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-rw-r--r--VC2008/MCServer.vcproj4
-rw-r--r--source/Bindings.cpp140
-rw-r--r--source/Bindings.h2
-rw-r--r--source/Entities/Entity.h24
-rw-r--r--source/Entities/Minecart.cpp58
-rw-r--r--source/Entities/Minecart.h13
-rw-r--r--source/Mobs/Bat.h5
-rw-r--r--source/Mobs/Cavespider.cpp3
-rw-r--r--source/Mobs/Creeper.cpp21
-rw-r--r--source/Mobs/Creeper.h9
-rw-r--r--source/Mobs/Enderman.cpp6
-rw-r--r--source/Mobs/Enderman.h11
-rw-r--r--source/Mobs/Ghast.h2
-rw-r--r--source/Mobs/Horse.cpp101
-rw-r--r--source/Mobs/Horse.h21
-rw-r--r--source/Mobs/Magmacube.h1
-rw-r--r--source/Mobs/Monster.cpp2
-rw-r--r--source/Mobs/Monster.h6
-rw-r--r--source/Mobs/Ocelot.h3
-rw-r--r--source/Mobs/Pig.cpp49
-rw-r--r--source/Mobs/Pig.h7
-rw-r--r--source/Mobs/Sheep.cpp28
-rw-r--r--source/Mobs/Sheep.h16
-rw-r--r--source/Mobs/Silverfish.h3
-rw-r--r--source/Mobs/Skeleton.cpp5
-rw-r--r--source/Mobs/Skeleton.h8
-rw-r--r--source/Mobs/Slime.cpp2
-rw-r--r--source/Mobs/Slime.h1
-rw-r--r--source/Mobs/Villager.cpp22
-rw-r--r--source/Mobs/Villager.h22
-rw-r--r--source/Mobs/Witch.h2
-rw-r--r--source/Mobs/Wolf.cpp79
-rw-r--r--source/Mobs/Wolf.h22
-rw-r--r--source/Mobs/Zombie.cpp6
-rw-r--r--source/Mobs/Zombie.h10
-rw-r--r--source/Protocol/Protocol125.cpp284
-rw-r--r--source/Protocol/Protocol125.h13
-rw-r--r--source/Protocol/Protocol132.cpp7
-rw-r--r--source/World.cpp83
39 files changed, 980 insertions, 121 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index 57d8cca9e..2e5b71ffe 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -1140,6 +1140,10 @@
>
</File>
<File
+ RelativePath="..\source\Mobs\Wolf.cpp"
+ >
+ </File>
+ <File
RelativePath="..\source\Mobs\Wolf.h"
>
</File>
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 8d856cfa5..c241bad75 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 10/11/13 10:08:32.
+** Generated automatically by tolua++-1.0.92 on 10/13/13 18:01:21.
*/
#ifndef __cplusplus
@@ -4998,6 +4998,38 @@ static int tolua_AllToLua_cEntity_IsMob00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsFallingBlock of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsFallingBlock00
+static int tolua_AllToLua_cEntity_IsFallingBlock00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsFallingBlock'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsFallingBlock();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsFallingBlock'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: IsMinecart of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsMinecart00
static int tolua_AllToLua_cEntity_IsMinecart00(lua_State* tolua_S)
@@ -5094,6 +5126,38 @@ static int tolua_AllToLua_cEntity_IsTNT00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsProjectile of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsProjectile00
+static int tolua_AllToLua_cEntity_IsProjectile00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsProjectile'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsProjectile();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsProjectile'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: IsA of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsA00
static int tolua_AllToLua_cEntity_IsA00(lua_State* tolua_S)
@@ -7958,6 +8022,38 @@ static int tolua_AllToLua_cEntity_IsRclking00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsInvisible of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsInvisible00
+static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInvisible'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsInvisible();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsInvisible'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetEyeHeight of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEyeHeight00
static int tolua_AllToLua_cPlayer_GetEyeHeight00(lua_State* tolua_S)
@@ -29131,8 +29227,47 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"biExtremeHillsEdge",biExtremeHillsEdge);
tolua_constant(tolua_S,"biJungle",biJungle);
tolua_constant(tolua_S,"biJungleHills",biJungleHills);
+ tolua_constant(tolua_S,"biJungleEdge",biJungleEdge);
+ tolua_constant(tolua_S,"biDeepOcean",biDeepOcean);
+ tolua_constant(tolua_S,"biStoneBeach",biStoneBeach);
+ tolua_constant(tolua_S,"biColdBeach",biColdBeach);
+ tolua_constant(tolua_S,"biBirchForest",biBirchForest);
+ tolua_constant(tolua_S,"biBirchForestHills",biBirchForestHills);
+ tolua_constant(tolua_S,"biRoofedForest",biRoofedForest);
+ tolua_constant(tolua_S,"biColdTaiga",biColdTaiga);
+ tolua_constant(tolua_S,"biColdTaigaHills",biColdTaigaHills);
+ tolua_constant(tolua_S,"biMegaTaiga",biMegaTaiga);
+ tolua_constant(tolua_S,"biMegaTaigaHills",biMegaTaigaHills);
+ tolua_constant(tolua_S,"biExtremeHillsPlus",biExtremeHillsPlus);
+ tolua_constant(tolua_S,"biSavanna",biSavanna);
+ tolua_constant(tolua_S,"biSavannaPlateau",biSavannaPlateau);
+ tolua_constant(tolua_S,"biMesa",biMesa);
+ tolua_constant(tolua_S,"biMesaPlateauF",biMesaPlateauF);
+ tolua_constant(tolua_S,"biMesaPlateau",biMesaPlateau);
tolua_constant(tolua_S,"biNumBiomes",biNumBiomes);
tolua_constant(tolua_S,"biMaxBiome",biMaxBiome);
+ tolua_constant(tolua_S,"biVariant",biVariant);
+ tolua_constant(tolua_S,"biSunflowerPlains",biSunflowerPlains);
+ tolua_constant(tolua_S,"biDesertM",biDesertM);
+ tolua_constant(tolua_S,"biExtremeHillsM",biExtremeHillsM);
+ tolua_constant(tolua_S,"biFlowerForest",biFlowerForest);
+ tolua_constant(tolua_S,"biTaigaM",biTaigaM);
+ tolua_constant(tolua_S,"biSwamplandM",biSwamplandM);
