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-rw-r--r--src/Protocol/CMakeLists.txt2
-rw-r--r--src/Protocol/ChunkDataSerializer.cpp138
-rw-r--r--src/Protocol/ChunkDataSerializer.h6
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp6
-rw-r--r--src/Protocol/ProtocolRecognizer.h7
-rw-r--r--src/Protocol/Protocol_1_13.cpp456
-rw-r--r--src/Protocol/Protocol_1_13.h58
-rw-r--r--src/Protocol/Protocol_1_9.h2
8 files changed, 669 insertions, 6 deletions
diff --git a/src/Protocol/CMakeLists.txt b/src/Protocol/CMakeLists.txt
index b9ccf0d33..127edd317 100644
--- a/src/Protocol/CMakeLists.txt
+++ b/src/Protocol/CMakeLists.txt
@@ -10,6 +10,7 @@ SET (SRCS
Protocol_1_10.cpp
Protocol_1_11.cpp
Protocol_1_12.cpp
+ Protocol_1_13.cpp
ProtocolRecognizer.cpp
)
@@ -25,6 +26,7 @@ SET (HDRS
Protocol_1_10.h
Protocol_1_11.h
Protocol_1_12.h
+ Protocol_1_13.h
ProtocolRecognizer.h
)
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index 33905b8e8..23d5b19ae 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -66,6 +66,7 @@ const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int
case RELEASE_1_8_0: Serialize47(data, a_ChunkX, a_ChunkZ); break;
case RELEASE_1_9_0: Serialize107(data, a_ChunkX, a_ChunkZ); break;
case RELEASE_1_9_4: Serialize110(data, a_ChunkX, a_ChunkZ); break;
+ case RELEASE_1_13: Serialize393(data, a_ChunkX, a_ChunkZ); break;
// TODO: Other protocol versions may serialize the data differently; implement here
default:
@@ -440,3 +441,140 @@ void cChunkDataSerializer::Serialize110(AString & a_Data, int a_ChunkX, int a_Ch
+
+void cChunkDataSerializer::Serialize393(AString & a_Data, int a_ChunkX, int a_ChunkZ)
+{
+ // This function returns the fully compressed packet (including packet size), not the raw packet!
+
+ // Create the packet:
+ cByteBuffer Packet(512 KiB);
+ Packet.WriteVarInt32(0x22); // Packet id (Chunk Data packet)
+ Packet.WriteBEInt32(a_ChunkX);
+ Packet.WriteBEInt32(a_ChunkZ);
+ Packet.WriteBool(true); // "Ground-up continuous", or rather, "biome data present" flag
+ Packet.WriteVarInt32(m_Data.GetSectionBitmask());
+
+ // Write the chunk size in bytes:
+ const size_t BitsPerEntry = 14;
+ const size_t Mask = (1 << BitsPerEntry) - 1;
+ const size_t ChunkSectionDataArraySize = (cChunkData::SectionBlockCount * BitsPerEntry) / 8 / 8;
+ size_t ChunkSectionSize = (
+ 1 + // Bits per entry, BEUInt8, 1 byte
+ Packet.GetVarIntSize(static_cast<UInt32>(ChunkSectionDataArraySize)) + // Field containing "size of whole section", VarInt32, variable size
+ ChunkSectionDataArraySize * 8 + // Actual section data, lots of bytes (multiplier 1 long = 8 bytes)
+ cChunkData::SectionBlockCount / 2 // Size of blocklight which is always sent
+ );
+
+ if (m_Dimension == dimOverworld)
+ {
+ // Sky light is only sent in the overworld.
+ ChunkSectionSize += cChunkData::SectionBlockCount / 2;
+ }
+
+ const size_t BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
+ size_t ChunkSize = (
+ ChunkSectionSize * m_Data.NumPresentSections() +
+ BiomeDataSize * 4 // Biome data now BE ints
+ );
+ Packet.WriteVarInt32(static_cast<UInt32>(ChunkSize));
+
+ // Write each chunk section...
