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-rw-r--r--ProtoProxy/Connection.cpp219
-rw-r--r--ProtoProxy/Connection.h7
2 files changed, 183 insertions, 43 deletions
diff --git a/ProtoProxy/Connection.cpp b/ProtoProxy/Connection.cpp
index 860947a33..bdf735199 100644
--- a/ProtoProxy/Connection.cpp
+++ b/ProtoProxy/Connection.cpp
@@ -98,34 +98,39 @@ typedef unsigned char Byte;
enum
{
- PACKET_KEEPALIVE = 0x00,
- PACKET_LOGIN = 0x01,
- PACKET_HANDSHAKE = 0x02,
- PACKET_CHAT_MESSAGE = 0x03,
- PACKET_TIME_UPDATE = 0x04,
- PACKET_ENTITY_EQUIPMENT = 0x05,
- PACKET_COMPASS = 0x06,
- PACKET_UPDATE_HEALTH = 0x08,
- PACKET_PLAYER_ON_GROUND = 0x0a,
- PACKET_PLAYER_POSITION = 0x0b,
- PACKET_PLAYER_LOOK = 0x0c,
- PACKET_PLAYER_POSITION_LOOK = 0x0d,
- PACKET_BLOCK_PLACE = 0x0f,
- PACKET_SLOT_SELECT = 0x10,
- PACKET_ANIMATION = 0x12,
- PACKET_MAP_CHUNK = 0x33,
- PACKET_MULTI_BLOCK_CHANGE = 0x34,
- PACKET_BLOCK_CHANGE = 0x35,
- PACKET_WINDOW_CONTENTS = 0x68,
- PACKET_UPDATE_SIGN = 0x82,
- PACKET_PLAYER_LIST_ITEM = 0xc9,
- PACKET_PLAYER_ABILITIES = 0xca,
- PACKET_LOCALE_AND_VIEW = 0xcc,
- PACKET_CLIENT_STATUSES = 0xcd,
- PACKET_ENCRYPTION_KEY_RESPONSE = 0xfc,
- PACKET_ENCRYPTION_KEY_REQUEST = 0xfd,
- PACKET_PING = 0xfe,
- PACKET_KICK = 0xff,
+ PACKET_KEEPALIVE = 0x00,
+ PACKET_LOGIN = 0x01,
+ PACKET_HANDSHAKE = 0x02,
+ PACKET_CHAT_MESSAGE = 0x03,
+ PACKET_TIME_UPDATE = 0x04,
+ PACKET_ENTITY_EQUIPMENT = 0x05,
+ PACKET_COMPASS = 0x06,
+ PACKET_USE_ENTITY = 0x07,
+ PACKET_UPDATE_HEALTH = 0x08,
+ PACKET_PLAYER_ON_GROUND = 0x0a,
+ PACKET_PLAYER_POSITION = 0x0b,
+ PACKET_PLAYER_LOOK = 0x0c,
+ PACKET_PLAYER_POSITION_LOOK = 0x0d,
+ PACKET_BLOCK_PLACE = 0x0f,
+ PACKET_SLOT_SELECT = 0x10,
+ PACKET_ANIMATION = 0x12,
+ PACKET_MAP_CHUNK = 0x33,
+ PACKET_MULTI_BLOCK_CHANGE = 0x34,
+ PACKET_BLOCK_CHANGE = 0x35,
+ PACKET_WINDOW_CLOSE = 0x65,
+ PACKET_WINDOW_CLICK = 0x66,
+ PACKET_SET_SLOT = 0x67,
+ PACKET_WINDOW_CONTENTS = 0x68,
+ PACKET_CREATIVE_INVENTORY_ACTION = 0x6b,
+ PACKET_UPDATE_SIGN = 0x82,
+ PACKET_PLAYER_LIST_ITEM = 0xc9,
+ PACKET_PLAYER_ABILITIES = 0xca,
+ PACKET_LOCALE_AND_VIEW = 0xcc,
+ PACKET_CLIENT_STATUSES = 0xcd,
+ PACKET_ENCRYPTION_KEY_RESPONSE = 0xfc,
+ PACKET_ENCRYPTION_KEY_REQUEST = 0xfd,
+ PACKET_PING = 0xfe,
+ PACKET_KICK = 0xff,
} ;
@@ -451,20 +456,25 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
m_ClientBuffer.ReadByte(PacketType);
switch (PacketType)
{
- case PACKET_ANIMATION: HANDLE_CLIENT_READ(HandleClientAnimation); break;
- case PACKET_BLOCK_PLACE: HANDLE_CLIENT_READ(HandleClientBlockPlace); break;
- case PACKET_CLIENT_STATUSES: HANDLE_CLIENT_READ(HandleClientClientStatuses); break;
- case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_CLIENT_READ(HandleClientEncryptionKeyResponse); break;
- case PACKET_HANDSHAKE: HANDLE_CLIENT_READ(HandleClientHandshake); break;
- case PACKET_KEEPALIVE: HANDLE_CLIENT_READ(HandleClientKeepAlive); break;
- case PACKET_LOCALE_AND_VIEW: HANDLE_CLIENT_READ(HandleClientLocaleAndView); break;
- case PACKET_PING: HANDLE_CLIENT_READ(HandleClientPing); break;
- case PACKET_PLAYER_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerLook); break;
- case PACKET_PLAYER_ON_GROUND: HANDLE_CLIENT_READ(HandleClientPlayerOnGround); break;
- case PACKET_PLAYER_POSITION: HANDLE_CLIENT_READ(HandleClientPlayerPosition); break;
- case PACKET_PLAYER_POSITION_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerPositionLook); break;
- case PACKET_SLOT_SELECT: HANDLE_CLIENT_READ(HandleClientSlotSelect); break;
- case PACKET_UPDATE_SIGN: HANDLE_CLIENT_READ(HandleClientUpdateSign); break;
+ case PACKET_ANIMATION: HANDLE_CLIENT_READ(HandleClientAnimation); break;
