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-rw-r--r--VC2008/MCServer.vcproj10
-rw-r--r--VC2013/MCServer.vcxproj2
-rw-r--r--src/Bindings/AllToLua.pkg1
-rw-r--r--src/BiomeDef.cpp131
-rw-r--r--src/BiomeDef.h107
-rw-r--r--src/BlockID.cpp100
-rw-r--r--src/BlockID.h3
-rw-r--r--src/ChunkDef.h92
-rw-r--r--src/Defines.h28
-rw-r--r--src/Globals.h1
10 files changed, 252 insertions, 223 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index a017b5a25..c5cd7c6da 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="9,00"
+ Version="9.00"
Name="MCServer"
ProjectGUID="{32012054-0C96-4C43-AB27-174FF8E72D66}"
RootNamespace="MCServer"
@@ -443,6 +443,14 @@
>
</File>
<File
+ RelativePath="..\src\BiomeDef.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\src\BiomeDef.h"
+ >
+ </File>
+ <File
RelativePath="..\src\BlockArea.cpp"
>
</File>
diff --git a/VC2013/MCServer.vcxproj b/VC2013/MCServer.vcxproj
index 9daecba07..d52c16323 100644
--- a/VC2013/MCServer.vcxproj
+++ b/VC2013/MCServer.vcxproj
@@ -234,6 +234,8 @@
<ClInclude Include="..\src\ChatColor.h" />
<ClInclude Include="..\src\Chunk.h" />
<ClInclude Include="..\src\ChunkDef.h" />
+ <ClInclude Include="..\src\BiomeDef.h" />
+ <ClInclude Include="..\src\BiomeDef.cpp" />
<ClInclude Include="..\src\ChunkMap.h" />
<ClInclude Include="..\src\ChunkSender.h" />
<ClInclude Include="..\src\ClientHandle.h" />
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index e9a5ea0c6..f209d6768 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -14,6 +14,7 @@ typedef unsigned short UInt16;
$cfile "../ChunkDef.h"
+$cfile "../BiomeDef.h"
$cfile "../../lib/inifile/iniFile.h"
diff --git a/src/BiomeDef.cpp b/src/BiomeDef.cpp
new file mode 100644
index 000000000..89a1cdefb
--- /dev/null
+++ b/src/BiomeDef.cpp
@@ -0,0 +1,131 @@
+
+// BiomeDef.cpp
+
+// Implements biome helper functions
+
+#include "Globals.h"
+#include "BiomeDef.h"
+
+
+EMCSBiome StringToBiome(const AString & a_BiomeString)
+{
+ // If it is a number, return it:
+ int res = atoi(a_BiomeString.c_str());
+ if ((res != 0) || (a_BiomeString.compare("0") == 0))
+ {
+ // It was a valid number
+ return (EMCSBiome)res;
+ }
+
+ // Convert using the built-in map:
+ static struct {
+ EMCSBiome m_Biome;
+ const char * m_String;
+ } BiomeMap[] =
+ {
+ {biOcean, "Ocean"} ,
+ {biPlains, "Plains"},
+ {biDesert, "Desert"},
+ {biExtremeHills, "ExtremeHills"},
+ {biForest, "Forest"},
+ {biTaiga, "Taiga"},
+ {biSwampland, "Swampland"},
+ {biRiver, "River"},
+ {biNether, "Hell"},
+ {biNether, "Nether"},
+ {biEnd, "Sky"},
+ {biEnd, "End"},
+ {biFrozenOcean, "FrozenOcean"},
+ {biFrozenRiver, "FrozenRiver"},
+ {biIcePlains, "IcePlains"},