+ ForEachSection(m_Data, [&](const cChunkData::sChunkSection & a_Section)
+ {
+ Packet.WriteBEUInt8(static_cast<UInt8>(BitsPerEntry));
+ Packet.WriteVarInt32(static_cast<UInt32>(ChunkSectionDataArraySize));
+
+ UInt64 TempLong = 0; // Temporary value that will be stored into
+ UInt64 CurrentlyWrittenIndex = 0; // "Index" of the long that would be written to
+
+ for (size_t Index = 0; Index < cChunkData::SectionBlockCount; Index++)
+ {
+ UInt64 Value = a_Section.m_BlockTypes[Index];
+ /*
+ if (Index % 2 == 0)
+ {
+ Value |= a_Section.m_BlockMetas[Index / 2] & 0x0f;
+ }
+ else
+ {
+ Value |= a_Section.m_BlockMetas[Index / 2] >> 4;
+ }
+ */
+ Value &= Mask; // It shouldn't go out of bounds, but it's still worth being careful
+
+ // Painful part where we write data into the long array. Based off of the normal code.
+ size_t BitPosition = Index * BitsPerEntry;
+ size_t FirstIndex = BitPosition / 64;
+ size_t SecondIndex = ((Index + 1) * BitsPerEntry - 1) / 64;
+ size_t BitOffset = BitPosition % 64;
+
+ if (FirstIndex != CurrentlyWrittenIndex)
+ {
+ // Write the current data before modifiying it.
+ Packet.WriteBEUInt64(TempLong);
+ TempLong = 0;
+ CurrentlyWrittenIndex = FirstIndex;
+ }
+
+ TempLong |= (Value << BitOffset);
+
+ if (FirstIndex != SecondIndex)
+ {
+ // Part of the data is now in the second long; write the first one first
+ Packet.WriteBEUInt64(TempLong);
+ CurrentlyWrittenIndex = SecondIndex;
+
+ TempLong = (Value >> (64 - BitOffset));
+ }
+ }
+ // The last long will generally not be written
+ Packet.WriteBEUInt64(TempLong);
+
+ // Write lighting:
+ Packet.WriteBuf(a_Section.m_BlockLight, sizeof(a_Section.m_BlockLight));
+ if (m_Dimension == dimOverworld)
+ {
+ // Skylight is only sent in the overworld; the nether and end do not use it
+ Packet.WriteBuf(a_Section.m_BlockSkyLight, sizeof(a_Section.m_BlockSkyLight));
+ }
+ }
+ );
+
+ // Write the biome data
+ for (size_t i = 0; i != BiomeDataSize; i++)
+ {
+ Packet.WriteBEUInt32(static_cast<UInt32>(m_BiomeData[i]) & 0xff);
+ }
+
+ // Identify 1.9.4's tile entity list as empty
+ Packet.WriteVarInt32(0);
+
+ AString PacketData;
+ Packet.ReadAll(PacketData);
+ Packet.CommitRead();
+
+ if (PacketData.size() >= 256)
+ {
+ if (!cProtocol_1_9_0::CompressPacket(PacketData, a_Data))
+ {
+ ASSERT(!"Packet compression failed.");
+ a_Data.clear();
+ return;
+ }
+ }
+ else
+ {
+ cByteBuffer Buffer(20);
+ AString PostData;
+
+ Buffer.WriteVarInt32(static_cast<UInt32>(Packet.GetUsedSpace() + 1));
+ Buffer.WriteVarInt32(0);
+ Buffer.ReadAll(PostData);
+ Buffer.CommitRead();
+
+ a_Data.clear();
+ a_Data.reserve(PostData.size() + PacketData.size());
+ a_Data.append(PostData.data(), PostData.size());
+ a_Data.append(PacketData.data(), PacketData.size());
+ }
+}
diff --git a/src/Protocol/ChunkDataSerializer.h b/src/Protocol/ChunkDataSerializer.h
index 2f9c950de..7011d3e15 100644
--- a/src/Protocol/ChunkDataSerializer.h
+++ b/src/Protocol/ChunkDataSerializer.h
@@ -21,16 +21,18 @@ protected:
Serializations m_Serializations;
- void Serialize47(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.8
+ void Serialize47 (AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.8
void Serialize107(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.9
void Serialize110(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.9.4
+ void Serialize393(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.13
public:
enum
{
- RELEASE_1_8_0 = 47,
+ RELEASE_1_8_0 = 47,
RELEASE_1_9_0 = 107,
RELEASE_1_9_4 = 110,
+ RELEASE_1_13 = 393,
} ;
cChunkDataSerializer(
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 9bfa0f105..d0f4c6f53 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -12,6 +12,7 @@
