diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 17 | ||||
-rw-r--r-- | VC2013/MCServer.sdf | bin | 61997056 -> 58261504 bytes | |||
-rw-r--r-- | source/Bindings.cpp | 12 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/ClientHandle.cpp | 12 | ||||
-rw-r--r-- | source/ClientHandle.h | 1 | ||||
-rw-r--r-- | source/Entities/Player.cpp | 49 | ||||
-rw-r--r-- | source/Entities/Player.h | 16 | ||||
-rw-r--r-- | source/Protocol/Protocol.h | 3 | ||||
-rw-r--r-- | source/Protocol/Protocol125.cpp | 15 | ||||
-rw-r--r-- | source/Protocol/Protocol125.h | 1 | ||||
-rw-r--r-- | source/Protocol/Protocol17x.cpp | 12 | ||||
-rw-r--r-- | source/Protocol/Protocol17x.h | 1 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.cpp | 10 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.h | 1 |
15 files changed, 123 insertions, 29 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index a13820eff..badce8508 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -45,6 +45,8 @@ function Initialize(Plugin) PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off"); PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player"); PluginManager:BindCommand("/fb", "debuggers", HandleFireballCmd, "- Creates a ghast fireball as if shot by the player"); + PluginManager:BindCommand("/xpa", "debuggers", HandleAddExperience, "- Adds 200 experience to the player"); + PluginManager:BindCommand("/xpr", "debuggers", HandleRemoveXp, "- Remove all xp"); -- Enable the following line for BlockArea / Generator interface testing: -- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED); @@ -846,3 +848,18 @@ end +function HandleAddExperience(a_Split, a_Player) + a_Player:AddExperience(200); + + return true; +end + + + + + +function HandleRemoveXp(a_Split, a_Player) + a_Player:SetExperience(0); + + return true; +end diff --git a/VC2013/MCServer.sdf b/VC2013/MCServer.sdf Binary files differindex f0501bef6..fabac10ba 100644 --- a/VC2013/MCServer.sdf +++ b/VC2013/MCServer.sdf diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 93c66d233..be0bbd8af 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:19. +** Generated automatically by tolua++-1.0.92 on 11/16/13 02:20:34. */ #ifndef __cplusplus @@ -7666,7 +7666,7 @@ static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S) #endif { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); - int a_XpTotal = ((int) tolua_tonumber(tolua_S,2,0)); + short a_XpTotal = ((short) tolua_tonumber(tolua_S,2,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetExperience'", NULL); #endif @@ -7700,12 +7700,12 @@ static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S) #endif { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); - int a_Xp_delta = ((int) tolua_tonumber(tolua_S,2,0)); + short a_Xp_delta = ((short) tolua_tonumber(tolua_S,2,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddExperience'", NULL); #endif { - int tolua_ret = (int) self->AddExperience(a_Xp_delta); + short tolua_ret = (short) self->AddExperience(a_Xp_delta); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -7737,7 +7737,7 @@ static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetTotal'", NULL); #endif { - int tolua_ret = (int) self->XpGetTotal(); + short tolua_ret = (short) self->XpGetTotal(); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -7769,7 +7769,7 @@ static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetLevel'", NULL); #endif { - int tolua_ret = (int) self->XpGetLevel(); + short tolua_ret = (short) self->XpGetLevel(); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } diff --git a/source/Bindings.h b/source/Bindings.h index 13f398a4d..42c158096 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:20. +** Generated automatically by tolua++-1.0.92 on 11/16/13 02:20:35. */ /* Exported function */ diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index f8fd4a8b7..daf09d4ea 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -260,6 +260,9 @@ void cClientHandle::Authenticate(void) // Send health m_Player->SendHealth(); + + // Send experience + m_Player->SendExperience(); // Send gamemode (1.6.1 movementSpeed): SendGameMode(m_Player->GetGameMode()); @@ -1873,6 +1876,15 @@ void cClientHandle::SendRespawn(void) +void cClientHandle::SendExperience(void) +{ + m_Protocol->SendExperience(); +} + + + + + void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch); diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 3844937ad..b887bb11a 