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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-19 15:10:18 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-19 15:10:18 +0200
commitaa19a3afb0b94e8b5fe055eeb38b1fb2ee1a67b0 (patch)
treef9b31400ccb64fb6c30af41952ba854cf246ff54 /src
parentMerge branch 'master' of https://github.com/mc-server/MCServer (diff)
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Diffstat (limited to '')
-rw-r--r--src/Chunk.cpp1
-rw-r--r--src/ClientHandle.cpp12
-rw-r--r--src/FastRandom.cpp116
-rw-r--r--src/FastRandom.h36
-rw-r--r--src/Generating/ChunkGenerator.cpp2
-rw-r--r--src/Globals.h1
-rw-r--r--src/MersenneTwister.h456
-rw-r--r--src/Mobs/Monster.cpp1
-rw-r--r--src/Mobs/Witch.cpp1
-rw-r--r--src/Mobs/Witch.h1
-rw-r--r--src/ProbabDistrib.cpp2
-rw-r--r--src/Root.cpp22
-rw-r--r--src/Root.h2
-rw-r--r--src/Server.cpp2
-rw-r--r--src/World.cpp1
-rw-r--r--src/World.h2
16 files changed, 102 insertions, 556 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index d03e0bf21..959fbd18f 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -27,7 +27,6 @@
#include "Item.h"
#include "Noise.h"
#include "Root.h"
-#include "MersenneTwister.h"
#include "Entities/Player.h"
#include "BlockArea.h"
#include "Bindings/PluginManager.h"
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index f15d845ef..7d0f2de06 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -25,8 +25,6 @@
#include "Root.h"
#include "Protocol/Authenticator.h"
-#include "MersenneTwister.h"
-
#include "Protocol/ProtocolRecognizer.h"
#include "CompositeChat.h"
#include "Items/ItemSword.h"
@@ -45,16 +43,6 @@
-#define RECI_RAND_MAX (1.f/RAND_MAX)
-inline int fRadRand(MTRand & r1, int a_BlockCoord)
-{
- return a_BlockCoord * 32 + (int)(16 * ((float)r1.rand() * RECI_RAND_MAX) * 16 - 8);
-}
-
-
-
-
-
int cClientHandle::s_ClientCount = 0;
diff --git a/src/FastRandom.cpp b/src/FastRandom.cpp
index 42bf5f3f9..cfafc7486 100644
--- a/src/FastRandom.cpp
+++ b/src/FastRandom.cpp
@@ -4,13 +4,15 @@
// Implements the cFastRandom class representing a fast random number generator
#include "Globals.h"
-#include <time.h>
#include "FastRandom.h"
+////////////////////////////////////////////////////////////////////////////////
+// cFastRandom:
+
#if 0 && defined(_DEBUG)
// Self-test
// Both ints and floats are quick-tested to see if the random is calculated correctly, checking the range in ASSERTs,
@@ -83,16 +85,8 @@ public:
-
-int cFastRandom::m_SeedCounter = 0;
-
-
-
-
-
cFastRandom::cFastRandom(void) :
- m_Seed(m_SeedCounter++),
- m_Counter(0)
+ m_LinearRand(static_cast<unsigned>(std::chrono::system_clock::now().time_since_epoch().count()))
{
}
@@ -102,82 +96,96 @@ cFastRandom::cFastRandom(void) :
int cFastRandom::NextInt(int a_Range)
{
- ASSERT(a_Range <= 1000000); // The random is not sufficiently linearly distributed with bigger ranges
- ASSERT(a_Range > 0);
-
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = a_Range + Counter * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
- return ((n / 11) % a_Range);
+ m_IntDistribution = std::uniform_int_distribution<>(0, a_Range - 1);
+ return m_IntDistribution(m_LinearRand);
}
+
int cFastRandom::NextInt(int a_Range, int a_Salt)
{
- ASSERT(a_Range <= 1000000); // The random is not sufficiently linearly distributed with bigger ranges
- ASSERT(a_Range > 0);
-
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = a_Range + Counter * 57 + m_Seed * 57 * 57 + a_Salt * 57 * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
- return ((n / 11) % a_Range);
+ m_LinearRand.seed(a_Salt);
+ m_IntDistribution = std::uniform_int_distribution<>(0, a_Range - 1);
+ return m_IntDistribution(m_LinearRand);
}
+
float cFastRandom::NextFloat(float a_Range)
{
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = (int)a_Range + Counter * 57 + m_Seed * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-
- // Convert the integer into float with the specified range:
- return (((float)n / (float)0x7fffffff) * a_Range);
+ m_FloatDistribution = std::uniform_real_distribution<float>(0, a_Range - 1);
