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-rw-r--r--MCServer/Plugins/Core/onkilling.lua39
-rw-r--r--MCServer/Plugins/Core/time.lua14
2 files changed, 18 insertions, 35 deletions
diff --git a/MCServer/Plugins/Core/onkilling.lua b/MCServer/Plugins/Core/onkilling.lua
index b3361355f..80eb348ad 100644
--- a/MCServer/Plugins/Core/onkilling.lua
+++ b/MCServer/Plugins/Core/onkilling.lua
@@ -1,5 +1,5 @@
function OnKilling(Victim, Killer)
- if Victim:IsPlayer() == true then
+ if Victim:IsPlayer() then
Server = cRoot:Get():GetServer()
if Killer == nil then
if Victim:IsOnFire() then
@@ -13,67 +13,44 @@ function OnKilling(Victim, Killer)
return false
end
else
- if Killer:IsPlayer() == true then
+ if Killer:IsPlayer() then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by " .. Killer:GetName() )
CheckHardcore(Victim)
return false
- elseif Killer:IsMob() == true then
+ elseif Killer:IsMob() then
if Killer:IsA("cZombie") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is eaten by a zombie")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cSkeleton") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a skeleton" )
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cCreeper") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a creeper")
- CheckHardcore(Victim)
- return false
+ Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is blown up by a creeper")
elseif Killer:IsA("cSpider") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a spider")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cCaveSpider") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a cavespider")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cBlaze") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a blaze")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cEnderman") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a enderman")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cSilverfish") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a silverfish")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cSlime") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a slime")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cWitch") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a witch")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cZombiepigman") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a zombiepigman")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cMagmacube") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a magmacube")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cWolf") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a wolf")
- CheckHardcore(Victim)
- return false
+ Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a wolf")
end
+ CheckHardcore(Victim)
+ return false
end
end
Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " Died")
+ CheckHardcore(Victim)
end
end
diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua
index 8515972a6..79b0e387a 100644
--- a/MCServer/Plugins/Core/time.lua
+++ b/MCServer/Plugins/Core/time.lua
@@ -1,9 +1,8 @@
function HandleTimeCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ if( #Split ~= 3 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
return true;
end
-
local Server = cRoot:Get():GetServer()
if( string.upper( Split[2] ) == "DAY") then
Player:GetWorld():SetTimeOfDay( 0 )
@@ -11,8 +10,15 @@ function HandleTimeCommand( Split, Player )
elseif( string.upper( Split[2] ) == "NIGHT") then
Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
+ elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
+ elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
else
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
end
+
return true
end \ No newline at end of file