+ tolua_constant(tolua_S,"biIcePlainsSpikes",biIcePlainsSpikes);
+ tolua_constant(tolua_S,"biJungleM",biJungleM);
+ tolua_constant(tolua_S,"biJungleEdgeM",biJungleEdgeM);
+ tolua_constant(tolua_S,"biBirchForestM",biBirchForestM);
+ tolua_constant(tolua_S,"biBirchForestHillsM",biBirchForestHillsM);
+ tolua_constant(tolua_S,"biRoofedForestM",biRoofedForestM);
+ tolua_constant(tolua_S,"biColdTaigaM",biColdTaigaM);
+ tolua_constant(tolua_S,"biMegaSpruceTaiga",biMegaSpruceTaiga);
+ tolua_constant(tolua_S,"biMegaSpruceTaigaHills",biMegaSpruceTaigaHills);
+ tolua_constant(tolua_S,"biExtremeHillsPlusM",biExtremeHillsPlusM);
+ tolua_constant(tolua_S,"biSavannaM",biSavannaM);
+ tolua_constant(tolua_S,"biSavannaPlateauM",biSavannaPlateauM);
+ tolua_constant(tolua_S,"biMesaBryce",biMesaBryce);
+ tolua_constant(tolua_S,"biMesaPlateauFM",biMesaPlateauFM);
+ tolua_constant(tolua_S,"biMesaPlateauM",biMesaPlateauM);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cIniFile","cIniFile","",tolua_collect_cIniFile);
#else
@@ -30008,9 +30143,11 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00);
tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00);
tolua_function(tolua_S,"IsMob",tolua_AllToLua_cEntity_IsMob00);
+ tolua_function(tolua_S,"IsFallingBlock",tolua_AllToLua_cEntity_IsFallingBlock00);
tolua_function(tolua_S,"IsMinecart",tolua_AllToLua_cEntity_IsMinecart00);
tolua_function(tolua_S,"IsBoat",tolua_AllToLua_cEntity_IsBoat00);
tolua_function(tolua_S,"IsTNT",tolua_AllToLua_cEntity_IsTNT00);
+ tolua_function(tolua_S,"IsProjectile",tolua_AllToLua_cEntity_IsProjectile00);
tolua_function(tolua_S,"IsA",tolua_AllToLua_cEntity_IsA00);
tolua_function(tolua_S,"GetClass",tolua_AllToLua_cEntity_GetClass00);
tolua_function(tolua_S,"GetClassStatic",tolua_AllToLua_cEntity_GetClassStatic00);
@@ -30097,6 +30234,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"IsRiding",tolua_AllToLua_cEntity_IsRiding00);
tolua_function(tolua_S,"IsSprinting",tolua_AllToLua_cEntity_IsSprinting00);
tolua_function(tolua_S,"IsRclking",tolua_AllToLua_cEntity_IsRclking00);
+ tolua_function(tolua_S,"IsInvisible",tolua_AllToLua_cEntity_IsInvisible00);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cPawn","cPawn","cEntity",NULL);
tolua_beginmodule(tolua_S,"cPawn");
diff --git a/source/Bindings.h b/source/Bindings.h
index 73f3140e5..1d567520c 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 10/11/13 10:08:33.
+** Generated automatically by tolua++-1.0.92 on 10/13/13 18:01:22.
*/
/* Exported function */
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
index d6c449b92..c6b70a7fc 100644
--- a/source/Entities/Entity.h
+++ b/source/Entities/Entity.h
@@ -90,6 +90,13 @@ public:
ENTITY_STATUS_WOLF_SHAKING = 8,
ENTITY_STATUS_EATING_ACCEPTED = 9,
ENTITY_STATUS_SHEEP_EATING = 10,
+ ENTITY_STATUS_GOLEM_ROSING = 11,
+ ENTITY_STATUS_VILLAGER_HEARTS = 12,
+ ENTITY_STATUS_VILLAGER_ANGRY = 13,
+ ENTITY_STATUS_VILLAGER_HAPPY = 14,
+ ENTITY_STATUS_WITCH_MAGICKING = 15,
+ // It seems 16 (zombie conversion) is now done with metadata
+ ENTITY_STATUS_FIREWORK_EXPLODE= 17,
} ;
enum
@@ -113,12 +120,14 @@ public:
eEntityType GetEntityType(void) const { return m_EntityType; }
- bool IsPlayer (void) const { return (m_EntityType == etPlayer); }
- bool IsPickup (void) const { return (m_EntityType == etPickup); }
- bool IsMob (void) const { return (m_EntityType == etMob); }
- bool IsMinecart(void) const { return (m_EntityType == etMinecart); }
- bool IsBoat (void) const { return (m_EntityType == etBoat); }
- bool IsTNT (void) const { return (m_EntityType == etTNT); }
+ bool IsPlayer (void) const { return (m_EntityType == etPlayer); }
+ bool IsPickup (void) const { return (m_EntityType == etPickup); }
+ bool IsMob (void) const { return (m_EntityType == etMonster); }
+ bool IsFallingBlock(void) const { return (m_EntityType == etFallingBlock); }
+ bool IsMinecart (void) const { return (m_EntityType == etMinecart); }
+ bool IsBoat (void) const { return (m_EntityType == etBoat); }
+ bool IsTNT (void) const { return (m_EntityType == etTNT); }
+ bool IsProjectile (void) const { return (m_EntityType == etProjectile); }
/// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true)
virtual bool IsA(const char * a_ClassName) const;
@@ -324,12 +333,13 @@ public:
// tolua_begin
- // Metadata flags; descendants may override the defaults:
+ // COMMON metadata flags; descendants may override the defaults:
virtual bool IsOnFire (void) const {return (m_TicksLeftBurning > 0); }
virtual bool IsCrouched (void) const {return false; }
virtual bool IsRiding (void) const {return false; }
virtual bool IsSprinting(void) const {return false; }
virtual bool IsRclking (void) const {return false; }
+ virtual bool IsInvisible(void) const {return false; }
// tolua_end
diff --git a/source/Entities/Minecart.cpp b/source/Entities/Minecart.cpp
index 95bad6570..f75e23d8b 100644
--- a/source/Entities/Minecart.cpp
+++ b/source/Entities/Minecart.cpp
@@ -17,7 +17,8 @@
cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
- m_Payload(a_Payload)
+ m_Payload(a_Payload),
+ m_LastDamage(0)
{
SetMass(20.f);
SetMaxHealth(6);
@@ -357,11 +358,51 @@ void cMinecart::HandleRailPhysics(float a_Dt, cChunk & a_Chunk)
void cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
{
+ m_LastDamage = TDI.FinalDamage;
super::DoTakeDamage(TDI);
+ m_World->BroadcastEntityMetadata(*this);
+
if (GetHealth() <= 0)
{
Destroy(true);
+
+ cItems Drops;
+ switch (m_Payload)
+ {
+ case mpNone:
+ {
