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-rw-r--r--src/Generating/DistortedHeightmap.cpp44
1 files changed, 40 insertions, 4 deletions
diff --git a/src/Generating/DistortedHeightmap.cpp b/src/Generating/DistortedHeightmap.cpp
index 342a4483f..15e352e30 100644
--- a/src/Generating/DistortedHeightmap.cpp
+++ b/src/Generating/DistortedHeightmap.cpp
@@ -101,7 +101,21 @@ static cDistortedHeightmap::sBlockInfo tbMycelium[] =
{E_BLOCK_DIRT, 0},
} ;
+static cDistortedHeightmap::sBlockInfo tbGravel[] =
+{
+ {E_BLOCK_GRAVEL, 0},
+ {E_BLOCK_GRAVEL, 0},
+ {E_BLOCK_GRAVEL, 0},
+ {E_BLOCK_STONE, 0},
+} ;
+static cDistortedHeightmap::sBlockInfo tbStone[] =
+{
+ {E_BLOCK_STONE, 0},
+ {E_BLOCK_STONE, 0},
+ {E_BLOCK_STONE, 0},
+ {E_BLOCK_STONE, 0},
+} ;
@@ -146,6 +160,8 @@ static cPattern patDirt (tbDirt, ARRAYCOUNT(tbDirt));
static cPattern patPodzol (tbPodzol, ARRAYCOUNT(tbPodzol));
static cPattern patGrassLess(tbGrassLess, ARRAYCOUNT(tbGrassLess));
static cPattern patMycelium (tbMycelium, ARRAYCOUNT(tbMycelium));
+static cPattern patGravel (tbGravel, ARRAYCOUNT(tbGravel));
+static cPattern patStone (tbStone, ARRAYCOUNT(tbStone));
static cPattern patOFSand (tbOFSand, ARRAYCOUNT(tbOFSand));
static cPattern patOFClay (tbOFClay, ARRAYCOUNT(tbOFClay));
@@ -648,7 +664,6 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in
{
case biOcean:
case biPlains:
- case biExtremeHills:
case biForest:
case biTaiga:
case biSwampland:
@@ -671,11 +686,9 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in
case biRoofedForest:
case biColdTaiga:
case biColdTaigaHills:
- case biExtremeHillsPlus:
case biSavanna:
case biSavannaPlateau:
case biSunflowerPlains:
- case biExtremeHillsM:
case biFlowerForest:
case biTaigaM:
case biSwamplandM:
@@ -686,7 +699,6 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in
case biBirchForestHillsM:
case biRoofedForestM:
case biColdTaigaM:
- case biExtremeHillsPlusM:
case biSavannaM:
case biSavannaPlateauM:
{
@@ -737,6 +749,30 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in
FillColumnMesa(a_ChunkDesc, a_RelX, a_RelZ);
return;
}
+
+ case biExtremeHillsPlus:
+ case biExtremeHills:
+ {
+ // Select the pattern to use - stone or grass:
+ NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width + a_RelX)) / FrequencyX;
+ NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width + a_RelZ)) / FrequencyZ;
+ NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY);
+ const sBlockInfo * Pattern = (Val < -0.1) ? patStone.Get() : patGrass.Get();
+ FillColumnPattern(a_ChunkDesc, a_RelX, a_RelZ, Pattern);
+ return;
+ }
+
+ case biExtremeHillsPlusM:
+ case biExtremeHillsM:
+ {
+ // Select the pattern to use - gravel, stone or grass:
+ NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width + a_RelX)) / FrequencyX;
+ NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width + a_RelZ)) / FrequencyZ;
+ NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY);
+ const sBlockInfo * Pattern = (Val < -0.9) ? patStone.Get() : ((Val > 0) ? patGravel.Get() : patGrass.Get());
+ FillColumnPattern(a_ChunkDesc, a_RelX, a_RelZ, Pattern);
+ return;
+ }
default:
ASSERT(!"Unhandled biome");
return;