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-rw-r--r--src/BlockInfo.cpp167
-rw-r--r--src/BlockInfo.h4
-rw-r--r--src/Blocks/BlockBigFlower.h6
-rw-r--r--src/Blocks/BlockButton.h6
-rw-r--r--src/Blocks/BlockCactus.h6
-rw-r--r--src/Blocks/BlockCake.h5
-rw-r--r--src/Blocks/BlockCarpet.h6
-rw-r--r--src/Blocks/BlockChest.h6
-rw-r--r--src/Blocks/BlockCloth.h5
-rw-r--r--src/Blocks/BlockCommandBlock.h5
-rw-r--r--src/Blocks/BlockComparator.h6
-rw-r--r--src/Blocks/BlockCrops.h6
-rw-r--r--src/Blocks/BlockDirt.h6
-rw-r--r--src/Blocks/BlockDoor.cpp9
-rw-r--r--src/Blocks/BlockDoor.h1
-rw-r--r--src/Blocks/BlockEnderchest.h5
-rw-r--r--src/Blocks/BlockFire.h5
-rw-r--r--src/Blocks/BlockFlower.h6
-rw-r--r--src/Blocks/BlockGravel.h5
-rw-r--r--src/Blocks/BlockHandler.cpp9
-rw-r--r--src/Blocks/BlockHandler.h3
-rw-r--r--src/Blocks/BlockHayBale.h6
-rw-r--r--src/Blocks/BlockLadder.h6
-rw-r--r--src/Blocks/BlockLeaves.h6
-rw-r--r--src/Blocks/BlockLever.h6
-rw-r--r--src/Blocks/BlockMelon.h6
-rw-r--r--src/Blocks/BlockMushroom.h6
-rw-r--r--src/Blocks/BlockMycelium.h5
-rw-r--r--src/Blocks/BlockPlanks.h6
-rw-r--r--src/Blocks/BlockRedstoneRepeater.h6
-rw-r--r--src/Blocks/BlockRedstoneTorch.h6
-rw-r--r--src/Blocks/BlockSand.h6
-rw-r--r--src/Blocks/BlockSapling.h6
-rw-r--r--src/Blocks/BlockSideways.h6
-rw-r--r--src/Blocks/BlockSignPost.h6
-rw-r--r--src/Blocks/BlockSlab.h23
-rw-r--r--src/Blocks/BlockSnow.h6
-rw-r--r--src/Blocks/BlockStairs.h18
-rw-r--r--src/Blocks/BlockStems.h6
-rw-r--r--src/Blocks/BlockSugarcane.h6
-rw-r--r--src/Blocks/BlockTNT.h5
-rw-r--r--src/Blocks/BlockTallGrass.h6
-rw-r--r--src/Blocks/BlockTorch.h6
-rw-r--r--src/Blocks/BlockTrapdoor.h5
-rw-r--r--src/Blocks/BlockTripwire.h5
-rw-r--r--src/Blocks/BlockTripwireHook.h5
-rw-r--r--src/Blocks/BlockVine.h6
-rw-r--r--src/Blocks/BlockWallSign.h6
-rw-r--r--src/Blocks/BlockWorkbench.h6
-rw-r--r--src/ClientHandle.cpp2
50 files changed, 172 insertions, 299 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp
index a59229f87..9ac66d35d 100644
--- a/src/BlockInfo.cpp
+++ b/src/BlockInfo.cpp
@@ -18,6 +18,7 @@ cBlockInfo::cBlockInfo()
, m_IsSolid(true)
, m_FullyOccupiesVoxel(false)
, m_CanBeTerraformed(false)
+ , m_PlaceSound("")
, m_Handler(NULL)
{}
@@ -571,6 +572,172 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_SOULSAND ].m_CanBeTerraformed = true;
a_Info[E_BLOCK_STAINED_CLAY ].m_CanBeTerraformed = true;
a_Info[E_BLOCK_STONE ].m_CanBeTerraformed = true;
+
+
+ // Block place sounds:
+ a_Info[E_BLOCK_STONE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_GRASS ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_DIRT ].m_PlaceSound = "dig.gravel";
+ a_Info[E_BLOCK_COBBLESTONE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_PLANKS ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_SAPLING ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_BEDROCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_SAND ].m_PlaceSound = "dig.sand";
+ a_Info[E_BLOCK_GRAVEL ].m_PlaceSound = "dig.gravel";
+ a_Info[E_BLOCK_GOLD_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_IRON_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_COAL_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_LOG ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_LEAVES ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_SPONGE ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_GLASS ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_LAPIS_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_LAPIS_BLOCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_DISPENSER ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_SANDSTONE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_NOTE_BLOCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_POWERED_RAIL ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_DETECTOR_RAIL ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_STICKY_PISTON ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_COBWEB ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_TALL_GRASS ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_DEAD_BUSH ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_PISTON ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_PISTON_EXTENSION ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_WOOL ].m_PlaceSound = "dig.cloth";
