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-rw-r--r--source/Bindings.cpp4
-rw-r--r--source/Bindings.h2
-rw-r--r--source/BlockID.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 2636f1336..638563732 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 07/09/12 09:01:54.
+** Generated automatically by tolua++-1.0.92 on 07/15/12 14:45:49.
*/
#ifndef __cplusplus
@@ -21244,7 +21244,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"E_BLOCK_DIRT",E_BLOCK_DIRT);
tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE",E_BLOCK_COBBLESTONE);
tolua_constant(tolua_S,"E_BLOCK_PLANKS",E_BLOCK_PLANKS);
- tolua_constant(tolua_S,"E_BLOCK_WOOD",E_BLOCK_WOOD);
tolua_constant(tolua_S,"E_BLOCK_SAPLING",E_BLOCK_SAPLING);
tolua_constant(tolua_S,"E_BLOCK_BEDROCK",E_BLOCK_BEDROCK);
tolua_constant(tolua_S,"E_BLOCK_WATER",E_BLOCK_WATER);
@@ -21842,6 +21841,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"IsShovel",tolua_AllToLua_ItemCategory_IsShovel00);
tolua_function(tolua_S,"IsTool",tolua_AllToLua_ItemCategory_IsTool00);
tolua_endmodule(tolua_S);
+ tolua_constant(tolua_S,"eGameMode_NotSet",eGameMode_NotSet);
tolua_constant(tolua_S,"eGameMode_Survival",eGameMode_Survival);
tolua_constant(tolua_S,"eGameMode_Creative",eGameMode_Creative);
tolua_constant(tolua_S,"eWeather_Sunny",eWeather_Sunny);
diff --git a/source/Bindings.h b/source/Bindings.h
index 4dd00606e..37371c0b2 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 07/09/12 09:01:55.
+** Generated automatically by tolua++-1.0.92 on 07/15/12 14:45:49.
*/
/* Exported function */
diff --git a/source/BlockID.h b/source/BlockID.h
index 67e2833c8..b94744310 100644
--- a/source/BlockID.h
+++ b/source/BlockID.h
@@ -9,7 +9,7 @@ enum ENUM_BLOCK_ID
E_BLOCK_DIRT = 3,
E_BLOCK_COBBLESTONE = 4,
E_BLOCK_PLANKS = 5,
- E_BLOCK_WOOD = E_BLOCK_PLANKS,
+ // E_BLOCK_WOOD = E_BLOCK_PLANKS, // Obsolete - was confused too often: wood = logs or planks?
E_BLOCK_SAPLING = 6,
E_BLOCK_BEDROCK = 7,
E_BLOCK_WATER = 8,