diff options
-rw-r--r-- | source/Bindings.cpp | 154 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/BlockID.cpp | 2 | ||||
-rw-r--r-- | source/BlockID.h | 149 | ||||
-rw-r--r-- | source/Blocks/BlockCloth.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockDirt.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockFlowerPot.h | 30 | ||||
-rw-r--r-- | source/Blocks/BlockFurnace.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockHandler.cpp | 2 | ||||
-rw-r--r-- | source/Blocks/BlockLeaves.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockLever.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockRedstoneTorch.h | 2 | ||||
-rw-r--r-- | source/Blocks/BlockSapling.h | 2 | ||||
-rw-r--r-- | source/Generating/CompoGen.cpp | 2 | ||||
-rw-r--r-- | source/Generating/StructGen.cpp | 2 | ||||
-rw-r--r-- | source/Items/ItemFood.h | 4 | ||||
-rw-r--r-- | source/Items/ItemHandler.cpp | 20 | ||||
-rw-r--r-- | source/Items/ItemShears.h | 2 | ||||
-rw-r--r-- | source/Mobs/Pig.cpp | 2 | ||||
-rw-r--r-- | source/Mobs/Sheep.cpp | 2 | ||||
-rw-r--r-- | source/Simulator/FireSimulator.cpp | 2 |
21 files changed, 59 insertions, 330 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 084e58de7..8abc8af0a 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 02/15/13 12:20:59. +** Generated automatically by tolua++-1.0.92 on 02/16/13 12:08:29. */ #ifndef __cplusplus @@ -21405,7 +21405,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_DEAD_BUSH",E_BLOCK_DEAD_BUSH); tolua_constant(tolua_S,"E_BLOCK_PISTON",E_BLOCK_PISTON); tolua_constant(tolua_S,"E_BLOCK_PISTON_EXTENSION",E_BLOCK_PISTON_EXTENSION); - tolua_constant(tolua_S,"E_BLOCK_WHITE_CLOTH",E_BLOCK_WHITE_CLOTH); tolua_constant(tolua_S,"E_BLOCK_WOOL",E_BLOCK_WOOL); tolua_constant(tolua_S,"E_BLOCK_PISTON_MOVED_BLOCK",E_BLOCK_PISTON_MOVED_BLOCK); tolua_constant(tolua_S,"E_BLOCK_YELLOW_FLOWER",E_BLOCK_YELLOW_FLOWER); @@ -21415,9 +21414,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_GOLD_BLOCK",E_BLOCK_GOLD_BLOCK); tolua_constant(tolua_S,"E_BLOCK_IRON_BLOCK",E_BLOCK_IRON_BLOCK); tolua_constant(tolua_S,"E_BLOCK_DOUBLE_STONE_SLAB",E_BLOCK_DOUBLE_STONE_SLAB); - tolua_constant(tolua_S,"E_BLOCK_DOUBLE_STEP",E_BLOCK_DOUBLE_STEP); tolua_constant(tolua_S,"E_BLOCK_STONE_SLAB",E_BLOCK_STONE_SLAB); - tolua_constant(tolua_S,"E_BLOCK_STEP",E_BLOCK_STEP); tolua_constant(tolua_S,"E_BLOCK_BRICK",E_BLOCK_BRICK); tolua_constant(tolua_S,"E_BLOCK_TNT",E_BLOCK_TNT); tolua_constant(tolua_S,"E_BLOCK_BOOKCASE",E_BLOCK_BOOKCASE); @@ -21434,7 +21431,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_CRAFTING_TABLE",E_BLOCK_CRAFTING_TABLE); tolua_constant(tolua_S,"E_BLOCK_WORKBENCH",E_BLOCK_WORKBENCH); tolua_constant(tolua_S,"E_BLOCK_CROPS",E_BLOCK_CROPS); - tolua_constant(tolua_S,"E_BLOCK_SOIL",E_BLOCK_SOIL); tolua_constant(tolua_S,"E_BLOCK_FARMLAND",E_BLOCK_FARMLAND); tolua_constant(tolua_S,"E_BLOCK_FURNACE",E_BLOCK_FURNACE); tolua_constant(tolua_S,"E_BLOCK_LIT_FURNACE",E_BLOCK_LIT_FURNACE); @@ -21465,11 +21461,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_JUKEBOX",E_BLOCK_JUKEBOX); tolua_constant(tolua_S,"E_BLOCK_FENCE",E_BLOCK_FENCE); tolua_constant(tolua_S,"E_BLOCK_PUMPKIN",E_BLOCK_PUMPKIN); - tolua_constant(tolua_S,"E_BLOCK_BLOODSTONE",E_BLOCK_BLOODSTONE); tolua_constant(tolua_S,"E_BLOCK_NETHERRACK",E_BLOCK_NETHERRACK); tolua_constant(tolua_S,"E_BLOCK_SOULSAND",E_BLOCK_SOULSAND); tolua_constant(tolua_S,"E_BLOCK_GLOWSTONE",E_BLOCK_GLOWSTONE); - tolua_constant(tolua_S,"E_BLOCK_PORT",E_BLOCK_PORT); tolua_constant(tolua_S,"E_BLOCK_NETHER_PORTAL",E_BLOCK_NETHER_PORTAL); tolua_constant(tolua_S,"E_BLOCK_JACK_O_LANTERN",E_BLOCK_JACK_O_LANTERN); tolua_constant(tolua_S,"E_BLOCK_CAKE",E_BLOCK_CAKE); @@ -21482,9 +21476,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_HUGE_BROWN_MUSHROOM",E_BLOCK_HUGE_BROWN_MUSHROOM); tolua_constant(tolua_S,"E_BLOCK_HUGE_RED_MUSHROOM",E_BLOCK_HUGE_RED_MUSHROOM); tolua_constant(tolua_S,"E_BLOCK_IRON_BARS",E_BLOCK_IRON_BARS); - tolua_constant(tolua_S,"E_BLOCK_IRON_BAR",E_BLOCK_IRON_BAR); tolua_constant(tolua_S,"E_BLOCK_GLASS_PANE",E_BLOCK_GLASS_PANE); - tolua_constant(tolua_S,"E_BLOCK_GLASS_PLANE",E_BLOCK_GLASS_PLANE); tolua_constant(tolua_S,"E_BLOCK_MELON",E_BLOCK_MELON); tolua_constant(tolua_S,"E_BLOCK_PUMPKIN_STEM",E_BLOCK_PUMPKIN_STEM); tolua_constant(tolua_S,"E_BLOCK_MELON_STEM",E_BLOCK_MELON_STEM); @@ -21510,7 +21502,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_DOUBLE_WOODEN_SLAB",E_BLOCK_DOUBLE_WOODEN_SLAB); tolua_constant(tolua_S,"E_BLOCK_WOODEN_SLAB",E_BLOCK_WOODEN_SLAB); tolua_constant(tolua_S,"E_BLOCK_COCOA_POD",E_BLOCK_COCOA_POD); - tolua_constant(tolua_S,"E_BLOCK_COCA_PLANT",E_BLOCK_COCA_PLANT); tolua_constant(tolua_S,"E_BLOCK_SANDSTONE_STAIRS",E_BLOCK_SANDSTONE_STAIRS); tolua_constant(tolua_S,"E_BLOCK_EMERALD_ORE",E_BLOCK_EMERALD_ORE); tolua_constant(tolua_S,"E_BLOCK_ENDER_CHEST",E_BLOCK_ENDER_CHEST); @@ -21528,142 +21519,26 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_BLOCK_POTATOES",E_BLOCK_POTATOES); tolua_constant(tolua_S,"E_BLOCK_WOODEN_BUTTON",E_BLOCK_WOODEN_BUTTON); tolua_constant(tolua_S,"E_BLOCK_HEAD",E_BLOCK_HEAD); + tolua_constant(tolua_S,"E_BLOCK_TRAPPED_CHEST",E_BLOCK_TRAPPED_CHEST); + tolua_constant(tolua_S,"E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE",E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE); + tolua_constant(tolua_S,"E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE",E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE); + tolua_constant(tolua_S,"E_BLOCK_INACTIVE_COMPARATOR",E_BLOCK_INACTIVE_COMPARATOR); + tolua_constant(tolua_S,"E_BLOCK_ACTIVE_COMPARATOR",E_BLOCK_ACTIVE_COMPARATOR); + tolua_constant(tolua_S,"E_BLOCK_DAYLIGHT_SENSOR",E_BLOCK_DAYLIGHT_SENSOR); + tolua_constant(tolua_S,"E_BLOCK_BLOCK_OF_REDSTONE",E_BLOCK_BLOCK_OF_REDSTONE); + tolua_constant(tolua_S,"E_BLOCK_NETHER_QUARTZ_ORE",E_BLOCK_NETHER_QUARTZ_ORE); + tolua_constant(tolua_S,"E_BLOCK_HOPPER",E_BLOCK_HOPPER); + tolua_constant(tolua_S,"E_BLOCK_QUARTZ_BLOCK",E_BLOCK_QUARTZ_BLOCK); + tolua_constant(tolua_S,"E_BLOCK_ACTIVATOR_RAIL",E_BLOCK_ACTIVATOR_RAIL); tolua_constant(tolua_S,"E_BLOCK_NUMBER_OF_TYPES",E_BLOCK_NUMBER_OF_TYPES); tolua_constant(tolua_S,"E_BLOCK_MAX_TYPE_ID",E_BLOCK_MAX_TYPE_ID); tolua_constant(tolua_S,"E_ITEM_EMPTY",E_ITEM_EMPTY); - tolua_constant(tolua_S,"E_ITEM_STONE",E_ITEM_STONE); - tolua_constant(tolua_S,"E_ITEM_GRASS",E_ITEM_GRASS); - tolua_constant(tolua_S,"E_ITEM_DIRT",E_ITEM_DIRT); - tolua_constant(tolua_S,"E_ITEM_COBBLESTONE",E_ITEM_COBBLESTONE); - tolua_constant(tolua_S,"E_ITEM_PLANKS",E_ITEM_PLANKS); - tolua_constant(tolua_S,"E_ITEM_WOOD",E_ITEM_WOOD); - tolua_constant(tolua_S,"E_ITEM_SAPLING",E_ITEM_SAPLING); - tolua_constant(tolua_S,"E_ITEM_BEDROCK",E_ITEM_BEDROCK); - tolua_constant(tolua_S,"E_ITEM_WATER",E_ITEM_WATER); - tolua_constant(tolua_S,"E_ITEM_STATIONARY_WATER",E_ITEM_STATIONARY_WATER); - tolua_constant(tolua_S,"E_ITEM_LAVA",E_ITEM_LAVA); - tolua_constant(tolua_S,"E_ITEM_STATIONARY_LAVA",E_ITEM_STATIONARY_LAVA); - tolua_constant(tolua_S,"E_ITEM_SAND",E_ITEM_SAND); - tolua_constant(tolua_S,"E_ITEM_GRAVEL",E_ITEM_GRAVEL); - tolua_constant(tolua_S,"E_ITEM_GOLD_ORE",E_ITEM_GOLD_ORE); - tolua_constant(tolua_S,"E_ITEM_IRON_ORE",E_ITEM_IRON_ORE); - tolua_constant(tolua_S,"E_ITEM_COAL_ORE",E_ITEM_COAL_ORE); - tolua_constant(tolua_S,"E_ITEM_LOG",E_ITEM_LOG); - tolua_constant(tolua_S,"E_ITEM_LEAVES",E_ITEM_LEAVES); - tolua_constant(tolua_S,"E_ITEM_SPONGE",E_ITEM_SPONGE); - tolua_constant(tolua_S,"E_ITEM_GLASS",E_ITEM_GLASS); - tolua_constant(tolua_S,"E_ITEM_LAPIS_ORE",E_ITEM_LAPIS_ORE); - tolua_constant(tolua_S,"E_ITEM_LAPIS_BLOCK",E_ITEM_LAPIS_BLOCK); - tolua_constant(tolua_S,"E_ITEM_DISPENSER",E_ITEM_DISPENSER); - tolua_constant(tolua_S,"E_ITEM_SANDSTONE",E_ITEM_SANDSTONE); - tolua_constant(tolua_S,"E_ITEM_NOTE_ITEM",E_ITEM_NOTE_ITEM); - tolua_constant(tolua_S,"E_ITEM_POWERED_RAIL",E_ITEM_POWERED_RAIL); - tolua_constant(tolua_S,"E_ITEM_DETECTOR_RAIL",E_ITEM_DETECTOR_RAIL); - tolua_constant(tolua_S,"E_ITEM_STICKY_PISTON",E_ITEM_STICKY_PISTON); - tolua_constant(tolua_S,"E_ITEM_COBWEB",E_ITEM_COBWEB); - tolua_constant(tolua_S,"E_ITEM_TALL_GRASS",E_ITEM_TALL_GRASS); - tolua_constant(tolua_S,"E_ITEM_DEAD_BRUSH",E_ITEM_DEAD_BRUSH); - tolua_constant(tolua_S,"E_ITEM_PISTON",E_ITEM_PISTON); - tolua_constant(tolua_S,"E_ITEM_PISTON_EXTENSION",E_ITEM_PISTON_EXTENSION); - tolua_constant(tolua_S,"E_ITEM_WOOL",E_ITEM_WOOL); - tolua_constant(tolua_S,"E_ITEM_WHITE_CLOTH",E_ITEM_WHITE_CLOTH); - tolua_constant(tolua_S,"E_ITEM_PISTON_MOVED_BLOCK",E_ITEM_PISTON_MOVED_BLOCK); - tolua_constant(tolua_S,"E_ITEM_YELLOW_FLOWER",E_ITEM_YELLOW_FLOWER); - tolua_constant(tolua_S,"E_ITEM_RED_ROSE",E_ITEM_RED_ROSE); - tolua_constant(tolua_S,"E_ITEM_BROWN_MUSHROOM",E_ITEM_BROWN_MUSHROOM); - tolua_constant(tolua_S,"E_ITEM_RED_MUSHROOM",E_ITEM_RED_MUSHROOM); - tolua_constant(tolua_S,"E_ITEM_GOLD_BLOCK",E_ITEM_GOLD_BLOCK); - tolua_constant(tolua_S,"E_ITEM_IRON_BLOCK",E_ITEM_IRON_BLOCK); - tolua_constant(tolua_S,"E_ITEM_DOUBLE_STONE_SLAB",E_ITEM_DOUBLE_STONE_SLAB); - tolua_constant(tolua_S,"E_ITEM_DOUBLE_STEP",E_ITEM_DOUBLE_STEP); - tolua_constant(tolua_S,"E_ITEM_STONE_SLAB",E_ITEM_STONE_SLAB); - tolua_constant(tolua_S,"E_ITEM_STEP",E_ITEM_STEP); - tolua_constant(tolua_S,"E_ITEM_BRICK",E_ITEM_BRICK); - tolua_constant(tolua_S,"E_ITEM_TNT",E_ITEM_TNT); - tolua_constant(tolua_S,"E_ITEM_BOOKCASE",E_ITEM_BOOKCASE); - tolua_constant(tolua_S,"E_ITEM_MOSSY_COBBLESTONE",E_ITEM_MOSSY_COBBLESTONE); - tolua_constant(tolua_S,"E_ITEM_OBSIDIAN",E_ITEM_OBSIDIAN); - tolua_constant(tolua_S,"E_ITEM_TORCH",E_ITEM_TORCH); - tolua_constant(tolua_S,"E_ITEM_FIRE",E_ITEM_FIRE); - tolua_constant(tolua_S,"E_ITEM_MOB_SPAWNER",E_ITEM_MOB_SPAWNER); - tolua_constant(tolua_S,"E_ITEM_WOODEN_STAIRS",E_ITEM_WOODEN_STAIRS); - tolua_constant(tolua_S,"E_ITEM_CHEST",E_ITEM_CHEST); - tolua_constant(tolua_S,"E_ITEM_REDSTONE_WIRE",E_ITEM_REDSTONE_WIRE); - tolua_constant(tolua_S,"E_ITEM_DIAMOND_ORE",E_ITEM_DIAMOND_ORE); - tolua_constant(tolua_S,"E_ITEM_DIAMOND_BLOCK",E_ITEM_DIAMOND_BLOCK); - tolua_constant(tolua_S,"E_ITEM_WORKBENCH",E_ITEM_WORKBENCH); - tolua_constant(tolua_S,"E_ITEM_CROPS",E_ITEM_CROPS); - tolua_constant(tolua_S,"E_ITEM_SOIL",E_ITEM_SOIL); - tolua_constant(tolua_S,"E_ITEM_FURNACE",E_ITEM_FURNACE); - tolua_constant(tolua_S,"E_ITEM_BURNING_FURNACE",E_ITEM_BURNING_FURNACE); - tolua_constant(tolua_S,"E_ITEM_SIGN_POST",E_ITEM_SIGN_POST); - tolua_constant(tolua_S,"E_ITEM_LADDER",E_ITEM_LADDER); - tolua_constant(tolua_S,"E_ITEM_MINECART_TRACKS",E_ITEM_MINECART_TRACKS); - tolua_constant(tolua_S,"E_ITEM_COBBLESTONE_STAIRS",E_ITEM_COBBLESTONE_STAIRS); - tolua_constant(tolua_S,"E_ITEM_WALLSIGN",E_ITEM_WALLSIGN); - tolua_constant(tolua_S,"E_ITEM_LEVER",E_ITEM_LEVER); - tolua_constant(tolua_S,"E_ITEM_STONE_PRESSURE_PLATE",E_ITEM_STONE_PRESSURE_PLATE); - tolua_constant(tolua_S,"E_ITEM_WOODEN_PRESSURE_PLATE",E_ITEM_WOODEN_PRESSURE_PLATE); - tolua_constant(tolua_S,"E_ITEM_REDSTONE_ORE",E_ITEM_REDSTONE_ORE); - tolua_constant(tolua_S,"E_ITEM_REDSTONE_ORE_GLOWING",E_ITEM_REDSTONE_ORE_GLOWING); - tolua_constant(tolua_S,"E_ITEM_REDSTONE_TORCH_OFF",E_ITEM_REDSTONE_TORCH_OFF); - tolua_constant(tolua_S,"E_ITEM_REDSTONE_TORCH_ON",E_ITEM_REDSTONE_TORCH_ON); - tolua_constant(tolua_S,"E_ITEM_STONE_BUTTON",E_ITEM_STONE_BUTTON); - tolua_constant(tolua_S,"E_ITEM_SNOW",E_ITEM_SNOW); - tolua_constant(tolua_S,"E_ITEM_ICE",E_ITEM_ICE); - tolua_constant(tolua_S,"E_ITEM_SNOW_BLOCK",E_ITEM_SNOW_BLOCK); - tolua_constant(tolua_S,"E_ITEM_CACTUS",E_ITEM_CACTUS); - tolua_constant(tolua_S,"E_ITEM_REEDS",E_ITEM_REEDS); - tolua_constant(tolua_S,"E_ITEM_JUKEBOX",E_ITEM_JUKEBOX); - tolua_constant(tolua_S,"E_ITEM_FENCE",E_ITEM_FENCE); - tolua_constant(tolua_S,"E_ITEM_PUMPKIN",E_ITEM_PUMPKIN); - tolua_constant(tolua_S,"E_ITEM_BLOODSTONE",E_ITEM_BLOODSTONE); - tolua_constant(tolua_S,"E_ITEM_SOULSAND",E_ITEM_SOULSAND); - tolua_constant(tolua_S,"E_ITEM_GLOWSTONE",E_ITEM_GLOWSTONE); - tolua_constant(tolua_S,"E_ITEM_PORT",E_ITEM_PORT); - tolua_constant(tolua_S,"E_ITEM_JACK_O_LANTERN",E_ITEM_JACK_O_LANTERN); - tolua_constant(tolua_S,"E_ITEM_REDSTONE_REPEATER_OFF",E_ITEM_REDSTONE_REPEATER_OFF); - tolua_constant(tolua_S,"E_ITEM_REDSTONE_REPEATER_ON",E_ITEM_REDSTONE_REPEATER_ON); - tolua_constant(tolua_S,"E_ITEM_LOCKED_CHEST",E_ITEM_LOCKED_CHEST); - tolua_constant(tolua_S,"E_ITEM_TRAPDOOR",E_ITEM_TRAPDOOR); - tolua_constant(tolua_S,"E_ITEM_SILVERFISH_EGG",E_ITEM_SILVERFISH_EGG); - tolua_constant(tolua_S,"E_ITEM_STONE_BRICKS",E_ITEM_STONE_BRICKS); - tolua_constant(tolua_S,"E_ITEM_HUGE_BROWN_MUSHROOM",E_ITEM_HUGE_BROWN_MUSHROOM); - tolua_constant(tolua_S,"E_ITEM_HUGE_RED_MUSHROOM",E_ITEM_HUGE_RED_MUSHROOM); - tolua_constant(tolua_S,"E_ITEM_IRON_BAR",E_ITEM_IRON_BAR); - tolua_constant(tolua_S,"E_ITEM_GLASS_PLANE",E_ITEM_GLASS_PLANE); - tolua_constant(tolua_S,"E_ITEM_MELON",E_ITEM_MELON); - tolua_constant(tolua_S,"E_ITEM_PUMPKIN_STEM",E_ITEM_PUMPKIN_STEM); - tolua_constant(tolua_S,"E_ITEM_MELON_STEM",E_ITEM_MELON_STEM); - tolua_constant(tolua_S,"E_ITEM_VINES",E_ITEM_VINES); - tolua_constant(tolua_S,"E_ITEM_FENCE_GATE",E_ITEM_FENCE_GATE); - tolua_constant(tolua_S,"E_ITEM_BRICK_STAIRS",E_ITEM_BRICK_STAIRS); - tolua_constant(tolua_S,"E_ITEM_STONE_BRICK_STAIRS",E_ITEM_STONE_BRICK_STAIRS); - tolua_constant(tolua_S,"E_ITEM_MYCELIUM",E_ITEM_MYCELIUM); - tolua_constant(tolua_S,"E_ITEM_LILY_PAD",E_ITEM_LILY_PAD); - tolua_constant(tolua_S,"E_ITEM_NETHER_BRICK",E_ITEM_NETHER_BRICK); - tolua_constant