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-rw-r--r--ProtoProxy/Connection.cpp253
-rw-r--r--ProtoProxy/Connection.h11
2 files changed, 242 insertions, 22 deletions
diff --git a/ProtoProxy/Connection.cpp b/ProtoProxy/Connection.cpp
index 7826bd002..a75689c9f 100644
--- a/ProtoProxy/Connection.cpp
+++ b/ProtoProxy/Connection.cpp
@@ -114,6 +114,16 @@ enum
PACKET_BLOCK_PLACE = 0x0f,
PACKET_SLOT_SELECT = 0x10,
PACKET_ANIMATION = 0x12,
+ PACKET_ENTITY = 0x1e,
+ PACKET_ENTITY_RELATIVE_MOVE = 0x1f,
+ PACKET_ENTITY_LOOK = 0x20,
+ PACKET_ENTITY_RELATIVE_MOVE_LOOK = 0x21,
+ PACKET_ENTITY_TELEPORT = 0x22,
+ PACKET_ENTITY_HEAD_LOOK = 0x23,
+ PACKET_ENTITY_STATUS = 0x24,
+ PACKET_ENTITY_METADATA = 0x28,
+ PACKET_ENTITY_EFFECT = 0x29,
+ PACKET_ENTITY_EFFECT_REMOVE = 0x2a,
PACKET_SET_EXPERIENCE = 0x2b,
PACKET_MAP_CHUNK = 0x33,
PACKET_MULTI_BLOCK_CHANGE = 0x34,
@@ -538,28 +548,36 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
m_ServerBuffer.ReadByte(PacketType);
switch (PacketType)
{
- case PACKET_BLOCK_CHANGE: HANDLE_SERVER_READ(HandleServerBlockChange); break;
- case PACKET_CHANGE_GAME_STATE: HANDLE_SERVER_READ(HandleServerChangeGameState); break;
- case PACKET_CHAT_MESSAGE: HANDLE_SERVER_READ(HandleServerChatMessage); break;
- case PACKET_COMPASS: HANDLE_SERVER_READ(HandleServerCompass); break;
- case PACKET_ENCRYPTION_KEY_REQUEST: HANDLE_SERVER_READ(HandleServerEncryptionKeyRequest); break;
- case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_SERVER_READ(HandleServerEncryptionKeyResponse); break;
- case PACKET_ENTITY_EQUIPMENT: HANDLE_SERVER_READ(HandleServerEntityEquipment); break;
- case PACKET_KEEPALIVE: HANDLE_SERVER_READ(HandleServerKeepAlive); break;
- case PACKET_KICK: HANDLE_SERVER_READ(HandleServerKick); break;
- case PACKET_LOGIN: HANDLE_SERVER_READ(HandleServerLogin); break;
- case PACKET_MAP_CHUNK: HANDLE_SERVER_READ(HandleServerMapChunk); break;
- case PACKET_MAP_CHUNK_BULK: HANDLE_SERVER_READ(HandleServerMapChunkBulk); break;
- case PACKET_MULTI_BLOCK_CHANGE: HANDLE_SERVER_READ(HandleServerMultiBlockChange); break;
- case PACKET_PLAYER_ABILITIES: HANDLE_SERVER_READ(HandleServerPlayerAbilities); break;
- case PACKET_PLAYER_LIST_ITEM: HANDLE_SERVER_READ(HandleServerPlayerListItem); break;
- case PACKET_PLAYER_POSITION_LOOK: HANDLE_SERVER_READ(HandleServerPlayerPositionLook); break;
- case PACKET_SET_EXPERIENCE: HANDLE_SERVER_READ(HandleServerSetExperience); break;
- case PACKET_SET_SLOT: HANDLE_SERVER_READ(HandleServerSetSlot); break;
- case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break;
- case PACKET_UPDATE_HEALTH: HANDLE_SERVER_READ(HandleServerUpdateHealth); break;
- case PACKET_UPDATE_SIGN: HANDLE_SERVER_READ(HandleServerUpdateSign); break;
- case PACKET_WINDOW_CONTENTS: HANDLE_SERVER_READ(HandleServerWindowContents); break;
+ case PACKET_BLOCK_CHANGE: HANDLE_SERVER_READ(HandleServerBlockChange); break;
+ case PACKET_CHANGE_GAME_STATE: HANDLE_SERVER_READ(HandleServerChangeGameState); break;
+ case PACKET_CHAT_MESSAGE: HANDLE_SERVER_READ(HandleServerChatMessage); break;
+ case PACKET_COMPASS: HANDLE_SERVER_READ(HandleServerCompass); break;
+ case PACKET_ENCRYPTION_KEY_REQUEST: HANDLE_SERVER_READ(HandleServerEncryptionKeyRequest); break;
+ case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_SERVER_READ(HandleServerEncryptionKeyResponse); break;
+ case PACKET_ENTITY: HANDLE_SERVER_READ(HandleServerEntity); break;
+ case PACKET_ENTITY_EQUIPMENT: HANDLE_SERVER_READ(HandleServerEntityEquipment); break;
+ case PACKET_ENTITY_HEAD_LOOK: HANDLE_SERVER_READ(HandleServerEntityHeadLook); break;
