256;
- static const int NumBlocks = Width * Height * Width;
- static const int BlockDataSize = NumBlocks * 2 + (NumBlocks / 2); // 2.5 * numblocks
-
- // Offsets to individual components in the joined blockdata array
- static const int MetaOffset = NumBlocks;
- static const int LightOffset = MetaOffset + NumBlocks / 2;
- static const int SkyLightOffset = LightOffset + NumBlocks / 2;
-
- static const unsigned int INDEX_OUT_OF_RANGE = 0xffffffff;
+ enum
+ {
+ // Chunk dimensions:
+ Width = 16,
+ Height = 256,
+ NumBlocks = Width * Height * Width,
+
+ /// If the data is collected into a single buffer, how large it needs to be:
+ BlockDataSize = cChunkDef::NumBlocks * 2 + (cChunkDef::NumBlocks / 2), // 2.5 * numblocks
+ } ;
/// The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the highest non-air block in the column
typedef HEIGHTTYPE HeightMap[Width * Width];
@@ -216,8 +215,9 @@ public:
{
return MakeIndexNoCheck(x, y, z);
}
+ LOGERROR("cChunkDef::MakeIndex(): coords out of range: {%d, %d, %d}; returning fake index 0", x, y, z);
ASSERT(!"cChunkDef::MakeIndex(): coords out of chunk range!");
- return INDEX_OUT_OF_RANGE;
+ return 0;
}
diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp
index 287938b24..e2556b96e 100644
--- a/src/WorldStorage/WSSCompact.cpp
+++ b/src/WorldStorage/WSSCompact.cpp
@@ -871,9 +871,9 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_Uncomp
}
BLOCKTYPE * BlockData = (BLOCKTYPE *)UncompressedData.data();
- NIBBLETYPE * MetaData = (NIBBLETYPE *)(BlockData + cChunkDef::MetaOffset);
- NIBBLETYPE * BlockLight = (NIBBLETYPE *)(BlockData + cChunkDef::LightOffset);
- NIBBLETYPE * SkyLight = (NIBBLETYPE *)(BlockData + cChunkDef::SkyLightOffset);
+ NIBBLETYPE * MetaData = (NIBBLETYPE *)(BlockData + MetaOffset);
+ NIBBLETYPE * BlockLight = (NIBBLETYPE *)(BlockData + LightOffset);
+ NIBBLETYPE * SkyLight = (NIBBLETYPE *)(BlockData + SkyLightOffset);
a_World->SetChunkData(
a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
index a75c41ccb..3223a986e 100644
--- a/src/WorldStorage/WSSCompact.h
+++ b/src/WorldStorage/WSSCompact.h
@@ -58,6 +58,14 @@ public:
protected:
+ enum
+ {
+ // Offsets to individual components in the joined blockdata array
+ MetaOffset = cChunkDef::NumBlocks,
+ LightOffset = MetaOffset + cChunkDef::NumBlocks / 2,
+ SkyLightOffset = LightOffset + cChunkDef::NumBlocks / 2,
+ } ;
+
struct sChunkHeader;
typedef std::vector<sChunkHeader *> sChunkHeaders;