(tolua_S,"E_ITEM_NETHER_BRICK_FENCE",E_ITEM_NETHER_BRICK_FENCE); - tolua_constant(tolua_S,"E_ITEM_NETHER_BRICK_STAIRS",E_ITEM_NETHER_BRICK_STAIRS); - tolua_constant(tolua_S,"E_ITEM_ENCHANTMENT_TABLE",E_ITEM_ENCHANTMENT_TABLE); - tolua_constant(tolua_S,"E_ITEM_END_PORTAL",E_ITEM_END_PORTAL); - tolua_constant(tolua_S,"E_ITEM_END_PORTAL_FRAME",E_ITEM_END_PORTAL_FRAME); - tolua_constant(tolua_S,"E_ITEM_END_STONE",E_ITEM_END_STONE); - tolua_constant(tolua_S,"E_ITEM_DOUBLE_WOODEN_SLAB",E_ITEM_DOUBLE_WOODEN_SLAB); - tolua_constant(tolua_S,"E_ITEM_WOODEN_SLAB",E_ITEM_WOODEN_SLAB); - tolua_constant(tolua_S,"E_ITEM_COCA_PLANT",E_ITEM_COCA_PLANT); - tolua_constant(tolua_S,"E_ITEM_SANDSTONE_STAIRS",E_ITEM_SANDSTONE_STAIRS); - tolua_constant(tolua_S,"E_ITEM_EMERALD_ORE",E_ITEM_EMERALD_ORE); - tolua_constant(tolua_S,"E_ITEM_ENDER_CHEST",E_ITEM_ENDER_CHEST); - tolua_constant(tolua_S,"E_ITEM_TRIPWIRE_HOOK",E_ITEM_TRIPWIRE_HOOK); - tolua_constant(tolua_S,"E_ITEM_TRIPWIRE",E_ITEM_TRIPWIRE); - tolua_constant(tolua_S,"E_ITEM_EMERALD_BLOCK",E_ITEM_EMERALD_BLOCK); tolua_constant(tolua_S,"E_ITEM_FIRST",E_ITEM_FIRST); tolua_constant(tolua_S,"E_ITEM_IRON_SHOVEL",E_ITEM_IRON_SHOVEL); tolua_constant(tolua_S,"E_ITEM_IRON_PICKAXE",E_ITEM_IRON_PICKAXE); tolua_constant(tolua_S,"E_ITEM_IRON_AXE",E_ITEM_IRON_AXE); tolua_constant(tolua_S,"E_ITEM_FLINT_AND_STEEL",E_ITEM_FLINT_AND_STEEL); tolua_constant(tolua_S,"E_ITEM_RED_APPLE",E_ITEM_RED_APPLE); - tolua_constant(tolua_S,"E_ITEM_APPLE",E_ITEM_APPLE); tolua_constant(tolua_S,"E_ITEM_BOW",E_ITEM_BOW); tolua_constant(tolua_S,"E_ITEM_ARROW",E_ITEM_ARROW); tolua_constant(tolua_S,"E_ITEM_COAL",E_ITEM_COAL); @@ -21723,9 +21598,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_ITEM_GOLD_BOOTS",E_ITEM_GOLD_BOOTS); tolua_constant(tolua_S,"E_ITEM_FLINT",E_ITEM_FLINT); tolua_constant(tolua_S,"E_ITEM_RAW_PORKCHOP",E_ITEM_RAW_PORKCHOP); - tolua_constant(tolua_S,"E_ITEM_RAW_MEAT",E_ITEM_RAW_MEAT); tolua_constant(tolua_S,"E_ITEM_COOKED_PORKCHOP",E_ITEM_COOKED_PORKCHOP); - tolua_constant(tolua_S,"E_ITEM_COOKED_MEAT",E_ITEM_COOKED_MEAT); tolua_constant(tolua_S,"E_ITEM_PAINTINGS",E_ITEM_PAINTINGS); tolua_constant(tolua_S,"E_ITEM_GOLDEN_APPLE",E_ITEM_GOLDEN_APPLE); tolua_constant(tolua_S,"E_ITEM_SIGN",E_ITEM_SIGN); @@ -21799,6 +21672,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_ITEM_FIREWORK_ROCKET",E_ITEM_FIREWORK_ROCKET); tolua_constant(tolua_S,"E_ITEM_FIREWORK_STAR",E_ITEM_FIREWORK_STAR); tolua_constant(tolua_S,"E_ITEM_ENCHANTED_BOOK",E_ITEM_ENCHANTED_BOOK); + tolua_constant(tolua_S,"E_ITEM_COMPARATOR",E_ITEM_COMPARATOR); + tolua_constant(tolua_S,"E_ITEM_NETHER_BRICK",E_ITEM_NETHER_BRICK); + tolua_constant(tolua_S,"E_ITEM_NETHER_QUARTZ",E_ITEM_NETHER_QUARTZ); tolua_constant(tolua_S,"E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES",E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES); tolua_constant(tolua_S,"E_ITEM_MAX_CONSECUTIVE_TYPE_ID",E_ITEM_MAX_CONSECUTIVE_TYPE_ID); tolua_constant(tolua_S,"E_ITEM_FIRST_DISC",E_ITEM_FIRST_DISC); diff --git a/source/Bindings.h b/source/Bindings.h index fcaeb2242..b073923f0 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 02/15/13 12:21:00. +** Generated automatically by tolua++-1.0.92 on 02/16/13 12:08:29. */ /* Exported function */ diff --git a/source/BlockID.cpp b/source/BlockID.cpp index 0cb0967ad..e5b21379a 100644 --- a/source/BlockID.cpp +++ b/source/BlockID.cpp @@ -372,7 +372,7 @@ public: g_BlockSpreadLightFalloff[E_BLOCK_FENCE_GATE] = 1; g_BlockSpreadLightFalloff[E_BLOCK_FIRE] = 1; g_BlockSpreadLightFalloff[E_BLOCK_GLASS] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PLANE] = 1; + g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PANE] = 1; g_BlockSpreadLightFalloff[E_BLOCK_GLOWSTONE] = 1; g_BlockSpreadLightFalloff[E_BLOCK_IRON_BARS] = 1; g_BlockSpreadLightFalloff[E_BLOCK_IRON_DOOR] = 1; diff --git a/source/BlockID.h b/source/BlockID.h index 4cdad6e03..bf6aa1076 100644 --- a/source/BlockID.h +++ b/source/BlockID.h @@ -9,7 +9,6 @@ enum ENUM_BLOCK_ID E_BLOCK_DIRT = 3, E_BLOCK_COBBLESTONE = 4, E_BLOCK_PLANKS = 5, - // E_BLOCK_WOOD = E_BLOCK_PLANKS, // Obsolete - was confused too often: wood = logs or planks? E_BLOCK_SAPLING = 6, E_BLOCK_BEDROCK = 7, E_BLOCK_WATER = 8, @@ -39,7 +38,6 @@ enum ENUM_BLOCK_ID E_BLOCK_DEAD_BUSH = 32, E_BLOCK_PISTON = 33, E_BLOCK_PISTON_EXTENSION = 34, - E_BLOCK_WHITE_CLOTH = 35, // Deprecated, use E_BLOCK_WOOL instead E_BLOCK_WOOL = 35, E_BLOCK_PISTON_MOVED_BLOCK = 36, E_BLOCK_YELLOW_FLOWER = 37, @@ -49,9 +47,7 @@ enum ENUM_BLOCK_ID E_BLOCK_GOLD_BLOCK = 41, E_BLOCK_IRON_BLOCK = 42, E_BLOCK_DOUBLE_STONE_SLAB = 43, - E_BLOCK_DOUBLE_STEP = 43, /// OBSOLETE, use E_BLOCK_DOUBLE_STONE_SLAB instead E_BLOCK_STONE_SLAB = 44, - E_BLOCK_STEP = 44, /// OBSOLETE, use E_BLOCK_STONE_SLAB instead E_BLOCK_BRICK = 45, E_BLOCK_TNT = 46, E_BLOCK_BOOKCASE = 47, @@ -68,7 +64,6 @@ enum ENUM_BLOCK_ID E_BLOCK_CRAFTING_TABLE = 58, E_BLOCK_WORKBENCH = 58, E_BLOCK_CROPS = 59, - E_BLOCK_SOIL = 60, // Deprecated, use E_BLOCK_FARMLAND instead E_BLOCK_FARMLAND = 60, E_BLOCK_FURNACE = 61, E_BLOCK_LIT_FURNACE = 62, @@ -99,11 +94,9 @@ enum ENUM_BLOCK_ID E_BLOCK_JUKEBOX = 84, E_BLOCK_FENCE = 85, E_BLOCK_PUMPKIN = 86, - E_BLOCK_BLOODSTONE = 87, // Deprecated, use E_BLOCK_NETHERRACK E_BLOCK_NETHERRACK = 87, E_BLOCK_SOULSAND = 88, E_BLOCK_GLOWSTONE = 89, - E_BLOCK_PORT = 90, // Deprecated, use E_BLOCK_NETHER_PORTAL instead E_BLOCK_NETHER_PORTAL = 90, E_BLOCK_JACK_O_LANTERN = 91, E_BLOCK_CAKE = 92, @@ -116,9 +109,7 @@ enum ENUM_BLOCK_ID E_BLOCK_HUGE_BROWN_MUSHROOM = 99, E_BLOCK_HUGE_RED_MUSHROOM = 100, E_BLOCK_IRON_BARS = 101, - E_BLOCK_IRON_BAR = 101, // Deprecated, use E_BLOCK_IRON_BARS instead E_BLOCK_GLASS_PANE = 102, - E_BLOCK_GLASS_PLANE = 102, // Deprecated, use E_BLOCK_GLASS_PANE instead E_BLOCK_MELON = 103, E_BLOCK_PUMPKIN_STEM = 104, E_BLOCK_MELON_STEM = 105, @@ -144,7 +135,6 @@ enum ENUM_BLOCK_ID E_BLOCK_DOUBLE_WOODEN_SLAB = 125, E_BLOCK_WOODEN_SLAB = 126, E_BLOCK_COCOA_POD = 127, - E_BLOCK_COCA_PLANT = E_BLOCK_COCOA_POD, // OBSOLETE! E_BLOCK_SANDSTONE_STAIRS = 128, E_BLOCK_EMERALD_ORE = 129, E_BLOCK_ENDER_CHEST = 130, @@ -187,140 +177,6 @@ enum ENUM_BLOCK_ID enum ENUM_ITEM_ID { E_ITEM_EMPTY = -1, - E_ITEM_STONE = 1, - E_ITEM_GRASS = 2, - E_ITEM_DIRT = 3, - E_ITEM_COBBLESTONE = 4, - E_ITEM_PLANKS = 5, - E_ITEM_WOOD = 5, // obsolete, use E_ITEM_PLANKS instead - E_ITEM_SAPLING = 6, - E_ITEM_BEDROCK = 7, - E_ITEM_WATER = 8, - E_ITEM_STATIONARY_WATER = 9, - E_ITEM_LAVA = 10, - E_ITEM_STATIONARY_LAVA = 11, - E_ITEM_SAND = 12, - E_ITEM_GRAVEL = 13, - E_ITEM_GOLD_ORE = 14, - E_ITEM_IRON_ORE = 15, - E_ITEM_COAL_ORE = 16, - E_ITEM_LOG = 17, - E_ITEM_LEAVES = 18, - E_ITEM_SPONGE = 19, - E_ITEM_GLASS = 20, - E_ITEM_LAPIS_ORE = 21, - E_ITEM_LAPIS_BLOCK = 22, - E_ITEM_DISPENSER = 23, - E_ITEM_SANDSTONE = 24, - E_ITEM_NOTE_ITEM = 25, - - E_ITEM_POWERED_RAIL = 27, - E_ITEM_DETECTOR_RAIL = 28, - E_ITEM_STICKY_PISTON = 29, - E_ITEM_COBWEB = 30, - E_ITEM_TALL_GRASS = 31, - E_ITEM_DEAD_BRUSH = 32, - E_ITEM_PISTON = 33, - E_ITEM_PISTON_EXTENSION = 34, - E_ITEM_WOOL = 35, - E_ITEM_WHITE_CLOTH = 35, /// OBSOLETE, use E_ITEM_WOOL - E_ITEM_PISTON_MOVED_BLOCK = 36, - E_ITEM_YELLOW_FLOWER = 37, - E_ITEM_RED_ROSE = 38, - E_ITEM_BROWN_MUSHROOM = 39, - E_ITEM_RED_MUSHROOM = 40, - E_ITEM_GOLD_BLOCK = 41, - E_ITEM_IRON_BLOCK = 42, - E_ITEM_DOUBLE_STONE_SLAB = 43, - E_ITEM_DOUBLE_STEP = 43, /// OBSOLETE, use E_ITEM_DOUBLE_STONE_SLAB - E_ITEM_STONE_SLAB = 44, - E_ITEM_STEP = 44, /// OBSOLETE, use E_ITEM_STONE_SLAB - E_ITEM_BRICK = 45, - E_ITEM_TNT = 46, - E_ITEM_BOOKCASE = 47, - E_ITEM_MOSSY_COBBLESTONE = 48, - E_ITEM_OBSIDIAN = 49, - E_ITEM_TORCH = 50, - E_ITEM_FIRE = 51, - E_ITEM_MOB_SPAWNER = 52, - E_ITEM_WOODEN_STAIRS = 53, - E_ITEM_CHEST = 54, - E_ITEM_REDSTONE_WIRE = 55, - E_ITEM_DIAMOND_ORE = 56, - E_ITEM_DIAMOND_BLOCK = 57, - E_ITEM_WORKBENCH = 58, - E_ITEM_CROPS = 59, - E_ITEM_SOIL = 60, - E_ITEM_FURNACE = 61, - E_ITEM_BURNING_FURNACE = 62, - E_ITEM_SIGN_POST = 63, - - E_ITEM_LADDER = 65, - E_ITEM_MINECART_TRACKS = 66, - E_ITEM_COBBLESTONE_STAIRS = 67, - E_ITEM_WALLSIGN = 68, - E_ITEM_LEVER = 69, - E_ITEM_STONE_PRESSURE_PLATE = 70, - - E_ITEM_WOODEN_PRESSURE_PLATE = 72, - E_ITEM_REDSTONE_ORE = 73, - E_ITEM_REDSTONE_ORE_GLOWING = 74, - E_ITEM_REDSTONE_TORCH_OFF = 75, - E_ITEM_REDSTONE_TORCH_ON = 76, - E_ITEM_STONE_BUTTON = 77, - E_ITEM_SNOW = 78, - E_ITEM_ICE = 79, - E_ITEM_SNOW_BLOCK = 80, - E_ITEM_CACTUS = 81, - - E_ITEM_REEDS = 83, - E_ITEM_JUKEBOX = 84, - E_ITEM_FENCE = 85, - E_ITEM_PUMPKIN = 86, - E_ITEM_BLOODSTONE = 87, - E_ITEM_SOULSAND = 88, - E_ITEM_GLOWSTONE = 89, - E_ITEM_PORT = 90, - E_ITEM_JACK_O_LANTERN = 91, - - E_ITEM_REDSTONE_REPEATER_OFF = 93, - E_ITEM_REDSTONE_REPEATER_ON = 94, - E_ITEM_LOCKED_CHEST = 95, - E_ITEM_TRAPDOOR = 96, - E_ITEM_SILVERFISH_EGG = 97, - E_ITEM_STONE_BRICKS = 98, - E_ITEM_HUGE_BROWN_MUSHROOM = 99, - E_ITEM_HUGE_RED_MUSHROOM = 100, - E_ITEM_IRON_BAR = 101, - E_ITEM_GLASS_PLANE = 102, - E_ITEM_MELON = 103, - E_ITEM_PUMPKIN_STEM = 104, - E_ITEM_MELON_STEM = 105, - E_ITEM_VINES = 106, - E_ITEM_FENCE_GATE = 107, - E_ITEM_BRICK_STAIRS = 108, - E_ITEM_STONE_BRICK_STAIRS = 109, - E_ITEM_MYCELIUM = 110, - E_ITEM_LILY_PAD = 111, - E_ITEM_NETHER_BRICK = 112, - E_ITEM_NETHER_BRICK_FENCE = 113, - E_ITEM_NETHER_BRICK_STAIRS = 114, - - E_ITEM_ENCHANTMENT_TABLE = 116, - - E_ITEM_END_PORTAL = 119, - E_ITEM_END_PORTAL_FRAME = 120, - E_ITEM_END_STONE = 121, - - E_ITEM_DOUBLE_WOODEN_SLAB = 125, - E_ITEM_WOODEN_SLAB = 126, - E_ITEM_COCA_PLANT = 127, - E_ITEM_SANDSTONE_STAIRS = 128, - E_ITEM_EMERALD_ORE = 129, - E_ITEM_ENDER_CHEST = 130, - E_ITEM_TRIPWIRE_HOOK = 131, - E_ITEM_TRIPWIRE = 132, - E_ITEM_EMERALD_BLOCK = 133, E_ITEM_FIRST = 256, // First true item type @@ -329,7 +185,6 @@ enum ENUM_ITEM_ID E_ITEM_IRON_AXE = 258, E_ITEM_FLINT_AND_STEEL = 259, E_ITEM_RED_APPLE = 260, - E_ITEM_APPLE = 260, // OBSOLETE, use E_ITEM_RED_APPLE instead E_ITEM_BOW = 261, E_ITEM_ARROW = 262, E_ITEM_COAL = 263, @@ -389,9 +244,7 @@ enum ENUM_ITEM_ID E_ITEM_GOLD_BOOTS = 317, E_ITEM_FLINT = 318, E_ITEM_RAW_PORKCHOP = 319, - E_ITEM_RAW_MEAT = 319, // OBSOLETE, use E_ITEM_RAW_PORKCHOP instead E_ITEM_COOKED_PORKCHOP = 320, - E_ITEM_COOKED_MEAT = 320, // OBSOLETE, use E_ITEM_COOKED_PORKCHOP instead E_ITEM_PAINTINGS = 321, E_ITEM_GOLDEN_APPLE = 322, E_ITEM_SIGN = 323, @@ -467,7 +320,7 @@ enum ENUM_ITEM_ID E_ITEM_FIREWORK_STAR = 402, E_ITEM_ENCHANTED_BOOK = 403, E_ITEM_COMPARATOR = 404, - // E_ITEM_NETHER_BRICK = 405, // TODO: E_ITEM_NETHER_BRICK is already used for the nether brick block (as an item, #112). What name to use? + E_ITEM_NETHER_BRICK = 405, E_ITEM_NETHER_QUARTZ = 406, // Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++ diff --git a/source/Blocks/BlockCloth.h b/source/Blocks/BlockCloth.h index 82c0a0e29..a95f12500 100644 --- a/source/Blocks/BlockCloth.h +++ b/source/Blocks/BlockCloth.h @@ -19,7 +19,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
- a_Pickups.push_back(cItem(E_ITEM_WOOL, 1, a_BlockMeta));
+ a_Pickups.push_back(cItem(E_BLOCK_WOOL, 1, a_BlockMeta));
}
diff --git a/source/Blocks/BlockDirt.h b/source/Blocks/BlockDirt.h index 9617a47da..73bc28dc5 100644 --- a/source/Blocks/BlockDirt.h +++ b/source/Blocks/BlockDirt.h @@ -22,7 +22,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
- a_Pickups.push_back(cItem(E_ITEM_DIRT, 1, 0));
+ a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0));
}
diff --git a/source/Blocks/BlockFlowerPot.h b/source/Blocks/BlockFlowerPot.h index ba93430f8..1c02126df 100644 --- a/source/Blocks/BlockFlowerPot.h +++ b/source/Blocks/BlockFlowerPot.h @@ -27,15 +27,15 @@ public: cItem Plant;
switch (a_BlockMeta)
{
- case 1: Plant = cItem(E_ITEM_RED_ROSE, 1, 0); break;
- case 2: Plant = cItem(E_ITEM_YELLOW_FLOWER, 1, 0); break;
- case 3: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_APPLE); break;
- case 4: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_CONIFER); break;
- case 5: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_BIRCH); break;
- case 6: Plant = cItem(E_ITEM_SAPLING, 1, E_META_SAPLING_JUNGLE); break;
- case 7: Plant = cItem(E_ITEM_RED_MUSHROOM, 1, 0); break;
- case 8: Plant = cItem(E_ITEM_BROWN_MUSHROOM, 1, 0); break;
- case 9: Plant = cItem(E_ITEM_CACTUS, 1, 0); break;
+ case 1: Plant = cItem(E_BLOCK_RED_ROSE, 1, 0); break;
+ case 2: Plant = cItem(E_BLOCK_YELLOW_FLOWER, 1, 0); break;
+ case 3: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_APPLE); break;
+ case 4: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_CONIFER); break;
+ case 5: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_BIRCH); break;
+ case 6: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_JUNGLE); break;
+ case 7: Plant = cItem(E_BLOCK_RED_MUSHROOM, 1, 0); break;
+ case 8: Plant = cItem(E_BLOCK_BROWN_MUSHROOM, 1, 0); break;
+ case 9: Plant = cItem(E_BLOCK_CACTUS, 1, 0); break;
case 10: Plant = cItem(E_BLOCK_DEAD_BUSH, 1, 0); break;
case 11: Plant = cItem(E_BLOCK_TALL_GRASS, 1, E_META_TALL_GRASS_FERN); break;
default: return;
@@ -55,9 +55,9 @@ public: switch (a_Player->GetEquippedItem().m_ItemType)
{
- case E_ITEM_RED_ROSE: Meta = 1; break;
- case E_ITEM_YELLOW_FLOWER: Meta = 2; break;
- case E_ITEM_SAPLING:
+ case E_BLOCK_RED_ROSE: Meta = 1; break;
+ case E_BLOCK_YELLOW_FLOWER: Meta = 2; break;
+ case E_BLOCK_SAPLING:
{
switch (a_Player->GetEquippedItem().m_ItemDamage)
{
@@ -68,9 +68,9 @@ public: }
break;
}
- case E_ITEM_RED_MUSHROOM: Meta = 7; break;
- case E_ITEM_BROWN_MUSHROOM: Meta = 8; break;
