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authorSTRWarrior <niels.breuker@hotmail.nl>2015-06-13 14:57:51 +0200
committerSTRWarrior <niels.breuker@hotmail.nl>2015-06-28 17:05:44 +0200
commite5cfe0cd96a67b493b91e7576ec0341452c23855 (patch)
tree458160137feb67c73766b1249bc8d686c2c29e3a /src
parentuse atomic for state, to avoid torn reads (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockFire.h14
-rw-r--r--src/Blocks/WorldInterface.h12
-rw-r--r--src/World.cpp4
-rw-r--r--src/World.h18
4 files changed, 48 insertions, 0 deletions
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h
index ec752885a..3f75455da 100644
--- a/src/Blocks/BlockFire.h
+++ b/src/Blocks/BlockFire.h
@@ -121,6 +121,20 @@ public:
}
}
+ int PortalHeight = MaxY - Y - 1;
+ int PortalWidth = XZP - XZM + 1;
+ if ((PortalHeight < a_WorldInterface.GetMinNetherPortalHeight()) || (PortalHeight > a_WorldInterface.GetMaxNetherPortalHeight()))
+ {
+ // The portal isn't high enough, or is too high
+ return;
+ }
+
+ if ((PortalWidth < a_WorldInterface.GetMinNetherPortalWidth()) || (PortalWidth > a_WorldInterface.GetMaxNetherPortalWidth()))
+ {
+ // The portal isn't wide enough, or is too wide
+ return;
+ }
+
for (int Height = Y + 1; Height <= MaxY - 1; Height++) // Loop through boundary to set portal blocks
{
for (int Width = XZM; Width <= XZP; Width++)
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index 44c118195..826df7034 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -55,6 +55,18 @@ public:
/** Returns true if it is raining, stormy or snowing at the specified location. This takes into account biomes. */
virtual bool IsWeatherWetAt(int a_BlockX, int a_BlockZ) = 0;
+ /** Returns or sets the minumim or maximum netherportal width */
+ virtual int GetMinNetherPortalWidth(void) const = 0;
+ virtual int GetMaxNetherPortalWidth(void) const = 0;
+ virtual void SetMinNetherPortalWidth(int a_NewMinWidth) = 0;
+ virtual void SetMaxNetherPortalWidth(int a_NewMaxWidth) = 0;
+
+ /** Returns or sets the minumim or maximum netherportal height */
+ virtual int GetMinNetherPortalHeight(void) const = 0;
+ virtual int GetMaxNetherPortalHeight(void) const = 0;
+ virtual void SetMinNetherPortalHeight(int a_NewMinHeight) = 0;
+ virtual void SetMaxNetherPortalHeight(int a_NewMaxHeight) = 0;
+
/** Returns the world height at the specified coords; waits for the chunk to get loaded / generated */
virtual int GetHeight(int a_BlockX, int a_BlockZ) = 0;
diff --git a/src/World.cpp b/src/World.cpp
index f4fd696ee..71f4aeae3 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -464,6 +464,10 @@ void cWorld::Start(void)
m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false);
m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true);
m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
+ m_MinNetherPortalWidth = IniFile.GetValueSetI("Mechanics", "MinNetherPortalWidth", 2);
+ m_MaxNetherPortalWidth = IniFile.GetValueSetI("Mechanics", "MaxNetherPortalWidth", 21);
+ m_MinNetherPortalHeight = IniFile.GetValueSetI("Mechanics", "MinNetherPortalHeight", 3);
+ m_MaxNetherPortalHeight = IniFile.GetValueSetI("Mechanics", "MaxNetherPortalHeight", 21);
m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true);
m_IsDaylightCycleEnabled = IniFile.GetValueSetB("General", "IsDaylightCycleEnabled", true);
int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode);
diff --git a/src/World.h b/src/World.h
index 2ea89f338..99570369b 100644
--- a/src/World.h
+++ b/src/World.h
@@ -713,6 +713,18 @@ public:
AString GetLinkedOverworldName(void) const { return m_LinkedOverworldName; }
void SetLinkedOverworldName(const AString & a_Name) { m_LinkedOverworldName = a_Name; }
+ /** Returns or sets the minumim or maximum netherportal width */
+ virtual int GetMinNetherPortalWidth(void) const override { return m_MinNetherPortalWidth; }
+ virtual int GetMaxNetherPortalWidth(void) const override { return m_MaxNetherPortalWidth; }
+ virtual void SetMinNetherPortalWidth(int a_NewMinWidth) override { m_MinNetherPortalWidth = a_NewMinWidth; }
+ virtual void SetMaxNetherPortalWidth(int a_NewMaxWidth) override { m_MaxNetherPortalWidth = a_NewMaxWidth; }
+
+ /** Returns or sets the minumim or maximum netherportal height */
+ virtual int GetMinNetherPortalHeight(void) const override { return m_MinNetherPortalHeight; }
+ virtual int GetMaxNetherPortalHeight(void) const override { return m_MaxNetherPortalHeight; }
+ virtual void SetMinNetherPortalHeight(int a_NewMinHeight) override { m_MinNetherPortalHeight = a_NewMinHeight; }
+ virtual void SetMaxNetherPortalHeight(int a_NewMaxHeight) override { m_MaxNetherPortalHeight = a_NewMaxHeight; }
+
// tolua_end
/** Saves all chunks immediately. Dangerous interface, may deadlock, use QueueSaveAllChunks() instead */
@@ -942,6 +954,12 @@ private:
double m_SpawnY;
double m_SpawnZ;
+ // Variables defining the minimum and maximum size for a nether portal
+ int m_MinNetherPortalWidth;
+ int m_MaxNetherPortalWidth;
+ int m_MinNetherPortalHeight;
+ int m_MaxNetherPortalHeight;
+
bool m_BroadcastDeathMessages;
bool m_BroadcastAchievementMessages;