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -120,6 +120,7 @@ public: void SendPlayerPosition (void); void SendPlayerSpawn (const cPlayer & a_Player); void SendRespawn (void); + void SendExperience (void); void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8 void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index 098417dc5..f25483375 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -262,7 +262,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) -int cPlayer::CalcLevelFromXp(int a_XpTotal) +short cPlayer::CalcLevelFromXp(short a_XpTotal) { //level 0 to 15 if(a_XpTotal <= XP_TO_LEVEL15) @@ -273,18 +273,18 @@ int cPlayer::CalcLevelFromXp(int a_XpTotal) //level 30+ if(a_XpTotal > XP_TO_LEVEL30) { - return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7; + return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7; } //level 16 to 30 - return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3; + return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3; } -int cPlayer::XpForLevel(int a_Level) +short cPlayer::XpForLevel(short a_Level) { //level 0 to 15 if(a_Level <= 15) @@ -295,18 +295,18 @@ int cPlayer::XpForLevel(int a_Level) //level 30+ if(a_Level >= 31) { - return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); + return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); } //level 16 to 30 - return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 ); + return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 ); } -int cPlayer::XpGetLevel() +short cPlayer::XpGetLevel() { return CalcLevelFromXp(m_XpTotal); } @@ -317,18 +317,20 @@ int cPlayer::XpGetLevel() float cPlayer::XpGetPercentage() { - int currentLevel = CalcLevelFromXp(m_XpTotal); + short int currentLevel = CalcLevelFromXp(m_XpTotal); + short int currentLevel_XpBase = XpForLevel(currentLevel); - return (float)m_XpTotal / (float)XpForLevel(1+currentLevel); + return (float)(m_XpTotal - currentLevel_XpBase) / + (float)(XpForLevel(1+currentLevel) - currentLevel_XpBase); } -bool cPlayer::SetExperience(int a_XpTotal) +bool cPlayer::SetExperience(short int a_XpTotal) { - if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal))) + if(!(a_XpTotal >= 0) || (a_XpTotal > (SHRT_MAX - m_XpTotal))) { LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal); return false; //oops, they gave us a dodgey number @@ -336,6 +338,9 @@ bool cPlayer::SetExperience(int a_XpTotal) m_XpTotal = a_XpTotal; + //send details to client + SendExperience(); + return true; } @@ -343,7 +348,7 @@ bool cPlayer::SetExperience(int a_XpTotal) -int cPlayer::AddExperience(int a_Xp_delta) +short cPlayer::AddExperience(short a_Xp_delta) { if(a_Xp_delta < 0) { @@ -357,6 +362,9 @@ int cPlayer::AddExperience(int a_Xp_delta) m_XpTotal += a_Xp_delta; + //send details to client + SendExperience(); + return m_XpTotal; } @@ -607,6 +615,18 @@ void cPlayer::SendHealth(void) +void cPlayer::SendExperience(void) +{ + if (m_ClientHandle != NULL) + { + m_ClientHandle->SendExperience(); + } +} + + + + + void cPlayer::ClearInventoryPaintSlots(void) { // Clear the list of slots that are being inventory-painted. Used by cWindow only @@ -1411,14 +1431,15 @@ bool cPlayer::LoadFromDisk() SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble()); } - m_Health = root.get("health", 0).asInt(); + m_Health = root.get("health", 0).asInt(); m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt(); m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt(); m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble(); m_FoodTickTimer = root.get("foodTickTimer", 0).asInt(); m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble(); + m_XpTotal = (short) root.get("experience", 0).asInt(); - SetExperience(root.get("experience", 0).asInt()); + //SetExperience(root.get("experience", 0).asInt()); m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt(); diff --git a/source/Entities/Player.h b/source/Entities/Player.h index ab2f94d4c..aeec9f361 100644 --- a/source/Entities/Player.h +++ b/source/Entities/Player.h @@ -71,18 +71,18 @@ public: Returns true on success "should" really only be called at init or player death, plugins excepted */ - bool SetExperience(int a_XpTotal); + bool SetExperience(short a_XpTotal); /* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating Returns the new total experience, -1 on error */ - int AddExperience(int a_Xp_delta); + short AddExperience(short a_Xp_delta); /// Gets the experience total - XpTotal - inline int XpGetTotal(void) { return m_XpTotal; } + inline short XpGetTotal(void) { return m_XpTotal; } /// Gets the current level - XpLevel - int XpGetLevel(void); + short XpGetLevel(void); /// Gets the experience bar percentage - XpP float XpGetPercentage(void); @@ -269,6 +269,8 @@ public: void UseEquippedItem(void); void SendHealth(void); + + void SendExperience(void); // In UI windows, the item that the player is dragging: bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); } @@ -413,13 +415,13 @@ protected: Int64 m_EatingFinishTick; /// Player Xp level - int m_XpTotal; + short int m_XpTotal; /// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP - static int XpForLevel(int a_Level); + static short XpForLevel(short int a_Level); /// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations - static int CalcLevelFromXp(int a_XpTotal); + static short CalcLevelFromXp(short int a_XpTotal); bool m_IsChargingBow; int m_BowCharge; diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index 5023ea227..542060ece 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -22,9 +22,9 @@ class cWindow; class cInventory; class cPawn; class cPickup; +class cWorld; class cMonster; class cChunkDataSerializer; -class cWorld; class cFallingBlock; @@ -85,6 +85,7 @@ public: virtual void SendPlayerPosition (void) = 0; virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0; virtual void SendRespawn (void) = 0; + virtual void SendExperience (void) = 0; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8 virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 9f2770815..c2dc1c9ce 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -72,6 +72,7 @@ enum PACKET_ENT_STATUS = 0x26, PACKET_ATTACH_ENTITY = 0x27, PACKET_METADATA = 0x28, + PACKET_EXPERIENCE = 0x2b, PACKET_PRE_CHUNK = 0x32, PACKET_MAP_CHUNK = 0x33, PACKET_MULTI_BLOCK = 0x34, @@ -690,6 +691,20 @@ void cProtocol125::SendRespawn(void) +void cProtocol125::SendExperience(void) +{ + cCSLock Lock(m_CSPacket); + WriteByte (PACKET_EXPERIENCE); + WriteFloat (m_Client->GetPlayer()->XpGetPercentage()); + WriteShort (m_Client->GetPlayer()->XpGetLevel()); + WriteShort (m_Client->GetPlayer()->XpGetTotal()); + Flush(); +} + + + + + void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { // Not needed in this protocol version diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h index db913bb57..c5f44c818 100644 --- a/source/Protocol/Protocol125.h +++ b/source/Protocol/Protocol125.h @@ -62,6 +62,7 @@ public: virtual void SendPlayerPosition (void) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendRespawn (void) override; + virtual void SendExperience (void) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp index 628b8e071..7ff2b54b1 100644 --- a/source/Protocol/Protocol17x.cpp +++ b/source/Protocol/Protocol17x.cpp @@ -597,6 +597,18 @@ void cProtocol172::SendRespawn(void) +void cProtocol172::SendExperience (void) +{ + cPacketizer Pkt(*this, 0x1F); //Experience Packet + Pkt.WriteFloat(m_Client->GetPlayer()->XpGetPercentage()); + Pkt.WriteShort(m_Client->GetPlayer()->XpGetLevel()); + Pkt.WriteShort(m_Client->GetPlayer()->XpGetTotal()); +} + + + + + void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8 { cPacketizer Pkt(*this, 0x29); // Sound Effect packet diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h index 844069403..e3f2ad922 100644 --- a/source/Protocol/Protocol17x.h +++ b/source/Protocol/Protocol17x.h @@ -72,6 +72,7 @@ public: virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendRespawn (void) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendExperience (void) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp index 9234785b5..64bd83075 100644 --- a/source/Protocol/ProtocolRecognizer.cpp +++ b/source/Protocol/ProtocolRecognizer.cpp @@ -466,6 +466,16 @@ void cProtocolRecognizer::SendRespawn(void) +void cProtocolRecognizer::SendExperience(void) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendExperience(); +} + + + + + void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { ASSERT(m_Protocol != NULL); diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h index c085e2cd8..03f48fb35 100644 --- a/source/Protocol/ProtocolRecognizer.h +++ b/source/Protocol/ProtocolRecognizer.h @@ -97,6 +97,7 @@ public: virtual void SendPlayerPosition (void) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendRespawn (void) override; + virtual void SendExperience (void) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; |