+ case PACKET_ENTITY_LOOK: HANDLE_SERVER_READ(HandleServerEntityLook); break;
+ case PACKET_ENTITY_METADATA: HANDLE_SERVER_READ(HandleServerEntityMetadata); break;
+ case PACKET_ENTITY_RELATIVE_MOVE: HANDLE_SERVER_READ(HandleServerEntityRelativeMove); break;
+ case PACKET_ENTITY_RELATIVE_MOVE_LOOK: HANDLE_SERVER_READ(HandleServerEntityRelativeMoveLook); break;
+ case PACKET_ENTITY_STATUS: HANDLE_SERVER_READ(HandleServerEntityStatus); break;
+ case PACKET_ENTITY_TELEPORT: HANDLE_SERVER_READ(HandleServerEntityTeleport); break;
+ case PACKET_KEEPALIVE: HANDLE_SERVER_READ(HandleServerKeepAlive); break;
+ case PACKET_KICK: HANDLE_SERVER_READ(HandleServerKick); break;
+ case PACKET_LOGIN: HANDLE_SERVER_READ(HandleServerLogin); break;
+ case PACKET_MAP_CHUNK: HANDLE_SERVER_READ(HandleServerMapChunk); break;
+ case PACKET_MAP_CHUNK_BULK: HANDLE_SERVER_READ(HandleServerMapChunkBulk); break;
+ case PACKET_MULTI_BLOCK_CHANGE: HANDLE_SERVER_READ(HandleServerMultiBlockChange); break;
+ case PACKET_PLAYER_ABILITIES: HANDLE_SERVER_READ(HandleServerPlayerAbilities); break;
+ case PACKET_PLAYER_LIST_ITEM: HANDLE_SERVER_READ(HandleServerPlayerListItem); break;
+ case PACKET_PLAYER_POSITION_LOOK: HANDLE_SERVER_READ(HandleServerPlayerPositionLook); break;
+ case PACKET_SET_EXPERIENCE: HANDLE_SERVER_READ(HandleServerSetExperience); break;
+ case PACKET_SET_SLOT: HANDLE_SERVER_READ(HandleServerSetSlot); break;
+ case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break;
+ case PACKET_UPDATE_HEALTH: HANDLE_SERVER_READ(HandleServerUpdateHealth); break;
+ case PACKET_UPDATE_SIGN: HANDLE_SERVER_READ(HandleServerUpdateSign); break;
+ case PACKET_WINDOW_CONTENTS: HANDLE_SERVER_READ(HandleServerWindowContents); break;
default:
{
if (m_ServerState == csEncryptedUnderstood)
@@ -1031,6 +1049,53 @@ bool cConnection::HandleServerEncryptionKeyRequest(void)
+bool cConnection::HandleServerEntity(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ Log("Received a PACKET_ENTITY from the server:");
+ Log(" EntityID = %d", EntityID);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEntityHeadLook(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, HeadYaw);
+ Log("Received a PACKET_ENTITY_HEAD_LOOK from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" HeadYaw = %d", HeadYaw);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEntityMetadata(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ AString Metadata;
+ if (!ParseMetadata(m_ServerBuffer, Metadata))
+ {
+ return false;
+ }
+ Log("Received a PACKET_ENTITY_METADATA from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" Metadata length = %d", Metadata.length());
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
bool cConnection::HandleServerEntityEquipment(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
@@ -1052,6 +1117,97 @@ bool cConnection::HandleServerEntityEquipment(void)
+bool cConnection::HandleServerEntityLook(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
+ Log("Received a PACKET_ENTITY_LOOK from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" Yaw = %d", Yaw);
+ Log(" Pitch = %d", Pitch);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEntityRelativeMove(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dx);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dy);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dz);
+ Log("Received a PACKET_ENTITY_RELATIVE_MOVE from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" RelMove = <%d, %d, %d>", dx, dy, dz);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEntityRelativeMoveLook(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dx);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dy);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dz);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