+ {biIcePlains, "Tundra"},
+ {biIceMountains, "IceMountains"},
+ {biMushroomIsland, "MushroomIsland"},
+ {biMushroomShore, "MushroomShore"},
+ {biBeach, "Beach"},
+ {biDesertHills, "DesertHills"},
+ {biForestHills, "ForestHills"},
+ {biTaigaHills, "TaigaHills"},
+ {biExtremeHillsEdge, "ExtremeHillsEdge"},
+ {biJungle, "Jungle"},
+ {biJungleHills, "JungleHills"},
+
+ // Release 1.7 biomes:
+ {biJungleEdge, "JungleEdge"},
+ {biDeepOcean, "DeepOcean"},
+ {biStoneBeach, "StoneBeach"},
+ {biColdBeach, "ColdBeach"},
+ {biBirchForest, "BirchForest"},
+ {biBirchForestHills, "BirchForestHills"},
+ {biRoofedForest, "RoofedForest"},
+ {biColdTaiga, "ColdTaiga"},
+ {biColdTaigaHills, "ColdTaigaHills"},
+ {biMegaTaiga, "MegaTaiga"},
+ {biMegaTaigaHills, "MegaTaigaHills"},
+ {biExtremeHillsPlus, "ExtremeHillsPlus"},
+ {biSavanna, "Savanna"},
+ {biSavannaPlateau, "SavannaPlateau"},
+ {biMesa, "Mesa"},
+ {biMesaPlateauF, "MesaPlateauF"},
+ {biMesaPlateau, "MesaPlateau"},
+
+ // Release 1.7 variants:
+ {biSunflowerPlains, "SunflowerPlains"},
+ {biDesertM, "DesertM"},
+ {biExtremeHillsM, "ExtremeHillsM"},
+ {biFlowerForest, "FlowerForest"},
+ {biTaigaM, "TaigaM"},
+ {biSwamplandM, "SwamplandM"},
+ {biIcePlainsSpikes, "IcePlainsSpikes"},
+ {biJungleM, "JungleM"},
+ {biJungleEdgeM, "JungleEdgeM"},
+ {biBirchForestM, "BirchForestM"},
+ {biBirchForestHillsM, "BirchForestHillsM"},
+ {biRoofedForestM, "RoofedForestM"},
+ {biColdTaigaM, "ColdTaigaM"},
+ {biMegaSpruceTaiga, "MegaSpruceTaiga"},
+ {biMegaSpruceTaigaHills, "MegaSpruceTaigaHills"},
+ {biExtremeHillsPlusM, "ExtremeHillsPlusM"},
+ {biSavannaM, "SavannaM"},
+ {biSavannaPlateauM, "SavannaPlateauM"},
+ {biMesaBryce, "MesaBryce"},
+ {biMesaPlateauFM, "MesaPlateauFM"},
+ {biMesaPlateauM, "MesaPlateauM"},
+ } ;
+
+ for (size_t i = 0; i < ARRAYCOUNT(BiomeMap); i++)
+ {
+ if (NoCaseCompare(BiomeMap[i].m_String, a_BiomeString) == 0)
+ {
+ return BiomeMap[i].m_Biome;
+ }
+ } // for i - BiomeMap[]
+ return (EMCSBiome)-1;
+}
+
+
+
+
+
+bool IsBiomeNoDownfall(EMCSBiome a_Biome)
+{
+ switch (a_Biome)
+ {
+ case biDesert:
+ case biDesertHills:
+ case biDesertM:
+ case biSavanna:
+ case biSavannaM:
+ case biSavannaPlateau:
+ case biSavannaPlateauM:
+ case biNether:
+ case biEnd:
+ {
+ return true;
+ }
+ default:
+ {
+ return false;
+ }
+ }
+}
diff --git a/src/BiomeDef.h b/src/BiomeDef.h
new file mode 100644
index 000000000..df1e387f0
--- /dev/null
+++ b/src/BiomeDef.h
@@ -0,0 +1,107 @@
+
+// BiomeDef.h
+
+// Defines relevant information and methods related to biomes
+
+
+
+
+
+#pragma once
+
+
+
+
+
+// tolua_begin
+/** Biome IDs
+The first batch corresponds to the clientside biomes, used by MineCraft.
+BiomeIDs over 255 are used by MCServer internally and are translated to MC biomes before sending them to client
+*/
+enum EMCSBiome
+{
+ biOcean = 0,
+ biPlains = 1,
+ biDesert = 2,
+ biExtremeHills = 3,
+ biForest = 4,
+ biTaiga = 5,
+ biSwampland = 6,
+ biRiver = 7,
+ biHell = 8, // same as Nether
+ biNether = 8,
+ biSky = 9, // same as biEnd
+ biEnd = 9,
+ biFrozenOcean = 10,
+ biFrozenRiver = 11,
+ biIcePlains = 12,
+ biTundra = 12, // same as Ice Plains
+ biIceMountains = 13,
+ biMushroomIsland = 14,
+ biMushroomShore = 15,
+ biBeach = 16,
+ biDesertHills = 17,
+ biForestHills = 18,
+ biTaigaHills = 19,
+ biExtremeHillsEdge = 20,
+ biJungle = 21,
+ biJungleHills = 22,
+
+ // Release 1.7 biomes:
+ biJungleEdge = 23,
+ biDeepOcean = 24,
+ biStoneBeach = 25,
+ biColdBeach = 26,
+ biBirchForest = 27,
+ biBirchForestHills = 28,
+ biRoofedForest = 29,
+ biColdTaiga = 30,
+ biColdTaigaHills = 31,
+ biMegaTaiga = 32,
+ biMegaTaigaHills = 33,
+ biExtremeHillsPlus = 34,
+ biSavanna = 35,
+ biSavannaPlateau = 36,
+ biMesa = 37,
+ biMesaPlateauF = 38,
+ biMesaPlateau = 39,
+
+ // Automatically capture the maximum consecutive biome value into biMaxBiome:
+ biNumBiomes, // True number of biomes, since they are zero-based
+ biMaxBiome = biNumBiomes - 1, // The maximum biome value
+
+ // Add this number to the biomes to get the variant
+ biVariant = 128,
+
+ // Release 1.7 biome variants:
+ biSunflowerPlains = 129,
+ biDesertM = 130,
+ biExtremeHillsM = 131,
+ biFlowerForest = 132,
+ biTaigaM = 133,
+ biSwamplandM = 134,
+ biIcePlainsSpikes = 140,
+ biJungleM = 149,
+ biJungleEdgeM = 151,
+ biBirchForestM = 155,
+ biBirchForestHillsM = 156,
+ biRoofedForestM = 157,
+ biColdTaigaM = 158,
+ biMegaSpruceTaiga = 160,
+ biMegaSpruceTaigaHills = 161,
+ biExtremeHillsPlusM = 162,
+ biSavannaM = 163,
+ biSavannaPlateauM = 164,
+ biMesaBryce = 165,
+ biMesaPlateauFM = 166,
+ biMesaPlateauM = 167,
+} ;
+
+/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns -1 on failure.
+extern EMCSBiome StringToBiome(const AString & a_BiomeString);
+
+/// Returns true if the biome has no downfall - deserts and savannas
+extern bool IsBiomeNoDownfall(EMCSBiome a_Biome);
+
+
+// tolua_end
diff --git a/src/BlockID.cpp b/src/BlockID.cpp
index 05d4c6595..b609af571 100644
--- a/src/BlockID.cpp
+++ b/src/BlockID.cpp
@@ -267,106 +267,6 @@ AString ItemToFullString(const cItem & a_Item)
-EMCSBiome StringToBiome(const AString & a_BiomeString)
-{
- // If it is a number, return it:
- int res = atoi(a_BiomeString.c_str());
- if ((res != 0) || (a_BiomeString.compare("0") == 0))
- {
- // It was a valid number
- return (EMCSBiome)res;
- }
-
- // Convert using the built-in map:
- static struct {
- EMCSBiome m_Biome;
- const char * m_String;
- } BiomeMap[] =
- {
- {biOcean, "Ocean"} ,
- {biPlains, "Plains"},
- {biDesert, "Desert"},
- {biExtremeHills, "ExtremeHills"},
- {biForest, "Forest"},
- {biTaiga, "Taiga"},
- {biSwampland, "Swampland"},
- {biRiver, "River"},
- {biNether, "Hell"},
- {biNether, "Nether"},
- {biEnd, "Sky"},
- {biEnd, "End"},
- {biFrozenOcean, "FrozenOcean"},
- {biFrozenRiver, "FrozenRiver"},