+ case PACKET_BLOCK_PLACE: HANDLE_CLIENT_READ(HandleClientBlockPlace); break;
+ case PACKET_CHAT_MESSAGE: HANDLE_CLIENT_READ(HandleClientChatMessage); break;
+ case PACKET_CLIENT_STATUSES: HANDLE_CLIENT_READ(HandleClientClientStatuses); break;
+ case PACKET_CREATIVE_INVENTORY_ACTION: HANDLE_CLIENT_READ(HandleClientCreativeInventoryAction); break;
+ case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_CLIENT_READ(HandleClientEncryptionKeyResponse); break;
+ case PACKET_HANDSHAKE: HANDLE_CLIENT_READ(HandleClientHandshake); break;
+ case PACKET_KEEPALIVE: HANDLE_CLIENT_READ(HandleClientKeepAlive); break;
+ case PACKET_LOCALE_AND_VIEW: HANDLE_CLIENT_READ(HandleClientLocaleAndView); break;
+ case PACKET_PING: HANDLE_CLIENT_READ(HandleClientPing); break;
+ case PACKET_PLAYER_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerLook); break;
+ case PACKET_PLAYER_ON_GROUND: HANDLE_CLIENT_READ(HandleClientPlayerOnGround); break;
+ case PACKET_PLAYER_POSITION: HANDLE_CLIENT_READ(HandleClientPlayerPosition); break;
+ case PACKET_PLAYER_POSITION_LOOK: HANDLE_CLIENT_READ(HandleClientPlayerPositionLook); break;
+ case PACKET_SLOT_SELECT: HANDLE_CLIENT_READ(HandleClientSlotSelect); break;
+ case PACKET_UPDATE_SIGN: HANDLE_CLIENT_READ(HandleClientUpdateSign); break;
+ case PACKET_USE_ENTITY: HANDLE_CLIENT_READ(HandleClientUseEntity); break;
+ case PACKET_WINDOW_CLICK: HANDLE_CLIENT_READ(HandleClientWindowClick); break;
+ case PACKET_WINDOW_CLOSE: HANDLE_CLIENT_READ(HandleClientWindowClose); break;
default:
{
if (m_ClientState == csEncryptedUnderstood)
@@ -539,6 +549,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
case PACKET_PLAYER_ABILITIES: HANDLE_SERVER_READ(HandleServerPlayerAbilities); break;
case PACKET_PLAYER_LIST_ITEM: HANDLE_SERVER_READ(HandleServerPlayerListItem); break;
case PACKET_PLAYER_POSITION_LOOK: HANDLE_SERVER_READ(HandleServerPlayerPositionLook); break;
+ case PACKET_SET_SLOT: HANDLE_SERVER_READ(HandleServerSetSlot); break;
case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break;
case PACKET_UPDATE_HEALTH: HANDLE_SERVER_READ(HandleServerUpdateHealth); break;
case PACKET_UPDATE_SIGN: HANDLE_SERVER_READ(HandleServerUpdateSign); break;
@@ -622,6 +633,19 @@ bool cConnection::HandleClientBlockPlace(void)
+bool cConnection::HandleClientChatMessage(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadBEUTF16String16, AString, Message);
+ Log("Received a PACKET_CHAT_MESSAGE from the client:");
+ Log(" Message = \"%s\"", Message.c_str());
+ COPY_TO_SERVER();
+ return true;
+}
+
+
+
+
+
bool cConnection::HandleClientClientStatuses(void)
{
HANDLE_CLIENT_PACKET_READ(ReadChar, char, Statuses);
@@ -636,6 +660,25 @@ bool cConnection::HandleClientClientStatuses(void)
+bool cConnection::HandleClientCreativeInventoryAction(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum);
+ AString Item;
+ if (!ParseSlot(m_ClientBuffer, Item))
+ {
+ return false;
+ }
+ Log("Received a PACKET_CREATIVE_INVENTORY_ACTION from the client:");
+ Log(" SlotNum = %d", SlotNum);
+ Log(" Item = %s", Item.c_str());
+ COPY_TO_SERVER();
+ return true;
+}
+
+
+
+
+
bool cConnection::HandleClientEncryptionKeyResponse(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncKeyLength);
@@ -825,6 +868,62 @@ bool cConnection::HandleClientUpdateSign(void)
+bool cConnection::HandleClientUseEntity(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, PlayerID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, MouseButton);
+ Log("Received a PACKET_USE_ENTITY from the client:");
+ Log(" PlayerID = %d", PlayerID);
+ Log(" EntityID = %d", EntityID);
+ Log(" MouseButton = %d", MouseButton);