+ a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_DANDELION ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_FLOWER ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_BROWN_MUSHROOM ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_RED_MUSHROOM ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_GOLD_BLOCK ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_IRON_BLOCK ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_STONE_SLAB ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_BRICK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_TNT ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_BOOKCASE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_OBSIDIAN ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_TORCH ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_FIRE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_MOB_SPAWNER ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_WOODEN_STAIRS ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_CHEST ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_REDSTONE_WIRE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_DIAMOND_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_DIAMOND_BLOCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_CRAFTING_TABLE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_FARMLAND ].m_PlaceSound = "dig.gravel";
+ a_Info[E_BLOCK_FURNACE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_LIT_FURNACE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_SIGN_POST ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_WOODEN_DOOR ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_LADDER ].m_PlaceSound = "dig.ladder";
+ a_Info[E_BLOCK_RAIL ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_WALLSIGN ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_LEVER ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_IRON_DOOR ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_REDSTONE_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_STONE_BUTTON ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_SNOW ].m_PlaceSound = "dig.snow";
+ a_Info[E_BLOCK_ICE ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_SNOW_BLOCK ].m_PlaceSound = "dig.snow";
+ a_Info[E_BLOCK_CACTUS ].m_PlaceSound = "dig.cloth";
+ a_Info[E_BLOCK_CLAY ].m_PlaceSound = "dig.gravel";
+ a_Info[E_BLOCK_SUGARCANE ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_JUKEBOX ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_FENCE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_PUMPKIN ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_NETHERRACK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_SOULSAND ].m_PlaceSound = "dig.sand";
+ a_Info[E_BLOCK_GLOWSTONE ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_NETHER_PORTAL ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_JACK_O_LANTERN ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_CAKE ].m_PlaceSound = "dig.snow";
+ a_Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_STAINED_GLASS ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_TRAPDOOR ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_SILVERFISH_EGG ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_STONE_BRICKS ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_IRON_BARS ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_GLASS_PANE ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_MELON ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_PUMPKIN_STEM ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_MELON_STEM ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_VINES ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_FENCE_GATE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_BRICK_STAIRS ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_MYCELIUM ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_LILY_PAD ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_NETHER_BRICK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_NETHER_WART ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_BREWING_STAND ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_CAULDRON ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_END_PORTAL ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_END_PORTAL_FRAME ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_END_STONE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_DRAGON_EGG ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_WOODEN_SLAB ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_COCOA_POD ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_EMERALD_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_ENDER_CHEST ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_TRIPWIRE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_EMERALD_BLOCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_COMMAND_BLOCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_BEACON ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_COBBLESTONE_WALL ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_FLOWER_POT ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_CARROTS ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_POTATOES ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_HEAD ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_ANVIL ].m_PlaceSound = "dig.anvil";
+ a_Info[E_BLOCK_TRAPPED_CHEST ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_DAYLIGHT_SENSOR ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_HOPPER ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_QUARTZ_BLOCK ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_QUARTZ_STAIRS ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_PlaceSound = "dig.metal";
+ a_Info[E_BLOCK_DROPPER ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_STAINED_CLAY ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_NEW_LEAVES ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_NEW_LOG ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_DARK_OAK_WOOD_STAIRS ].m_PlaceSound = "dig.wood";
+ a_Info[E_BLOCK_HAY_BALE ].m_PlaceSound = "dig.grass";
+ a_Info[E_BLOCK_CARPET ].m_PlaceSound = "dig.cloth";
+ a_Info[E_BLOCK_HARDENED_CLAY ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_BLOCK_OF_COAL ].m_PlaceSound = "dig.stone";
+ a_Info[E_BLOCK_PACKED_ICE ].m_PlaceSound = "dig.glass";
+ a_Info[E_BLOCK_BIG_FLOWER ].m_PlaceSound = "dig.grass";
}
diff --git a/src/BlockInfo.h b/src/BlockInfo.h
index 4c66c095a..567070a7f 100644
--- a/src/BlockInfo.h
+++ b/src/BlockInfo.h
@@ -48,6 +48,9 @@ public:
/** Can a finisher change it? */
bool m_CanBeTerraformed;
+ /** Sound when placing this block */
+ AString m_PlaceSound;
+
// tolua_end
/** Associated block handler. */
@@ -64,6 +67,7 @@ public:
inline static bool IsSolid (BLOCKTYPE a_Type) { return Get(a_Type).m_IsSolid; }
inline static bool FullyOccupiesVoxel (BLOCKTYPE a_Type) { return Get(a_Type).m_FullyOccupiesVoxel; }
inline static bool CanBeTerraformed (BLOCKTYPE a_Type) { return Get(a_Type).m_CanBeTerraformed; }
+ inline static AString GetPlaceSound (BLOCKTYPE a_Type) { return Get(a_Type).m_PlaceSound; }
// tolua_end
diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h
index 72e552dee..646980634 100644
--- a/src/Blocks/BlockBigFlower.h
+++ b/src/Blocks/BlockBigFlower.h
@@ -118,12 +118,6 @@ public:
}
}
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h
index 3b45afff8..8e4f04740 100644
--- a/src/Blocks/BlockButton.h
+++ b/src/Blocks/BlockButton.h
@@ -57,12 +57,6 @@ public:
}
- virtual const char * GetStepSound(void) override
- {
- return m_BlockType == E_BLOCK_WOODEN_BUTTON ? "step.wood" : "step.stone";
- }
-
-
inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace)
{
switch (a_BlockFace)
diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h
index ed441517d..910966c43 100644
--- a/src/Blocks/BlockCactus.h
+++ b/src/Blocks/BlockCactus.h
@@ -69,12 +69,6 @@ public:
{
a_Chunk.GetWorld()->GrowCactus(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1);
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
} ;
diff --git a/src/Blocks/BlockCake.h b/src/Blocks/BlockCake.h
index f05f468e5..3a754ce18 100644
--- a/src/Blocks/BlockCake.h
+++ b/src/Blocks/BlockCake.h
@@ -43,11 +43,6 @@ public:
{
return true;
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
} ;
diff --git a/src/Blocks/BlockCarpet.h b/src/Blocks/BlockCarpet.h
index d1aa52687..4b287c664 100644
--- a/src/Blocks/BlockCarpet.h
+++ b/src/Blocks/BlockCarpet.h
@@ -22,12 +22,6 @@ public:
cBlockHandler(a_BlockType)
{
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
virtual bool GetPlacementBlockTypeMeta(
diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h
index 28adbed4f..201f2309b 100644
--- a/src/Blocks/BlockChest.h
+++ b/src/Blocks/BlockChest.h
@@ -106,12 +106,6 @@ public:
// Single chest, no further processing needed
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
diff --git a/src/Blocks/BlockCloth.h b/src/Blocks/BlockCloth.h
index 3c1ae7c25..525176725 100644
--- a/src/Blocks/BlockCloth.h
+++ b/src/Blocks/BlockCloth.h
@@ -15,11 +15,6 @@ public:
: cBlockHandler(a_BlockType)
{
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
} ;
diff --git a/src/Blocks/BlockCommandBlock.h b/src/Blocks/BlockCommandBlock.h
index cf0103765..b66def201 100644
--- a/src/Blocks/BlockCommandBlock.h
+++ b/src/Blocks/BlockCommandBlock.h
@@ -20,11 +20,6 @@ public:
{
a_Pickups.push_back(cItem(E_BLOCK_AIR, 8, 0));
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.stone";
- }
} ;
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index 6caaaab13..3443fc69e 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -64,12 +64,6 @@ public:
a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetYaw());
return true;
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h
index ae6e490e1..53e996683 100644
--- a/src/Blocks/BlockCrops.h
+++ b/src/Blocks/BlockCrops.h
@@ -100,12 +100,6 @@ public:
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND));
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h
index d458c6062..23e5a3cde 100644
--- a/src/Blocks/BlockDirt.h
+++ b/src/Blocks/BlockDirt.h
@@ -88,12 +88,6 @@ public:
}
} // for i - repeat twice
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
} ;
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index e80473cb5..1204debab 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -109,15 +109,6 @@ void cBlockDoorHandler::OnPlacedByPlayer(
-const char * cBlockDoorHandler::GetStepSound(void)
-{
- return (m_BlockType == E_BLOCK_WOODEN_DOOR) ? "step.wood" : "step.stone";
-}
-
-
-
-
-
NIBBLETYPE cBlockDoorHandler::MetaRotateCCW(NIBBLETYPE a_Meta)
{
if (a_Meta & 0x08)
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index c86fe829b..69e30d9c8 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -19,7 +19,6 @@ public:
virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override;
- virtual const char * GetStepSound(void) override;
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override;
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override;
diff --git a/src/Blocks/BlockEnderchest.h b/src/Blocks/BlockEnderchest.h
index 4672f1459..0bc67a8f5 100644
--- a/src/Blocks/BlockEnderchest.h
+++ b/src/Blocks/BlockEnderchest.h
@@ -33,11 +33,6 @@ public:
a_BlockMeta = RotationToMetaData(a_Player->GetYaw());
return true;
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.stone";
- }
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h
index b9f211042..b6d1d95f2 100644
--- a/src/Blocks/BlockFire.h
+++ b/src/Blocks/BlockFire.h
@@ -50,11 +50,6 @@ public:
return true;
}
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
/** Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border
Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding */
int FindObsidianCeiling(int X, int Y, int Z, cChunkInterface & a_ChunkInterface, int MaxY = 0)
diff --git a/src/Blocks/BlockFlower.h b/src/Blocks/BlockFlower.h
index 6f64c062b..3eb8a0baa 100644
--- a/src/Blocks/BlockFlower.h
+++ b/src/Blocks/BlockFlower.h
@@ -28,12 +28,6 @@ public:
{
return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h
index e1c9ff390..717bd5f5f 100644
--- a/src/Blocks/BlockGravel.h
+++ b/src/Blocks/BlockGravel.h
@@ -15,11 +15,6 @@ public:
: cBlockHandler(a_BlockType)
{
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
} ;
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 6767d4de4..34925a252 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -495,15 +495,6 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac
-const char * cBlockHandler::GetStepSound()
-{
- return "step.stone";
-}
-
-
-
-
-
bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
{
return true;
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index de90ce55b..b3ada279c 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -84,9 +84,6 @@ public:
*/
virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true, bool a_DropVerbatim = false);
- /// Returns step sound name of block
- virtual const char * GetStepSound(void);
-
/// Checks if the block can stay at the specified relative coords in the chunk
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk);
diff --git a/src/Blocks/BlockHayBale.h b/src/Blocks/BlockHayBale.h
index 3c6472adb..8150b10d3 100644
--- a/src/Blocks/BlockHayBale.h
+++ b/src/Blocks/BlockHayBale.h
@@ -15,12 +15,6 @@ public:
: cBlockSidewaysHandler(a_BlockType)
{
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h
index 284d1d732..ab3f55439 100644
--- a/src/Blocks/BlockLadder.h
+++ b/src/Blocks/BlockLadder.h
@@ -111,12 +111,6 @@ public:
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
return LadderCanBePlacedAt(a_ChunkInterface, BlockX, a_RelY, BlockZ, BlockFace);
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index a8aa28a0f..add571675 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -112,12 +112,6 @@ public:
DropBlock(a_ChunkInterface, a_WorldInterface, a_PluginInterface, NULL, BlockX, a_RelY, BlockZ);
a_ChunkInterface.DigBlock(a_WorldInterface, BlockX, a_RelY, BlockZ);
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h
index 4316fd06b..3b63b396c 100644
--- a/src/Blocks/BlockLever.h
+++ b/src/Blocks/BlockLever.h
@@ -70,12 +70,6 @@ public:
}
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
{
switch (a_Meta & 0x7)
diff --git a/src/Blocks/BlockMelon.h b/src/Blocks/BlockMelon.h
index 60202d66e..22cdb4d29 100644
--- a/src/Blocks/BlockMelon.h
+++ b/src/Blocks/BlockMelon.h
@@ -22,12 +22,6 @@ public:
cFastRandom Random;
a_Pickups.push_back(cItem(E_ITEM_MELON_SLICE, (char)(3 + Random.NextInt(5)), 0));
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockMushroom.h b/src/Blocks/BlockMushroom.h
index 135d418d7..7c06fcc74 100644
--- a/src/Blocks/BlockMushroom.h
+++ b/src/Blocks/BlockMushroom.h
@@ -50,12 +50,6 @@ public:
}
return true;
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockMycelium.h b/src/Blocks/BlockMycelium.h
index 2a8ef5fca..628e87181 100644
--- a/src/Blocks/BlockMycelium.h
+++ b/src/Blocks/BlockMycelium.h
@@ -22,11 +22,6 @@ public:
{
a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0));
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.gravel";
- }
} ;
diff --git a/src/Blocks/BlockPlanks.h b/src/Blocks/BlockPlanks.h
index 4c5bb4860..3c243ebdc 100644
--- a/src/Blocks/BlockPlanks.h
+++ b/src/Blocks/BlockPlanks.h
@@ -27,12 +27,6 @@ public:
a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
return true;
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h
index 4b18add12..3e5259c56 100644
--- a/src/Blocks/BlockRedstoneRepeater.h
+++ b/src/Blocks/BlockRedstoneRepeater.h
@@ -63,12 +63,6 @@ public:
}
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
inline static NIBBLETYPE RepeaterRotationToMetaData(double a_Rotation)
{
a_Rotation += 90 + 45; // So its not aligned with axis
diff --git a/src/Blocks/BlockRedstoneTorch.h b/src/Blocks/BlockRedstoneTorch.h
index cb897ba3f..8416a415c 100644
--- a/src/Blocks/BlockRedstoneTorch.h
+++ b/src/Blocks/BlockRedstoneTorch.h
@@ -23,12 +23,6 @@ public:
// Always drop the ON torch, meta 0
a_Pickups.push_back(cItem(E_BLOCK_REDSTONE_TORCH_ON, 1, 0));
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockSand.h b/src/Blocks/BlockSand.h
index 3fc271483..48beab138 100644
--- a/src/Blocks/BlockSand.h
+++ b/src/Blocks/BlockSand.h
@@ -15,12 +15,6 @@ public:
: cBlockHandler(a_BlockType)
{
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.sand";
- }
-
};
diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h
index de28273d5..bec79c6f3 100644
--- a/src/Blocks/BlockSapling.h
+++ b/src/Blocks/BlockSapling.h
@@ -46,12 +46,6 @@ public:
a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta | 0x08);
}
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockSideways.h b/src/Blocks/BlockSideways.h
index f5f10899d..4b1e38d6d 100644
--- a/src/Blocks/BlockSideways.h
+++ b/src/Blocks/BlockSideways.h
@@ -65,12 +65,6 @@ public:
}
}
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockSignPost.h b/src/Blocks/BlockSignPost.h
index d0cc760b0..40e15c253 100644
--- a/src/Blocks/BlockSignPost.h
+++ b/src/Blocks/BlockSignPost.h
@@ -27,12 +27,6 @@ public:
}
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
if (a_RelY <= 0)
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h
index e67f0e8b3..0ad30bb2b 100644
--- a/src/Blocks/BlockSlab.h
+++ b/src/Blocks/BlockSlab.h
@@ -85,18 +85,6 @@ public:
return true;
}
-
-
- virtual const char * GetStepSound(void) override
- {
- switch (m_BlockType)
- {
- case E_BLOCK_WOODEN_SLAB: return "step.wood";
- case E_BLOCK_STONE_SLAB: return "step.stone";
- }
- ASSERT(!"Unhandled slab type!");
- return "";
- }
virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override
@@ -174,17 +162,6 @@ public:
ASSERT(!"Unhandled double slab type!");
return a_BlockType;
}
-
- virtual const char * GetStepSound(void) override
- {
- switch (m_BlockType)
- {
- case E_BLOCK_DOUBLE_STONE_SLAB: return "step.stone";
- case E_BLOCK_DOUBLE_WOODEN_SLAB: return "step.wood";
- }
- ASSERT(!"Unhandled double slab type!");
- return "";
- }
} ;
diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h
index 977f19a16..7b6094c9f 100644
--- a/src/Blocks/BlockSnow.h
+++ b/src/Blocks/BlockSnow.h