- {biIcePlains, "IcePlains"},
- {biIcePlains, "Tundra"},
- {biIceMountains, "IceMountains"},
- {biMushroomIsland, "MushroomIsland"},
- {biMushroomShore, "MushroomShore"},
- {biBeach, "Beach"},
- {biDesertHills, "DesertHills"},
- {biForestHills, "ForestHills"},
- {biTaigaHills, "TaigaHills"},
- {biExtremeHillsEdge, "ExtremeHillsEdge"},
- {biJungle, "Jungle"},
- {biJungleHills, "JungleHills"},
-
- // Release 1.7 biomes:
- {biJungleEdge, "JungleEdge"},
- {biDeepOcean, "DeepOcean"},
- {biStoneBeach, "StoneBeach"},
- {biColdBeach, "ColdBeach"},
- {biBirchForest, "BirchForest"},
- {biBirchForestHills, "BirchForestHills"},
- {biRoofedForest, "RoofedForest"},
- {biColdTaiga, "ColdTaiga"},
- {biColdTaigaHills, "ColdTaigaHills"},
- {biMegaTaiga, "MegaTaiga"},
- {biMegaTaigaHills, "MegaTaigaHills"},
- {biExtremeHillsPlus, "ExtremeHillsPlus"},
- {biSavanna, "Savanna"},
- {biSavannaPlateau, "SavannaPlateau"},
- {biMesa, "Mesa"},
- {biMesaPlateauF, "MesaPlateauF"},
- {biMesaPlateau, "MesaPlateau"},
-
- // Release 1.7 variants:
- {biSunflowerPlains, "SunflowerPlains"},
- {biDesertM, "DesertM"},
- {biExtremeHillsM, "ExtremeHillsM"},
- {biFlowerForest, "FlowerForest"},
- {biTaigaM, "TaigaM"},
- {biSwamplandM, "SwamplandM"},
- {biIcePlainsSpikes, "IcePlainsSpikes"},
- {biJungleM, "JungleM"},
- {biJungleEdgeM, "JungleEdgeM"},
- {biBirchForestM, "BirchForestM"},
- {biBirchForestHillsM, "BirchForestHillsM"},
- {biRoofedForestM, "RoofedForestM"},
- {biColdTaigaM, "ColdTaigaM"},
- {biMegaSpruceTaiga, "MegaSpruceTaiga"},
- {biMegaSpruceTaigaHills, "MegaSpruceTaigaHills"},
- {biExtremeHillsPlusM, "ExtremeHillsPlusM"},
- {biSavannaM, "SavannaM"},
- {biSavannaPlateauM, "SavannaPlateauM"},
- {biMesaBryce, "MesaBryce"},
- {biMesaPlateauFM, "MesaPlateauFM"},
- {biMesaPlateauM, "MesaPlateauM"},
- } ;
-
- for (size_t i = 0; i < ARRAYCOUNT(BiomeMap); i++)
- {
- if (NoCaseCompare(BiomeMap[i].m_String, a_BiomeString) == 0)
- {
- return BiomeMap[i].m_Biome;
- }
- } // for i - BiomeMap[]
- return (EMCSBiome)-1;
-}
-
-
-
-
-
int StringToMobType(const AString & a_MobString)
{
static struct {
diff --git a/src/BlockID.h b/src/BlockID.h
index 288719ccf..899336fa6 100644
--- a/src/BlockID.h
+++ b/src/BlockID.h
@@ -876,9 +876,6 @@ extern AString ItemTypeToString(short a_ItemType);
/// Translates a full item into a fully-specified string (including meta and count). If the ItemType is not recognized, the ItemType number is output into the string.
extern AString ItemToFullString(const cItem & a_Item);
-/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns -1 on failure.
-extern EMCSBiome StringToBiome(const AString & a_BiomeString);
-
/// Translates a mob string ("ocelot") to mobtype (E_ENTITY_TYPE_OCELOT)
extern int StringToMobType(const AString & a_MobString);
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index 7d727a4d4..edeb7c0a0 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -10,6 +10,7 @@
#pragma once
#include "Vector3i.h"
+#include "BiomeDef.h"
@@ -57,97 +58,6 @@ typedef unsigned char HEIGHTTYPE;
-
-
-// tolua_begin
-/** Biome IDs
-The first batch corresponds to the clientside biomes, used by MineCraft.
-BiomeIDs over 255 are used by MCServer internally and are translated to MC biomes before sending them to client
-*/
-enum EMCSBiome
-{
- biOcean = 0,
- biPlains = 1,
- biDesert = 2,
- biExtremeHills = 3,
- biForest = 4,
- biTaiga = 5,
- biSwampland = 6,
- biRiver = 7,
- biHell = 8, // same as Nether
- biNether = 8,
- biSky = 9, // same as biEnd
- biEnd = 9,
- biFrozenOcean = 10,
- biFrozenRiver = 11,
- biIcePlains = 12,
- biTundra = 12, // same as Ice Plains
- biIceMountains = 13,
- biMushroomIsland = 14,
- biMushroomShore = 15,
- biBeach = 16,
- biDesertHills = 17,
- biForestHills = 18,
- biTaigaHills = 19,
- biExtremeHillsEdge = 20,
- biJungle = 21,
- biJungleHills = 22,
-
- // Release 1.7 biomes:
- biJungleEdge = 23,
- biDeepOcean = 24,
- biStoneBeach = 25,
- biColdBeach = 26,
- biBirchForest = 27,
- biBirchForestHills = 28,
- biRoofedForest = 29,
- biColdTaiga = 30,
- biColdTaigaHills = 31,
- biMegaTaiga = 32,
- biMegaTaigaHills = 33,
- biExtremeHillsPlus = 34,
- biSavanna = 35,
- biSavannaPlateau = 36,
- biMesa = 37,
- biMesaPlateauF = 38,
- biMesaPlateau = 39,
-
- // Automatically capture the maximum consecutive biome value into biMaxBiome:
- biNumBiomes, // True number of biomes, since they are zero-based
- biMaxBiome = biNumBiomes - 1, // The maximum biome value
-
- // Add this number to the biomes to get the variant
- biVariant = 128,
-
- // Release 1.7 biome variants:
- biSunflowerPlains = 129,
- biDesertM = 130,
- biExtremeHillsM = 131,
- biFlowerForest = 132,
- biTaigaM = 133,
- biSwamplandM = 134,
- biIcePlainsSpikes = 140,
- biJungleM = 149,
- biJungleEdgeM = 151,
- biBirchForestM = 155,
- biBirchForestHillsM = 156,
- biRoofedForestM = 157,
- biColdTaigaM = 158,
- biMegaSpruceTaiga = 160,
- biMegaSpruceTaigaHills = 161,
- biExtremeHillsPlusM = 162,
- biSavannaM = 163,
- biSavannaPlateauM = 164,
- biMesaBryce = 165,
- biMesaPlateauFM = 166,
- biMesaPlateauM = 167,
-} ;
-
-// tolua_end
-
-
-
-
/// Constants used throughout the code, useful typedefs and utility functions
class cChunkDef
{
diff --git a/src/Defines.h b/src/Defines.h
index 534802d55..c75effa44 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -563,34 +563,6 @@ namespace ItemCategory
}
}
-
-
-
-
-/// Returns true if the biome has no downfall - deserts and savannas
-inline bool IsBiomeNoDownfall(EMCSBiome a_Biome)
-{
- switch (a_Biome)
- {
- case biDesert:
- case biDesertHills:
- case biDesertM:
- case biSavanna:
- case biSavannaM:
- case biSavannaPlateau:
- case biSavannaPlateauM:
- case biNether:
- case biEnd:
- {
- return true;
- }
- default:
- {
- return false;
- }
- }
-}
-
// tolua_end
diff --git a/src/Globals.h b/src/Globals.h
index f886ba2d0..d2080b8eb 100644
--- a/src/Globals.h
+++ b/src/Globals.h
@@ -233,6 +233,7 @@ public:
// Common headers (part 2, with macros):
#include "ChunkDef.h"
+#include "BiomeDef.h"
#include "BlockID.h"
#include "Entities/Effects.h"