+ Drops.push_back(cItem(E_ITEM_MINECART, 1, 0));
+ break;
+ }
+ case mpChest:
+ {
+ Drops.push_back(cItem(E_ITEM_CHEST_MINECART, 1, 0));
+ break;
+ }
+ case mpFurnace:
+ {
+ Drops.push_back(cItem(E_ITEM_FURNACE_MINECART, 1, 0));
+ break;
+ }
+ case mpTNT:
+ {
+ Drops.push_back(cItem(E_ITEM_MINECART_WITH_TNT, 1, 0));
+ break;
+ }
+ case mpHopper:
+ {
+ Drops.push_back(cItem(E_ITEM_MINECART_WITH_HOPPER, 1, 0));
+ break;
+ }
+ default:
+ {
+ ASSERT(!"Unhandled minecart type when spawning pickup!");
+ return;
+ }
+ }
+
+ m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
}
}
@@ -447,7 +488,8 @@ void cMinecartWithChest::OnRightClicked(cPlayer & a_Player)
// cMinecartWithFurnace:
cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) :
- super(mpFurnace, a_X, a_Y, a_Z)
+ super(mpFurnace, a_X, a_Y, a_Z),
+ m_IsFueled(false)
{
}
@@ -457,8 +499,16 @@ cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) :
void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player)
{
- // Try to power the furnace with whatever the player is holding
- // TODO
+ if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_COAL)
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+
+ m_IsFueled = true;
+ m_World->BroadcastEntityMetadata(*this);
+ }
}
diff --git a/source/Entities/Minecart.h b/source/Entities/Minecart.h
index 0152f5dfc..b1b48be4e 100644
--- a/source/Entities/Minecart.h
+++ b/source/Entities/Minecart.h
@@ -50,16 +50,19 @@ public:
// cEntity overrides:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;
- void HandleRailPhysics(float a_Dt, cChunk & a_Chunk);
virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
-
+ int LastDamage(void) const { return m_LastDamage; }
+ void HandleRailPhysics(float a_Dt, cChunk & a_Chunk);
ePayload GetPayload(void) const { return m_Payload; }
protected:
ePayload m_Payload;
cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z);
+
+ int m_LastDamage;
+
} ;
@@ -127,6 +130,12 @@ public:
// cEntity overrides:
virtual void OnRightClicked(cPlayer & a_Player) override;
+ bool IsFueled (void) const { return m_IsFueled; }
+
+private:
+
+ bool m_IsFueled;
+
} ;
diff --git a/source/Mobs/Bat.h b/source/Mobs/Bat.h
index 8e4cde29f..0b50e06cd 100644
--- a/source/Mobs/Bat.h
+++ b/source/Mobs/Bat.h
@@ -14,12 +14,13 @@ class cBat :
public:
cBat(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.7, 0.7)
+ super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.5, 0.9)
{
}
CLASS_PROTODEF(cBat);
+
+ bool IsHanging(void) const {return false; }
} ;
diff --git a/source/Mobs/Cavespider.cpp b/source/Mobs/Cavespider.cpp
index 569aadcc4..2d50b391a 100644
--- a/source/Mobs/Cavespider.cpp
+++ b/source/Mobs/Cavespider.cpp
@@ -9,8 +9,7 @@
cCavespider::cCavespider(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Cavespider", 59, "mob.spider.say", "mob.spider.death", 0.9, 0.6)
+ super("Cavespider", 59, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
{
}
diff --git a/source/Mobs/Creeper.cpp b/source/Mobs/Creeper.cpp
index 9b1b68b79..b41b05f42 100644
--- a/source/Mobs/Creeper.cpp
+++ b/source/Mobs/Creeper.cpp
@@ -2,13 +2,16 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Creeper.h"
+#include "../World.h"
cCreeper::cCreeper(void) :
- super("Creeper", 50, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8)
+ super("Creeper", 50, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8),
+ m_bIsBlowing(false),
+ m_bIsCharged(false)
{
}
@@ -26,3 +29,19 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ super::DoTakeDamage(a_TDI);
+
+ if (a_TDI.DamageType == dtLightning)
+ {
+ m_bIsCharged = true;
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
diff --git a/source/Mobs/Creeper.h b/source/Mobs/Creeper.h
index c1d46f462..c3d4edeae 100644
--- a/source/Mobs/Creeper.h
+++ b/source/Mobs/Creeper.h
@@ -18,6 +18,15 @@ public:
CLASS_PROTODEF(cCreeper);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+
+ bool IsBlowing(void) const {return m_bIsBlowing; }
+ bool IsCharged(void) const {return m_bIsCharged; }
+
+private:
+
+ bool m_bIsBlowing, m_bIsCharged;
+
} ;
diff --git a/source/Mobs/Enderman.cpp b/source/Mobs/Enderman.cpp
index 1dc47876f..c0ea3d6aa 100644
--- a/source/Mobs/Enderman.cpp
+++ b/source/Mobs/Enderman.cpp
@@ -8,8 +8,10 @@
cEnderman::cEnderman(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.5)
+ super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.9),
+ m_bIsScreaming(false),
+ CarriedBlock(E_BLOCK_AIR),
+ CarriedMeta(0)
{
}
diff --git a/source/Mobs/Enderman.h b/source/Mobs/Enderman.h
index c4f4ee364..32e40e70b 100644
--- a/source/Mobs/Enderman.h
+++ b/source/Mobs/Enderman.h
@@ -18,6 +18,17 @@ public:
CLASS_PROTODEF(cEnderman);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsScreaming(void) const {return m_bIsScreaming; }
+ BLOCKTYPE GetCarriedBlock(void) const {return CarriedBlock; }
+ NIBBLETYPE GetCarriedMeta(void) const {return CarriedMeta; }
+
+private:
+
+ bool m_bIsScreaming;
+ BLOCKTYPE CarriedBlock;
+ NIBBLETYPE CarriedMeta;
+
} ;
diff --git a/source/Mobs/Ghast.h b/source/Mobs/Ghast.h
index f9b60dfcf..a2adc21b9 100644
--- a/source/Mobs/Ghast.h
+++ b/source/Mobs/Ghast.h
@@ -18,6 +18,8 @@ public:
CLASS_PROTODEF(cGhast);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsCharging(void) const {return false; }
} ;
diff --git a/source/Mobs/Horse.cpp b/source/Mobs/Horse.cpp
index 05ac73c15..46e7969cc 100644
--- a/source/Mobs/Horse.cpp
+++ b/source/Mobs/Horse.cpp
@@ -2,13 +2,28 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Horse.h"
+#include "../World.h"