+ COPY_TO_SERVER();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleClientWindowClick(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum);
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsRightClick);
+ HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, TransactionID);
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsShiftClick);
+ AString Item;
+ if (!ParseSlot(m_ClientBuffer, Item))
+ {
+ return false;
+ }
+ Log("Received a PACKET_WINDOW_CLICK from the client");
+ Log(" WindowID = %d", WindowID);
+ Log(" SlotNum = %d", SlotNum);
+ Log(" IsRclk = %d, IsShift = %d", IsRightClick, IsShiftClick);
+ Log(" TransactionID = 0x%x", TransactionID);
+ Log(" ClickedItem = %s", Item.c_str());
+ COPY_TO_SERVER();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleClientWindowClose(void)
+{
+ HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID);
+ Log("Received a PACKET_WINDOW_CLOSE from the client:");
+ Log(" WindowID = %d", WindowID);
+ COPY_TO_SERVER();
+ return true;
+}
+
+
+
+
+
bool cConnection::HandleServerBlockChange(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX);
@@ -845,7 +944,7 @@ bool cConnection::HandleServerChatMessage(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Message);
Log("Received a PACKET_CHAT_MESSAGE from the server:");
- Log(" Message = \"%s\"", Message);
+ Log(" Message = \"%s\"", Message.c_str());
COPY_TO_CLIENT();
return true;
}
@@ -1103,6 +1202,27 @@ bool cConnection::HandleServerPlayerPositionLook(void)
+bool cConnection::HandleServerSetSlot(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
+ HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
+ AString Item;
+ if (!ParseSlot(m_ServerBuffer, Item))
+ {
+ return false;
+ }
+ Log("Received a PACKET_SET_SLOT from the server:");
+ Log(" WindowID = %d", WindowID);
+ Log(" SlotNum = %d", SlotNum);
+ Log(" Item = %s", Item.c_str());
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
bool cConnection::HandleServerTimeUpdate(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, Time);
@@ -1149,6 +1269,19 @@ bool cConnection::HandleServerUpdateSign(void)
+bool cConnection::HandleServerWindowClose(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
+ Log("Received a PACKET_WINDOW_CLOSE from the server:");
+ Log(" WindowID = %d", WindowID);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
bool cConnection::HandleServerWindowContents(void)
{
HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
diff --git a/ProtoProxy/Connection.h b/ProtoProxy/Connection.h
index c6417ae41..c3ed5472e 100644
--- a/ProtoProxy/Connection.h
+++ b/ProtoProxy/Connection.h
@@ -99,7 +99,9 @@ protected:
// Packet handling, client-side:
bool HandleClientAnimation(void);
bool HandleClientBlockPlace(void);
+ bool HandleClientChatMessage(void);
bool HandleClientClientStatuses(void);
+ bool HandleClientCreativeInventoryAction(void);
bool HandleClientEncryptionKeyResponse(void);
bool HandleClientHandshake(void);
bool HandleClientKeepAlive(void);
@@ -111,6 +113,9 @@ protected:
bool HandleClientPlayerPositionLook(void);
bool HandleClientSlotSelect(void);
bool HandleClientUpdateSign(void);
+ bool HandleClientUseEntity(void);
+ bool HandleClientWindowClick(void);
+ bool HandleClientWindowClose(void);
// Packet handling, server-side:
bool HandleServerBlockChange(void);
@@ -127,9 +132,11 @@ protected:
bool HandleServerPlayerAbilities(void);
bool HandleServerPlayerListItem(void);
bool HandleServerPlayerPositionLook(void);
+ bool HandleServerSetSlot(void);
bool HandleServerTimeUpdate(void);
bool HandleServerUpdateHealth(void);
bool HandleServerUpdateSign(void);
+ bool HandleServerWindowClose(void);
bool HandleServerWindowContents(void);
/// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data