+ Log("Received a PACKET_ENTITY_RELATIVE_MOVE_LOOK from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" RelMove = <%d, %d, %d>", dx, dy, dz);
+ Log(" Yaw = %d", Yaw);
+ Log(" Pitch = %d", Pitch);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEntityStatus(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Status);
+ Log("Received a PACKET_ENTITY_STATUS from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" Status = %d", Status);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
+bool cConnection::HandleServerEntityTeleport(void)
+{
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
+ Log("Received a PACKET_ENTITY_TELEPORT from the server:");
+ Log(" EntityID = %d", EntityID);
+ Log(" Pos = {%d, %d, %d}", BlockX, BlockY, BlockZ);
+ Log(" Yaw = %d", Yaw);
+ Log(" Pitch = %d", Pitch);
+ COPY_TO_CLIENT();
+ return true;
+}
+
+
+
+
+
bool cConnection::HandleServerKeepAlive(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PingID);
@@ -1415,6 +1571,59 @@ bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc)
+bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata)
+{
+ char x;
+ if (!a_Buffer.ReadChar(x))
+ {
+ return false;
+ }
+ a_Metadata.push_back(x);
+ while (x != 0x7f)
+ {
+ int Index = x & 0x1f; // Lower 5 bits = index
+ int Type = x >> 5; // Upper 3 bits = type
+ int Length = 0;
+ switch (Type)
+ {
+ case 0: Length = 1; break; // byte
+ case 1: Length = 2; break; // short
+ case 2: Length = 4; break; // int
+ case 3: Length = 4; break; // float
+ case 4: // string16
+ {
+ short Len = 0;
+ if (!a_Buffer.ReadBEShort(Len))
+ {
+ return false;
+ }
+ short NetLen = htons(Len);
+ a_Metadata.append((char *)&NetLen, 2);
+ Length = Len;
+ break;
+ }
+ case 5: Length = 5; break; // short, byte, short
+ case 6: Length = 12; break; // 3 * int
+ } // switch (Type)
+ AString data;
+ if (!a_Buffer.ReadString(data, Length))
+ {
+ return false;
+ }
+ a_Metadata.append(data);
+ if (!a_Buffer.ReadChar(x))
+ {
+ return false;
+ }
+ a_Metadata.push_back(x);
+ } // while (x != 0x7f)
+ return true;
+}
+
+
+
+
+
void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce)
{
// Generate the shared secret and encrypt using the server's public key
diff --git a/ProtoProxy/Connection.h b/ProtoProxy/Connection.h
index 65f916077..d45ef5d4e 100644
--- a/ProtoProxy/Connection.h
+++ b/ProtoProxy/Connection.h
@@ -124,7 +124,15 @@ protected:
bool HandleServerCompass(void);
bool HandleServerEncryptionKeyRequest(void);
bool HandleServerEncryptionKeyResponse(void);
+ bool HandleServerEntity(void);
+ bool HandleServerEntityHeadLook(void);
+ bool HandleServerEntityMetadata(void);
bool HandleServerEntityEquipment(void);
+ bool HandleServerEntityLook(void);
+ bool HandleServerEntityRelativeMove(void);
+ bool HandleServerEntityRelativeMoveLook(void);
+ bool HandleServerEntityStatus(void);
+ bool HandleServerEntityTeleport(void);
bool HandleServerKeepAlive(void);
bool HandleServerKick(void);
bool HandleServerLogin(void);
@@ -145,6 +153,9 @@ protected:
/// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data
bool ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc);
+ /// Parses the metadata in a_Buffer into raw metadata in an AString; returns true if successful, false if not enough data
+ bool ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata);
+
/// Send EKResp to the server:
void SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce);