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-rw-r--r--source/Simulator/FluidSimulator.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/Simulator/FluidSimulator.cpp b/source/Simulator/FluidSimulator.cpp
index 4648c4cde..df86ef6fc 100644
--- a/source/Simulator/FluidSimulator.cpp
+++ b/source/Simulator/FluidSimulator.cpp
@@ -119,12 +119,15 @@ bool cFluidSimulator::IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2)
// TODO Not working very well yet :s
Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over)
{
- char BlockID = m_World.GetBlock(a_X, a_Y, a_Z);
+ if ((a_Y < 0) || (a_Y >= cChunkDef::Height))
+ {
+ return NONE;
+ }
+ BLOCKTYPE BlockID = m_World.GetBlock(a_X, a_Y, a_Z);
if (!IsAllowedBlock(BlockID)) // No Fluid -> No Flowing direction :D
{
return NONE;
}
-
/*
Disabled because of causing problems and being useless atm