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authorRorkh <rorkh@internet.ru>2021-09-18 11:10:31 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-10-02 22:18:18 +0200
commit4c5d9d38f45ae7c18a3e9799152305757a8a1d2a (patch)
tree6c369d0901427be8ab92bef9cd229e60a21486a0 /src
parentSnipe skeleton achievment (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/Mobs/AggressiveMonster.cpp2
-rw-r--r--src/Mobs/Blaze.cpp21
-rw-r--r--src/Mobs/Blaze.h8
-rw-r--r--src/Mobs/Ghast.cpp32
-rw-r--r--src/Mobs/Ghast.h16
-rw-r--r--src/Mobs/MagmaCube.cpp16
-rw-r--r--src/Mobs/MagmaCube.h10
-rw-r--r--src/Mobs/Monster.cpp9
-rw-r--r--src/Mobs/Monster.h4
-rw-r--r--src/Mobs/WitherSkeleton.h8
-rw-r--r--src/Mobs/ZombiePigman.cpp16
-rw-r--r--src/Mobs/ZombiePigman.h10
12 files changed, 75 insertions, 77 deletions
diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp
index bcc824bba..f7392d92e 100644
--- a/src/Mobs/AggressiveMonster.cpp
+++ b/src/Mobs/AggressiveMonster.cpp
@@ -72,7 +72,7 @@ void cAggressiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
*GetWorld(),
GetPosition().addedY(GetHeight()),
GetTarget()->GetPosition().addedY(GetTarget()->GetHeight()),
- cLineBlockTracer::losAirWaterLava // TODO: Currently all mobs see through lava, but only Nether-native mobs should be able to.
+ (IsNetherNative() ? cLineBlockTracer::losAirWaterLava : cLineBlockTracer::losAirWater)
) &&
(GetHealth() > 0.0)
)
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index b771ef7e7..4a87e698b 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -21,27 +21,27 @@ cBlaze::cBlaze(void) :
-void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+bool cBlaze::Attack(std::chrono::milliseconds a_Dt)
{
- if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")))
+ if ((GetTarget() != nullptr) && (m_AttackCoolDownTicksLeft == 0) && (!m_IsCharging))
{
- unsigned int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
- AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD);
+ m_IsCharging = true;
+ return true;
}
+ return false;
}
-bool cBlaze::Attack(std::chrono::milliseconds a_Dt)
+void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- if ((GetTarget() != nullptr) && (m_AttackCoolDownTicksLeft == 0) && (!m_IsCharging))
+ if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")))
{
- m_IsCharging = true;
- return true;
+ unsigned int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD);
}
- return false;
}
@@ -84,6 +84,3 @@ void cBlaze::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
ResetAttackCooldown();
}
}
-
-
-
diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h
index 6f1d240a9..9ebc1ffcf 100644
--- a/src/Mobs/Blaze.h
+++ b/src/Mobs/Blaze.h
@@ -18,11 +18,13 @@ public:
CLASS_PROTODEF(cBlaze)
- virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
+private:
+
virtual bool Attack(std::chrono::milliseconds a_Dt) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
+ virtual bool IsNetherNative(void) override { return true; }
+ virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
-private:
/** Specifies whether or not the blaze has started shooting fireballs. */
bool m_IsCharging;
diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp
index 3b20bea28..39fc2e99b 100644
--- a/src/Mobs/Ghast.cpp
+++ b/src/Mobs/Ghast.cpp
@@ -22,21 +22,6 @@ cGhast::cGhast(void) :
-void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- unsigned int LootingLevel = 0;
- if (a_Killer != nullptr)
- {
- LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
- }
- AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
- AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_GHAST_TEAR);
-}
-
-
-
-
-
bool cGhast::Attack(std::chrono::milliseconds a_Dt)
{
if ((GetTarget() != nullptr) && (m_AttackCoolDownTicksLeft == 0) && (!m_IsCharging))
@@ -71,6 +56,21 @@ bool cGhast::DoTakeDamage(TakeDamageInfo & a_TDI)
+void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+{
+ unsigned int LootingLevel = 0;
+ if (a_Killer != nullptr)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
+ AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
+ AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_GHAST_TEAR);
+}
+
+
+
+
+
void cGhast::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
Super::Tick(a_Dt, a_Chunk);
@@ -113,5 +113,3 @@ void cGhast::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
AddSpeed(SpeedVector);
}
}
-
-
diff --git a/src/Mobs/Ghast.h b/src/Mobs/Ghast.h
index 8161b93bf..755ec3b89 100644
--- a/src/Mobs/Ghast.h
+++ b/src/Mobs/Ghast.h
@@ -18,14 +18,16 @@ public:
CLASS_PROTODEF(cGhast)
- virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
- virtual bool Attack(std::chrono::milliseconds a_Dt) override;