+#include "../Entities/Player.h"
-cHorse::cHorse(void) :
- super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6)
+cHorse::cHorse(int Type, int Color, int Style, int TameTimes) :
+ super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6),
+ m_bHasChest(false),
+ m_bIsEating(false),
+ m_bIsRearing(false),
+ m_bIsMouthOpen(false),
+ m_bIsTame(false),
+ m_bIsSaddled(false),
+ m_Type(Type),
+ m_Color(Color),
+ m_Style(Style),
+ m_Armour(0),
+ m_TimesToTame(TameTimes),
+ m_TameAttemptTimes(0),
+ m_RearTickCount(0)
{
}
@@ -16,6 +31,88 @@ cHorse::cHorse(void) :
+void cHorse::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+
+ if (!m_bIsMouthOpen)
+ {
+ if (m_World->GetTickRandomNumber(50) == 25)
+ {
+ m_bIsMouthOpen = true;
+ }
+ }
+ else
+ {
+ if (m_World->GetTickRandomNumber(10) == 5)
+ {
+ m_bIsMouthOpen = false;
+ }
+ }
+
+ if ((m_Attachee != NULL) && (!m_bIsTame))
+ {
+ if (m_TameAttemptTimes < m_TimesToTame)
+ {
+ if (m_World->GetTickRandomNumber(50) == 25)
+ {
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 0);
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 2);
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 6);
+ m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 8);
+
+ m_Attachee->Detach();
+ m_bIsRearing = true;
+ }
+ }
+ else
+ {
+ m_bIsTame = true;
+ }
+ }
+
+ if (m_bIsRearing)
+ {
+ if (m_RearTickCount == 20)
+ {
+ m_bIsRearing = false;
+ }
+ else { m_RearTickCount++;}
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
+
+void cHorse::OnRightClicked(cPlayer & a_Player)
+{
+ if (m_Attachee != NULL)
+ {
+ if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
+ {
+ a_Player.Detach();
+ return;
+ }
+
+ if (m_Attachee->IsPlayer())
+ {
+ return;
+ }
+
+ m_Attachee->Detach();
+ }
+
+ m_TameAttemptTimes++;
+ a_Player.AttachTo(this);
+}
+
+
+
+
+
void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER);
diff --git a/source/Mobs/Horse.h b/source/Mobs/Horse.h
index 83e64308e..be0c23f9b 100644
--- a/source/Mobs/Horse.h
+++ b/source/Mobs/Horse.h
@@ -13,11 +13,30 @@ class cHorse :
typedef cPassiveMonster super;
public:
- cHorse(void);
+ cHorse(int Type, int Color, int Style, int TameTimes);
CLASS_PROTODEF(cHorse);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+
+ bool IsSaddled (void) const {return m_bIsSaddled; }
+ bool IsChested (void) const {return m_bHasChest; }
+ bool IsEating (void) const {return m_bIsEating; }
+ bool IsRearing (void) const {return m_bIsRearing; }
+ bool IsMthOpen (void) const {return m_bIsMouthOpen; }
+ bool IsTame (void) const {return m_bIsTame; }
+ int GetHorseType (void) const {return m_Type; }
+ int GetHorseColor (void) const {return m_Color; }
+ int GetHorseStyle (void) const {return m_Style; }
+ int GetHorseArmour (void) const {return m_Armour;}
+
+private:
+
+ bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled;
+ int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount;
+
} ;
diff --git a/source/Mobs/Magmacube.h b/source/Mobs/Magmacube.h
index 80a1d0701..130952970 100644
--- a/source/Mobs/Magmacube.h
+++ b/source/Mobs/Magmacube.h
@@ -19,6 +19,7 @@ public:
CLASS_PROTODEF(cMagmaCube);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ int GetSize(void) const { return m_Size; }
protected:
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp
index 76b9414f7..334229a42 100644
--- a/source/Mobs/Monster.cpp
+++ b/source/Mobs/Monster.cpp
@@ -24,7 +24,7 @@
cMonster::cMonster(const AString & a_ConfigName, char a_ProtocolMobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height)
- : super(etMob, a_Width, a_Height)
+ : super(etMonster, a_Width, a_Height)
, m_Target(NULL)
, m_AttackRate(3)
, idle_interval(0)
diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h
index b2676f5b1..d784f2eec 100644
--- a/source/Mobs/Monster.h
+++ b/source/Mobs/Monster.h
@@ -113,6 +113,11 @@ public:
/// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick
void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; }
+
+ // Overridables to handle ageable mobs
+ virtual bool IsBaby (void) const { return false; }
+ virtual bool IsTame (void) const { return false; }
+ virtual bool IsSitting (void) const { return false; }
enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality;
@@ -147,6 +152,7 @@ protected:
void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0);
void HandleDaylightBurning(cChunk & a_Chunk);
+
} ; // tolua_export
diff --git a/source/Mobs/Ocelot.h b/source/Mobs/Ocelot.h
index 98ea224e2..6d24c5672 100644
--- a/source/Mobs/Ocelot.h
+++ b/source/Mobs/Ocelot.h
@@ -14,8 +14,7 @@ class cOcelot :
public:
cOcelot(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Ocelot", 98, "mob.cat.hitt", "mob.cat.hitt", 0.9, 0.5)
+ super("Ocelot", 98, "mob.cat.hitt", "mob.cat.hitt", 0.6, 0.8)
{
}
diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp
index 9df2c2571..cd18c087f 100644
--- a/source/Mobs/Pig.cpp
+++ b/source/Mobs/Pig.cpp
@@ -2,13 +2,16 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Pig.h"
+#include "../Entities/Player.h"
+#include "../World.h"
cPig::cPig(void) :
- super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9)
+ super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9),
+ m_bIsSaddled(false)
{
}
@@ -24,3 +27,47 @@ void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cPig::OnRightClicked(cPlayer & a_Player)
+{
+ if (m_bIsSaddled)
+ {
+ if (m_Attachee != NULL)
+ {
+ if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
+ {
+ // This player is already sitting in, they want out.
+ a_Player.Detach();
+ return;
+ }
+
+ if (m_Attachee->IsPlayer())
+ {
+ // Another player is already sitting in here, cannot attach
+ return;
+ }
+
+ // Detach whatever is sitting in this pig now:
+ m_Attachee->Detach();
+ }
+
+ // Attach the player to this pig
+ a_Player.AttachTo(this);
+ }
+ else if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE)
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+
+ // Set saddle state & broadcast metadata
+ m_bIsSaddled = true;
+ m_World->BroadcastEntityMetadata(*this);
+ }
+}
+
+
+
+
+
diff --git a/source/Mobs/Pig.h b/source/Mobs/Pig.h
index ae790ac2f..4fd0d8db8 100644
--- a/source/Mobs/Pig.h
+++ b/source/Mobs/Pig.h
@@ -18,6 +18,13 @@ public:
CLASS_PROTODEF(cPig);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ bool IsSaddled(void) const { return m_bIsSaddled; }
+
+private:
+
+ bool m_bIsSaddled;
+
} ;
diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp
index 2f371f384..440c5c2b9 100644
--- a/source/Mobs/Sheep.cpp
+++ b/source/Mobs/Sheep.cpp
@@ -3,15 +3,17 @@
#include "Sheep.h"
#include "../BlockID.h"
+#include "../Entities/Player.h"
+#include "../World.h"
-cSheep::cSheep(void) :
+cSheep::cSheep(int a_Color) :
super("Sheep", 91, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3),
m_IsSheared(false),
- m_WoolColor(E_META_WOOL_WHITE)
+ m_WoolColor(a_Color)
{
}
@@ -30,3 +32,25 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cSheep::OnRightClicked(cPlayer & a_Player)
+{
+ if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
+ {
+ m_IsSheared = true;
+ m_World->BroadcastEntityMetadata(*this);
+
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.UseEquippedItem();
+ }
+
+ cItems Drops;
+ Drops.push_back(cItem(E_BLOCK_WOOL, 4, m_WoolColor));
+ m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
+ }
+}
+
+
+
+
diff --git a/source/Mobs/Sheep.h b/source/Mobs/Sheep.h
index 369fc78c5..8293a2c05 100644
--- a/source/Mobs/Sheep.h
+++ b/source/Mobs/Sheep.h
@@ -13,14 +13,20 @@ class cSheep :
typedef cPassiveMonster super;
public:
- cSheep(void);
+ cSheep(int a_Color);
- bool m_IsSheared;
- NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors
-
CLASS_PROTODEF(cSheep);
-
+
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ bool IsSheared(void) const { return m_IsSheared; }
+ int GetFurColor(void) const { return m_WoolColor; }
+
+private:
+
+ bool m_IsSheared;
+ int m_WoolColor;
+
} ;
diff --git a/source/Mobs/Silverfish.h b/source/Mobs/Silverfish.h
index 7d675a9c0..d632ac169 100644
--- a/source/Mobs/Silverfish.h
+++ b/source/Mobs/Silverfish.h
@@ -14,8 +14,7 @@ class cSilverfish :
public:
cSilverfish(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
- super("Silverfish", 60, "mob.silverfish.hit", "mob.silverfish.kill", 0.9, 0.3)
+ super("Silverfish", 60, "mob.silverfish.hit", "mob.silverfish.kill", 0.3, 0.7)
{
}
diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp
index 10dad4065..6297b867c 100644
--- a/source/Mobs/Skeleton.cpp
+++ b/source/Mobs/Skeleton.cpp
@@ -8,8 +8,9 @@
-cSkeleton::cSkeleton(void) :
- super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8)
+cSkeleton::cSkeleton(bool IsWither) :
+ super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8),
+ m_bIsWither(IsWither)
{
SetBurnsInDaylight(true);
}
diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h
index d0a2da490..7a4af7e22 100644
--- a/source/Mobs/Skeleton.h
+++ b/source/Mobs/Skeleton.h
@@ -13,11 +13,17 @@ class cSkeleton :
typedef cAggressiveMonster super;
public:
- cSkeleton();
+ cSkeleton(bool IsWither);
CLASS_PROTODEF(cSkeleton);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ bool IsWither(void) const { return m_bIsWither; };
+
+private:
+
+ bool m_bIsWither;
+
} ;
diff --git a/source/Mobs/Slime.cpp b/source/Mobs/Slime.cpp
index b209ac869..7a9487a06 100644
--- a/source/Mobs/Slime.cpp
+++ b/source/Mobs/Slime.cpp
@@ -3,8 +3,6 @@
#include "Slime.h"
-// TODO: Implement sized slimes
-
diff --git a/source/Mobs/Slime.h b/source/Mobs/Slime.h
index 88136ff32..782c3113f 100644
--- a/source/Mobs/Slime.h
+++ b/source/Mobs/Slime.h
@@ -19,6 +19,7 @@ public:
CLASS_PROTODEF(cSlime);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ int GetSize(void) const { return m_Size; }
protected:
diff --git a/source/Mobs/Villager.cpp b/source/Mobs/Villager.cpp
index 98e5276e1..97d6dc3ca 100644
--- a/source/Mobs/Villager.cpp
+++ b/source/Mobs/Villager.cpp
@@ -2,16 +2,34 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Villager.h"
+#include "../World.h"
-cVillager::cVillager(void) :
- super("Villager", 120, "", "", 0.6, 1.8)
+cVillager::cVillager(eVillagerType VillagerType) :
+ super("Villager", 120, "", "", 0.6, 1.8),
+ m_Type(VillagerType)
{
}
+
+void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ super::DoTakeDamage(a_TDI);
+ if (a_TDI.Attacker->IsPlayer())
+ {
+ if (m_World->GetTickRandomNumber(5) == 3)
+ {
+ m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_VILLAGER_ANGRY);
+ }
+ }
+}
+
+
+
+
diff --git a/source/Mobs/Villager.h b/source/Mobs/Villager.h
index 92267a979..4cd9aaa8e 100644
--- a/source/Mobs/Villager.h
+++ b/source/Mobs/Villager.h
@@ -13,9 +13,29 @@ class cVillager :
typedef cPassiveMonster super;
public:
- cVillager();
+
+ enum eVillagerType
+ {
+ vtFarmer = 0,
+ vtLibrarian = 1,
+ vtPriest = 2,
+ vtBlacksmith = 3,
+ vtButcher = 4,
+ vtGeneric = 5,
+ vtMax
+ } ;
+
+ cVillager(eVillagerType VillagerType);
CLASS_PROTODEF(cVillager);
+
+ virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ int GetVilType(void) const { return m_Type; }
+
+private:
+
+ int m_Type;
+
} ;
diff --git a/source/Mobs/Witch.h b/source/Mobs/Witch.h
index ce0b49deb..4e637beea 100644
--- a/source/Mobs/Witch.h
+++ b/source/Mobs/Witch.h
@@ -18,6 +18,8 @@ public:
CLASS_PROTODEF(cWitch);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); }
} ;
diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp
new file mode 100644
index 000000000..e76f991dc
--- /dev/null
+++ b/source/Mobs/Wolf.cpp
@@ -0,0 +1,79 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Wolf.h"
+#include "../World.h"
+#include "../Entities/Player.h"
+
+
+
+
+
+cWolf::cWolf(void) :
+ super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8),
+ m_bIsAngry(false),
+ m_bIsTame(false),
+ m_bIsSitting(false),
+ m_bIsBegging(false)
+{
+}
+
+
+
+
+
+void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ super::DoTakeDamage(a_TDI);
+ if (!m_bIsTame)
+ {
+ m_bIsAngry = true;
+ }
+ m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face
+}
+
+
+
+
+
+void cWolf::OnRightClicked(cPlayer & a_Player)
+{
+ if ((!m_bIsTame) && (!m_bIsAngry))
+ {
+ if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE)
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+
+ if (m_World->GetTickRandomNumber(10) == 5)
+ {
+ SetMaxHealth(20);
+ m_bIsTame = true;
+ m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED);
+ }
+ else
+ {
+ m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING);
+ }
+ }
+ }
+ else if (m_bIsTame)
+ {
+ if (m_bIsSitting)
+ {
+ m_bIsSitting = false;
+ }
+ else
+ {
+ m_bIsSitting = true;
+ }
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h
index 405df80a6..98074ba11 100644
--- a/source/Mobs/Wolf.h
+++ b/source/Mobs/Wolf.h
@@ -13,13 +13,25 @@ class cWolf :
typedef cPassiveAggressiveMonster super;
public:
- cWolf(void) :
- // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here (wiki.vg values are suspicious)
- super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.9, 0.9)
- {
- }
+ cWolf(void);
CLASS_PROTODEF(cWolf);
+
+ virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+
+ bool IsSitting(void) const { return m_bIsSitting; }
+ bool IsTame(void) const { return m_bIsTame; }
+ bool IsBegging(void) const { return m_bIsBegging; }
+ bool IsAngry(void) const { return m_bIsAngry; }
+
+private:
+
+ bool m_bIsSitting;
+ bool m_bIsTame;
+ bool m_bIsBegging;
+ bool m_bIsAngry;
+
} ;
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp
index 9b238baef..f495fe5ee 100644
--- a/source/Mobs/Zombie.cpp
+++ b/source/Mobs/Zombie.cpp
@@ -8,8 +8,10 @@
-cZombie::cZombie(void) :
- super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8)
+cZombie::cZombie(bool IsVillagerZombie) :
+ super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8),
+ m_bIsConverting(false),
+ m_bIsVillagerZombie(IsVillagerZombie)
{
SetBurnsInDaylight(true);
}
diff --git a/source/Mobs/Zombie.h b/source/Mobs/Zombie.h
index 4835a53c4..148b1121e 100644
--- a/source/Mobs/Zombie.h
+++ b/source/Mobs/Zombie.h
@@ -12,11 +12,19 @@ class cZombie :
typedef cAggressiveMonster super;
public:
- cZombie(void);
+ cZombie(bool IsVillagerZombie);
CLASS_PROTODEF(cZombie);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+
+ bool IsVillagerZombie(void) const {return m_bIsVillagerZombie; }
+ bool IsConverting(void) const {return m_bIsConverting; }
+
+private:
+
+ bool m_bIsVillagerZombie, m_bIsConverting;
+
} ;
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp
index 050132917..fb7315468 100644
--- a/source/Protocol/Protocol125.cpp
+++ b/source/Protocol/Protocol125.cpp
@@ -24,8 +24,27 @@ Documentation:
#include "../UI/Window.h"
#include "../Root.h"
#include "../Server.h"
+
+#include "../Entities/ProjectileEntity.h"
+#include "../Entities/Minecart.h"
#include "../Entities/FallingBlock.h"
+#include "../Mobs/Monster.h"
+#include "../Mobs/Creeper.h"
+#include "../Mobs/Bat.h"
+#include "../Mobs/Pig.h"
+#include "../Mobs/Villager.h"
+#include "../Mobs/Zombie.h"
+#include "../Mobs/Ghast.h"
+#include "../Mobs/Wolf.h"
+#include "../Mobs/Sheep.h"
+#include "../Mobs/Enderman.h"
+#include "../Mobs/Skeleton.h"
+#include "../Mobs/Witch.h"
+#include "../Mobs/Slime.h"
+#include "../Mobs/Magmacube.h"
+#include "../Mobs/Horse.h"
+
@@ -343,8 +362,18 @@ void cProtocol125::SendEntityMetadata(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_METADATA);
WriteInt (a_Entity.GetUniqueID());
- AString MetaData = GetEntityMetaData(a_Entity);
- SendData(MetaData.data(), MetaData.size());
+
+ WriteCommonMetadata(a_Entity);
+ if (a_Entity.IsMob())
+ {
+ WriteMobMetadata(((const cMonster &)a_Entity));
+ }
+ else
+ {
+ WriteEntityMetadata(a_Entity);
+ }
+ WriteByte(0x7f);
+
Flush();
}
@@ -713,8 +742,11 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
WriteByte (0);
WriteByte (0);
WriteByte (0);
- AString MetaData = GetEntityMetaData(a_Mob);
- SendData (MetaData.data(), MetaData.size());
+
+ WriteCommonMetadata(a_Mob);
+ WriteMobMetadata(a_Mob);
+ WriteByte(0x7f);
+
Flush();
}
@@ -1617,48 +1649,242 @@ int cProtocol125::ParseItem(cItem & a_Item)
-AString cProtocol125::GetEntityMetaData(const cEntity & a_Entity)
+void cProtocol125::WriteCommonMetadata(const cEntity & a_Entity)
{
- // We should send all the metadata here
- AString MetaData;
- // Common metadata (index 0, byte):
- MetaData.push_back(0);
- MetaData.push_back(GetEntityMetadataFlags(a_Entity));
-
- // TODO: Add more entity-specific metadata
-
- MetaData.push_back(0x7f); // End metadata
- return MetaData;
-}
-
+ Byte CommonMetadata = 0;
-
-
-
-char cProtocol125::GetEntityMetadataFlags(const cEntity & a_Entity)
-{
- char Flags = 0;
if (a_Entity.IsOnFire())
{
- Flags |= 1;
+ CommonMetadata |= 0x1;
}
if (a_Entity.IsCrouched())
{
- Flags |= 2;
+ CommonMetadata |= 0x2;
}
if (a_Entity.IsRiding())
{
- Flags |= 4;
+ CommonMetadata |= 0x4;
}
if (a_Entity.IsSprinting())
{
- Flags |= 8;
+ CommonMetadata |= 0x8;
}
if (a_Entity.IsRclking())
{
- Flags |= 16;
+ CommonMetadata |= 0x10;
+ }
+ if (a_Entity.IsInvisible())
+ {
+ CommonMetadata |= 0x20;
+ }
+
+ WriteByte(0x0);
+ WriteByte(CommonMetadata);
+}
+
+
+
+
+
+void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity)
+{
+ if (a_Entity.IsMinecart())
+ {
+ WriteByte(0x51);
+ // No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar
+ WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 );
+ WriteByte(0x52);
+ WriteInt(1); // Shaking direction, doesn't seem to affect anything
+ WriteByte(0x73);
+ WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
+
+ if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
+ {
+ WriteByte(0x10);
+ WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled?
+ }
+ }
+ else if ((a_Entity.IsProjectile() && ((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow))
+ {
+ WriteByte(0x10);
+ WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow?
+ }
+}
+
+
+
+
+
+void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
+{
+ switch (a_Mob.GetMobType())
+ {
+ case cMonster::mtCreeper:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
+ WriteByte(0x11);
+ WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged?
+ break;
+ }
+ case cMonster::mtBat:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); // Upside down?
+ break;
+ }
+ case cMonster::mtPig:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); // Saddled?
+ break;
+ }
+ case cMonster::mtVillager:
+ {
+ WriteByte(0x50);
+ WriteInt(((const cVillager &)a_Mob).GetVilType()); // What sort of TESTIFICATE?
+ break;
+ }
+ case cMonster::mtZombie:
+ {
+ WriteByte(0xC);
+ WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); // Babby zombie?
+ WriteByte(0xD);
+ WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); // Converted zombie?
+ WriteByte(0xE);
+ WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); // Converted-but-converting-back zombllager?
+ break;
+ }
+ case cMonster::mtGhast:
+ {
+ WriteByte(0x10);
+ WriteByte(((const cGhast &)a_Mob).IsCharging()); // About to eject un flamé-bol? :P
+ break;
+ }
+ case cMonster::mtWolf:
+ {
+ Byte WolfStatus = 0;
+ if (((const cWolf &)a_Mob).IsSitting())
+ {
+ WolfStatus |= 0x1;
+ }
+ if (((const cWolf &)a_Mob).IsAngry())
+ {
+ WolfStatus |= 0x2;
+ }
+ if (((const cWolf &)a_Mob).IsTame())
+ {
+ WolfStatus |= 0x4;
+ }
+ WriteByte(0x10);
+ WriteByte(WolfStatus);
+
+ WriteByte(0x72);
+ WriteFloat((float)(a_Mob.GetHealth())); // Tail health-o-meter (only shown when tamed, by the way)
+ WriteByte(0x13);
+ WriteByte(((const cWolf &)a_Mob).IsBegging() ? 1 : 0); // Ultra cute mode?
+ break;
+ }
+ case cMonster::mtSheep:
+ {
+ // [1](1111)
+ // [] = Is sheared? () = Color, from 0 to 15
+
+ WriteByte(0x10);
+ Byte SheepMetadata = 0;
+ SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour
+
+ if (((const cSheep &)a_Mob).IsSheared()) // Is sheared?
+ {
+ SheepMetadata |= 0x16;
+ }
+ WriteByte(SheepMetadata);
+ break;
+ }
+ case cMonster::mtEnderman:
+ {
+ WriteByte(0x10);
+ WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); // Block that he stole from your house
+ WriteByte(0x11);
+ WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); // Meta of block that he stole from your house
+ WriteByte(0x12);
+ WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); // Screaming at your face?
+ break;
+ }
+ case cMonster::mtSkeleton:
+ {
+ WriteByte(0xD);
+ WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); // It's a skeleton, but it's not
+ break;
+ }
+ case cMonster::mtWitch:
+ {
+ WriteByte(0x15);
+ WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
+ break;
+ }
+ case cMonster::mtSlime:
+ case cMonster::mtMagmaCube:
+ {
+ WriteByte(0x10);
+ if (a_Mob.GetMobType() == cMonster::mtSlime)
+ {
+ WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ }
+ else
+ {
+ WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ }
+ break;
+ }
+ case cMonster::mtHorse:
+ {
+ int Flags = 0;
+ if (((const cHorse &)a_Mob).IsTame())
+ {
+ Flags |= 0x2;
+ }
+ if (((const cHorse &)a_Mob).IsSaddled())
+ {
+ Flags |= 0x4;
+ }
+ if (((const cHorse &)a_Mob).IsChested())
+ {
+ Flags |= 0x8;
+ }
+ if (((const cHorse &)a_Mob).IsBaby())
+ {
+ Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer
+ }
+ if (((const cHorse &)a_Mob).IsEating())
+ {
+ Flags |= 0x20;
+ }
+ if (((const cHorse &)a_Mob).IsRearing())
+ {
+ Flags |= 0x40;
+ }
+ if (((const cHorse &)a_Mob).IsMthOpen())
+ {
+ Flags |= 0x80;
+ }
+ WriteByte(0x50);
+ WriteInt(Flags);
+
+ WriteByte(0x13);
+ WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
+
+ WriteByte(0x54);
+ int Appearance = 0;
+ Appearance = ((const cHorse &)a_Mob).GetHorseColor(); // Mask FF
+ Appearance |= ((const cHorse &)a_Mob).GetHorseStyle() * 256; // Mask FF00, so multiply by 256
+ WriteInt(Appearance);
+
+ WriteByte(0x56);
+ WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour
+ break;
+ }
}
- return Flags;
}
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h
index c5c8cd1a0..ae198780c 100644
--- a/source/Protocol/Protocol125.h
+++ b/source/Protocol/Protocol125.h
@@ -142,11 +142,14 @@ protected:
/// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes
virtual int ParseItem(cItem & a_Item);
- /// Returns the entity metadata representation
- AString GetEntityMetaData(const cEntity & a_Entity);
-
- /// Returns the entity common metadata, index 0 (generic flags)
- char GetEntityMetadataFlags(const cEntity & a_Entity);
+ /// Writes the COMMON entity metadata
+ void WriteCommonMetadata(const cEntity & a_Entity);
+
+ /// Writes normal entity metadata
+ void WriteEntityMetadata(const cEntity & a_Entity);
+
+ /// Writes mobile entity metadata
+ void WriteMobMetadata(const cMonster & a_Mob);
} ;
diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp
index a06eb0b8b..53159a3b3 100644
--- a/source/Protocol/Protocol132.cpp
+++ b/source/Protocol/Protocol132.cpp
@@ -416,8 +416,11 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
WriteShort ((short)(a_Mob.GetSpeedX() * 400));
WriteShort ((short)(a_Mob.GetSpeedY() * 400));
WriteShort ((short)(a_Mob.GetSpeedZ() * 400));
- AString MetaData = GetEntityMetaData(a_Mob);
- SendData (MetaData.data(), MetaData.size());
+
+ WriteCommonMetadata(a_Mob);
+ WriteMobMetadata(a_Mob);
+ WriteByte(0x7f);
+
Flush();
}
diff --git a/source/World.cpp b/source/World.cpp
index 67b2738f0..ef56e7fe9 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -2591,40 +2591,57 @@ bool cWorld::IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ)
int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType)
{
cMonster * Monster = NULL;
-
- int Size = GetTickRandomNumber(2) + 1; // 1 .. 3
+
+ int SlSize = GetTickRandomNumber(2) + 1; // 1 .. 3 - Slime
+ int ShColor = GetTickRandomNumber(15); // 0 .. 15 - Sheep
+ bool SkType = GetDimension() == biNether; // Skeleton
+
+ int VilType = GetTickRandomNumber(cVillager::vtMax); // 0 .. 6 - Villager
+ if (VilType == 6) { VilType = 0; } // Give farmers a better chance of spawning
+
+ int HseType = GetTickRandomNumber(7); // 0 .. 7 - Horse Type (donkey, zombie, etc.)
+ int HseColor = GetTickRandomNumber(6); // 0 .. 6 - Horse
+ int HseStyle = GetTickRandomNumber(4); // 0 .. 4 - Horse
+ int HseTameTimes = GetTickRandomNumber(6) + 1; // 1 .. 7 - Horse tame amount
+ if ((HseType == 5) || (HseType == 6) || (HseType == 7)) { HseType = 0; } // 5,6,7 = 0 because little chance of getting 0 with TickRand
switch (a_MonsterType)
{
- case cMonster::mtBat: Monster = new cBat(); break;
- case cMonster::mtBlaze: Monster = new cBlaze(); break;
- case cMonster::mtCaveSpider: Monster = new cCavespider(); break;
- case cMonster::mtChicken: Monster = new cChicken(); break;
- case cMonster::mtCow: Monster = new cCow(); break;
- case cMonster::mtCreeper: Monster = new cCreeper(); break;
- case cMonster::mtEnderman: Monster = new cEnderman(); break;
- case cMonster::mtEnderDragon: Monster = new cEnderDragon(); break;
- case cMonster::mtGhast: Monster = new cGhast(); break;
- case cMonster::mtGiant: Monster = new cGiant(); break;
- case cMonster::mtHorse: Monster = new cHorse(); break;
- case cMonster::mtIronGolem: Monster = new cIronGolem(); break;
- case cMonster::mtMagmaCube: Monster = new cMagmaCube(Size); break;
- case cMonster::mtMooshroom: Monster = new cMooshroom(); break;
- case cMonster::mtOcelot: Monster = new cOcelot(); break;
- case cMonster::mtPig: Monster = new cPig(); break;
- case cMonster::mtSheep: Monster = new cSheep(); break;
- case cMonster::mtSilverfish: Monster = new cSilverfish(); break;
- case cMonster::mtSkeleton: Monster = new cSkeleton(); break;
- case cMonster::mtSlime: Monster = new cSlime(Size); break;
- case cMonster::mtSnowGolem: Monster = new cSnowGolem(); break;
- case cMonster::mtSpider: Monster = new cSpider(); break;
- case cMonster::mtSquid: Monster = new cSquid(); break;
- case cMonster::mtVillager: Monster = new cVillager(); break;
- case cMonster::mtWitch: Monster = new cWitch(); break;
- case cMonster::mtWither: Monster = new cWither(); break;
- case cMonster::mtWolf: Monster = new cWolf(); break;
- case cMonster::mtZombie: Monster = new cZombie(); break;
- case cMonster::mtZombiePigman: Monster = new cZombiePigman(); break;
+ case cMonster::mtBat: Monster = new cBat(); break;
+ case cMonster::mtBlaze: Monster = new cBlaze(); break;
+ case cMonster::mtCaveSpider: Monster = new cCavespider(); break;
+ case cMonster::mtChicken: Monster = new cChicken(); break;
+ case cMonster::mtCow: Monster = new cCow(); break;
+ case cMonster::mtCreeper: Monster = new cCreeper(); break;
+ case cMonster::mtEnderman: Monster = new cEnderman(); break;
+ case cMonster::mtEnderDragon: Monster = new cEnderDragon(); break;
+ case cMonster::mtGhast: Monster = new cGhast(); break;
+ case cMonster::mtGiant: Monster = new cGiant(); break;
+ case cMonster::mtHorse:
+ {
+ Monster = new cHorse(HseType, HseColor, HseStyle, HseTameTimes); break;
+ }
+ case cMonster::mtIronGolem: Monster = new cIronGolem(); break;
+ case cMonster::mtMagmaCube: Monster = new cMagmaCube(SlSize); break;
+ case cMonster::mtMooshroom: Monster = new cMooshroom(); break;
+ case cMonster::mtOcelot: Monster = new cOcelot(); break;
+ case cMonster::mtPig: Monster = new cPig(); break;
+ case cMonster::mtSheep: Monster = new cSheep(ShColor); break;
+ case cMonster::mtSilverfish: Monster = new cSilverfish(); break;
+ case cMonster::mtSkeleton: Monster = new cSkeleton(SkType); break;
+ case cMonster::mtSlime: Monster = new cSlime(SlSize); break;
+ case cMonster::mtSnowGolem: Monster = new cSnowGolem(); break;
+ case cMonster::mtSpider: Monster = new cSpider(); break;
+ case cMonster::mtSquid: Monster = new cSquid(); break;
+ case cMonster::mtVillager:
+ {
+ Monster = new cVillager((cVillager::eVillagerType)VilType); break;
+ }
+ case cMonster::mtWitch: Monster = new cWitch(); break;
+ case cMonster::mtWither: Monster = new cWither(); break;
+ case cMonster::mtWolf: Monster = new cWolf(); break;
+ case cMonster::mtZombie: Monster = new cZombie(false); break; // TODO: Villager infection
+ case cMonster::mtZombiePigman: Monster = new cZombiePigman(); break;
default:
{
@@ -2644,7 +2661,11 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp
delete Monster;
return -1;
}
+
BroadcastSpawnEntity(*Monster);
+ // Because it's logical that ALL mob spawns need spawn effects, not just spawners
+ BroadcastSoundParticleEffect(2004, (int)(floor(a_PosX) * 8), (int)(floor(a_PosY) * 8), (int)(floor(a_PosZ) * 8), 0);
+
cPluginManager::Get()->CallHookSpawnedMonster(*this, *Monster);
return Monster->GetUniqueID();
}