#include "Protocol_1_10.h"
#include "Protocol_1_11.h"
#include "Protocol_1_12.h"
+#include "Protocol_1_13.h"
#include "Packetizer.h"
#include "../ClientHandle.h"
#include "../Root.h"
@@ -1150,6 +1151,11 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
m_Protocol = new cProtocol_1_12_2(m_Client, ServerAddress, ServerPort, NextState);
return true;
}
+ case PROTO_VERSION_1_13:
+ {
+ m_Protocol = new cProtocol_1_13(m_Client, ServerAddress, ServerPort, NextState);
+ return true;
+ }
default:
{
LOGD("Client \"%s\" uses an unsupported protocol (lengthed, version %u (0x%x))",
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 59cdfa6de..185793f55 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -18,9 +18,9 @@
// Adjust these if a new protocol is added or an old one is removed:
-#define MCS_CLIENT_VERSIONS "1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x"
-#define MCS_PROTOCOL_VERSIONS "47, 107, 108, 109, 110, 210, 315, 316, 335, 338, 340"
-#define MCS_LATEST_PROTOCOL_VERSION 340
+#define MCS_CLIENT_VERSIONS "1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x, 1.13"
+#define MCS_PROTOCOL_VERSIONS "47, 107, 108, 109, 110, 210, 315, 316, 335, 338, 340, 393"
+#define MCS_LATEST_PROTOCOL_VERSION 393
@@ -45,6 +45,7 @@ public:
PROTO_VERSION_1_12 = 335,
PROTO_VERSION_1_12_1 = 338,
PROTO_VERSION_1_12_2 = 340,
+ PROTO_VERSION_1_13 = 393
};
cProtocolRecognizer(cClientHandle * a_Client);
diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp
new file mode 100644
index 000000000..87a7ff6da
--- /dev/null
+++ b/src/Protocol/Protocol_1_13.cpp
@@ -0,0 +1,456 @@
+
+// Protocol_1_13.cpp
+
+/*
+Implements the 1.13 protocol classes:
+- release 1.13 protocol (#393)
+*/
+
+#include "Globals.h"
+#include "Protocol_1_13.h"
+#include "ProtocolRecognizer.h"
+#include "ChunkDataSerializer.h"
+#include "Packetizer.h"
+
+#include "../Entities/Boat.h"
+#include "../Entities/Minecart.h"
+#include "../Entities/Pickup.h"
+#include "../Entities/Player.h"
+#include "../Entities/ItemFrame.h"
+#include "../Entities/ArrowEntity.h"
+#include "../Entities/FireworkEntity.h"
+#include "../Entities/SplashPotionEntity.h"
+
+#include "../Root.h"
+#include "../Server.h"
+#include "../ClientHandle.h"
+#include "../Bindings/PluginManager.h"
+
+
+
+
+
+#define HANDLE_READ(ByteBuf, Proc, Type, Var) \
+ Type Var; \
+ if (!ByteBuf.Proc(Var))\
+ {\
+ return;\
+ }
+
+
+
+
+
+#define HANDLE_PACKET_READ(ByteBuf, Proc, Type, Var) \
+ Type Var; \
+ { \
+ if (!ByteBuf.Proc(Var)) \
+ { \
+ ByteBuf.CheckValid(); \
+ return false; \
+ } \
+ ByteBuf.CheckValid(); \
+ }
+
+
+
+
+
+cProtocol_1_13::cProtocol_1_13(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
+ Super(a_Client, a_ServerAddress, a_ServerPort, a_State)
+{
+}
+
+
+
+
+
+UInt32 cProtocol_1_13::GetPacketID(ePacketType a_PacketType)
+{
+ switch (a_PacketType)
+ {
+ case pktAttachEntity: return 0x40;
+ case pktBlockChanges: return 0x0f;
+ case pktCameraSetTo: return 0x3c;
+ case pktChatRaw: return 0x0e;
+ case pktCollectEntity: return 0x4f;
+ case pktDestroyEntity: return 0x35;
+ case pktDisconnectDuringGame: return 0x1b;
+ case pktEditSign: return 0x2c;
+ case pktEntityEffect: return 0x53;
+ case pktEntityEquipment: return 0x42;
+ case pktEntityHeadLook: return 0x39;
+ case pktEntityLook: return 0x2a;
+ case pktEntityMeta: return 0x3f;
+ case pktEntityProperties: return 0x52;
+ case pktEntityRelMove: return 0x28;
+ case pktEntityRelMoveLook: return 0x29;
+ case pktEntityStatus: return 0x1c;
+ case pktEntityVelocity: return 0x41;
+ case pktExperience: return 0x43;
+ case pktExplosion: return 0x1e;
+ case pktGameMode: return 0x20;
+ case pktHeldItemChange: return 0x3d;
+ case pktInventorySlot: return 0x17;
+ case pktJoinGame: return 0x25;
+ case pktKeepAlive: return 0x21;
+ case pktMapData: return 0x26;
+ case pktParticleEffect: return 0x24;
+ case pktPlayerAbilities: return 0x2e;
+ case pktPlayerList: return 0x30;
+ case pktPlayerMaxSpeed: return 0x52;
+ case pktPlayerMoveLook: return 0x32;
+ case pktPluginMessage: return 0x19;
+ case pktRemoveEntityEffect: return 0x36;
+ case pktRespawn: return 0x38;
+ case pktScoreboardObjective: return 0x45;
+ case pktSoundEffect: return 0x1a;
+ case pktSoundParticleEffect: return 0x23;
+ case pktSpawnPosition: return 0x49;
+ case pktTabCompletionResults: return 0x10;
+ case pktTeleportEntity: return 0x50;
+ case pktTimeUpdate: return 0x4a;
+ case pktTitle: return 0x4b;
+ case pktUnloadChunk: return 0x1f;
+ case pktUpdateHealth: return 0x44;
+ case pktUpdateScore: return 0x48;
+ case pktUpdateSign: return GetPacketID(pktUpdateBlockEntity);
+ case pktUseBed: return 0x33;
+ case pktWindowClose: return 0x13;
+ case pktWindowItems: return 0x15;
+ case pktWindowOpen: return 0x14;
+ case pktWindowProperty: return 0x16;
+ default: return Super::GetPacketID(a_PacketType);
+ }
+}
+
+
+
+
+
+bool cProtocol_1_13::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
+{
+ if (m_State != 3)
+ {
+ return Super::HandlePacket(a_ByteBuffer, a_PacketType);
+ }
+
+ // Game
+ switch (a_PacketType)
+ {
+ case 0x00: HandleConfirmTeleport(a_ByteBuffer); return true;
+ case 0x05: HandlePacketTabComplete(a_ByteBuffer); return true;
+ case 0x02: HandlePacketChatMessage(a_ByteBuffer); return true;
+ case 0x03: HandlePacketClientStatus(a_ByteBuffer); return true;
+ case 0x04: HandlePacketClientSettings(a_ByteBuffer); return true;
+ case 0x06: break; // Confirm transaction - not used in Cuberite
+ case 0x07: HandlePacketEnchantItem(a_ByteBuffer); return true;
+ case 0x08: HandlePacketWindowClick(a_ByteBuffer); return true;
+ case 0x09: HandlePacketWindowClose(a_ByteBuffer); return true;
+ case 0x0a: HandlePacketPluginMessage(a_ByteBuffer); return true;
+ case 0x0d: HandlePacketUseEntity(a_ByteBuffer); return true;
+ case 0x0e: HandlePacketKeepAlive(a_ByteBuffer); return true;
+ case 0x0f: HandlePacketPlayer(a_ByteBuffer); return true;
+ case 0x10: HandlePacketPlayerPos(a_ByteBuffer); return true;
+ case 0x11: HandlePacketPlayerPosLook(a_ByteBuffer); return true;
+ case 0x12: HandlePacketPlayerLook(a_ByteBuffer); return true;
+ case 0x13: HandlePacketVehicleMove(a_ByteBuffer); return true;
+ case 0x14: HandlePacketBoatSteer(a_ByteBuffer); return true;
+ case 0x15: break; // Pick item - not yet implemented
+ case 0x16: break; // Craft Recipe Request - not yet implemented
+ case 0x17: HandlePacketPlayerAbilities(a_ByteBuffer); return true;
+ case 0x18: HandlePacketBlockDig(a_ByteBuffer); return true;
+ case 0x19: HandlePacketEntityAction(a_ByteBuffer); return true;
+ case 0x1a: HandlePacketSteerVehicle(a_ByteBuffer); return true;
+ case 0x1b: HandlePacketCraftingBookData(a_ByteBuffer); return true;
+ case 0x1d: break; // Resource pack status - not yet implemented
+ case 0x1e: HandlePacketAdvancementTab(a_ByteBuffer); return true;
+ case 0x21: HandlePacketSlotSelect(a_ByteBuffer); return true;
+ case 0x24: HandlePacketCreativeInventoryAction(a_ByteBuffer); return true;
+ case 0x26: HandlePacketUpdateSign(a_ByteBuffer); return true;
+ case 0x27: HandlePacketAnimation(a_ByteBuffer); return true;
+ case 0x28: HandlePacketSpectate(a_ByteBuffer); return true;
+ case 0x29: HandlePacketBlockPlace(a_ByteBuffer); return true;
+ case 0x2a: HandlePacketUseItem(a_ByteBuffer); return true;
+ }
+
+ return Super::HandlePacket(a_ByteBuffer, a_PacketType);
+}
+
+
+
+
+
+void cProtocol_1_13::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
+{
+ cServer * Server = cRoot::Get()->GetServer();
+ AString ServerDescription = Server->GetDescription();
+ auto NumPlayers = static_cast<signed>(Server->GetNumPlayers());
+ auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers());
+ AString Favicon = Server->GetFaviconData();
+ cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
+
+ // Version:
+ Json::Value Version;
+ Version["name"] = "Cuberite 1.13";
+ Version["protocol"] = cProtocolRecognizer::PROTO_VERSION_1_13;
+
+ // Players:
+ Json::Value Players;
+ Players["online"] = NumPlayers;
+ Players["max"] = MaxPlayers;
+ // TODO: Add "sample"
+
+ // Description:
+ Json::Value Description;
+ Description["text"] = ServerDescription.c_str();
+
+ // Create the response:
+ Json::Value ResponseValue;
+ ResponseValue["version"] = Version;
+ ResponseValue["players"] = Players;
+ ResponseValue["description"] = Description;
+ m_Client->ForgeAugmentServerListPing(ResponseValue);
+ if (!Favicon.empty())
+ {
+ ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
+ }
+
+ // Serialize the response into a packet:
+ Json::FastWriter Writer;
+ cPacketizer Pkt(*this, pktStatusResponse);
+ Pkt.WriteString(Writer.write(ResponseValue));
+}
+
+
+
+
+
+void cProtocol_1_13::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
+{
+ HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel);
+
+ // If the plugin channel is recognized vanilla, handle it directly:
+ if (Channel.substr(0, 15) == "minecraft:brand")
+ {
+ HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Brand);
+ m_Client->SetClientBrand(Brand);
+
+ // Send back our brand, including the length:
+ SendPluginMessage("minecraft:brand", "\x08""Cuberite");
+ return;
+ }
+
+ // Read the plugin message and relay to clienthandle:
+ AString Data;
+ VERIFY(a_ByteBuffer.ReadString(Data, a_ByteBuffer.GetReadableSpace() - 1)); // Always succeeds
+ m_Client->HandlePluginMessage(Channel, Data);
+}
+
+
+
+
+
+void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBlockChange);
+ Pkt.WritePosition64(a_BlockX, a_BlockY, a_BlockZ);
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_BlockType)); // TODO: Palette
+}
+
+
+
+
+
+void cProtocol_1_13::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBlockChanges);
+ Pkt.WriteBEInt32(a_ChunkX);
+ Pkt.WriteBEInt32(a_ChunkZ);
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size()));
+ for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
+ {
+ Int16 Coords = static_cast<Int16>(itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12));
+ Pkt.WriteBEInt16(Coords);
+ Pkt.WriteVarInt32(static_cast<UInt32>(itr->m_BlockType)); // TODO: Palette
+ } // for itr - a_Changes[]
+}
+
+
+
+
+
+void cProtocol_1_13::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ const AString & ChunkData = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_13, a_ChunkX, a_ChunkZ);
+ cCSLock Lock(m_CSPacket);
+ SendData(ChunkData.data(), ChunkData.size());
+}
+
+
+
+
+
+void cProtocol_1_13::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendPaintingSpawn(const cPainting & a_Painting)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendParticleEffect(const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendStatistics(const cStatManager & a_Manager)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendTabCompletionResults(const AStringVector & a_Results)
+{
+ // TODO
+}
+
+
+
+
+
+void cProtocol_1_13::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
+{
+ // TODO
+}
+
+
+
+
+
+bool cProtocol_1_13::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes)
+{
+ HANDLE_PACKET_READ(a_ByteBuffer, ReadBEInt16, Int16, ItemType);
+ if (ItemType == -1)
+ {
+ // The item is empty, no more data follows
+ a_Item.Empty();
+ return true;
+ }
+ a_Item.m_ItemType = ItemType;
+
+ HANDLE_PACKET_READ(a_ByteBuffer, ReadBEInt8, Int8, ItemCount);
+ a_Item.m_ItemCount = ItemCount;
+ a_Item.m_ItemDamage = 0; // o no, no more damage in 1.13
+ if (ItemCount <= 0)
+ {
+ a_Item.Empty();
+ }
+
+ AString Metadata;
+ if (!a_ByteBuffer.ReadString(Metadata, a_ByteBuffer.GetReadableSpace() - a_KeepRemainingBytes - 1) || (Metadata.size() == 0) || (Metadata[0] == 0))
+ {
+ // No metadata
+ return true;
+ }
+
+ ParseItemMetadata(a_Item, Metadata);
+ return true;
+}
+
+
+
+
+
+void cProtocol_1_13::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
+{
+ short ItemType = a_Item.m_ItemType;
+ ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
+ if (ItemType <= 0)
+ {
+ // Fix, to make sure no invalid values are sent.
+ ItemType = -1;
+ }
+
+ if (a_Item.IsEmpty())
+ {
+ a_Pkt.WriteBEInt16(-1);
+ return;
+ }
+
+ // Normal item
+ // TODO: use new item ids
+ a_Pkt.WriteBEInt16(ItemType);
+ a_Pkt.WriteBEInt8(a_Item.m_ItemCount);
+
+ // TODO: NBT
+ a_Pkt.WriteBEInt8(0);
+}
+
+
+
+
+
+void cProtocol_1_13::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity)
+{
+ // TODO: Investigate
+}
diff --git a/src/Protocol/Protocol_1_13.h b/src/Protocol/Protocol_1_13.h
new file mode 100644
index 000000000..6eace0567
--- /dev/null
+++ b/src/Protocol/Protocol_1_13.h
@@ -0,0 +1,58 @@
+
+// Protocol_1_13.h
+
+/*
+Declares the 1.13 protocol classes:
+ - cProtocol_1_13
+ - release 1.13 protocol (#393)
+(others may be added later in the future for the 1.13 release series)
+*/
+
+
+
+
+
+#pragma once
+
+#include "Protocol_1_12.h"
+
+
+
+
+
+class cProtocol_1_13 :
+ public cProtocol_1_12_2
+{
+ typedef cProtocol_1_12_2 Super;
+
+public:
+ cProtocol_1_13(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
+
+protected:
+
+ virtual UInt32 GetPacketID(ePacketType a_PacketType) override;
+
+ // Packet receiving:
+ virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
+ virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
+ virtual void HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) override;
+
+ // Packet sending:
+ virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
+ virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
+ virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override;
+ virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override;
+ virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
+ virtual void SendStatistics (const cStatManager & a_Manager) override;
+ virtual void SendTabCompletionResults (const AStringVector & a_Results) override;
+ virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
+
+ virtual bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes) override;
+ virtual void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) override;
+ virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override;
+};
diff --git a/src/Protocol/Protocol_1_9.h b/src/Protocol/Protocol_1_9.h
index 99d65c77a..681035d80 100644
--- a/src/Protocol/Protocol_1_9.h
+++ b/src/Protocol/Protocol_1_9.h
@@ -248,7 +248,7 @@ protected:
eHand HandIntToEnum(Int32 a_Hand);
/** Writes the item data into a packet. */
- void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item);
+ virtual void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item);
/** Writes the metadata for the specified entity, not including the terminating 0xff. */
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity);