diff options
Diffstat (limited to '')
-rw-r--r-- | src/Enchantments.cpp | 12 | ||||
-rw-r--r-- | src/Enchantments.h | 2 | ||||
-rw-r--r-- | src/Entities/Pawn.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Pawn.h | 4 |
4 files changed, 11 insertions, 11 deletions
diff --git a/src/Enchantments.cpp b/src/Enchantments.cpp index 52ebc5e3e..8eda97eba 100644 --- a/src/Enchantments.cpp +++ b/src/Enchantments.cpp @@ -1170,20 +1170,20 @@ void cEnchantments::CheckEnchantmentConflictsFromVector( -cEnchantments cEnchantments::GetRandomEnchantmentFromVector(cWeightedEnchantments & a_Enchantments) +cEnchantments cEnchantments::GetRandomEnchantmentFromVector(const cWeightedEnchantments & a_Enchantments) { int AllWeights = 0; - for (cWeightedEnchantments::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) + for (const auto & Enchantment: a_Enchantments) { - AllWeights += (*it).m_Weight; + AllWeights += Enchantment.m_Weight; } int RandomNumber = GetRandomProvider().RandInt(AllWeights - 1); - for (cWeightedEnchantments::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) + for (const auto & Enchantment: a_Enchantments) { - RandomNumber -= (*it).m_Weight; + RandomNumber -= Enchantment.m_Weight; if (RandomNumber < 0) { - return (*it).m_Enchantments; + return Enchantment.m_Enchantments; } } diff --git a/src/Enchantments.h b/src/Enchantments.h index cdd1f640e..40dbee038 100644 --- a/src/Enchantments.h +++ b/src/Enchantments.h @@ -140,7 +140,7 @@ public: static void CheckEnchantmentConflictsFromVector(cWeightedEnchantments & a_Enchantments, const cEnchantments & a_FirstEnchantment); /** Gets random enchantment from Vector and returns it */ - static cEnchantments GetRandomEnchantmentFromVector(cWeightedEnchantments & a_Enchantments); + static cEnchantments GetRandomEnchantmentFromVector(const cWeightedEnchantments & a_Enchantments); /** Selects one enchantment from a Vector using cNoise. Mostly used for generators. Uses the enchantments' weights for the random distribution. diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index b872cdfac..550d86e35 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -470,7 +470,7 @@ void cPawn::StopEveryoneFromTargetingMe() -std::map<cEntityEffect::eType, cEntityEffect *> cPawn::GetEntityEffects() +std::map<cEntityEffect::eType, cEntityEffect *> cPawn::GetEntityEffects() const { std::map<cEntityEffect::eType, cEntityEffect *> Effects; for (auto & Effect : m_EntityEffects) @@ -484,7 +484,7 @@ std::map<cEntityEffect::eType, cEntityEffect *> cPawn::GetEntityEffects() -cEntityEffect * cPawn::GetEntityEffect(cEntityEffect::eType a_EffectType) +cEntityEffect * cPawn::GetEntityEffect(cEntityEffect::eType a_EffectType) const { auto itr = m_EntityEffects.find(a_EffectType); return (itr != m_EntityEffects.end()) ? itr->second.get() : nullptr; diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h index f68db63e9..f4b1cbbbf 100644 --- a/src/Entities/Pawn.h +++ b/src/Entities/Pawn.h @@ -66,10 +66,10 @@ public: void TargetingMe(cMonster * a_Monster); /** Returns all entity effects */ - std::map<cEntityEffect::eType, cEntityEffect *> GetEntityEffects(); + std::map<cEntityEffect::eType, cEntityEffect *> GetEntityEffects() const; /** Returns the entity effect, if it is currently applied or nullptr if not. */ - cEntityEffect * GetEntityEffect(cEntityEffect::eType a_EffectType); + cEntityEffect * GetEntityEffect(cEntityEffect::eType a_EffectType) const; protected: typedef std::map<cEntityEffect::eType, std::unique_ptr<cEntityEffect>> tEffectMap; |