- case E_ITEM_CACTUS: Meta = 9; break;
+ case E_BLOCK_RED_MUSHROOM: Meta = 7; break;
+ case E_BLOCK_BROWN_MUSHROOM: Meta = 8; break;
+ case E_BLOCK_CACTUS: Meta = 9; break;
case E_BLOCK_DEAD_BUSH: Meta = 10; break;
case E_BLOCK_TALL_GRASS:
{
diff --git a/source/Blocks/BlockFurnace.h b/source/Blocks/BlockFurnace.h index e50641258..a163c9483 100644 --- a/source/Blocks/BlockFurnace.h +++ b/source/Blocks/BlockFurnace.h @@ -22,7 +22,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
- a_Pickups.push_back(cItem(E_ITEM_FURNACE, 1, 0));
+ a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0));
}
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 5c535e052..cde85fce8 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -154,7 +154,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_RED_MUSHROOM: return new cBlockMushroomHandler (a_BlockType);
case E_BLOCK_RED_ROSE: return new cBlockFlowerHandler (a_BlockType);
case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType);
- case E_ITEM_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
+ case E_BLOCK_SANDSTONE_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_SAPLING: return new cBlockSaplingHandler (a_BlockType);
case E_BLOCK_SIGN_POST: return new cBlockSignHandler (a_BlockType);
case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
diff --git a/source/Blocks/BlockLeaves.h b/source/Blocks/BlockLeaves.h index 101f7c087..3563babcf 100644 --- a/source/Blocks/BlockLeaves.h +++ b/source/Blocks/BlockLeaves.h @@ -41,7 +41,7 @@ public: // Only the first 2 bits contain the display information, the others are for growing
if (rand.randInt(5) == 0)
{
- a_Pickups.push_back(cItem(E_ITEM_SAPLING, 1, a_BlockMeta & 3));
+ a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3));
}
if ((a_BlockMeta & 3) == E_META_SAPLING_APPLE)
{
diff --git a/source/Blocks/BlockLever.h b/source/Blocks/BlockLever.h index d03443abd..42a16fd9b 100644 --- a/source/Blocks/BlockLever.h +++ b/source/Blocks/BlockLever.h @@ -21,7 +21,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
- a_Pickups.push_back(cItem(E_ITEM_LEVER, 1, 0));
+ a_Pickups.push_back(cItem(E_BLOCK_LEVER, 1, 0));
}
diff --git a/source/Blocks/BlockRedstoneTorch.h b/source/Blocks/BlockRedstoneTorch.h index ef4efaaab..0127dc082 100644 --- a/source/Blocks/BlockRedstoneTorch.h +++ b/source/Blocks/BlockRedstoneTorch.h @@ -22,7 +22,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Always drop the ON torch, meta 0
- a_Pickups.push_back(cItem(E_ITEM_REDSTONE_TORCH_ON, 1, 0));
+ a_Pickups.push_back(cItem(E_BLOCK_REDSTONE_TORCH_ON, 1, 0));
}
diff --git a/source/Blocks/BlockSapling.h b/source/Blocks/BlockSapling.h index 447774f85..18fdb9d05 100644 --- a/source/Blocks/BlockSapling.h +++ b/source/Blocks/BlockSapling.h @@ -21,7 +21,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Only the first 2 bits contain the display information, the others are for growing
- a_Pickups.push_back(cItem(E_ITEM_SAPLING, 1, a_BlockMeta & 3));
+ a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3));
}
diff --git a/source/Generating/CompoGen.cpp b/source/Generating/CompoGen.cpp index 9983a6d57..53d10c674 100644 --- a/source/Generating/CompoGen.cpp +++ b/source/Generating/CompoGen.cpp @@ -76,7 +76,7 @@ void cCompoGenDebugBiomes::ComposeTerrain( E_BLOCK_LOG, E_BLOCK_PLANKS, E_BLOCK_SANDSTONE, - E_BLOCK_WHITE_CLOTH, + E_BLOCK_WOOL, E_BLOCK_COAL_ORE, E_BLOCK_IRON_ORE, E_BLOCK_GOLD_ORE, diff --git a/source/Generating/StructGen.cpp b/source/Generating/StructGen.cpp index 30d7b48a7..b0828f15a 100644 --- a/source/Generating/StructGen.cpp +++ b/source/Generating/StructGen.cpp @@ -178,7 +178,7 @@ void cStructGenTrees::GenerateSingleTree( // Check the block underneath the tree: BLOCKTYPE TopBlock = cChunkDef::GetBlock(a_BlockTypes, x, Height, z); - if ((TopBlock != E_BLOCK_DIRT) && (TopBlock != E_BLOCK_GRASS) && (TopBlock != E_BLOCK_SOIL)) + if ((TopBlock != E_BLOCK_DIRT) && (TopBlock != E_BLOCK_GRASS) && (TopBlock != E_BLOCK_FARMLAND)) { return; } diff --git a/source/Items/ItemFood.h b/source/Items/ItemFood.h index 8faed1d05..d4c0a012a 100644 --- a/source/Items/ItemFood.h +++ b/source/Items/ItemFood.h @@ -32,10 +32,10 @@ public: case E_ITEM_COOKED_CHICKEN:
return FoodInfo(6, 7.2f);
case E_ITEM_RAW_BEEF:
- case E_ITEM_RAW_MEAT:
+ case E_ITEM_RAW_PORKCHOP:
return FoodInfo(3, 1.8f);
case E_ITEM_STEAK:
- case E_ITEM_COOKED_MEAT:
+ case E_ITEM_COOKED_PORKCHOP:
return FoodInfo(8, 12.8f);
case E_ITEM_RAW_FISH:
return FoodInfo(2, 1.2f);
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 4a465c272..6cb98706b 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -71,21 +71,21 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) default: return new cItemHandler(a_ItemType);
// Single item per handler, alphabetically sorted:
+ case E_BLOCK_LEAVES: return new cItemLeavesHandler(a_ItemType);
+ case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType);
+ case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType);
case E_ITEM_BED: return new cItemBedHandler(a_ItemType);
case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType);
case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType);
case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType);
case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType);
case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType);
- case E_ITEM_LEAVES: return new cItemLeavesHandler(a_ItemType);
case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType);
case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);
- case E_ITEM_SAPLING: return new cItemSaplingHandler(a_ItemType);
case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType);
case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType);
case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType);
case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType);
- case E_ITEM_WOOL: return new cItemClothHandler(a_ItemType);
case E_ITEM_WOODEN_HOE:
case E_ITEM_STONE_HOE:
@@ -123,14 +123,14 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) return new cItemSwordHandler(a_ItemType);
}
- case E_ITEM_STONE_SLAB:
- case E_ITEM_WOODEN_SLAB:
+ case E_BLOCK_STONE_SLAB:
+ case E_BLOCK_WOODEN_SLAB:
{
return new cItemSlabHandler(a_ItemType);
}
- case E_ITEM_LOG:
- case E_ITEM_PLANKS:
+ case E_BLOCK_LOG:
+ case E_BLOCK_PLANKS:
{
return new cItemWoodHandler(a_ItemType);
}
@@ -162,9 +162,9 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_RAW_CHICKEN:
case E_ITEM_COOKED_CHICKEN:
case E_ITEM_RAW_BEEF:
- case E_ITEM_RAW_MEAT:
+ case E_ITEM_RAW_PORKCHOP:
case E_ITEM_STEAK:
- case E_ITEM_COOKED_MEAT:
+ case E_ITEM_COOKED_PORKCHOP:
case E_ITEM_RAW_FISH:
case E_ITEM_COOKED_FISH:
case E_ITEM_RED_APPLE:
@@ -261,7 +261,6 @@ char cItemHandler::GetMaxStackSize(void) switch (m_ItemType) //sorted by id
{
- case E_ITEM_APPLE: return 64;
case E_ITEM_ARROW: return 64;
case E_ITEM_BLAZE_POWDER: return 64;
case E_ITEM_BLAZE_ROD: return 64;
@@ -311,6 +310,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_RAW_CHICKEN: return 64;
case E_ITEM_RAW_FISH: return 64;
case E_ITEM_RAW_PORKCHOP: return 64;
+ case E_ITEM_RED_APPLE: return 64;
case E_ITEM_REDSTONE_DUST: return 64;
case E_ITEM_REDSTONE_REPEATER: return 64;
case E_ITEM_ROTTEN_FLESH: return 64;
diff --git a/source/Items/ItemShears.h b/source/Items/ItemShears.h index 743cbeaec..f1424ee2e 100644 --- a/source/Items/ItemShears.h +++ b/source/Items/ItemShears.h @@ -31,7 +31,7 @@ public: if (Block == E_BLOCK_LEAVES)
{
cItems Drops;
- Drops.push_back(cItem(E_ITEM_LEAVES, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)));
+ Drops.push_back(cItem(E_BLOCK_LEAVES, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)));
a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp index 15be0001f..a71476e00 100644 --- a/source/Mobs/Pig.cpp +++ b/source/Mobs/Pig.cpp @@ -18,7 +18,7 @@ cPig::cPig(void) : void cPig::GetDrops(cItems & a_Drops, cPawn * a_Killer) { - AddRandomDropItem(a_Drops, 1, 3, (GetMetaData() == BURNING) ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_MEAT); + AddRandomDropItem(a_Drops, 1, 3, (GetMetaData() == BURNING) ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_PORKCHOP); } diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp index c860e25d9..174c8a9d3 100644 --- a/source/Mobs/Sheep.cpp +++ b/source/Mobs/Sheep.cpp @@ -23,7 +23,7 @@ void cSheep::GetDrops(cItems & a_Drops, cPawn * a_Killer) { if (!m_IsSheared) { - a_Drops.push_back(cItem(E_ITEM_WHITE_CLOTH, 1, m_WoolColor)); + a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor)); } } diff --git a/source/Simulator/FireSimulator.cpp b/source/Simulator/FireSimulator.cpp index 1f20b0497..8579c2c17 100644 --- a/source/Simulator/FireSimulator.cpp +++ b/source/Simulator/FireSimulator.cpp @@ -99,7 +99,7 @@ void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ) bool cFireSimulator::IsForeverBurnable( BLOCKTYPE a_BlockType ) { - return a_BlockType == E_BLOCK_BLOODSTONE; + return a_BlockType == E_BLOCK_NETHERRACK; } |