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
-
bool IsCharging(void) const { return m_IsCharging; }
private:
+
+ virtual bool Attack(std::chrono::milliseconds a_Dt) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
+ virtual bool IsNetherNative(void) override { return true; }
+ virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
+
/** Specifies whether or not the ghast has started shooting a fireball. */
bool m_IsCharging;
@@ -36,7 +38,3 @@ private:
Only used while m_IsCharging is true. */
int m_TicksUntilShot;
} ;
-
-
-
-
diff --git a/src/Mobs/MagmaCube.cpp b/src/Mobs/MagmaCube.cpp
index e84577433..45dbbc519 100644
--- a/src/Mobs/MagmaCube.cpp
+++ b/src/Mobs/MagmaCube.cpp
@@ -24,24 +24,24 @@ cMagmaCube::cMagmaCube(int a_Size) :
-void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+AString cMagmaCube::GetSizeName(int a_Size)
{
- UNUSED(a_Killer);
- if (GetSize() > 1)
+ if (a_Size == 1)
{
- AddRandomUncommonDropItem(a_Drops, 25.0f, E_ITEM_MAGMA_CREAM);
+ return "small_";
}
+ return "";
}
-AString cMagmaCube::GetSizeName(int a_Size)
+void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- if (a_Size == 1)
+ UNUSED(a_Killer);
+ if (GetSize() > 1)
{
- return "small_";
+ AddRandomUncommonDropItem(a_Drops, 25.0f, E_ITEM_MAGMA_CREAM);
}
- return "";
}
diff --git a/src/Mobs/MagmaCube.h b/src/Mobs/MagmaCube.h
index 3a7d25055..07794cc5a 100644
--- a/src/Mobs/MagmaCube.h
+++ b/src/Mobs/MagmaCube.h
@@ -18,19 +18,17 @@ public:
CLASS_PROTODEF(cMagmaCube)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
int GetSize(void) const { return m_Size; }
/** Returns the text describing the slime's size, as used by the client's resource subsystem for sounds.
Returns either "big" or "small". */
static AString GetSizeName(int a_Size);
-protected:
+private:
+
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
+ virtual bool IsNetherNative(void) override { return true; }
/** Size of the MagmaCube, with 1 being the smallest */
int m_Size;
} ;
-
-
-
-
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index d99f2cddc..dc77dc0f8 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -979,6 +979,15 @@ void cMonster::GetMonsterConfig(const AString & a_Name)
+bool cMonster::IsNetherNative(void)
+{
+ return false;
+}
+
+
+
+
+
bool cMonster::IsUndead(void)
{
return false;
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 410754663..0127ec4ce 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -108,6 +108,10 @@ public:
/** Reads the monster configuration for the specified monster name and assigns it to this object. */
void GetMonsterConfig(const AString & a_Name);
+ /** Returns whether this mob spawns in the Nether in Vanilla.
+ This is a fixed value and is not affected by custom mob spawning settings. */
+ virtual bool IsNetherNative(void);
+
/** Returns whether this mob is undead (skeleton, zombie, etc.) */
virtual bool IsUndead(void);
diff --git a/src/Mobs/WitherSkeleton.h b/src/Mobs/WitherSkeleton.h
index 41e55e073..8aa7574df 100644
--- a/src/Mobs/WitherSkeleton.h
+++ b/src/Mobs/WitherSkeleton.h
@@ -18,12 +18,10 @@ public:
CLASS_PROTODEF(cWitherSkeleton)
+private:
+
virtual bool Attack(std::chrono::milliseconds a_Dt) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
+ virtual bool IsNetherNative(void) override { return true; }
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
} ;
-
-
-
-
diff --git a/src/Mobs/ZombiePigman.cpp b/src/Mobs/ZombiePigman.cpp
index 60d5ab9f1..755f585ab 100644
--- a/src/Mobs/ZombiePigman.cpp
+++ b/src/Mobs/ZombiePigman.cpp
@@ -38,16 +38,6 @@ void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-void cZombiePigman::SpawnOn(cClientHandle & a_ClientHandle)
-{
- Super::SpawnOn(a_ClientHandle);
- a_ClientHandle.SendEntityEquipment(*this, 0, cItem(E_ITEM_GOLD_SWORD));
-}
-
-
-
-
-
void cZombiePigman::KilledBy(TakeDamageInfo & a_TDI)
{
Super::KilledBy(a_TDI);
@@ -62,3 +52,9 @@ void cZombiePigman::KilledBy(TakeDamageInfo & a_TDI)
+
+void cZombiePigman::SpawnOn(cClientHandle & a_ClientHandle)
+{
+ Super::SpawnOn(a_ClientHandle);
+ a_ClientHandle.SendEntityEquipment(*this, 0, cItem(E_ITEM_GOLD_SWORD));
+}
diff --git a/src/Mobs/ZombiePigman.h b/src/Mobs/ZombiePigman.h
index ccc07e9a2..93535a3ce 100644
--- a/src/Mobs/ZombiePigman.h
+++ b/src/Mobs/ZombiePigman.h
@@ -17,13 +17,11 @@ public:
CLASS_PROTODEF(cZombiePigman)
+private:
+
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
+ virtual bool IsUndead(void) override { return true; }
+ virtual bool IsNetherNative(void) override { return true; }
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
-
- virtual bool IsUndead(void) override { return true; }
} ;
-
-
-
-