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author | Bond-009 <bond.009@outlook.com> | 2017-11-20 12:13:11 +0100 |
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committer | Alexander Harkness <me@bearbin.net> | 2017-11-20 12:13:11 +0100 |
commit | 5badb9bccae803009bde182bf69ee0d02a36b22c (patch) | |
tree | 31fabd74fcee1138d4cacd0c437892c68c6defa9 /tests | |
parent | cItemHandler: Update max stack size of old doors. (#4072) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | tests/Generating/Stubs.cpp | 2 | ||||
-rw-r--r-- | tests/LuaThreadStress/Stubs.cpp | 2 | ||||
-rw-r--r-- | tests/SchematicFileSerializer/Stubs.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/tests/Generating/Stubs.cpp b/tests/Generating/Stubs.cpp index 396fa15da..fb3ed5349 100644 --- a/tests/Generating/Stubs.cpp +++ b/tests/Generating/Stubs.cpp @@ -275,7 +275,7 @@ ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) -bool cBlockHandler::IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) +bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) { return true; } diff --git a/tests/LuaThreadStress/Stubs.cpp b/tests/LuaThreadStress/Stubs.cpp index 98fbf5b74..5db1c9665 100644 --- a/tests/LuaThreadStress/Stubs.cpp +++ b/tests/LuaThreadStress/Stubs.cpp @@ -275,7 +275,7 @@ ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) -bool cBlockHandler::IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) +bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) { return true; } diff --git a/tests/SchematicFileSerializer/Stubs.cpp b/tests/SchematicFileSerializer/Stubs.cpp index a0fd807fe..715e4439e 100644 --- a/tests/SchematicFileSerializer/Stubs.cpp +++ b/tests/SchematicFileSerializer/Stubs.cpp @@ -199,7 +199,7 @@ ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) -bool cBlockHandler::IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) +bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) { return true; } |