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-rw-r--r--VC2008/MCServer.vcproj8
-rw-r--r--source/BlockID.cpp56
-rw-r--r--source/BlockID.h1
-rw-r--r--source/Blocks/BlockFlowerPot.h80
-rw-r--r--source/Blocks/BlockHandler.cpp2
-rw-r--r--source/Items/ItemFlowerPot.h25
-rw-r--r--source/Items/ItemHandler.cpp2
7 files changed, 149 insertions, 25 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index 711e4c9bc..472e068ab 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -1811,6 +1811,10 @@
>
</File>
<File
+ RelativePath="..\source\Blocks\BlockFlowerPot.h"
+ >
+ </File>
+ <File
RelativePath="..\source\blocks\BlockFluid.h"
>
</File>
@@ -1995,6 +1999,10 @@
>
</File>
<File
+ RelativePath="..\source\Items\ItemFlowerPot.h"
+ >
+ </File>
+ <File
RelativePath="..\source\items\ItemFood.h"
>
</File>
diff --git a/source/BlockID.cpp b/source/BlockID.cpp
index 5f7302a85..d2bef02ce 100644
--- a/source/BlockID.cpp
+++ b/source/BlockID.cpp
@@ -390,31 +390,36 @@ public:
g_BlockSpreadLightFalloff[E_BLOCK_WATER] = 2;
// Transparent blocks
- g_BlockTransparent[E_BLOCK_AIR] = true;
- g_BlockTransparent[E_BLOCK_BROWN_MUSHROOM] = true;
- g_BlockTransparent[E_BLOCK_CHEST] = true;
- g_BlockTransparent[E_BLOCK_COBWEB] = true;
- g_BlockTransparent[E_BLOCK_CROPS] = true;
- g_BlockTransparent[E_BLOCK_FENCE] = true;
- g_BlockTransparent[E_BLOCK_FENCE_GATE] = true;
- g_BlockTransparent[E_BLOCK_FIRE] = true;
- g_BlockTransparent[E_BLOCK_GLASS] = true;
- g_BlockTransparent[E_BLOCK_ICE] = true;
- g_BlockTransparent[E_BLOCK_IRON_DOOR] = true;
- g_BlockTransparent[E_BLOCK_LEAVES] = true;
- g_BlockTransparent[E_BLOCK_RED_MUSHROOM] = true;
- g_BlockTransparent[E_BLOCK_RED_ROSE] = true;
- g_BlockTransparent[E_BLOCK_SIGN_POST] = true;
- g_BlockTransparent[E_BLOCK_SNOW] = true;
- g_BlockTransparent[E_BLOCK_TALL_GRASS] = true;
- g_BlockTransparent[E_BLOCK_TORCH] = true;
- g_BlockTransparent[E_BLOCK_VINES] = true;
- g_BlockTransparent[E_BLOCK_WALLSIGN] = true;
- g_BlockTransparent[E_BLOCK_WOODEN_DOOR] = true;
- g_BlockTransparent[E_BLOCK_YELLOW_FLOWER] = true;
- g_BlockTransparent[E_BLOCK_RAIL] = true;
- g_BlockTransparent[E_BLOCK_DETECTOR_RAIL] = true;
- g_BlockTransparent[E_BLOCK_POWERED_RAIL] = true;
+ g_BlockTransparent[E_BLOCK_AIR] = true;
+ g_BlockTransparent[E_BLOCK_BROWN_MUSHROOM] = true;
+ g_BlockTransparent[E_BLOCK_CHEST] = true;
+ g_BlockTransparent[E_BLOCK_COBWEB] = true;
+ g_BlockTransparent[E_BLOCK_CROPS] = true;
+ g_BlockTransparent[E_BLOCK_DETECTOR_RAIL] = true;
+ g_BlockTransparent[E_BLOCK_FENCE] = true;
+ g_BlockTransparent[E_BLOCK_FENCE_GATE] = true;
+ g_BlockTransparent[E_BLOCK_FIRE] = true;
+ g_BlockTransparent[E_BLOCK_FLOWER_POT] = true;
+ g_BlockTransparent[E_BLOCK_GLASS] = true;
+ g_BlockTransparent[E_BLOCK_ICE] = true;
+ g_BlockTransparent[E_BLOCK_IRON_DOOR] = true;
+ g_BlockTransparent[E_BLOCK_LEAVES] = true;
+ g_BlockTransparent[E_BLOCK_LEVER] = true;
+ g_BlockTransparent[E_BLOCK_NETHER_BRICK_FENCE] = true;
+ g_BlockTransparent[E_BLOCK_POWERED_RAIL] = true;
+ g_BlockTransparent[E_BLOCK_RAIL] = true;
+ g_BlockTransparent[E_BLOCK_RED_MUSHROOM] = true;
+ g_BlockTransparent[E_BLOCK_RED_ROSE] = true;
+ g_BlockTransparent[E_BLOCK_SIGN_POST] = true;
+ g_BlockTransparent[E_BLOCK_STONE_PRESSURE_PLATE] = true;
+ g_BlockTransparent[E_BLOCK_SNOW] = true;
+ g_BlockTransparent[E_BLOCK_TALL_GRASS] = true;
+ g_BlockTransparent[E_BLOCK_TORCH] = true;
+ g_BlockTransparent[E_BLOCK_VINES] = true;
+ g_BlockTransparent[E_BLOCK_WALLSIGN] = true;
+ g_BlockTransparent[E_BLOCK_WOODEN_DOOR] = true;
+ g_BlockTransparent[E_BLOCK_WOODEN_PRESSURE_PLATE] = true;
+ g_BlockTransparent[E_BLOCK_YELLOW_FLOWER] = true;
// TODO: Any other transparent blocks?
@@ -422,6 +427,7 @@ public:
g_BlockOneHitDig[E_BLOCK_BROWN_MUSHROOM] = true;
g_BlockOneHitDig[E_BLOCK_CROPS] = true;
g_BlockOneHitDig[E_BLOCK_FIRE] = true;
+ g_BlockOneHitDig[E_BLOCK_FLOWER_POT] = true;
g_BlockOneHitDig[E_BLOCK_LOCKED_CHEST] = true;
g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_OFF] = true;
g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_ON] = true;
diff --git a/source/BlockID.h b/source/BlockID.h
index f6cf5abaa..ae030e119 100644
--- a/source/BlockID.h
+++ b/source/BlockID.h
@@ -441,6 +441,7 @@ enum ENUM_ITEM_ID
E_ITEM_BOOK_AND_QUILL = 386,
E_ITEM_WRITTEN_BOOK = 387,
E_ITEM_EMERALD = 388,
+ E_ITEM_FLOWER_POT = 390,
E_ITEM_FIREWORK_ROCKET = 401,
E_ITEM_FIREWORK_STAR = 402,
E_ITEM_ENCHANTED_BOOK = 403,
diff --git a/source/Blocks/BlockFlowerPot.h b/source/Blocks/BlockFlowerPot.h
new file mode 100644
index 000000000..d5653108d
--- /dev/null
+++ b/source/Blocks/BlockFlowerPot.h
@@ -0,0 +1,80 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+
+
+
+
+
+class cBlockFlowerPotHandler :
+ public cBlockHandler
+{
+public:
+ cBlockFlowerPotHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.push_back(cItem(E_ITEM_FLOWER_POT, 1, 0));
+ if( a_BlockMeta == 0 ) return;
+ cItem & Plant = cItem(E_ITEM_RED_ROSE, 1, 0);
+ switch( a_BlockMeta )
+ {
+ case 1: Plant = cItem(E_ITEM_RED_ROSE, 1, 0); break;
+ case 2: Plant = cItem(E_ITEM_YELLOW_FLOWER, 1, 0); break;
+ case 3: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_APPLE); break;
+ case 4: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_CONIFER); break;
+ case 5: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_BIRCH); break;
+ case 6: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_JUNGLE); break;
+ case 7: Plant = cItem(E_ITEM_RED_MUSHROOM, 1, 0); break;
+ case 8: Plant = cItem(E_ITEM_BROWN_MUSHROOM, 1, 0); break;
+ case 9: Plant = cItem(E_ITEM_CACTUS, 1, 0); break;
+ case 10: Plant = cItem(E_BLOCK_DEAD_BUSH, 1, 0); break;
+ case 11: Plant = cItem(E_BLOCK_TALL_GRASS, 1, E_META_TALL_GRASS_FERN); break;
+ }
+ a_Pickups.push_back(Plant);
+ }
+
+ void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+ {
+ char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
+ if( Meta ) return;
+ switch( a_Player->GetEquippedItem().m_ItemType )
+ {
+ case E_ITEM_RED_ROSE: Meta = 1; break;
+ case E_ITEM_YELLOW_FLOWER: Meta = 2; break;
+ case E_ITEM_SAPLING:
+ {
+ switch( a_Player->GetEquippedItem().m_ItemDamage )
+ {
+ case E_META_SAPLING_APPLE: Meta = 3; break;
+ case E_META_SAPLING_CONIFER: Meta = 4; break;
+ case E_META_SAPLING_BIRCH: Meta = 5; break;
+ case E_META_SAPLING_JUNGLE: Meta = 6; break;
+ }
+ break;
+ }
+ case E_ITEM_RED_MUSHROOM: Meta = 7; break;
+ case E_ITEM_BROWN_MUSHROOM: Meta = 8; break;
+ case E_ITEM_CACTUS: Meta = 9; break;
+ case E_BLOCK_DEAD_BUSH: Meta = 10; break;
+ case E_BLOCK_TALL_GRASS:
+ if( a_Player->GetEquippedItem().m_ItemDamage == E_META_TALL_GRASS_FERN ) Meta = 11; break;
+ }
+ cItem Item(a_Player->GetEquippedItem().m_ItemType, 1);
+ a_Player->GetInventory().RemoveItem(Item);
+ a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, Meta );
+ }
+
+ virtual bool IsUseable() override
+ {
+ return true;
+ }
+} ;
+
+
+
+
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp
index 13342117e..a6ada015b 100644
--- a/source/Blocks/BlockHandler.cpp
+++ b/source/Blocks/BlockHandler.cpp
@@ -50,6 +50,7 @@
#include "BlockGlass.h"
#include "BlockEnderchest.h"
#include "BlockFenceGate.h"
+#include "BlockFlowerPot.h"
@@ -107,6 +108,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler;
case E_BLOCK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType);
case E_BLOCK_FIRE: return new cBlockFireHandler (a_BlockType);
+ case E_BLOCK_FLOWER_POT: return new cBlockFlowerPotHandler (a_BlockType);
case E_BLOCK_FURNACE: return new cBlockFurnaceHandler (a_BlockType);
case E_BLOCK_GLOWSTONE: return new cBlockGlowstoneHandler (a_BlockType);
case E_BLOCK_GOLD_ORE: return new cBlockOreHandler (a_BlockType);
diff --git a/source/Items/ItemFlowerPot.h b/source/Items/ItemFlowerPot.h
new file mode 100644
index 000000000..fe4b3dd61
--- /dev/null
+++ b/source/Items/ItemFlowerPot.h
@@ -0,0 +1,25 @@
+
+#pragma once
+
+#include "ItemHandler.h"
+
+class cItemFlowerPotHandler : public cItemHandler
+{
+public:
+ cItemFlowerPotHandler(int a_ItemType)
+ : cItemHandler(a_ItemType)
+ {
+
+ }
+
+ virtual bool IsPlaceable() override
+ {
+ return true;
+ }
+
+ virtual BLOCKTYPE GetBlockType() override
+ {
+ return E_BLOCK_FLOWER_POT;
+ }
+
+}; \ No newline at end of file
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp
index c4e6537e2..7a6b82eaa 100644
--- a/source/Items/ItemHandler.cpp
+++ b/source/Items/ItemHandler.cpp
@@ -28,6 +28,7 @@
#include "ItemSign.h"
#include "ItemBed.h"
#include "ItemSpawnEgg.h"
+#include "ItemFlowerPot.h"
#include "../Blocks/BlockHandler.h"
@@ -71,6 +72,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
case E_ITEM_BED: return new cItemBedHandler(a_ItemType);
case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType);
case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType);
+ case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType);
case E_ITEM_LEAVES: return new cItemLeavesHandler(a_ItemType);
case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType);
case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);