@@ -87,12 +87,6 @@ public:
{
return false;
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.cloth";
- }
} ;
diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h
index 417969a82..d396204e0 100644
--- a/src/Blocks/BlockStairs.h
+++ b/src/Blocks/BlockStairs.h
@@ -55,24 +55,6 @@ public:
}
- virtual const char * GetStepSound(void) override
- {
- if (
- (m_BlockType == E_BLOCK_WOODEN_STAIRS) ||
- (m_BlockType == E_BLOCK_SPRUCE_WOOD_STAIRS) ||
- (m_BlockType == E_BLOCK_JUNGLE_WOOD_STAIRS) ||
- (m_BlockType == E_BLOCK_ACACIA_WOOD_STAIRS) ||
- (m_BlockType == E_BLOCK_BIRCH_WOOD_STAIRS) ||
- (m_BlockType == E_BLOCK_DARK_OAK_WOOD_STAIRS)
- )
- {
- return "step.wood";
- }
-
- return "step.stone";
- }
-
-
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to zero
diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h
index b726a0901..860c7dd45 100644
--- a/src/Blocks/BlockStems.h
+++ b/src/Blocks/BlockStems.h
@@ -47,12 +47,6 @@ public:
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND));
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockSugarcane.h b/src/Blocks/BlockSugarcane.h
index 5902c791b..c832ff218 100644
--- a/src/Blocks/BlockSugarcane.h
+++ b/src/Blocks/BlockSugarcane.h
@@ -78,12 +78,6 @@ public:
{
a_Chunk.GetWorld()->GrowSugarcane(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1);
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h
index 283a03730..3a573ae67 100644
--- a/src/Blocks/BlockTNT.h
+++ b/src/Blocks/BlockTNT.h
@@ -16,11 +16,6 @@ public:
{
}
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
-
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
diff --git a/src/Blocks/BlockTallGrass.h b/src/Blocks/BlockTallGrass.h
index 9c008f793..f520414a7 100644
--- a/src/Blocks/BlockTallGrass.h
+++ b/src/Blocks/BlockTallGrass.h
@@ -53,12 +53,6 @@ public:
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
} ;
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index df5574d5d..fa46b37a8 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -184,12 +184,6 @@ public:
// Always drop meta = 0
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h
index a6327b5c2..41256ae55 100644
--- a/src/Blocks/BlockTrapdoor.h
+++ b/src/Blocks/BlockTrapdoor.h
@@ -16,11 +16,6 @@ public:
{
}
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to zero
diff --git a/src/Blocks/BlockTripwire.h b/src/Blocks/BlockTripwire.h
index 3ab17bf4a..d03f37537 100644
--- a/src/Blocks/BlockTripwire.h
+++ b/src/Blocks/BlockTripwire.h
@@ -20,11 +20,6 @@ public:
{
a_Pickups.push_back(cItem(E_ITEM_STRING, 1, 0));
}
-
- virtual const char * GetStepSound(void) override
- {
- return "";
- }
};
diff --git a/src/Blocks/BlockTripwireHook.h b/src/Blocks/BlockTripwireHook.h
index 4f9d79483..88d389711 100644
--- a/src/Blocks/BlockTripwireHook.h
+++ b/src/Blocks/BlockTripwireHook.h
@@ -70,11 +70,6 @@ public:
return ((a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn));
}
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
};
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index 578224c61..b61673cc5 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -159,12 +159,6 @@ public:
{
return true;
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.grass";
- }
virtual bool DoesDropOnUnsuitable(void) override
diff --git a/src/Blocks/BlockWallSign.h b/src/Blocks/BlockWallSign.h
index 47649379e..0abe9c52c 100644
--- a/src/Blocks/BlockWallSign.h
+++ b/src/Blocks/BlockWallSign.h
@@ -27,12 +27,6 @@ public:
}
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
-
virtual void OnPlacedByPlayer(
cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h
index 70468369c..699badaf2 100644
--- a/src/Blocks/BlockWorkbench.h
+++ b/src/Blocks/BlockWorkbench.h
@@ -30,12 +30,6 @@ public:
{
return true;
}
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
} ;
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 6b31bfa64..a6d7c3066 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1448,7 +1448,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e
NewBlock->OnPlacedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
// Step sound with 0.8f pitch is used as block placement sound
- World->BroadcastSoundEffect(NewBlock->GetStepSound(), (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 1.0f, 0.8f);
+ World->BroadcastSoundEffect(cBlockInfo::GetPlaceSound(BlockType), (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 1.0f, 0.8f);
cRoot::Get()->GetPluginManager()->CallHookPlayerPlacedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
}