+ return m_FloatDistribution(m_LinearRand);
}
+
float cFastRandom::NextFloat(float a_Range, int a_Salt)
{
- // Make the m_Counter operations as minimal as possible, to emulate atomicity
- int Counter = m_Counter++;
-
- // Use a_Range, a_Salt, m_Counter and m_Seed as inputs to the pseudorandom function:
- int n = (int)a_Range + Counter * 57 + m_Seed * 57 * 57 + a_Salt * 57 * 57 * 57;
- n = (n << 13) ^ n;
- n = ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff);
-
- // Convert the integer into float with the specified range:
- return (((float)n / (float)0x7fffffff) * a_Range);
+ m_LinearRand.seed(a_Salt);
+ m_FloatDistribution = std::uniform_real_distribution<float>(0, a_Range - 1);
+ return m_FloatDistribution(m_LinearRand);
}
+
int cFastRandom::GenerateRandomInteger(int a_Begin, int a_End)
{
- cFastRandom Random;
- return Random.NextInt(a_End - a_Begin + 1) + a_Begin;
+ m_IntDistribution = std::uniform_int_distribution<>(a_Begin, a_End - 1);
+ return m_IntDistribution(m_LinearRand);
+}
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// MTRand:
+
+MTRand::MTRand() :
+ m_MersenneRand(static_cast<unsigned>(std::chrono::system_clock::now().time_since_epoch().count()))
+{
+}
+
+
+
+
+
+int MTRand::randInt(int a_Range)
+{
+ m_IntDistribution = std::uniform_int_distribution<>(0, a_Range);
+ return m_IntDistribution(m_MersenneRand);
+}
+
+
+
+
+
+int MTRand::randInt()
+{
+ m_IntDistribution = std::uniform_int_distribution<>(0, std::numeric_limits<int>::max());
+ return m_IntDistribution(m_MersenneRand);
+}
+
+
+
+
+
+double MTRand::rand(double a_Range)
+{
+ m_DoubleDistribution = std::uniform_real_distribution<>(0, a_Range);
+ return m_DoubleDistribution(m_MersenneRand);
}
diff --git a/src/FastRandom.h b/src/FastRandom.h
index cebebad96..37d7f6eef 100644
--- a/src/FastRandom.h
+++ b/src/FastRandom.h
@@ -22,6 +22,7 @@ salts, the values they get will be different.
#pragma once
+#include <random>
@@ -30,6 +31,7 @@ salts, the values they get will be different.
class cFastRandom
{
public:
+
cFastRandom(void);
/// Returns a random int in the range [0 .. a_Range - 1]; a_Range must be less than 1M
@@ -49,15 +51,33 @@ public:
/** Returns a random int in the range [a_Begin .. a_End] */
int GenerateRandomInteger(int a_Begin, int a_End);
-
-protected:
- int m_Seed;
- int m_Counter;
-
- /// Counter that is used to initialize the seed, incremented for each object created
- static int m_SeedCounter;
-} ;
+private:
+
+ std::minstd_rand m_LinearRand;
+ std::uniform_int_distribution<> m_IntDistribution;
+ std::uniform_real_distribution<float> m_FloatDistribution;
+};
+
+
+
+
+
+class MTRand
+{
+public:
+
+ MTRand(void);
+
+ int randInt(int a_Range);
+
+ int randInt(void);
+ double rand(double a_Range);
+private:
+ std::mt19937 m_MersenneRand;
+ std::uniform_int_distribution<> m_IntDistribution;
+ std::uniform_real_distribution<> m_DoubleDistribution;
+}; \ No newline at end of file
diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp
index d615456c1..20b6b7066 100644
--- a/src/Generating/ChunkGenerator.cpp
+++ b/src/Generating/ChunkGenerator.cpp
@@ -6,7 +6,7 @@
#include "ChunkDesc.h"
#include "ComposableGenerator.h"
#include "Noise3DGenerator.h"
-#include "../MersenneTwister.h"
+#include "FastRandom.h"
diff --git a/src/Globals.h b/src/Globals.h
index f6c722594..6e6bb9c92 100644
--- a/src/Globals.h
+++ b/src/Globals.h
@@ -240,6 +240,7 @@ template class SizeChecker<UInt16, 2>;
// STL stuff:
#include <thread>
+#include <chrono>
#include <vector>
#include <list>
#include <deque>
diff --git a/src/MersenneTwister.h b/src/MersenneTwister.h
deleted file mode 100644
index 759b8a1ae..000000000
--- a/src/MersenneTwister.h
+++ /dev/null
@@ -1,456 +0,0 @@
-// MersenneTwister.h
-// Mersenne Twister random number generator -- a C++ class MTRand
-// Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
-// Richard J. Wagner v1.1 28 September 2009 wagnerr@umich.edu
-
-// The Mersenne Twister is an algorithm for generating random numbers. It
-// was designed with consideration of the flaws in various other generators.
-// The period, 2^19937-1, and the order of equidistribution, 623 dimensions,
-// are far greater. The generator is also fast; it avoids multiplication and
-// division, and it benefits from caches and pipelines. For more information
-// see the inventors' web page at
-// http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
-
-// Reference
-// M. Matsumoto and T. Nishimura, "Mersenne Twister: A 623-Dimensionally
-// Equidistributed Uniform Pseudo-Random Number Generator", ACM Transactions on
-// Modeling and Computer Simulation, Vol. 8, No. 1, January 1998, pp 3-30.
-
-// Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
-// Copyright (C) 2000 - 2009, Richard J. Wagner
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-//
-// 1. Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright
-// notice, this list of conditions and the following disclaimer in the
-// documentation and/or other materials provided with the distribution.
-//
-// 3. The names of its contributors may not be used to endorse or promote
-// products derived from this software without specific prior written
-// permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
-// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
-// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
-// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
-// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-// POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef MERSENNETWISTER_H
-#define MERSENNETWISTER_H
-
-// Not thread safe (unless auto-initialization is avoided and each thread has
-// its own MTRand object)
-
-#include <iostream>
-#include <climits>
-#include <cstdio>
-#include <ctime>
-#include <cmath>
-
-class MTRand {
-// Data
-public:
- typedef UInt32 uint32; // unsigned integer type, at least 32 bits
-
- enum { N = 624 }; // length of state vector
- enum { SAVE = N + 1 }; // length of array for save()
-
-protected:
- enum { M = 397 }; // period parameter
-
- uint32 state[N]; // internal state
- uint32 *pNext; // next value to get from state
- uint32 left; // number of values left before reload needed
-
-// Methods
-public:
- MTRand( const uint32 oneSeed ); // initialize with a simple uint32
- MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or array
- MTRand(); // auto-initialize with /dev/urandom or time() and clock()
- MTRand( const MTRand& o ); // copy
-
- // Do NOT use for CRYPTOGRAPHY without securely hashing several returned
- // values together, otherwise the generator state can be learned after
- // reading 624 consecutive values.
-
- // Access to 32-bit random numbers
- uint32 randInt(); // integer in [0,2^32-1]
- uint32 randInt( const uint32 n ); // integer in [0,n] for n < 2^32
- double rand(); // real number in [0,1]
- double rand( const double n ); // real number in [0,n]
- double randExc(); // real number in [0,1)
- double randExc( const double n ); // real number in [0,n)
- double randDblExc(); // real number in (0,1)
- double randDblExc( const double n ); // real number in (0,n)
- double operator()(); // same as rand()
-
- // Access to 53-bit random numbers (capacity of IEEE double precision)
- double rand53(); // real number in [0,1)
-
- // Access to nonuniform random number distributions
- double randNorm( const double mean = 0.0, const double stddev = 1.0 );
-
- // Re-seeding functions with same behavior as initializers
- void seed( const uint32 oneSeed );
- void seed( uint32 *const bigSeed, const uint32 seedLength = N );
- void seed();
-
- // Saving and loading generator state
- void save( uint32* saveArray ) const; // to array of size SAVE
- void load( uint32 *const loadArray ); // from such array
- friend std::ostream& operator<<( std::ostream& os, const MTRand& mtrand );
- friend std::istream& operator>>( std::istream& is, MTRand& mtrand );
- MTRand& operator=( const MTRand& o );
-
-protected:
- void initialize( const uint32 oneSeed );
- void reload();
- uint32 hiBit( const uint32 u ) const { return u & 0x80000000UL; }
- uint32 loBit( const uint32 u ) const { return u & 0x00000001UL; }
- uint32 loBits( const uint32 u ) const { return u & 0x7fffffffUL; }
- uint32 mixBits( const uint32 u, const uint32 v ) const
- { return hiBit(u) | loBits(v); }
- uint32 magic( const uint32 u ) const
- { return loBit(u) ? 0x9908b0dfUL : 0x0UL; }
- uint32 twist( const uint32 m, const uint32 s0, const uint32 s1 ) const
- { return m ^ (mixBits(s0,s1)>>1) ^ magic(s1); }
- static uint32 hash( time_t t, clock_t c );
-};
-
-// Functions are defined in order of usage to assist inlining
-
-inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
-{
- // Get a uint32 from t and c
- // Better than uint32(x) in case x is floating point in [0,1]
- // Based on code by Lawrence Kirby (fred@genesis.demon.co.uk)
-
- static uint32 differ = 0; // guarantee time-based seeds will change
-
- uint32 h1 = 0;
- unsigned char *p = (unsigned char *) &t;
- for( size_t i = 0; i < sizeof(t); ++i )
- {
- h1 *= UCHAR_MAX + 2U;
- h1 += p[i];
- }
- uint32 h2 = 0;
- p = (unsigned char *) &c;
- for( size_t j = 0; j < sizeof(c); ++j )
- {
- h2 *= UCHAR_MAX + 2U;
- h2 += p[j];
- }
- return ( h1 + differ++ ) ^ h2;
-}
-
-inline void MTRand::initialize( const uint32 seed )
-{
- // Initialize generator state with seed
- // See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
- // In previous versions, most significant bits (MSBs) of the seed affect
- // only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
- uint32 *s = state;
- uint32 *r = state;
- uint32 i = 1;
- *s++ = seed & 0xffffffffUL;
- for( ; i < N; ++i )
- {
- *s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
- r++;
- }
-}
-
-inline void MTRand::reload()
-{
- // Generate N new values in state
- // Made clearer and faster by Matthew Bellew (matthew.bellew@home.com)
- static const int MmN = int(M) - int(N); // in case enums are unsigned
- uint32 *p = state;
- int i;
- for( i = N - M; i--; ++p )
- *p = twist( p[M], p[0], p[1] );
- for( i = M; --i; ++p )
- *p = twist( p[MmN], p[0], p[1] );
- *p = twist( p[MmN], p[0], state[0] );
-
- left = N, pNext = state;
-}
-
-inline void MTRand::seed( const uint32 oneSeed )
-{
- // Seed the generator with a simple uint32
- initialize(oneSeed);
- reload();
-}
-
-inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
-{
- // Seed the generator with an array of uint32's
- // There are 2^19937-1 possible initial states. This function allows
- // all of those to be accessed by providing at least 19937 bits (with a
- // default seed length of N = 624 uint32's). Any bits above the lower 32
- // in each element are discarded.
- // Just call seed() if you want to get array from /dev/urandom
- initialize(19650218UL);
- uint32 i = 1;
- uint32 j = 0;
- uint32 k = ( (uint32)N > seedLength ? (uint32)N : seedLength );
- for( ; k; --k )
- {
- state[i] =
- state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
- state[i] += ( bigSeed[j] & 0xffffffffUL ) + j;
- state[i] &= 0xffffffffUL;
- ++i; ++j;
- if( i >= N ) { state[0] = state[N-1]; i = 1; }
- if( j >= seedLength ) j = 0;
- }
- for( k = N - 1; k; --k )
- {
- state[i] =
- state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
- state[i] -= i;
- state[i] &= 0xffffffffUL;
- ++i;
- if( i >= N ) { state[0] = state[N-1]; i = 1; }
- }
- state[0] = 0x80000000UL; // MSB is 1, assuring non-zero initial array
- reload();
-}
-
-inline void MTRand::seed()
-{
- // Seed the generator with an array from /dev/urandom if available
- // Otherwise use a hash of time() and clock() values
-
- // First try getting an array from /dev/urandom
-
- /* // Commented out by FakeTruth because doing this 200 times a tick is SUUUUPEERRR SLOW!!~~!\D5Ne
- FILE* urandom = fopen( "/dev/urandom", "rb" );
- if( urandom )
- {
- uint32 bigSeed[N];
- register uint32 *s = bigSeed;
- register int i = N;
- register bool success = true;
- while( success && i-- )
- success = fread( s++, sizeof(uint32), 1, urandom );
- fclose(urandom);
- if( success ) { seed( bigSeed, N ); return; }
- }
- */
-
- // Was not successful, so use time() and clock() instead
- seed( hash( time(NULL), clock() ) );
-}
-
-inline MTRand::MTRand( const uint32 oneSeed )
- { seed(oneSeed); }
-
-inline MTRand::MTRand( uint32 *const bigSeed, const uint32 seedLength )
- { seed(bigSeed,seedLength); }
-
-inline MTRand::MTRand()
- { seed(); }
-
-inline MTRand::MTRand( const MTRand& o )
-{
- const uint32 *t = o.state;
- uint32 *s = state;
- int i = N;
- for( ; i--; *s++ = *t++ ) {}
- left = o.left;
- pNext = &state[N-left];
-}
-
-inline MTRand::uint32 MTRand::randInt()
-{
- // Pull a 32-bit integer from the generator state
- // Every other access function simply transforms the numbers extracted here
-
- if( left == 0 ) reload();
- --left;
-
- uint32 s1;
- s1 = *pNext++;
- s1 ^= (s1 >> 11);
- s1 ^= (s1 << 7) & 0x9d2c5680UL;
- s1 ^= (s1 << 15) & 0xefc60000UL;
- return ( s1 ^ (s1 >> 18) );
-}
-
-inline MTRand::uint32 MTRand::randInt( const uint32 n )
-{
- // Find which bits are used in n
- // Optimized by Magnus Jonsson (magnus@smartelectronix.com)
- uint32 used = n;
- used |= used >> 1;
- used |= used >> 2;
- used |= used >> 4;
- used |= used >> 8;
- used |= used >> 16;
-
- // Draw numbers until one is found in [0,n]
- uint32 i;
- do
- i = randInt() & used; // toss unused bits to shorten search
- while( i > n );
- return i;
-}
-
-inline double MTRand::rand()
- { return double(randInt()) * (1.0/4294967295.0); }
-
-inline double MTRand::rand( const double n )
- { return rand() * n; }
-
-inline double MTRand::randExc()
- { return double(randInt()) * (1.0/4294967296.0); }
-
-inline double MTRand::randExc( const double n )
- { return randExc() * n; }
-
-inline double MTRand::randDblExc()
- { return ( double(randInt()) + 0.5 ) * (1.0/4294967296.0); }
-
-inline double MTRand::randDblExc( const double n )
- { return randDblExc() * n; }
-
-inline double MTRand::rand53()
-{
- uint32 a = randInt() >> 5, b = randInt() >> 6;
- return ( a * 67108864.0 + b ) * (1.0/9007199254740992.0); // by Isaku Wada
-}
-
-inline double MTRand::randNorm( const double mean, const double stddev )
-{
- // Return a real number from a normal (Gaussian) distribution with given
- // mean and standard deviation by polar form of Box-Muller transformation
- double x, y, r;
- do
- {
- x = 2.0 * rand() - 1.0;
- y = 2.0 * rand() - 1.0;
- r = x * x + y * y;
- }
- while ( r >= 1.0 || r == 0.0 );
- double s = sqrt( -2.0 * log(r) / r );
- return mean + x * s * stddev;
-}
-
-inline double MTRand::operator()()
-{
- return rand();
-}
-
-inline void MTRand::save( uint32* saveArray ) const
-{
- const uint32 *s = state;
- uint32 *sa = saveArray;
- int i = N;
- for( ; i--; *sa++ = *s++ ) {}
- *sa = left;
-}
-
-inline void MTRand::load( uint32 *const loadArray )
-{
- uint32 *s = state;
- uint32 *la = loadArray;
- int i = N;
- for( ; i--; *s++ = *la++ ) {}
- left = *la;
- pNext = &state[N-left];
-}
-
-inline std::ostream& operator<<( std::ostream& os, const MTRand& mtrand )
-{
- const MTRand::uint32 *s = mtrand.state;
- int i = mtrand.N;
- for( ; i--; os << *s++ << "\t" ) {}
- return os << mtrand.left;
-}
-
-inline std::istream& operator>>( std::istream& is, MTRand& mtrand )
-{
- MTRand::uint32 *s = mtrand.state;
- int i = mtrand.N;
- for( ; i--; is >> *s++ ) {}
- is >> mtrand.left;
- mtrand.pNext = &mtrand.state[mtrand.N-mtrand.left];
- return is;
-}
-
-inline MTRand& MTRand::operator=( const MTRand& o )
-{
- if( this == &o ) return (*this);
- const uint32 *t = o.state;
- uint32 *s = state;
- int i = N;
- for( ; i--; *s++ = *t++ ) {}
- left = o.left;
- pNext = &state[N-left];
- return (*this);
-}
-
-#endif // MERSENNETWISTER_H
-
-// Change log:
-//
-// v0.1 - First release on 15 May 2000
-// - Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
-// - Translated from C to C++
-// - Made completely ANSI compliant
-// - Designed convenient interface for initialization, seeding, and
-// obtaining numbers in default or user-defined ranges
-// - Added automatic seeding from /dev/urandom or time() and clock()
-// - Provided functions for saving and loading generator state
-//
-// v0.2 - Fixed bug which reloaded generator one step too late
-//
-// v0.3 - Switched to clearer, faster reload() code from Matthew Bellew
-//
-// v0.4 - Removed trailing newline in saved generator format to be consistent
-// with output format of built-in types
-//
-// v0.5 - Improved portability by replacing static const int's with enum's and
-// clarifying return values in seed(); suggested by Eric Heimburg
-// - Removed MAXINT constant; use 0xffffffffUL instead
-//
-// v0.6 - Eliminated seed overflow when uint32 is larger than 32 bits
-// - Changed integer [0,n] generator to give better uniformity
-//
-// v0.7 - Fixed operator precedence ambiguity in reload()
-// - Added access for real numbers in (0,1) and (0,n)
-//
-// v0.8 - Included time.h header to properly support time_t and clock_t
-//
-// v1.0 - Revised seeding to match 26 Jan 2002 update of Nishimura and Matsumoto
-// - Allowed for seeding with arrays of any length
-// - Added access for real numbers in [0,1) with 53-bit resolution
-// - Added access for real numbers from normal (Gaussian) distributions
-// - Increased overall speed by optimizing twist()
-// - Doubled speed of integer [0,n] generation
-// - Fixed out-of-range number generation on 64-bit machines
-// - Improved portability by substituting literal constants for long enum's
-// - Changed license from GNU LGPL to BSD
-//
-// v1.1 - Corrected parameter label in randNorm from "variance" to "stddev"
-// - Changed randNorm algorithm from basic to polar form for efficiency
-// - Updated includes from deprecated <xxxx.h> to standard <cxxxx> forms
-// - Cleaned declarations and definitions to please Intel compiler
-// - Revised twist() operator to work on ones'-complement machines
-// - Fixed reload() function to work when N and M are unsigned
-// - Added copy constructor and copy operator from Salvador Espana
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 73dbcb3c3..34dd08f37 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -9,7 +9,6 @@
#include "../Entities/Player.h"
#include "../Entities/ExpOrb.h"
#include "../MonsterConfig.h"
-#include "../MersenneTwister.h"
#include "../Chunk.h"
#include "../FastRandom.h"
diff --git a/src/Mobs/Witch.cpp b/src/Mobs/Witch.cpp
index 6956f7b7a..947be0011 100644
--- a/src/Mobs/Witch.cpp
+++ b/src/Mobs/Witch.cpp
@@ -2,6 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Witch.h"
+#include "FastRandom.h"
diff --git a/src/Mobs/Witch.h b/src/Mobs/Witch.h
index bd059f61d..85d3e1447 100644
--- a/src/Mobs/Witch.h
+++ b/src/Mobs/Witch.h
@@ -2,7 +2,6 @@
#pragma once
#include "AggressiveMonster.h"
-#include "../MersenneTwister.h"
diff --git a/src/ProbabDistrib.cpp b/src/ProbabDistrib.cpp
index 7a5869dcc..c34c75982 100644
--- a/src/ProbabDistrib.cpp
+++ b/src/ProbabDistrib.cpp
@@ -5,7 +5,7 @@
#include "Globals.h"
#include "ProbabDistrib.h"
-#include "MersenneTwister.h"
+#include "FastRandom.h"
diff --git a/src/Root.cpp b/src/Root.cpp
index 924ebcc1a..c8a268a78 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -68,24 +68,24 @@ cRoot::~cRoot()
-void cRoot::InputThread(cRoot * a_Params)
+void cRoot::InputThread(cRoot & a_Params)
{
cLogCommandOutputCallback Output;
- while (!a_Params->m_bStop && !a_Params->m_bRestart && !m_TerminateEventRaised && std::cin.good())
+ while (!a_Params.m_bStop && !a_Params.m_bRestart && !m_TerminateEventRaised && std::cin.good())
{
AString Command;
std::getline(std::cin, Command);
if (!Command.empty())
{
- a_Params->ExecuteConsoleCommand(TrimString(Command), Output);
+ a_Params.ExecuteConsoleCommand(TrimString(Command), Output);
}
}
if (m_TerminateEventRaised || !std::cin.good())
{
// We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server:
- a_Params->m_bStop = true;
+ a_Params.m_bStop = true;
}
}
@@ -191,7 +191,8 @@ void cRoot::Start(void)
LOGD("Starting InputThread...");
try
{
- m_InputThread = std::thread(InputThread, this);
+ m_InputThread = std::thread(InputThread, std::ref(*this));
+ m_InputThread.detach();
}
catch (std::system_error & a_Exception)
{
@@ -217,17 +218,6 @@ void cRoot::Start(void)
m_bStop = true;
}
- #if !defined(ANDROID_NDK)
- try
- {
- m_InputThread.join();
- }
- catch (std::system_error & a_Exception)
- {
- LOGERROR("ERROR: Could not wait for input thread to finish, error = %s!", a_Exception.code(), a_Exception.what());
- }
- #endif
-
// Stop the server:
m_WebAdmin->Stop();
LOG("Shutting down server...");
diff --git a/src/Root.h b/src/Root.h
index 85800a4a8..c6bea4902 100644
--- a/src/Root.h
+++ b/src/Root.h
@@ -210,7 +210,7 @@ private:
static cRoot* s_Root;
- static void InputThread(cRoot * a_Params);
+ static void InputThread(cRoot & a_Params);
}; // tolua_export
diff --git a/src/Server.cpp b/src/Server.cpp
index 8e5755a75..c5f4f9042 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -20,8 +20,6 @@
#include "Protocol/ProtocolRecognizer.h"
#include "CommandOutput.h"
-#include "MersenneTwister.h"
-
#include "inifile/iniFile.h"
#include "Vector3.h"
diff --git a/src/World.cpp b/src/World.cpp
index 1f9361386..56f0d6ce5 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -45,7 +45,6 @@
#include "MobCensus.h"
#include "MobSpawner.h"
-#include "MersenneTwister.h"
#include "Generating/Trees.h"
#include "Bindings/PluginManager.h"
#include "Blocks/BlockHandler.h"
diff --git a/src/World.h b/src/World.h
index bb43d7fba..338721553 100644
--- a/src/World.h
+++ b/src/World.h
@@ -10,7 +10,6 @@
#define MAX_PLAYERS 65535
#include "Simulator/SimulatorManager.h"
-#include "MersenneTwister.h"
#include "ChunkMap.h"
#include "WorldStorage/WorldStorage.h"
#include "Generating/ChunkGenerator.h"
@@ -26,6 +25,7 @@
#include "MapManager.h"
#include "Blocks/WorldInterface.h"
#include "Blocks/BroadcastInterface.h"
+#include "FastRandom.h"